Hidden 9 yrs ago 9 yrs ago Post by TJByrum
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TJByrum Jed Connors

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Current Factions

The Southern Kingdoms
Edmund Valwick - Southern King - TJByrum
Grand Duchy of Saba - @Didos

  • Tama Ashirta - Grand Duke
  • Eka - Paragon
  • 200 Royal Longbowmen
  • 440 Heavily Armored Longswordsmen
  • 260 Longbowmen
  • 15 Catapults
  • 150 Catapult Engineers
  • 60 Heavy Cavalrymen
  • 180 Light Cavalrymen
  • 30 Light Horsemen

The Kingdom of Pyrella - @SilverDawn

  • Mannis Rals - Paragon - King
  • Allis - Princess
  • 150 Pyrellan Sentinels
  • 250 Pyrellan Spearmen
  • 100 Pyrellan Longs
  • 100 Pyrellan Shorts
  • 500 Mayetan Knights
  • 100 Maytetan Strikers


The Northern Kingdoms
Koros Jarn - Northern King - TJByrum
The Great Kingdom of Karabeth - @Alan Hawke
  • Olivia Giselle - Paragon - Queen
  • Katelyn Tersone
  • 50 Warships
  • 450 Swordsmen
  • 350 Pikemen
  • 450 Cavalry]
  • 100 Catapults
  • 100 Archers


Isles of the Andorviaran - @Cold Hands
  • Solgir Svardel - Jarl
  • Hrmodar Vandrolon - Paragon
  • Dronning Aslief Svandottir
  • 150 Anardal Long ships
  • 750 Bokar Infantry
  • 400 Kigarin Infantry
  • 400 Vigrir Pikemen
  • 300 Mageri Horsearchers
  • 50 Borlar Catapults
  • 50 Warriors of Dod
Hidden 9 yrs ago Post by TJByrum
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TJByrum Jed Connors

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Name: Koros Jarn
Titles: Northern King
Age: 59
Gender: Male
Physical Appearance: Click
Clothing/Armor: See above
Weapons: Koros carries the family axe into battle, made of steel, as well as a round wooden shield.
History: Koros Jarn is a descendant of the first Northern King. Koros father served as Northern King when the Aurrians maintained their grip on the south. When Koros was of age, he participated in several skirmishes against the Aurrians. When his father died, Koros became the Northern King. Koros ruled for ten years before the Aurrian Empire fell. The Aurrians fled north to the Aurrian Wall, and when Koros learned of this he formed a moderately-sized force and attacked them. Koros was instrumental in wiping the Aurrians from the face of the Isle. Now Koros must face the impending invasion of the south, as Edmund Valwick comes to annex his territory.

Name: Edmund Valwick
Age: 27
Gender: Male
Physical Appearance: Click
Clothing/Armor: See above. The armor was passed down to him by the legendary first Southern King.
Weapons: Edmund carries Brightshine, a sword forged by the first Southern King which he used to conquer the entire south. Emdund is extremely skilled with the blade.
History: Edmund's history before he came to the Isle is somewhat clouded. Apparently, the Exiled King was sheltered and cared for by the nation he fled to, and when Edmund came of age he acquired the Exiled King's armor and sword. With these tools, it was no surprise his legitimacy in that nation was recognized. Perhaps that nation loaned him the 10,000 troops. Whatever the case, Edmund sailed north, to the Isle and spent two years reclaiming all of the land the Exiled King had lost. Now he plans on taking back the north, but has come face to face with the Northern King, Koros Jarn. Unfortunately, the foreign nation has requested its troops back, and he has lost his entire force. He now relies on his new found allies.
Hidden 9 yrs ago 9 yrs ago Post by Alan Hawke
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Alan Hawke Computer Repair Technician

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The Great Kingdom of Karabeth




Motto:
"As Long As At Least One Of Us Stands, We Shall Not Fall! For The [Queen/King]!"

Allegiance:
North

Location on map:


Establishments:
  • Aivenfall Hall -- The Castle and Capital of Karabeth is located on a small neighboring island in order to be difficult to reach from enemy attack, it acts as not only the capital but also as a trading hotspot for the Isle. The ruler of Karabeth lives here as well with their adviser, who is usually their closest friend.
  • Saarabas Peak -- Karabeth's largest town is a miner's dream. It is located on the side of a small mountain and best known for it's strong iron and even it's people's even stronger willpower. The inhabitants' will is unmatched and all of them would be willing to stare Death in the eye and be sure that Death is the first one to blink.
  • Hawkenstead -- Located on the coast that faces the South, Hawkenstead has built up it's Navy in case the South had ever decided to attack via ship. Besides it's powerful Navy, it is also the home to the best catfish in all the land.

Brief history:
Karabeth was one of the first kingdoms established on the Isle, even shortly after it's founding it had always believed in an individualized government and has demonstrated fierce loyalty to the Northern King. It has always been known for it's powerful navy, unmatched willpower in combat, and the family line of strategic geniuses who rule it. Karabeth is also known for helping out fellow any northern kingdom if they request it (assuming it's not a stupid request). The current ruler is Queen Olivia Giselle, who is exceptionally intelligent just as her ancestors were and will stop at nothing to protect her kingdom and the entire Northern Kingdom.

