Roll Of Honour
@SimplyJohn Bumblebee Jet Pack Speedfreak Tech Flanker
@Eklispe Flare Pyrokinetic Bio Blitzer
@knighthawk Brick Geomancer Bio Blocker
@GodOfWar Heretic Demonic Mutation Scout Magic Flanker
@General Scales Psy-Warp Telekinetic Bio Support
@KabenSaal Deimos Martial Art Syngery Madness Bio Blitzer
@Shadowman215 Void Void Energy Magic Blocker
@Leolycan Vex Advanced AI Armor Tech Blitzer
@Behemoth542 Sigma Heavily Armed Robot Tech Flanker
@KJGriffin11 Shamrock Probability Manipulator Magic Flanker
Character Sheet
Callsign: <HOW YOUR CHARACTER IS COMMONLY KNOWN>
Real Name: <THE NAME THE CHARACTER WAS BORN OR CREATED WITH>
Role: Choose one of these:
- Blocker (physically defensive)
- Blitzer (physically offensive)
- Flanker (Power-based offensive)
- Support (Power-based defensive)
Energy: 10
Level: 1
XP: 0 / 50
Skill Points: 10
Maximum Energy and Energy Regeneration may not be increased using Skill Points, but may be affected by Abilities or Traits.
Power Origin: Choose one of these:Skill Points: 10
- 1 Skill point may be spent to increase Attack by 1 point
- 1 Skill point may be spent to increase Defence by 1 point
- 1 Skill point may be spent to increase Health by 5 points
- 2 Skill point may be spent to increase purchase a new Ability or Trait
- 2 Skill point may be spent to reduce the Energy cost of an Ability by 1 point, to a minimum of 1
- 2 Skill point may be spent to increase the duration of an Ability or Trait's status effect by 1 turn
- 1 Skill point may be spent to adapt a piece of found gear into a permanent Trait
Maximum Energy and Energy Regeneration may not be increased using Skill Points, but may be affected by Abilities or Traits.
- Tech
- Bio
- Magic
Abilities: None
Traits: None
Race/Species: <WHERE ARE YOU FROM? ARE YOU HUMAN?>
Gender: Choose one of these:
- Male
- Female
- Hermaphrodite
- Neuter
- Other (specify what 'other' is, if appropriate)
Morality: Choose one of these:
- Lawful
- Neutral
- Chaotic
- Good
- Neutral
- Evil
- Volunteer
- Employee
- Indentured Service
Sample Characters
Callsign: Nightingale
Real Name: Madison JohannsonRole: Support
Stats: 30 / 10 / 10
Energy: 10
Level: 8
Power Origin: Tech
Power Set: Combat Medicine
Abilities:
Race/Species: American, Human
Gender: Female
Sexuality: Homosexual
Age: 27
Morality: Lawful; Good
Terms Of Service: Volunteer
Real Name: Madison Johannson
Stats: 30 / 10 / 10
Energy: 10
Level: 8
Skill Points: 0
Power Origin: Tech
Power Set: Combat Medicine
Abilities:
- Combat Triage - Energy Cost: 3
Instead of attacking Nightingale may instead restore health equal to her Attack rating for herself and all allies. - All Better Now - Energy Cost: 4
Instead of attacking Nightingale may remove three persistent status effect from herself or her allies. Nightingale must be able to activate a Skill in order to use this ability. - Salt In The Wound - Energy Cost: 2
Using her knowledge of physiology Nightingale can take advantage of an opponent's injuries to add to their troubles. She may immediately apply the same Health loss as another attack which has already occurred in the same round to the same target, doubling up the damage caused.
