5 Guests viewing this page
Hidden 9 yrs ago Post by General Scales
Raw
Avatar of General Scales

General Scales

Member Seen 4 yrs ago

Wanted to see if there was any room left here out of interest.
Hidden 9 yrs ago Post by Genni
Raw
GM
Avatar of Genni

Genni Mistress's Lil Plaything

Member Seen 5 yrs ago

so you can basically jump from the garage to the upper hallway?

Yes, the hallway from the garage to the main hall runs passed the stairwell leading to the upper hallway.

Wanted to see if there was any room left here out of interest.

Still room if you want to join in. What sort of character were you looking at playing as?
Hidden 9 yrs ago Post by rush99999
Raw
Avatar of rush99999

rush99999 Professional Oddball

Member Seen 3 hrs ago

I noticed that you were amused by Rocksmith firing blindly, @Genni.
Hidden 9 yrs ago Post by General Scales
Raw
Avatar of General Scales

General Scales

Member Seen 4 yrs ago

Was thinking about a blocker using telekinesis for force fields or disrupting purposes. If it will work I can have a cs up soon enough.
Hidden 9 yrs ago 9 yrs ago Post by Genni
Raw
GM
Avatar of Genni

Genni Mistress's Lil Plaything

Member Seen 5 yrs ago

If it will work I can have a cs up soon enough.

This game is all about me making your characters work, both as individuals and as part of a team. It might e a bit of a challenge for me, but I'm game. :)
Hidden 9 yrs ago Post by General Scales
Raw
Avatar of General Scales

General Scales

Member Seen 4 yrs ago

I realize now that I meant a support and not a blocker. Been a bit off today but that won't stop the cs.
Hidden 9 yrs ago Post by rush99999
Raw
Avatar of rush99999

rush99999 Professional Oddball

Member Seen 3 hrs ago

I realize now that I meant a support and not a blocker. Been a bit off today but that won't stop the cs.


Looks like I won't be the only support character soon.
Hidden 9 yrs ago Post by General Scales
Raw
Avatar of General Scales

General Scales

Member Seen 4 yrs ago

Yeah. I felt like it might be nice to have another on tap.
Hidden 9 yrs ago 9 yrs ago Post by General Scales
Raw
Avatar of General Scales

General Scales

Member Seen 4 yrs ago

Callsign: Psy-Warp.
Real Name: Violet Laine.

Role: Support.
Stats: 20 / 9 / 3
Energy: 10
Level: 2
XP: 0 / 100
Skill Points: 0
Power Origin: Bio.
Power Set: Telekinetically Enhanced Human.
Abilities:
  • Telekinetic Barrier- Energy Cost 4
    Psy-Warp forms a one-sided Barrier of psychic energy with Health equal to 1/3 her own maximum and Defence equal to 1/2 her own. Anyone using the barrier for cover gains the Shielded status effect, which increases their Defence by the same amount as the Barrier's. If opponents are already using the barrier for cover, then the character may not use it as well.
  • Renewal- Energy Cost 2
    Psy-Warp can reinforce any barrier she has created, adding 1/3 her own maximum Health to it's Health.


Traits: None.

Race/Species: South African, Modified Human.
Gender: Female.
Age: 19.
Morality: True Neutral.
Terms Of Service: Indentured Service.
Hidden 9 yrs ago Post by Eklispe
Raw
Avatar of Eklispe

Eklispe SSP

Member Seen 11 mos ago

Because you'll probably be asked anyway you might want to put in what the reduced cost is. If it changes based on how much damage taken put that in as well.
Hidden 9 yrs ago Post by rush99999
Raw
Avatar of rush99999

rush99999 Professional Oddball

Member Seen 3 hrs ago

Morality: Neutral Neutral.


The correct terminology is True Neutral.
Hidden 9 yrs ago 9 yrs ago Post by GodOfWar
Raw
Avatar of GodOfWar

GodOfWar Originally Bloodied

Member Seen 3 yrs ago

Terms Of Service: Indentured Service.


