[Source]
Kingdom Hearts: Shattered Planes
“We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light.”
― Plato
Welcome friends, new and old, to Kingdom Hearts: Shattered Planes. The story upon which this roleplay is built is a re-imagining of sorts of the Kingdom Hearts storyline. It holds no ties to the games in the popular action-role playing series, except superficially; Concepts such as Heartless, Keyblades, many worlds inspired by fictional universes, and a thematic focus on the struggle between light and darkness. The focus of this RP will be on a fresh new batch of Keyblade Wields, the largest group to be chosen in a long, long while, and their attendance of a reclusive, private academy. Having been chosen by the Keyblades themselves, these students will take up the mantle of the Keyblade Guard; an old and prestigious group who have pledged to protect the Planes of Light from the encroaching darkness.
All is not well in Sanctuary, though: Heartless are appearing more frequently and more aggressively than ever, threatening to snuff out the final light of the world. Time grows short for Sanctuary, and its safety lies on the shoulders of the capable new recruits of the Keyblade Guard. They must discover the truth about their home, stop the encroaching darkness, and find away to defeat it once and for all.
Alright, so I'm going to assume you all know the rules of the board, and I also want to assume you're all good people, but if I must have a rule, then it's this: Don't be a Jerk. I shouldn't have to spell it out to you, but if you have any questions, don't hesitate to ask.
Now, into the meat of it! In the universe of KH:SP, there are seven Planes of Light; Sanctuary, Knowledge, Justice, Sacrifice, Mercy, Bravery and Persistence. While Sanctuary is a more generic world, akin to a Traverse Town, I'm going to need your help to fill in the other six. I've left the lore vague enough that these worlds could be inhabited by residents inspired by any fictional universe you can think of. That could mean anything from Disney to WarHammer 40K (Though you'd have to make a pretty convincing argument for that :p), and will be the origin of your character's people (See the Legend of the Mages in the Library post below this one for more information on that). Also, don't worry if your character's world doesn't make it into one of the six main slots, because there are twelve other potential worlds to inhabit, though those won't be explored for a while. What I'm trying to say is that your character can be from literally anything, and if you make a compelling enough argument, that world will become a main locale for our heroes to explore and fight in.
Speaking of Heroes, let's move on to your characters; Below I will detail the character sheet I'd like you to fill out. In general, I'd like everyone to play a Keyblade Wielder, though not everyone has to be fresh meat. I'll allow one or two people to play more experience warriors, older students at the academy, if they so desire. Additionally, a few non-keyblade warriors could be accepted, though their history will have to be a bit more intertwined with the academy.
As well, I'd like you to fill in a "World" Sheet, suggesting a world for our group to travel to. I'd like a little thought put into this, as the main six worlds we choose will shape the direction of our RP. This will most likely be the world your character's ancestors hailed from. Once I've accepted it, we'll work together to come up with heartless, plot threads,