- Driven
Nightingale's desire to keep her friends health and ready for action can drive her hard, she gains an additional +2 Energy/Turn and can choose to take 5 Health damage to gain an additional +2 Energy at any time - Healing Hands
Any time Nightingale uses her abilities on an allied target that target automatically gains 5 Health, upto their maximum Health. - Cover Bunny
Nightingale understands that as a medic her first duty is to keep herself alive and fit for duty. Any time Nightingale is targeted with a ranged attack she gains +5 Defence. - Fear of Fire
After seeing the horrific effects of the helicopter crash killing the Hell's Bitches cheerleaders only inches in front of her and being unable to help Nightingale suffers from flashbacks whenever surrounded by fire or dealing with wounds caused by fire. Any time Nightingale is dealing with fire-based attacks or damage she suffers -5 Attack for the round.
Race/Species: American, Human
Gender: Female
Sexuality: Homosexual
Age: 27
Morality: Lawful; Good
Terms Of Service: Volunteer
Callsign: Nightbeast
Real Name: Nicole DuboisRole: Blitzer
Stats: 25 / 5 / 25
Energy: 10
Level: 8
Power Origin: Bio
Power Set: Feral Streetfighter
Abilities:
Race/Species: French, Human
Gender: Female
Sexuality: Heterosexual
Age: 22
Morality: Chaotic; Neutral
Terms Of Service: Indentured Service
Real Name: Nicole Dubois
Stats: 25 / 5 / 25
Energy: 10
Level: 8
Skill Points: 0
Power Origin: Bio
Power Set: Feral Streetfighter
Abilities:
- Vicious Slash - Energy Cost: 4
Striking deeply with her claws Nightbeast gouges a hole in her targets, damaging for her normal Attack rating and causing the Bleeding status effect for 3 rounds to all enemies. Targets takes an extra 20% damage (rounded up) each time they take damage while Bleeding is in effect. Bleeding effect can be stacked. - Maul - Energy Cost: 3
Leaping onto a target Nightbeast savagely slices into them with ever increasing fury. Each time Nightbeast targets the same opponent with this ability in successive turns they gain the stacking Mauled status effect. When attacking Nightbeast's normal Attack is multiplied by the number of Mauled status effects in play. - Kill Frenzy - Energy Cost: 6
With the scent of blood in the air Nightbeast loses control and goes into a brutal frenzy, attacking any characters who are currently Bleeding with a full strength attack which always hits its target, no matter what obstacles or environmental effects may be in play. If the target is also Mauled Nightbeast's Attack against them is multiplied by the number of Mauled status effects in play on that target.
- Blood Fury
Driven by combat, each time Nightbeast attacks an opponent she gains +1 Energy. - Gloves Are Off!
Normally having to hold herself back during a fight to stop herself ripping her targets apart, Nightbeast loses control as she finds herself getting more injured. Nightbeast gains +1 Attack for each point of Health she has lost during an engagement. - Unstoppable Rampage
Once she's begun fighting there's very little that can make Nightbeast stop. When Nightbeast makes a melee attack she gains the Unstoppable status effect for one round, granting her double Defence against ranged attacks. Unstoppable does not stack with itself. - Uncanny Reflexes
With reflexes so fast she can almost sense danger coming Nightbeast can leap out of the way of any incoming area effect attack, granting her double Defence against them.
Race/Species: French, Human
Gender: Female
Sexuality: Heterosexual
Age: 22
Morality: Chaotic; Neutral
Terms Of Service: Indentured Service
Callsign: Ironside
Real Name: Angela SpicaRole: Flanker
Stats: 25 / 1 / 1
Energy: 10
Level: 8
Power Origin: Tech
Power Set: Nanotech Mechanic
Abilities:
Race/Species: Italian, Human
Gender: Female
Sexuality: Bisexual
Age: 20
Morality: Chaotic; Good
Terms Of Service: Employee
Real Name: Angela Spica
Stats: 25 / 1 / 1
Energy: 10
Level: 8
Skill Points: 20
Power Origin: Tech
Power Set: Nanotech Mechanic
Abilities:
- Replication - Energy Cost: 5
Using her nanotechnology Ironside can create duplicate versions of herself, with all of her skills and traits. These copies only have 2/3 of Ironside's maximum Health (rounded up), are summoned with 5 Energy available and cease functioning after five rounds. These duplicates have the Nanotech status effect however and will cease to function if Ironside is ever KO'd. - Metamorph - Energy Cost: 2
Able to change and manipulate her form at will Ironside can reallocate her unused Skill Points between her Attack and Defence as required. - Sabotage - Energy Cost: 4
With her unparalleled control of machinery and equipment Ironside can undermine her opponents gear, applying the Sabotaged status effect and reducing its effectiveness by 2 point in all stat boosts and the duration of any effects by 2 turn for all opponents, to a minimum of 0.
