I wonder if humans would be thankful if someone- like, say, a very handsome Water God- were to send very specific floods against the Dyuns that never touch humans.
I wonder if humans would be thankful if someone- like, say, a very handsome Water God- were to send very specific floods against the Dyuns that never touch humans.
Just speaking hypothetically, of course.
*Looks at all the Gods that are going against the Dyuns*
Well. You had a nice run guys. Time to corrupt some other races!
*Looks at all the Gods that are going against the Dyuns*
Well. You had a nice run guys. Time to corrupt some other races!
Well, you can't blame us. They're the perfect target- warlike abominations that you won't feel bad about killing, and can be used to gain human followers.
Anyone you corrupt, I think, will become a target at some point or another.
Waiting on the following Creation Sheets (PM PLEASE):
@ActRaiserTheReturned Dragon Eggs @Frettzo Astarte's Personal Plane of Existence and Average Creatures in the Ranges @Hael Atmosphere of Galbar @Rtron Blade of Chaos @Scarifar Ferghus' Forge/Personal Plane of Existence @Jetipster Galbar's Tilt and Polar Environment @Rtron@Frettzo@Hael Sea Ants/ Tentacled Ants @Kho Animal Kingdom and Humans @LokiLeo789 Voidborn, The Cimex
(A Far From Exhaustible) Technology/Ideas List, Just So We're All Aware of the Current Technological State of Things:
Self/Soul Emotions – disgust, love, hate, fear, anger, joy, trust, anticipation, surprise, shame, pity, jealousy, pride, patience, confusion Equality Beauty Boredom Entertainment Learning Creativity Chakra/Spiritual Energy Nodes Magic Knowledge Epistemic Virtues – attentiveness, benevolence (Principle of Charity), coachability, circumspection, conscientiousness, creativity, curiosity, discernment, discretion, foresight, intellectual honesty, intellectual humility, imaginativeness, interpretive sensitivity, objectivity, parsimony (Occam's razor), perceptiveness, prudence/practical wisdom, studiousness, tenacity, truthfulness, understanding, warrant, wisdom Empiricism – All knowledge stems from experience and evidence Rationalism – Where criterion of the truth/knowledge is not sensory, but intellectual and deductive Scepticism – It is not enough to have a belief, one must have good reason or justification for that belief. It is impossible to have good reason or justification. Materialism – Matter is the fundamental substance in nature, and all phenomena, including mental phenomena and consciousness, are the result of material interactions. Choice – Mentally making a decision: judging the merits of multiple options and selecting one or more of them. Free Will – The ability of conscious agents to be free to make their own decisions , free of any social, moral or political constraints. Society Civic Virtue – A series of habits individuals have which are important to the welfare of society and put the welfare of society above the individual. Friendliness – A pro-social set of behaviours seen in people who are pleasant, agreeable, interested in others, genial, empathetic, considerate, and helpful. Duelling in response to an intolerable insult has been considered a civil behaviour in many cultures, but it is not a friendly action. Etiquette Class and Class Consciousness The Common Good – A specific "good" that is shared and beneficial for all or most members of a given community. Universal Good – g Utilitarianism – It is the greatest happiness of the greatest number that is the measure of right and wrong Common Sense – Basic ability to perceive, understand, and judge things, which is shared by ("common to") nearly all people, and can be reasonably expected of nearly all people without any need for debate Morals – Conscience – An aptitude, faculty, intuition or judgment that assists in distinguishing right from wrong. Moral judgment may derive from values or norms (principles and rules). Conscience is often described as leading to feelings of remorse when a human commits actions that go against his/her moral values and to feelings of rectitude or integrity when actions conform to such norms. Spirituality Meditation Enlightenment – Full comprehension, awakening to the truth Debate and Discourse Distrust/Xenophobia – Xeno = foreigner/enemy or insect Duty – A term that conveys a sense of moral commitment or obligation to someone or something. Arises as result of being human; or one's particular place in life (one's family, one's country, one's job); or as a result of one's character; or as a result of one's own moral expectations for oneself Home/Dwelling Place – Tents, caves, huts. Humans no longer sleep under tree, but have their own dwelling places. A place to call home. As human advance into societies, their dwelling places will become huts and villages. Later, these will become towns and cities, and huts will become houses, manors and even castles. Fidelity and Loyalty Identity Justice & Injustice Just War Pacifism Oppression
