Welcome to Adaebis, a junction of space-time between dimension, a place worlds and cultures across the multiverse mix together! Jet fighters chasing fire-breathing dragons, Stormtroopers fleeing from daemons, elves befriending aliens. In the chaotic and wondrous world of Adaebis any of these could happen! Countless factions from untold number of worlds are inhabiting this planet. It' a world where romantic knights can meat dystopian survivors, a mold of people and cultures across from both time and space. Your faction is a newcomer, having just recently manged to reach Adaebis. Whether it was your achievement, an accident or even the act of divine; it doesn't matter. The fact is that you have established a fresh colony here. From this point on you must deal with countless foreign factions and their diverse cultures: diplomacy, trade, intrigue or often even war would follow your steps.
You're a freshly established colony within the world of Adaebis. You can pick almost any faction from existing media (barring the truly powerful ones) or design your own (albeit this would take much longer). Depending on how strong your "mother faction" is this would inversely effect the size of your colony. Weak factions may be initially struggling but they start with huge colonies and can grow exponentially stronger. Strong factions have tiny colonies but their power and influence could lead them to greatness. Adaebis is a world full of possibilities. Although don't let your ambitions to overwhelm you, there are powerful factions that prevailed in this world for long. Carelessness may draw the attention of these super factions on you. The objective of this game is the same as always, develop your nation, become stronger and spread your influence. The world of Adaebis is ripe with opportunities. Use your cards right and you may even become the sole ruler of this world!
Braving the New World (BNW) is an NRP which kinda unites my experiences here into a slightly different kind of game. Due to differing ideas in many NRPs there are great chasms between each nation's style and performance. Technology, culture and practically everything is rather insular in games. So why not make this an actual gameplay element? In BNW you start off as a tiny colony coming from a whole different universe and meet people and cultures that are unlike anything your faction experienced before. Similarly there's no risk of factions beginning as too powerful. Depending on how advanced or powerful your individuals are, you will start with handicaps. Grabbing too much land isn't an issue, either. Because you don't. Everyone stars as tiny blips on the planet's radar. I can detail it further but basically the game was made to fit these trends.
How to join this game?
You pick a location (either mark it on the map via an image editing program or just give me the zone's name), pick a certain faction (groups from existing media are preferred because it's easier), fill out the NS and you are almost done! The GMs may ask you further questions about your faction or ask you to fix a few things. If you are making a custom/original faction you need to fill out a more detailed NS (which is coming soon).
GMs:
- Willy Vereb
Players:
TBA
You're a freshly established colony within the world of Adaebis. You can pick almost any faction from existing media (barring the truly powerful ones) or design your own (albeit this would take much longer). Depending on how strong your "mother faction" is this would inversely effect the size of your colony. Weak factions may be initially struggling but they start with huge colonies and can grow exponentially stronger. Strong factions have tiny colonies but their power and influence could lead them to greatness. Adaebis is a world full of possibilities. Although don't let your ambitions to overwhelm you, there are powerful factions that prevailed in this world for long. Carelessness may draw the attention of these super factions on you. The objective of this game is the same as always, develop your nation, become stronger and spread your influence. The world of Adaebis is ripe with opportunities. Use your cards right and you may even become the sole ruler of this world!
Braving the New World (BNW) is an NRP which kinda unites my experiences here into a slightly different kind of game. Due to differing ideas in many NRPs there are great chasms between each nation's style and performance. Technology, culture and practically everything is rather insular in games. So why not make this an actual gameplay element? In BNW you start off as a tiny colony coming from a whole different universe and meet people and cultures that are unlike anything your faction experienced before. Similarly there's no risk of factions beginning as too powerful. Depending on how advanced or powerful your individuals are, you will start with handicaps. Grabbing too much land isn't an issue, either. Because you don't. Everyone stars as tiny blips on the planet's radar. I can detail it further but basically the game was made to fit these trends.
How to join this game?
You pick a location (either mark it on the map via an image editing program or just give me the zone's name), pick a certain faction (groups from existing media are preferred because it's easier), fill out the NS and you are almost done! The GMs may ask you further questions about your faction or ask you to fix a few things. If you are making a custom/original faction you need to fill out a more detailed NS (which is coming soon).
GMs:
- Willy Vereb
Players:
TBA