Hidden 10 yrs ago Post by MelonHead
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Vordak's character is not that tough and he is exploitable. I would rather you guys trusted my judgement on characters and their acceptance instead of questioning every time YOU feel they are unfair.


Well, I literally only have what he told us to work with, run at 80 m/s, hit with enough force to kill many humans at once instantly, durable enough to sustain sitting in the sun for five seconds, completely immune to a wide range of magics, and obviously protected from many other forms of magic by the nature of his durability.

Having a weak-spot inside that sort of structure is really a moot point. That's like saying the weak-point of an M1 Tank is the dude inside, well great, but I'm going to get fucked up before I can reach him.
Hidden 10 yrs ago Post by LeeRoy
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@Skallagrim Me personally, I ain't questioning it. I know a few ways to take care of someone like that, and Shin's the kind of character I can do it with without it coming off as shitty metagaming.

I'm just stating a few facts about weak spots, because I'm a stickler for game design.
Hidden 10 yrs ago Post by ImportantNobody
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Ruchette would get pwn'd, as would Evvie, although in her case his abilities are quite well tailored to kicking her butt.
Hidden 10 yrs ago Post by Skallagrim
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Next time you run a tourney. Next time you make the rules and you get to decide. HE IS BEATABLE.
Hidden 10 yrs ago Post by ImportantNobody
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Next time you run a tourney. Next time you make the rules and you get to decide. HE IS BEATABLE.


Evvie could maybe drop him off a cliff, but would falling from large heights kill him? Maybe if he fell into an ocean, I could see that working.
Hidden 10 yrs ago Post by LeeRoy
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Hidden 10 yrs ago Post by LeeRoy
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I can feel that storm brewing, the long posts with 'facts' and 'reasons.' Contesting the initial point, even though multiple solutions have been presented, and multiple arguments against it being an issue as well.

A Bad Moon is Rising.
Hidden 10 yrs ago Post by LeeRoy
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OH GOD THE SUSPENSE IS NIGHTMARISH
Hidden 10 yrs ago Post by Vordak
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I can feel that storm brewing, the long posts with 'facts' and 'reasons.' Contesting the initial point, even though multiple solutions have been presented, and multiple arguments against it being an issue as well.

A Bad Moon is Rising.


Well, i did say i had no qualms about forfeiting and finding myself another fight.

Ijok has his weaknesses, but indeed, they were made with more powerful characters in mind. For example, the substance his body is made of can only exists within a 4 meter radius of him, disintegrating as soon as it leaves this area. I intended this to be exploitable by means of explosions, high-energy impacts or simply lobbing off a limb and then sending Ijok flying before he can pick it up and re-attach it (he cannot actually regenerate mass in combat, mind you, only reclaim parts of his body). But all three of those, while they can indeed quickly weaken him, making the task of striking his core easier, are somewhat out of reach as option for most current participants, unless i make Ijok's durability piss poor, in which case he won't have any effective offense, ironically.
Hidden 10 yrs ago 10 yrs ago Post by MelonHead
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Next time you run a tourney. Next time you make the rules and you get to decide. HE IS BEATABLE.


It's your tournament, as I said, you reserve the right to completely disregard my opinions. Apparently no one else has any issue, so I'm sure they'll be perfectly happy fighting the character. I was only suggesting to Vordak how he could nerf the character after he asked, and from my experience deeming the character far above what is commonly seen as low-mid powered.

I'm sorry if I came off a little strong in my confusion Vordak, I've probably fought close to sixty different characters in the last three years so it's easy to forget people don't have my experience with the old tier system. It seems at the moment people are going through a particularly high powered phase, so it was an easy mistake to make on your part to make a character a lot stronger than the average.

Hidden 10 yrs ago Post by Skallagrim
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I can settle easily, I can make Vordy the winner since everyone is bitching about his character which is beatable by everyone here even In. End of story. Now either fight or withdraw, I don't care anymore.
Hidden 10 yrs ago 10 yrs ago Post by Vordak
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BTW, isn't the rule such that you don't need to defeat the opponent character to win? The scoring system doesn't seem to be based on who kicked who's ass, so as long as there an opportunity to attack, defend and counter for either character, any fight should be fine. So technically, Ijok doesn't have to be easy to kill, but only possible to fight.
Hidden 10 yrs ago 10 yrs ago Post by yoshua171
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<Snipped quote by LeeRoy>
Well, i did say i had no qualms about forfeiting and finding myself another fight.

Ijok has his weaknesses, but indeed, they were made with more powerful characters in mind. For example, the substance his body is made of can only exists within a 4 meter radius of him, disintegrating as soon as it leaves this area. I intended this to be exploitable by means of explosions, high-energy impacts or simply lobbing off a limb and then sending Ijok flying before he can pick it up and re-attach it (he cannot actually regenerate mass in combat, mind you, only reclaim parts of his body). But all three of those, while they can indeed quickly weaken him, making the task of striking his core easier, are somewhat out of reach as option for most current participants, unless i make Ijok's durability piss poor, in which case he won't have any effective offense, ironically.

So here's my question. How much would you scale this character's durability, speed, and strength down?

If this is the case and Raelis discovers this weakness, then he becomes able to beat him and the fight becomes much more fair.
Hidden 10 yrs ago Post by yoshua171
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I can settle easily, I can make Vordy the winner since everyone is bitching about his character which is beatable by everyone here even In. End of story. Now either fight or withdraw, I don't care anymore.

Fun fact, I didn't complain, I said the fight would be pointless given the data he gave. I didn't say that the rebalanced form would be unreasonable.
Hidden 10 yrs ago 10 yrs ago Post by ImportantNobody
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For example, the substance his body is made of can only exists within a 4 meter radius of him, disintegrating as soon as it leaves this area. I intended this to be exploitable by means of explosions, high-energy impacts or simply lobbing off a limb and then sending Ijok flying before he can pick it up and re-attach it (he cannot actually regenerate mass in combat, mind you, only reclaim parts of his body).


Initiate Ruchette's plan C, crystal shoveling! Although how packed is his defensive structure? If she had to break through to get the crack going and then tear away at it, that would be troublesome.
Hidden 10 yrs ago 10 yrs ago Post by Vordak
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Well, this is why my initial question is still relevant. What would be the toughest material your characters could put a 4 inch deep gash into?
Hidden 10 yrs ago Post by yoshua171
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I don't know, honestly. Raelis has enough strength to lift something that's 2,475 pounds. He can put that amount of strength into his slashes or stabs or punches. That plus his sword being unbreakable and it being able to reach a max of 1000 degrees Fahrenheit.

I'm not a math wiz, so I don't know what he could cut through, but I imagine it's a pretty strong material.
Hidden 10 yrs ago Post by ImportantNobody
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Well, this is why my initial question is still relevant. What would be the toughest material your characters could put a 4 inch deep gash into?


Ruchette could take 10 seconds to charge it as powerful as a sniper, which would...still not penetrate nearly that deep as her strongest attack should it be made out of steel, unless I'm mistaken.
Hidden 10 yrs ago Post by Skallagrim
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A sniper what? A sniper round? You need to define it more than a sniper what caliber.
Hidden 10 yrs ago Post by Vordak
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IDK what i could really roll with, since the durability of his body determines not only how good his defenses are, but also how sturdy his weapons will be. I'm afraid that i choose a material that would make for a satisfactory weapon, it would be too tough as a defense, and if i choose something your characters deal with, it'll make for shit blades, limiting him to just bludgeoning his opponents, or stabbing, and hoping that the tip won't break or blunt too much.
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