Claimed by Vowzra
A way of life aimed at leading one to happiness by achieving the truly ‘good’ things in life, what are called ‘Virtue’. The supreme ideal of Stoicism is a combination of ‘Wisdom’ or moral insight, ‘Courage’, ‘Self-Control’ and ‘Justice’ which includes upright dealing with other people. By following the supreme ideal and achieving it, a man becomes truly self-sufficient; that is, immune to suffering and bad fortune. ‘Virtue’ is a personal characteristic, not one bestowed by class or position: thus, even a slave who has achieved ‘Virtue’ is free, because no man, not even a king, can affect him. Stoics believe in that, as all people live in a singular community under more or less similar conditions and restraints, all have a duty to live in conformity with the community. There are two main principles; 1) resigning oneself to Fate and; 2) living life according to nature’s laws. Although resigning oneself to Fate seems to mean that one should not try to improve the future, this is not correct: stoics put a high value on public service, for instance, or striving to better oneself. In the case of stoicism, resigning oneself to Fate means that one should not set too high a value on cursory, transient thing. By avoiding a fixation on the unimportant, man can find true inner peace and unshakeable contentment that does not rely on possessions or fortune. By accepting that things come and go, this contentment and peace will withstand the obstacles of ambition, luxury, and—most importantly—greed. As for living life according to nature’s laws, this can mean generally conforming to society, but is also deeper as a key tenet of stoicism is ‘questioning convention’. Living according to nature’s law are two-fold:
Training oneself to live with only the bare necessities. A man should know how to live with just basic food, water, clothing, and shelter. “Set aside now and then a number of days during which you will be content with the plainest of food, and very little of it, and with rough, coarse clothing, and you will ask yourself: ‘Is this what one used to dread?’”
Stoics insist on developing the gift of reason. One must perfect their sense of reason to conquer their devastating inner emotions: grief, pain, fear (of death, especially), and superstition. Reason allows one to escape from and discipline their passions, understand that ‘nothing is good or bad, only thinking makes it so,’ and to generally accept the mind as a greater source of truth than the body or emotions. Stoics are famous for their idea that ‘the shortest route to wealth is the contempt of wealth.’
Mercy – A broad term that refers to benevolence, forgiveness and kindness in a variety of contexts. Names Nation Nature War & Peace Philosophy Property Ethics Golden and Silver Rule – One should treat others as one would like others to treat oneself; One should not treat others in ways that one would not like to be treated. Good & Evil Fire Stone tools Fur Clothing Mining Logboat String Painting Ceramics Bone Flute Animal Domestication Sewing Rope Plant Domestication Brick Spindle Metalworking Salt Cultivation Leather Irrigation Equestrianism Weaving Loom The Wheel Spear and Javelin Spear-throwing/Javelin-throwing Boomerang Club Bow Small Settlements Wooden Walls Sundial Language Alphabet/Writing Reading Mummification Papyrus Ard plough Glass Making Galley Pottery Bronze Forging Plumbing Abacus Iron Smelting Arch Calendar Mapmaking Steel Saddle Aqueduct Archimedes Screw Crane Watermill Paper Horseshoe Sword Chariot Ram Bow (for galleys) Incendiary Arrows Crossbow Catapult Sarissa/Pike Stirrup Scorpio
If I have missed any, let me know. Adding this to OP
Click on OOC Click on 'First' button so that you go to the FIRST page of the OOC Scroll Down to the SECOND POST There you will find the CREATIONS and CREATION SHEETS Fill the relevant one for your DRAGON EGGS