Hidden 9 yrs ago Post by Shadowman215
Raw
Avatar of Shadowman215

Shadowman215 The Necrotic Nerd

Member Seen 5 yrs ago

Ok, you got it WAY worse than me, I worked at an amusement park while I was in Highschool, and while that was bad. Sounds like you got it way worse man.
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

I'm gonna try and get some IC posts up soonish for my games. Sorry it's taking me so long but I'm just worn ragged from these last couple weeks at work. Thunderstorms are also crashing through the area so I may lose 'net/power at some point, but I am in the process of getting some posts up!

~KL~
Hidden 9 yrs ago Post by SimplyJohn
Raw
Avatar of SimplyJohn

SimplyJohn Static Generator

Member Seen 7 yrs ago

@The Kid Lantern

I keep reading your signature and thinking ""What if limitations are something dreamed up by man, and there is nothing to
struggle against except our own evil?"
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

^^^ That sounds deep too, I think my quote's from Voltaire.

So I take back everything I said about new guy. He was filling in for my coworker today this afternoon but was also there when I came in. He said his other job is a bust for today but he'd let me pick between today off or tomorrow. Of course I took today and thanked him a dozen times. He's working a double so me and the other guy who's been there over a year can both take a day. Thank God.

Working on a few things atm. Tweaked my CS a bit to describe my attacks and defenses, working on our newest additions card, as well as the opening IC post. If anybody's around and titanpads at all I'll post a link in a few...

~KL~
Hidden 9 yrs ago Post by KabenSaal
Raw

KabenSaal

Member Seen 2 yrs ago

Here's a level 10 Superman with a fully filled out card. Now, if he was level 5 he'd have five less stat points. Less attacks, strength, speed, whatever. Characters for this shouldn't be created perfect, the idea is for them to grow into the more fleshed out heroes like Superman.



~KL~


HA! I got more strength than Superman!
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

Well I didn't wanna max his stuff out or anything LOL

~KL~
Hidden 9 yrs ago Post by KabenSaal
Raw

KabenSaal

Member Seen 2 yrs ago

Well I didn't wanna max his stuff out or anything LOL

~KL~


Dude, it's Superman, the most OP guy ever. All his stats would be at 15, because fuck everyone.
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

If he was higher than Level 10 like the bosses they more than likely would be maxed. I'm in the group that believes no hero could truly take down Superman. I mean, he's the reason it's called superheroes LOL

~KL~
Hidden 9 yrs ago Post by knighthawk
Raw
Avatar of knighthawk

knighthawk Djinn Jedi

Member Seen 1 mo ago

Yeah you should be good, just check the PM about attack strength for your guy's moves and what I suggested about thinking forward with your moves.

I began thinking this morning... since Attack is effected by Strength then Defense should be effected by Speed. I'm gonna edit the rules accordingly. Same scenario for now, 1-5 Speed will have +1 defense while 6-10 will have +2. Signature defense of course would be double.

Speed now effects both how many times you can strike per post, plus now how quickly you regain life. Things to take into consideration when using a defense: if an enemy with low strength attacks and you're a faster character in terms of combat or raw speed, the enemy's attack would only be -1 and better speed recovers the lost health point and gives you another.

If this is in any way too confusing just let me know. It seemed like a nice addition for characters who's speed far outweighs their strength. You can now have a stronger character in terms of attacks who regains health slower, and a character who's attack strength may be low who's defense is a gangbuster. Originally strength effected defense as well but that didn't seem fair.

In other news I'm talking with @Aro about Co-GM'ing this though he won't be developing a character himself I don't think. Once in awhile he may make moves as the enemies if a lot is going on in battle and things get one sided. He's helped me run a stat based game before on another site so if anyone has questions and he's online and I'm at work or something you can send them his way or just @ mention him on here in the OOC. I'll get to work on an opening IC post when I get off work today!

~KL~


This is just me: I think standard attack (punch, kick) should do the 1 damage just like any street person or mook with unlimited punches available. But if you put points into attack, you have trained and invested so your listed attacks should do double your regular damage because you have trained and practiced to deliver those attacks. Your signature ability at 3rd level should deal your relevant STAT in damage or prevent that much in damage.
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

I may do some more tweaking to the stats system later on if this game does well enough and enough of you guys are still into it.

~KL~
Hidden 9 yrs ago 9 yrs ago Post by Genni
Raw
Avatar of Genni

Genni Mistress's Lil Plaything

Member Seen 5 yrs ago

This is just me: I think standard attack (punch, kick) should do the 1 damage just like any street person or mook with unlimited punches available. But if you put points into attack, you have trained and invested so your listed attacks should do double your regular damage because you have trained and practiced to deliver those attacks. Your signature ability at 3rd level should deal your relevant STAT in damage or prevent that much in damage.

There's still the narrative element to take into account as well.

A fast character with a speed of 8 might only get +2 Defence but when it actually comes to telling the story they'd be able to outrace Superman, landing an attack and getting clear before he had a chance to counter... and then get shot at by heat vision beams which they can dodge, using one of their own special defences.

@The Kid Lantern Having said that, I'm not sure what the point of the special attack are when they're not going to do any extra damage than a standard melee attack would.

Perhaps make it that basic attacks always cause 1 damage, no matter what Strength you have. Special attacks could then cause an additional +1 damage if Strength is 1-5 and an additional +2 if Strength is higher than that.



The Parademon with 2 Speed should've gotten three attacks in the first post, but only attacked once?

Spitfire with Speed 5 should've had four attacks, but again only took one?
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

IQ comes into play with your Signature move now to make a difference. IQ 1-5 gets a move worth double hp, 6-10 gets triple. The Flash's Signature attack would do 3 damage with increased IQ and Speed, while his Defense would be +2. If we can get a community around this game I'll redo some of the stuff and set it up with archetypes with different types of abilities [like life drain, shifters, etc]. For now I think Speed effecting Defense, Strength effecting Attack, and IQ being about Signature moves I think it's leveling out.