Cultural significances:
  • Karabeth has freedom of religion and no primary religion.
  • Karabeth has a mix of different races, even some from other islands far, far away. There is little to no racial discrimination in Karabeth.


Army:
  • 50 Warships -- strong against towns, castles; weak against catapult.
  • 450 Swordsman -- strong against pikeman, weak against cavalry.
  • 350 Pikeman -- strong against cavalry, weak against swordsmen.
  • 450 Cavalry -- strong against swordsmen, weak against pikeman.
  • 100 Catapult -- strong against warships, weak against most infantry.
  • 100 Archers -- strong against catapults, swordsmen, pikemen; weak against cavalry.


Paragon
Olivia Giselle



Age: 29

Gender: Female

Clothing/Armor:


Weapons: Olivia uses a strong longsword made out of Saarabas Peak's iron with a shield also made out of the same iron.

History: Olivia Giselle is the only child of former Queen, Emely Giselle. During her childhood, she was trained by the Kingdom's best swordsmen and studied both diplomacy and strategy. At the age of twenty-six, her mother passed away and she was crowned Queen of Karabeth. She has proven to be a natural, responsible, diplomatic leader who cares deeply for her people, specifically for her adviser--and closest friend--Katelyn Tersone. She is also known from leading her troops from the front lines.

Katelyn Tersone



Age: 31

Gender: Female

Clothing/Armor:


Weapons:
Katelyn wields two custom-made steel blades specifically forged for dual wielding. They are not meant to be used as two singular blades, they are made specifically for the combat flow of dual wielding.

History:
Katelyn is the best friend and adviser of current queen, Olivia Gesille. She has always been very calm and passionate like her friend Olivia, despite this, she happens to be known for being the greatest dual wielder in all of Karabeth. She is the only one throughout Karabeth who has ever mastered dual wielding, she has only passed this skill onto Queen Olivia. Katelyn is always on the battlefield with Olivia when she is leading from the front-lines. If Queen Olivia were to die before she had children, Katelyn and her future children would succeed her.
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Allegiance:
South

Location on map:


Establishments:
Pyrella Castle
The castle rests on a large hill with a grand view of the surrounding area. The castle had been build 60 years prior to the conflict of the two kings as the symbol of unity between Prylla and Mayeta. The castle is a beacon of hope for all of Pyrella. The Queen and the officials live at the castle.

Prylla
Prylla is a large town near the coast. They are out of range for any kind of navy to siege from the ocean. They do have many small villages along the coast which gather fish for the kingdom and the trade. Outside of the large town, there are a large amount of farms. All of the farms produce different grains and fruits. They are known for their cultural advances of food and language. The main exports of Prylla are fish, barley, wheat, potatoes, sugarcane, hay, grapes, and cotton.

Mayeta
Mayeta is a large town past The Teeth. It is connected to the Prylla and the castle by a large bridge. They rely on their supplies from Prylla. In return, Mayeta sends over soldiers for defense and their crafts. Mayeta is known for their animal husbandry and luxury products. The main exports of Mayeta are warhorses, leather, silk, cloth, and wool.

Mayrella Bridge
The Mayrella Bridge is a large bridge that connects Pyrella and Mayeta. It was created 63 years prior to the conflict of the two kings as a means to quickly transport goods and ideas between the two towns. It is constantly monitored by Pyrella's military. The bridge is well constructed and has withstood the test of time. It is a marvel for the bridge to exist.

Brief history:
Pyrella is a rather new kingdom in the Isle. They do not have an exceedingly rich history when they were alone. Mayeta had troubles with crops, but were well defending from bandits. Prylla had a huge cultural boom because of their large amounts of food and relative peace, but bandits started to invade. Prylla could barely defend. One of Prylla's fishing boats accidentally met with a (failing) Mayeta fishing boat. They could barely understand each other's languages. After weeks of trying, they final learned to speak a weird mixture of both languages. They began to exchange ideas. They both had what the other needed.

In an attempt at unity, the lady of Prylla married the lord of Mayeta and became the first king and queen. The attempt worked and they soon constructed a bridge. After, they constructed a castle for the new government that was just created. Mayeta gave soldiers to Prylla, and Prylla gave supplies to Mayeta. The rest is history.

Cultural significances:
Helping Thy Neighbor
The people of Pyrella believe that people be hospitable to others and to help those close to you.

Emphasis of Food
The people of Pyrella have extravagant banquets in which many food types are available. Each banquet lasts around 3 days in which they spread ideas and connect with each other.

Language
The native language of Pyrella is very strange. It sounds almost like the common language of the Isle, but everything just seems out of place and unintelligible. They protect this language because of the unity it symbolizes.

Army:
150 Pyrellan Sentinels - Large troopers armed with flails, shields, and heavy armour. Their defense is unparalleled.

