You're listening to the Alliance Broadcast, our next song goes to out the Mon Calamari Fleet over the newly freed Corellia. Keep it up boys and girls. Said the feminine sounding droid, the HoloNet broadcast began to play music as Admiral Ackbar and the generals began there meeting. The illustrious Admiral speaking first. "We must strike at Coruscant, with the Capture of the Corellian shipyards and the ships they had dry docked we can must let the Empire know we are no longer a rebellion! We are a unified group of systems and we will fight them! We shall attack during E-day celebration and plant a group of rebels commandos in among the people as to help gather intelligence." The generals all nodded, then General Crix Madine stood up.
"If your going to do this I'll put together a commando team... I have someone in mind, since Master Skywalker has revealed himself to the galaxy I've located a few other Jedi and had Commando teams bring them to us. I'll get one of them to lead your commando's planet side. As for the teams I'll hand pick the members, I'm assuming you'll want the best? I might have to pay a few to fill the ranks but I'll get you enough for the job." The general finished already looking over potential candidates.
Mon Mothma nodded to the other commanders. "It would be wise to place agents on the center of Imperial holdings, I will leave the details to you. This mission is vital to our success as a fledgling government we must prove that we are not rebels but an organized group of governments." She left them as Ackbar followed her out. Crix began to work and the other generals left the room, headed off to meet there men or rally send him reports. Today would be interesting indeed.
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The year is 6 ABY, the Rebel Alliance has grown far more powerful as outer rim Volunteers fill its ranks. The Wookies become a major backing Since the Rebllion liberated there plaent and surviving Jedi rally to Luke Skywalker as there new Grandmaster. In response the Grand Moffs have formed a council with them and the Inquisitors controling Imperial government. The Moffs have conceded a handful of systems to the Alliance to bolster there own fleets and garrisons near the core. They continue to claim that the Alliance is not a government and is made of pirate scum.
As to your mission, you were selected to join a task force attacking the head of Imperial power, Coruscant. Your first goal will be to board a Imperial Star Destroyer borrowing a shuttle you will reach the ground from there you will gain allies among the locals and attempt to remove the heavy Anti-ship guns that protect the planet. Other objects are securing the Jedi temple and Senate building. You may also sabotage and slander Imperial lies as you see fit. Once your ready our fleets will return with assault groups to attack targets and secure the planet. Thanks to recent capture of Kamino we have a force ready and waiting for you within a years time.
As for rules on characters, any race is fine, force sensitives are fine (Two force user's max limit, and having a light saber is okay. (Limit one saber and please try to avoid having one.) However none of these characters are Jedi, they may train with our Jedi character and learn to control powers. Now as to equipment your all former Alliance commandos or soldiers brought in with better gear than the standard rebel. However your rebels, think skills that a group of rebels would need deep behind enemy lines slicers, pilots, demolitions, snipers, and what ever else we might need.
As for the rules well they go like this.
"If your going to do this I'll put together a commando team... I have someone in mind, since Master Skywalker has revealed himself to the galaxy I've located a few other Jedi and had Commando teams bring them to us. I'll get one of them to lead your commando's planet side. As for the teams I'll hand pick the members, I'm assuming you'll want the best? I might have to pay a few to fill the ranks but I'll get you enough for the job." The general finished already looking over potential candidates.
Mon Mothma nodded to the other commanders. "It would be wise to place agents on the center of Imperial holdings, I will leave the details to you. This mission is vital to our success as a fledgling government we must prove that we are not rebels but an organized group of governments." She left them as Ackbar followed her out. Crix began to work and the other generals left the room, headed off to meet there men or rally send him reports. Today would be interesting indeed.
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The year is 6 ABY, the Rebel Alliance has grown far more powerful as outer rim Volunteers fill its ranks. The Wookies become a major backing Since the Rebllion liberated there plaent and surviving Jedi rally to Luke Skywalker as there new Grandmaster. In response the Grand Moffs have formed a council with them and the Inquisitors controling Imperial government. The Moffs have conceded a handful of systems to the Alliance to bolster there own fleets and garrisons near the core. They continue to claim that the Alliance is not a government and is made of pirate scum.
As to your mission, you were selected to join a task force attacking the head of Imperial power, Coruscant. Your first goal will be to board a Imperial Star Destroyer borrowing a shuttle you will reach the ground from there you will gain allies among the locals and attempt to remove the heavy Anti-ship guns that protect the planet. Other objects are securing the Jedi temple and Senate building. You may also sabotage and slander Imperial lies as you see fit. Once your ready our fleets will return with assault groups to attack targets and secure the planet. Thanks to recent capture of Kamino we have a force ready and waiting for you within a years time.
As for rules on characters, any race is fine, force sensitives are fine (Two force user's max limit, and having a light saber is okay. (Limit one saber and please try to avoid having one.) However none of these characters are Jedi, they may train with our Jedi character and learn to control powers. Now as to equipment your all former Alliance commandos or soldiers brought in with better gear than the standard rebel. However your rebels, think skills that a group of rebels would need deep behind enemy lines slicers, pilots, demolitions, snipers, and what ever else we might need.
As for the rules well they go like this.