BOOM! Orodyuke 2.0 sorry it took me longer than I said it would >.>
Name: Orodyuke Equites
Age: 177
Race: Diamond Dwarf
Appearance: Possessing the beefy, dense musculature typical of his race, Orodyuke stands slightly short for a dwarf at four feet, but nevertheless gives the impression of a rugged, ancient volcano, whose days of fire and glory are long past it, giving him a faded and wistful appearance. Icy blue eyes peer out from under his lined and deep set features, and though some streaks of black remain in his ashen hair, it has mostly turned white with age. He is typically garbed in a simple leather jerkin and pants beneath a dark green traveling robe. He wears his shortsword belted on at his side and a pack across his pace, with his pipe within easy reach.
Personality: World weary and withdrawn, Orodyuke dwells in a sea of bitter memories, and can be a hard man to earn the respect of. He has no time for naivety or foolishness, and measures people in deeds rather than words. This often shows in his impatience and slight temper, especially with Priests, who he secretly envies intensely. Despite all this however, he is a mostly gentle man. And his gruff exterior conceals a great belief in the capacity of people, and a determination to protect those betrayed by their gods.
Morality / Religion:Everything must have a price. As a priest-smith of the god Kurladt, this was the tenant to which Orodyuke held with unyielding conviction. There were many who said the god was avaricious for this law, but Orodyuke saw true virtue and justice in this, for surely if balance was not kept, and the god’s miracles were given freely to the people of Reath, then what would be left for them to strive for in life? He dedicated all his years to being Kurldat’s hammer on earth, believing he truly understood his deity in ways no one else did.
He was wrong. Kurldadt’s betrayal broke Orodyuke, extinguishing his power and reducing his ideologies to dust in the wind. Leaving him so lost he no longer trusted himself to know what was right. But seeing how the mortal races continued to strive and persevere in the face of the odds rekindled his will. He placed his faith in the people of Reath, and decided to defy the gods under his own strength, and make Kurladt realise the error of his ways. As powerless as he may be, Orodyuke vowed that before this apocalypse claimed him even a measly mortal like him would make a god feel regret.
Biography:In the golden age of plenty prior to the Great Descent, Orodyuke was a famed priest of the god Kurladt, and upheld his values as a smith and enchanter in the Diamond Dwarf city wherein he dwelt. The world was a wide and bountiful place, and many came from across the land bearing gold and other treasures to his hearth. Orodyuke gave these in offering to the god, who rewarded his follower with the powers to forge wonders from steel and mana for those who needed them. He plied his craft for over a century, hammering out the gods will, relishing the ability to help the people who sought him out, and grant them the opportunities their lives would have otherwise denied them.
Then without warning, the days came when the Great Creator turned Destroyer, and a blight came to the land. Terror grew in the hearts of the people, who spoke of whole cities levelled with a breath and shadow beasts sweeping through tunnels, killing everything they encountered. Realizing death was closing in, Orodyuke abandoned his forge, taking only his hammer, and distributed what artefacts there were left to the few warriors they had, and attempted to lead his congregation up to the surface before it was too late.
The abominations fell on them a few hours outside the city. Weapons of legend, charged with the powers of the elements beat uselessly against their armoured hides, and shattered in their bearer’s hands after but a couple of blows. Armour crafted to resist the strongest magic collapsed under their rending claws. It was then with horror that Orodyuke realised that these creatures sent to kill them were of Kurladt himself, and all hope was lost. They were slaughtered like rabbits in a burrow, and the blood of Orodyuke’s people soaked the tunnels as the machinations pursued them mercilessly, digging through the tunnels they collapsed behind them and hunting them into corners. Only those weapons that were not forged by the god-smith’s power seemed to help withstand the monstrosities.
When at last the few stragglers who had managed to break free reached the surface, what greeted them was a world of death and despair. The dwarves tried to find somewhere safe to hide, but after losing everything from his home to his religion Orodyuke needed answers, and so set off again soon afterwards. The chaos engulfing the world shook him to the core, but the efforts of those who still struggled similarly inspired him to find his lost sense of purpose. He vowed to do everything he could to help restore the world, and make the gods feel their mistake.
He now travels, desperately researching for ways to combat the descent and the Creeping Death without divine power and only the strength of mortals, and with that aim has arrived in the port town of Urenda, one of the few remaning places that supports a sizeable population.
Other Notes:-The condition is not severe, but the years spent pouring over a forge and being a strong smoker have left Orodyuke weak of lung.
-Having spent little time outside his homeland, Orodyuke has a rather thick accent.
Class: Mage (former priest)
Fighting Style: By the Book: Orodyuke has drilled with a variety of weapons in order further his understanding as a smith, however he has little actual combat experience which makes his swordplay very standard and inflexible.
Magic Style:Mana Weaving: Though relatively new to magery and inexperienced, Orodyuke brings with him his experience with infusing mana and knowledge of metallurgy to access the Elemental and Natural aspects of the Primal magic school, specialising in manipulating spells and bolstering his allies’ equipment or weakening his enemies’.
Weapons / Tools: - A keepsake shortsword forged by Orodyuke back in the day as a showpiece to complete his apprenticeship. It is enchanted to never dull and resist the effects of time.
Skills / Abilities:- Smithing:Though he may have lost the powers granted to him by Kurladt, he remains an exceptional Smith
- Enchanting: Though the gifts granted to him by Kurladt are gone, Orodyuke remains knowledgeable in the art of enchanting
Natural Abilities:- Enchanting: As a diamond dwarf he is a natural enchanter
- Magical Affinity: Though most dwarves seem to be less effective at accessing and manipulating magic, Orodyuke does not seem to suffer from this trait.
Spells / Magical Abilities: - Dispel: Breaks or negates the effects of a spell in progress. Effort required relative to strength of the magic in question as well as the “amount” of the magic being dispelled. Mostly limited to effects that would vanish by themselves after a duration. (e.g magical barriers, an ally has been rooted to the ground etc).
- Fragile: Renders target material brittle and crumbly by targeting the molecular structure.
- Thunderstrike: A bolt of lightning springs from the caster to the target, which can be sustained if desired, though the caster can do little else while this is happening due to the concentration necessary. Other than damaging, the spell is designed to stun or impede enemy movement. More resilient targets require more effort to be expended.
Miscellaneous: N/A
General Equipment:
- A pack
- small amount of money
- two days supply.
- A single torch.
- large forge hammer
- An old pipe, no tobacco.