250 Pyrellan Spearmen - Light infantry armed with studded-leather armour and spears.

100 Pryllan Longs - Light archers armed with cloth armour and longbows

100 Pryllan Shorts - Light archers armed with cloth armour and shortbows

500 Mayetan Knights - Medium cavalry armed with large halberds, swords, and a mix of chain and plate armour.

100 Mayetan Strikers - Light cavalry armed with long swords, bows, and chain armour.




Hidden 9 yrs ago 9 yrs ago Post by Cold Hands
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Isles of the Andorviaran




Baptized by Blood and Iron


North



Establishments
Geirland: Solgir’s domain and personal holding and largest lumber community that harvest Verawood and exceedingly hard wood used in all aspects of Andorviaran life. This lumber is shipped out threw the northern kingdoms but is charged a harsh rate for it use since it properties are highly regarded. Holding the main meeting place between the two Andor leaders and any diplomats that might come.

Hafrsa: Aslief personal holdings this coastal settlement supplies the main food substance of the isles from the oceans bounties. While reeks of fish this isn’t what its known for. Out side of the town lies a silver mine that has become its life blood. Seat of the queens for ages it has changed little over time.

Osar: This place is the shipyards and main hub for shipping and economical means. Whaling and a large variety of other ocean based luxuries come from this town. Pearls, ocean ivory and whale oil are a few which are processed and come thru this place. Also Hafrasian silver comes here to the few craftsmen that have taken residence to work on the metal.

Brief History
The Andorviaran isles have always had a history of brutality even before the south had invaded the northern realms, even when before north king had subjugated their lands they’d raid both the north southern parts of the island spreading chaos. Plundering and taking slaves from conquered towns. When the North kings first came they met harsh resistance from both naval and land based, waging war of severe attrition that made him distaste war as the both isles were soaked in blood. He would’ve had to completely exterminate the people to tame the lands, but in need of actual vassals for the land he parlayed with Andor chieftain. No agreement was met, but when the North King’s bastard fraternal twins had mistakenly killed of the chieftains guard a new proposal. Marrying of his illegitimate bastards to the Andor and allowing them to keep their practices and religion, but only the southern kings. From then they served the northern kings willingly.

Cultural Significance
In terms of significant culture the Andorviarans are like Nordic Scandinavia in heritage, hailing from islands that most deem unliveable because the harsh isolation but being a harsh people they thrive where others would perish and die. A people driven by strength where the strong rule and the weak are culled out by death or exile. Marriage is a foreign concept in the isles, the only examples of an actual marriage or something reminiscent of the union is between ruling warlords. It is not common for a man to have multiple female partners or a female to have multiple male partners. Breeding for stronger men and women to feed the Andor war machine. It military is comprised of both men and women with no gender barrier but are destined for different posts. Placing major importance on their gods who are just as cruel and barbaric as they are. Demanding sacrifices of blood, the weak in order to be seen as equals in the eyes of the others must be willing sacrifice. Willing participants are given the same status as those who fall in battle. Ruled by one man and one woman, though they aren’t married to one another. Laws probit such as union between them.

Army
150 Anardal Long ships: Slender ships used to cut threw the sea with a zealous fury. Able to drop oars also to increase its speed to attack with lightning like speed. Traveling by sea and river to attack and surprise enemy forces . In the old times seeing such ships caused fear and dread.

750 Bokar Infantry: The Bokar the strongest, heavily armed and brutal infantry the isles could produce. Thick in armor, brandishing bearded axes with secondary swords as backup. With large circular wooden shields with iron bosses in the center that can also provide a copious amount of blunt pain. The march of these men echo drumming fear into the enemy as the armor rattles.

400 Kigarin Infantry: While the Kigarian infantry is armed but only lightly. Clad in leather armor to move quickly and strike hard, armed with the same thing as the Bokars. Fleet on foot allowing them to hit and retreat or flank their enemy. Also carrying a small throwing spear to further push their charge

400 Vigrir Pikemen: The men of the Andor hate fighting upon horseback and to counter such an obstacle they developed the Vigrir. Interlaced with the infantry to counter horse charges. Armed in chainmail with large jagged pike with nightmarish tips. When the pike is broken however they result to either an ax or sword to back the remaining forces.

300 Mageri Horsearchers: The mageri are a strictly female based fighting force and the only cavalry military force on the isles, being light on horseback and hit with such speed that it leaves most wondering what had happened Strictly a harss force that can be painstakingly annoying, especially during night raids. Armed with a recurve bow but if the need is dire these women can turn to a short sword at their side

50 Borlar Catapults: When a siege is absolutely necessary, the Borlar catapults are rolled forward. Not pretty or the most ingenious siege weapon but are effective none the less. The catapult rocks are drenched in whale oil giving it a flaming effect.

50 Warriors of Dod: Dod warriors are the most feared, even scarring their own people which is feat in itself. Armed with what each individual warrior is most proficient with. But what makes these men terrfying is their pure warlike and beastial instinct. Taking multiple arrow hits but still waging war as if they were unscathed. Before battle the drink several cups of blood infused with Andor herbs and fungi. Making them lose feeling and crave battle to an extent that is legendary. Answerable only to Solgir and Aslief.






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