- Upgrades
Using her nanotech to infuse her allies' equipment Ironside automatically grants the Upgraded status effect to all equipment carried, increasing the effectiveness of all stat boosts by an extra 4 points, and the duration of any effects by 4 turn. If Ironside is even KO'd the Upgraded status effect is removed until she is revived. Upgraded cannot be stacked with itself. - Fabricator
Once a piece of equipment is known to the team Ironside can reproduce it at will, creating duplicate items in an instant with her nanotechnology. These duplicated items have the Nanotech status effect however and will cease to function if Ironside is ever KO'd.
Race/Species: Italian, Human
Gender: Female
Sexuality: Bisexual
Age: 20
Morality: Chaotic; Good
Terms Of Service: Employee
Callsign: Fandancer
Real Name: Ashabel Yu RyuRole: Blocker
Stats: 25 / 14 / 9
Energy: 10
Level: 4
Power Origin: Magic
Power Set: Mystic Shaman
Abilities:
Race/Species: South Korean, Human
Gender: Female
Sexuality: Heterosexual
Age: 32
Morality: Lawful; Neutral
Terms Of Service: Voluteer
Real Name: Ashabel Yu Ryu
Stats: 25 / 14 / 9
Energy: 10
Level: 4
Skill Points: 0
Power Origin: Magic
Power Set: Mystic Shaman
Abilities:
- Wave Dance - Energy Cost: 3
Fandancer performs a mystical dance which causes a wave of energy to rise up in front of her, granting her allies the Protected status effect and increasing the Defence of all Resting and On Guard allies by her own Defence rating and the Defence of all other allies by her Attack rating until the end of the round. - Wind Dance - Energy Cost: 3
Fandancer performs a mystical dance which causes a windstorm in front of her, guiding it to knock her opponents off-balance, inflicting them with the Staggered status effect and decreasing their Defence by her Attack rating for one round. - Fire Dance - Energy Cost: 3
Fandancer performs a mystical dance which causes a firestorm in front of her, guiding it to wash over her opponents, damaging them for four times as much as her Attack rating in fire-based damage and inflicting them with the Burning status effect which causes fire-based equal to twice her Attack each round. - Dust Dance - Energy Cost: 3
Fandancer performs a mystical dance which causes a swirling dust cloud to rise up around the party for two turns, granting them the Concealed status effect. No member of the party may be targeted by an enemy ranged attack and all party members gain Fandancer's Defence in addition to their own against any melee attacks while Concealed. As long as Fandancer is not KO'd she can control the dust cloud so the party suffer no detrimental effects, but if Fandancer is KO'd their opponents gain the same defensive advantages as the party. - Reviving Rains - Energy Cost: 6
Calling to the Heavens for support Fandancer summons a rainshower which heals every character on the field by her Attack rating, and removes one persistent status effect. If there are no negative status effects active on the character they lose one positive effect instead. If there are no positive status effects either the character is healed for twice Fandancer's Attack instead.
- Divine Blessing
With the will of the her ancestors protecting her Fandancer gains an additional +3 Defence whenever she is protecting others. - Graceful Performance
Anytime Fandancer uses one of her dance moves in combat she gains an additional +2 Defence for one turn. - Whirling Dervish
As long as she uses at least one dance on her turn Fandancer may use another dance for free on the same turn.
Race/Species: South Korean, Human
Gender: Female
Sexuality: Heterosexual
Age: 32
Morality: Lawful; Neutral
Terms Of Service: Voluteer