The Circuit is a sprawling mecca of undesirables. These are the battered, the beaten, the harassed, the vengeful. They are the rebels and thieves, the saboteurs and assassins, the poor and beggars. These are truly the dregs of society, holed up in this underground society that stands as the antithesis of Polis.
Polis is rigid, stark, clean, and full of rules.
Circuit is a hellhole of freedom and anarchy. Anything goes, but beware who you cross because nobody cares if they have to scrape your carcass off the ground. Things are run tight down here, with a few shadowy hands guiding things along the way. The Circuit is full of connections and jobs for those willing to get them done.
The main area of the Circuit is a massive, wide open, sprawling cavern of natural origins. Stone passageways crisscross and interconnect in a maze-like mass that leads to this opening from all sides, with hundreds of entrances around Polis leading down into these caverns. The structure of Circuit isn't purely natural however, as additional buildings and man-made architecture has bee interposed in its halls. Gambling dins, brothels, arms dealers, smugglers- they all set up shop in the main halls, making it feel more of a bazaar than a city of illegal personnel.
Each of the main cavern's off-shoot branches and pathways all steadily feel more regulated and man-made, as they are more squarely cut and designed for people to walk through- but they lack all form of direction and indication of location, meaning it's entirely possible for someone to get lost in these halls if they aren't familiar with them. Many a corpse is found whenever the people of Circuit manage to work up the effort to go cleaning the halls out.
Those who work with the Circuit need not fear this however, as they know how to get to the Circuit's many key locations- however rumor and speculation has it that there are infinitely more places than most know how to reach, should you take the wrong- or right- turn at specified locations, and nobody knows where every entrance to the Circuit is.
One of the more prominent locations within the Circuit is OtherTown, a sort of shanty that was created and carved out by those fleeing persecution from above; The Others. This has the highest concentration of Elves, Dwarves, Goblins, Orcs- and whatever else may have been created by the Polis Scientific Institute's horrid experiments. Amongst Polis inhabitants, these are simultaneously the most passive and most explosive; either peace-seeking people, or those seeking revenge and martyrdom.
The Market is where the true business of the Circuit happens however. It's both an auction for unique goods, and a source of information if you know the right folks. This is where people seeking jobs go to in order to get in touch with the mysterious Job Brokers, known as 'Lawyers' as a joke against the topside society.
This is the Circuit as known to most, and it moves on as it always does.
----
Today the Market is a-buzz with big ticket jobs and people flooding for cash, and others cashing out after a succesful job. Cash exchanges hands and information is whispered in ears. Polis has something big in store for Circuit is the runor, and Circuit's buzzing with plans at striking back.
Rebelliousness is the primary air in the city tonight, as saboteurs and assasins alike band together and clog up the ordinarily clandestine, capitalistic, nature of the Market with their talk. However, the Market's nature of economical exchange always thrives for those seeking work, and several jobs of decent payout are available for those seeking a quick job.
Polis is rigid, stark, clean, and full of rules.
Circuit is a hellhole of freedom and anarchy. Anything goes, but beware who you cross because nobody cares if they have to scrape your carcass off the ground. Things are run tight down here, with a few shadowy hands guiding things along the way. The Circuit is full of connections and jobs for those willing to get them done.
The main area of the Circuit is a massive, wide open, sprawling cavern of natural origins. Stone passageways crisscross and interconnect in a maze-like mass that leads to this opening from all sides, with hundreds of entrances around Polis leading down into these caverns. The structure of Circuit isn't purely natural however, as additional buildings and man-made architecture has bee interposed in its halls. Gambling dins, brothels, arms dealers, smugglers- they all set up shop in the main halls, making it feel more of a bazaar than a city of illegal personnel.
Each of the main cavern's off-shoot branches and pathways all steadily feel more regulated and man-made, as they are more squarely cut and designed for people to walk through- but they lack all form of direction and indication of location, meaning it's entirely possible for someone to get lost in these halls if they aren't familiar with them. Many a corpse is found whenever the people of Circuit manage to work up the effort to go cleaning the halls out.
Those who work with the Circuit need not fear this however, as they know how to get to the Circuit's many key locations- however rumor and speculation has it that there are infinitely more places than most know how to reach, should you take the wrong- or right- turn at specified locations, and nobody knows where every entrance to the Circuit is.
One of the more prominent locations within the Circuit is OtherTown, a sort of shanty that was created and carved out by those fleeing persecution from above; The Others. This has the highest concentration of Elves, Dwarves, Goblins, Orcs- and whatever else may have been created by the Polis Scientific Institute's horrid experiments. Amongst Polis inhabitants, these are simultaneously the most passive and most explosive; either peace-seeking people, or those seeking revenge and martyrdom.
The Market is where the true business of the Circuit happens however. It's both an auction for unique goods, and a source of information if you know the right folks. This is where people seeking jobs go to in order to get in touch with the mysterious Job Brokers, known as 'Lawyers' as a joke against the topside society.
This is the Circuit as known to most, and it moves on as it always does.
----
Today the Market is a-buzz with big ticket jobs and people flooding for cash, and others cashing out after a succesful job. Cash exchanges hands and information is whispered in ears. Polis has something big in store for Circuit is the runor, and Circuit's buzzing with plans at striking back.
Rebelliousness is the primary air in the city tonight, as saboteurs and assasins alike band together and clog up the ordinarily clandestine, capitalistic, nature of the Market with their talk. However, the Market's nature of economical exchange always thrives for those seeking work, and several jobs of decent payout are available for those seeking a quick job.