~KL~
Hidden 9 yrs ago 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago



The Parademon with 2 Speed should've gotten three attacks in the first post, but only attacked once?

Spitfire with Speed 5 should've had four attacks, but again only took one?


The attack stat is just the max amount of times you can attack per post, you don't have to attack the max amount of times if you don't want. I took 1 fire blast, 2 basic punches, and a throw... my limit was 4. His first attack took 1 hp from the enemy, the next time I put the Health stat in the post Spitfire had dealt the other 3 in damage and taken a hit himself. With the enemies its up to you how one sided your battle is, after all you're telling the story. But now and then I'll come in with the enemies and just start kicking ass and taking names to put us all in more of a tight spot or to set up team situations.

EDIT: All the posts thus far look good BTW. I like @Genni doing the post count at the bottom. Gonna incorporate that into mine. Again, my post being long was because I took the storytelling part and RP'ed between the lines and used my guy's max amount of attacks. The post could've been even longer if I'd wanted the Parademon to deal me more damage or waste a defense move...

~KL~
Hidden 9 yrs ago 9 yrs ago Post by Genni
Raw
Avatar of Genni

Genni Mistress's Lil Plaything

Member Seen 5 yrs ago

@The Kid Lantern With Streak then her Speed would let her have 5 attacks, one of which could be her Rapid Punch special attack and the other four are just standard punches and kicks.

Would that mean she would cause just the 5 damage for all the attacks, or does the Rapid Punch get any sort of bonus?

When countering, Streak has her 2 special defences (Dodge and Evade), but would also get +2 Defence for her Speed as well? If she's facing the Parademon who has 4 attacks per post she'd be able to defend against all of them, is that right?

Does the same rule for Signature moves apply for Special moves too, where a Special attack could only be blocked with a Special defence, rather than with the speed bonus basic defences?

If Streak was facing off against a Parademon who decided to Bite, Axe Slash and Energy Blast all in the same turn, she'd exhaust her Dodge and Evade on the first two, and get hit by the third but would still be able to avoid the +2 basic attacks the Parademon would get from his Strength bonus with the +2 basic defence she got from her Speed bonus.
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

@The Kid Lantern With Streak then her Speed would let her have 5 attacks, one of which could be her Rapid Punch special attack and the other four are just standard punches and kicks.

Would that mean she would cause just the 5 damage for all the attacks, or does the Rapid Punch get any sort of bonus?

When countering, Streak has her 2 special defences (Dodge and Evade), but would also get +2 Defence for her Speed as well? If she's facing the Parademon who has 4 attacks per post she'd be able to defend against all of them, is that right?

Does the same rule for Signature moves apply for Special moves too, where a Special attack could only be blocked with a Special defence, rather than with the speed bonus basic defences?


She'd just cause the 5 damage for the attacks. The only bonus attacks are the Signature Attacks gained at Level 3, so think ahead about moves and options with a speedster.

With the 2 Defense moves she get's those twice per battle for a total of 4 Defense moves. So throughout the battle she could regain 8 hp. I wouldn't waste all your Defense moves that early on, cause Health won't reset for 10 posts and I could always introduce more enemies to the battle.

Signature/Special Attack moves can only be blocked by Signature/Special Defense. Sometimes I'm gonna wanna take a badguy and drop your Health by 4 points at a time to make things interesting. If you're running low on Health I'd RP my way out of the scene and take cover or wait for another hero with a Signature Defense to come and give you Health back by blocking the attack for you.

My next post I'll have the Parademon do more damage to us and bring in Parademon #2. Should answer any other Level 1 questions...

~KL~
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

The Parademon doesn't get the strength bonus, as his stat is only at 5. The second class of strength is 6-10.

Your Health would drop 3 points from his attacks. If you use 2 of your 4 Defense moves, you'd regain more hp than you lost with +4 returning since you Defense is doubled by your speed. If he caught you with the third attack of his your Health would've only dropped 1 point.

~KL~
Hidden 9 yrs ago Post by Genni
Raw
Avatar of Genni

Genni Mistress's Lil Plaything

Member Seen 5 yrs ago

My next post I'll have the Parademon do more damage to us and bring in Parademon #2. Should answer any other Level 1 questions...

Could you give a breakdown of the calculations you're making for the attack in the OOC after the next post, to show how the damage is done and the defence is dealt with?
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

Yeah that'll show up in my next post. I'm gonna give my son his iPad back then get on the laptop and get that next post in. Basically a defense just undoes the enemy's move and give you health back. If I use an enemy to attack you in my post and take one health point, you can literally undo it in your next post.

~KL~
Hidden 9 yrs ago Post by Omega Man
Raw
GM
Avatar of Omega Man

Omega Man Micro Machinist

Member Seen 3 days ago

Added notes to the Health listed in my last post. So long as your character and your enemy don't go over your attack/defense limit for the battle everything's good. You can use the max to take out enemies quicker, or you could RP a little in between and slow it up. Either way you gain a level and stat point every 5 posts in-game. The more you post the more powerful you become, doesn't matter if you're in a battle in each post.

For the record my first two stat points will go to Strength and IQ. Then I'll add an attack and defense, then focus on upping my IQ so my Signature attack will burn somebody but good.

~KL~
Hidden 9 yrs ago Post by knighthawk
Raw
Avatar of knighthawk

knighthawk Djinn Jedi

Member Seen 1 mo ago

Probably do the same, Up my str to 6 for the 2 damage and leave it alone after that then bump the IQ for his special.
↑ Top
© 2007-2024
BBCode Cheatsheet