This RP would be set during the beginning of the "New Age" started by the confirmation of the existing treasure known as "The One Piece" by none other than Edward Newgate. Why choose this period in time instead of the cliche (insert random number years)after the death of the pirate king Luffy? Because as a dedicated reader and viewer I have realized that an infinite number of things were possible during the gap. For both Pirates and the World Government. How has the tides changed within the Blue Seas and The Grand Line? Well this is a question to ask yourself. What are YOU going to do to change the tides?
We will be playing the individuals who are going to control the fate of the seas. As for playable characters? Your going to be required to provide a detailed character sheet of an ORIGINAL character I will soon provide. Being in the time frame we will be playing in, I will allow SLIGHT canon interactions when it comes to creating your character. Such as; You might've been stationed on an outpost with Coby before, he may know you by name or face but your not close at all! or possibly(Seeing how he's dead) you've might've fought the Whitebeard crew prior to the death of their captain. It would make plenty sense that nobody knows about these interactions because you were nobodies THEN. Are you ready to change the world? Please Please don't overdose on this. Be lucky I'm giving us this privilege.
There will be plenty of canon interactions between players and alot of our favorite characters from the manga itself. MOST of these are locked in NPCs that are going to be driving the current arc we are in. Pirates will be just entering the Grand Line possibly with small bounties from the Blues. Marines, after a briefing by your new Fleet Admiral you will be stationed on one of those islands, naturally. What happens next I leave up to you. Diversity and depth is a must.
As for character progression, players will be rewarded after each arc by the appointed GM and Co-GM. Pirates will receive a raise in bounty, which comes with fame and notoriety. As for Marines, seeing how operate under a stricter hierarchy you will receive medals and letters of recommendation, straight to the fleet admiral's desk. Enough of these stack up and promotion is eminent.
Raises in bounty and rank will be judged by; post frequency, interaction in the OOC as well as IC, post quality, and creativity. And the obvious actions of your controlled characters. I'm allowing a current maximum of 2 characters per player. Unless you show me the weight of an extra character won't effect your post quality and frequency for EACH character.
If I continue to see a steady progress in the RP, I will reward players with bigger roles within the RP such as an arc based around their character/squad/crew. Or allow them to expand outside our realm and request a canon playable character (Anyone not yet seen in The New World is available) when that time comes
I need to see a balance between Pirate, Marines, and Others. Which is why for every Pirate must come a Marine if you expect to control two characters.
This type of RP needs balance in all elements. So you are NOT allowed to form a pirate crew with less than 2 role players per crew 3 player maximum. This helps with character interaction and OP crews. No more than 3 crews for now unless our number begin to rise. I'm seriously hoping we reach to 10-15 players eventually. Possibly a great deal more.
Marines will be assigned to one of the "G" bases of their faction. You may decide your own "G" base to be assigned to. I'm also requiring the same rule with these. Each base must have 2-3 role players assigned.
Arcs have no time limit, when the GMs and overall opinion of the players feel it's time to move into the next arc, or you feel you can't progress any further in the current arc, then the proper preparations will be made to pull us further into the story.
The world moves with or without you. You don't have to abide by any linear plot but your own. Arcs are created to give the players a push in progress and assisting in excitement. Your welcome to do your own thing, though. All arcs will include or lead up to canon characters. We choose the future of this world if we choose to kill Doflamingo before Luffy gets to Dressrosa do be up (I pray you don't) so be it.
Any takers?
We will be playing the individuals who are going to control the fate of the seas. As for playable characters? Your going to be required to provide a detailed character sheet of an ORIGINAL character I will soon provide. Being in the time frame we will be playing in, I will allow SLIGHT canon interactions when it comes to creating your character. Such as; You might've been stationed on an outpost with Coby before, he may know you by name or face but your not close at all! or possibly(Seeing how he's dead) you've might've fought the Whitebeard crew prior to the death of their captain. It would make plenty sense that nobody knows about these interactions because you were nobodies THEN. Are you ready to change the world? Please Please don't overdose on this. Be lucky I'm giving us this privilege.
There will be plenty of canon interactions between players and alot of our favorite characters from the manga itself. MOST of these are locked in NPCs that are going to be driving the current arc we are in. Pirates will be just entering the Grand Line possibly with small bounties from the Blues. Marines, after a briefing by your new Fleet Admiral you will be stationed on one of those islands, naturally. What happens next I leave up to you. Diversity and depth is a must.
As for character progression, players will be rewarded after each arc by the appointed GM and Co-GM. Pirates will receive a raise in bounty, which comes with fame and notoriety. As for Marines, seeing how operate under a stricter hierarchy you will receive medals and letters of recommendation, straight to the fleet admiral's desk. Enough of these stack up and promotion is eminent.
Raises in bounty and rank will be judged by; post frequency, interaction in the OOC as well as IC, post quality, and creativity. And the obvious actions of your controlled characters. I'm allowing a current maximum of 2 characters per player. Unless you show me the weight of an extra character won't effect your post quality and frequency for EACH character.
If I continue to see a steady progress in the RP, I will reward players with bigger roles within the RP such as an arc based around their character/squad/crew. Or allow them to expand outside our realm and request a canon playable character (Anyone not yet seen in The New World is available) when that time comes
I need to see a balance between Pirate, Marines, and Others. Which is why for every Pirate must come a Marine if you expect to control two characters.
This type of RP needs balance in all elements. So you are NOT allowed to form a pirate crew with less than 2 role players per crew 3 player maximum. This helps with character interaction and OP crews. No more than 3 crews for now unless our number begin to rise. I'm seriously hoping we reach to 10-15 players eventually. Possibly a great deal more.
Marines will be assigned to one of the "G" bases of their faction. You may decide your own "G" base to be assigned to. I'm also requiring the same rule with these. Each base must have 2-3 role players assigned.
Arcs have no time limit, when the GMs and overall opinion of the players feel it's time to move into the next arc, or you feel you can't progress any further in the current arc, then the proper preparations will be made to pull us further into the story.
The world moves with or without you. You don't have to abide by any linear plot but your own. Arcs are created to give the players a push in progress and assisting in excitement. Your welcome to do your own thing, though. All arcs will include or lead up to canon characters. We choose the future of this world if we choose to kill Doflamingo before Luffy gets to Dressrosa do be up (I pray you don't) so be it.
Any takers?