YEAH! Another recruit that has indentured service other then Heretic!

Hidden 9 yrs ago 9 yrs ago Post by General Scales
Raw
Avatar of General Scales

General Scales

Member Seen 4 yrs ago

Thanks for the pointers, must've missed it while I remade the damn thing. Fixed now though.

YEAH! Another recruit that is indentured service other then Heretic!
GodOfWar


I think it'll fit the character well.
Hidden 9 yrs ago Post by rush99999
Raw
Avatar of rush99999

rush99999 Professional Oddball

Member Seen 3 hrs ago



How did you make this?
Hidden 9 yrs ago Post by knighthawk
Raw
Avatar of knighthawk

knighthawk Djinn Jedi

Member Seen 17 days ago

I have an odd request: I will be gone camping until the 6th of july. I request that the GM be unfair and either have the 3 cops unload into Brick and drop him like a sack of potatoes or else have the sirens possess brick and have the players be forced to take him down as well. this way I have a legitimate reason for being part of the RP for 2 weeks.

Secondly, I had an idea: at next level up: can brick spend 2 points to reduce the cost of metamorphic by 1 from 3 to 2, then spend 2 more points to reduce it again from 2 to 1? THis means he would spend 6 to initiate stone skin, but could regenerate 2 energy and spend 1 point on the 3rd round to shift or maintain his skin for another 3 rounds, basically making him able to maintain his power indeffinately... Or just spent the 5 points to defense and be the equivalent of it always on armored unless he spends the 6 to armor up again.
Hidden 9 yrs ago 9 yrs ago Post by Genni
Raw
GM
Avatar of Genni

Genni Mistress's Lil Plaything

Member Seen 5 yrs ago

Sorry about the absence, my iPad died so I had to get a replacement sorted out. :)



@General Scales
First of all, thanks for the interest and welcome to the party. Since you're arriving late, and the others have already levelled up once I'm willing to let you join the game with a level 2 character, meaning Psy-Warp will get an extra 5 Skill Points to play with.

Power Set: Telekinetic
Abilities:
  • Telekinetic Barrier- Energy Cost 4, Renewing Cost 1-3.
    Psy-Warp forms a one-sided, allies can fire or move through it, barrier of psychic energy which has half of her defense Defense and a third of her Health that can be renewed for reduced cost, 1 to 3 energy based on remaing health, if unbroken.

The works for me, but given that most enemies have a basic Attack of about 4 a shield which grants Psy-Warp 10 Defence would be a little too powerful. With a total of 17 she'd basically be indestructible to pretty much anything her opponents could throw at her (literally, that'd be strong enough to for her to walk away from being hit by a thrown car!) Also, since the mechanics of the game work by creating status effects for anything which has an effect lasting longer than the turn a skill was triggered on, the shield would have to have something like a Shielded effect which would kick in when it was used.

It's a nice idea to have the 'renewal', but since powers like this would grant a fixed Defence boost they wouldn't need to be renewed. Unless you meant that the shield itself would have a Health rating (which would make more sense of the combined Defence and Health, when I think about it,) in which case I'd treat it more as a minion summoning ability which would read more like:
  • Telekinetic Barrier - Energy Cost 4
    Psy-Warp forms a one-sided Barrier of psychic energy with Health equal to 1/3 her own maximum and Defence equal to 1/2 her own. Anyone using the barrier for cover gains the Shielded status effect, which increases their Defence by the same amount as the Barrier's. If opponents are already using the barrier for cover, then the character may not use it as well.

OR, if you meant she'd grant personal barriers to all her teammates then it'd read more like:
  • Telekinetic Barrier - Energy Cost 4, -2 Energy/Turn (since the shields would be easier to keep track of if Psy-Warp was the power source for them)
    Psy-Warp forms a barrier of psychic energy which grants the Shielded status effect to all her allies. Shielded increases Defence for those affected by it by 1/2 of the caster's and requires 2 Energy per turn to maintain.

I'm not allowing any abilities which temporarily increase maximum Health in any way, unless they also were clearly to be used for healing. This is simply because I'd soon lose track of what people's Health should've been without the power in place and then they might suddenly finding themselves dead due to a math error. :p

The 'renewal' is a nice idea for the power, but since this is a separate effect to the summoning of the barrier I'd have to class it as a different skill which would cost 2 more Skill Points. This should read something like:
  • Renewal - Energy Cost 2
    Psy-Warp can reinforce any barrier she has created, adding 1/3 her own maximum Health to it's Health.

OR, if you meant she'd grant personal barriers to all her teammates then it'd read more like:
  • Renewal - Energy Cost 2, -1 Energy/Turn
    Focusing Psy-Warp improves the efficiency of her team's barriers, decreasing the Energy drain to 1 Energy per turn.





How did you make this?

Using GIMP.

Text in yellow using the 'Psiphoon' font from BlamBot.com. Duplicate the layer and hue shift it to red, move the red layer across and down slightly and then reorder it behind the yellow layer to make it into a tone shadow. Text in Crimson placed as the background layer and then save the whole thing as a .PNG and upload to Imgur.com



@knighthawk Or I could be fair and just have Brick permanently Stone Skin and Rest so that the others can still make use of his SOlid Wall bonus if applicable?

If people are going offline for a long time, they can always leave 'standing orders' which I'll automatically implement for them each round. I'd prefer this to be done by PM, just to make my life easier, and would accept upto three abilities listed in order of priority to use on a rotating basis.

There's already a contingency in place if we manage to complete a mission, the hero will simply remain at base training while the rest of the team complete the next mission. They could even be called in as back-up when they're needed (or when the player returns, at least.) Training like this would automatically bag up 50% (rounded up) of the lowest participating character's XP gain each turn, as an incentive for players actually participating rather than just leaving their character back at base all the time. :p

Secondly, I had an idea: at next level up: can brick spend 2 points to reduce the cost of metamorphic by 1 from 3 to 2, then spend 2 more points to reduce it again from 2 to 1?

To put it simply, yes.

I've no problem with using 2 Skill Points to reduce the cost of a power by 1 Energy, to a minimum of 1. You wouldn't be able to reduce it further than that though, as you'd still have to keep the skill as a triggered Ability rather than a free Trait.

Using the points this way rather than dumping them all into Defence would also give you the option of having higher Attack if you needed it, rather than being stuck with high Defence and not being able to help with tougher opponents.
Hidden 9 yrs ago Post by General Scales
Raw
Avatar of General Scales

General Scales

Member Seen 4 yrs ago

I'm thankful for the free level though I wouldn't have held it against you for keeping me at level one. I liked the idea of the renewal being a skill so I added that and the rest of the points in as well so its ready for the another look over to see if I did my math right.
Hidden 9 yrs ago 9 yrs ago Post by Elitestpotato
Raw
Avatar of Elitestpotato

Elitestpotato

Member Seen 9 yrs ago

Hope you guys have room for another support character.

Hidden 9 yrs ago 9 yrs ago Post by Eklispe
Raw
Avatar of Eklispe

Eklispe SSP

Member Seen 11 mos ago

We using basically status effects for everything here. I suggest re-wording your stun ability to be more like, "the targets gain the Stunned condition for one turn. While stunned it can not make any actions and takes double damage from all sources." The same thing to your buffs they would need some sort of name for the status condition they apply, like Rioting. Units that are Rioting... so on and so forth.
Hidden 9 yrs ago Post by knighthawk
Raw
Avatar of knighthawk

knighthawk Djinn Jedi

Member Seen 17 days ago

@knighthawk Or I could be fair and just have Brick permanently Stone Skin and Rest so that the others can still make use of his SOlid Wall bonus if applicable?

<Snipped quote by knighthawk>
To put it simply, yes.

Both work for me.
↑ Top
5 Guests viewing this page
© 2007-2024
BBCode Cheatsheet