Hidden 9 yrs ago Post by Weird Tales
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Weird Tales A Stranger from A Strange Outer Dimension

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Well BC, let me explain how I want it to work, it comes out to be pretty balanced IMO.

Lets say Light has a power of 100 and the enemy has a power of 100. These stats can be split anywhere they want, but their skill TOTALS are the same. When the enemy 'transforms' or powers up, if their TOTAL stats go up, Light will 'match' this with the ability I'm calling "Void Link" or something, but wont match it perfectly, and will still be about 2% under the opponent. So if the opponent went to 1000, as long as Light is in combat with them, her power goes up to 980. The enemy still has a stat total of 20 points over her. It doesn't fully nullify the transformation, but it doesn't make it very good either unless it reallocates stat distribution like it should.

And its only on transformation abilities, stuff like charging for a big attack Light doesn't spike up to match since its a very temporary power spike, and lets face it, that wouldn't be fair. Same for temporary buffs like say, Arcane Power or something.

Meanwhile if Light was say, 80 to a baddies 100 and the baddie goes to 1000 from a transformation, Light goes to 780, keeping the 20% difference, plus her 2% penalty for scaling up. Still the same difference scalar wise.

Because lets face it, Super Sayan transformations mean nothing but to show how far a character has come in story development in a flashy way and DBZ abriged makes a good point that powerlevels are sorta pointless, and even Toryiama says the same thing. Its all about character and story development really. I mean, you don't see Edward from FMA going Super Sayan or anything, but he goes from a scrappy wimp to being able to kill neigh immortal beings just due to story progression and character development. So they aren't really needed. And your worry is that she'll make 'bosses' not very good or painful, but its only when they transform and shes still at the same gap she was before.

Of course unlike the enemy, Light CAN'T reallocate her skill points, so her speed/strength/ext is always the same percentages, while the enemy can possibly swap around theirs no problem, so instead of 30str 30spd maybe they have 40spd 20str or something.

And she'll learn it down the road, not right away, so it'll be a few bosses in before this happens anyway. :P

Meanwhile I just finished Undertale, and its a good game. Don't mind the graphics being SNES era and you'll have a good time. Plus Muffet is adorable.


my only complaints are that Light is basically a combination of an absorbing android and Buu, that just seems like too much. Also the purpose of transformations are that while they give a boost a person can burn through them quickly and it will be taxing on the body if they aren't trained properly. Super Saiyan 3 is incredibly powerful, but completely destroys the user's energy reserves after a short while. Light's answer to power gaining doesn't seem to fit the concept of how power gaining works in Dragon Ball. Dragon Ball was almost about training harder to achieve more power and pushing limits and breaking through them.

I'll be honest, Light seems like a Marvel/DC character put into the Dragon Ball setting.
Hidden 9 yrs ago Post by IceHeart
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First off guys let me just say, initial confrontations and interactions with lesser npcs can be easily done by anyone here so don't be afraid to post and get into the action if you want.

@Archmage MC On another note, I can already see that like I initially did when I first attempted this roleplay other people are seeing the flaws in your character design that I noticed from the start. I allowed the character, mostly because I wanted to give you a chance since you did make some changes from the original design; however, like @Weird Tales has said the character really does not fit in Dragon Ball power wise. For example if I bring in a bad guy who is way more powerful than any of our characters suddenly Light is a lot more powerful by default which completely breaks the point of training to become more powerful[not that I intend there to be long training sessions in this roleplay]. That quick power up just by facing someone with a much high power level makes absolutely no sense. After all, both Cell and Buu had to actually absorb other beings in order to gain power. Your character is essentially an energy siphon with that 'void link' ability and while she may never overpower her opponent, that fact that she keeps draining ki through contact quickly can make such differences moot.

We are not far in yet so it is best to address this issue now before it can become any more of an issue.

Hidden 9 yrs ago Post by Archmage MC
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Well lets be honest. Should we even deal with transformations? Because they're pointless in the grand scheme of things. Example. Piccolo died to Nappa in one hit. He meditates on King Kai's planet for a month, and suddenly he can fight Freeza's second form and somewhat his third form? Yeah even if he did fuse with Nail, Nail was about Ginyu's level of power, or 20% of Freeza, so Piccolo would've had to have gained about an 800x powerlevel increase just meditating for a month.

See where I'm going with this? They're just pointless in the long end of things, a relic of the past, if you will. They arne't Super Sonic where the rules of the character drastically change, they're just power boosts in a story where power is dictated more by plot convenience than numbers.

And yeah, shes more Marvel/DC era stuff, because those have more character development than DBZ, which is where I'm more interested in playing around with. There is a huge reason why FF14 sucks and Undertale is amazing for example.

I'll clarify a bit more that shes running off game logic. Because in game logic, Ki isn't Life, its Ki. Maybe if they're out of ki she'll start taking from their life gauge instead, but that should describe things better I guess. And the void link thing will also mean that she loses power if they de-transform, if that makes sense.

Now another weakness I'd like to do is she can't break free of being 'tied up' very easily. Not sure how to word that though.
Hidden 9 yrs ago 9 yrs ago Post by Weird Tales
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Well lets be honest. Should we even deal with transformations? Because they're pointless in the grand scheme of things. Example. Piccolo died to Nappa in one hit. He meditates on King Kai's planet for a month, and suddenly he can fight Freeza's second form and somewhat his third form? Yeah even if he did fuse with Nail, Nail was about Ginyu's level of power, or 20% of Freeza, so Piccolo would've had to have gained about an 800x powerlevel increase just meditating for a month.

See where I'm going with this? They're just pointless in the long end of things, a relic of the past, if you will. They arne't Super Sonic where the rules of the character drastically change, they're just power boosts in a story where power is dictated more by plot convenience than numbers.

And yeah, shes more Marvel/DC era stuff, because those have more character development than DBZ, which is where I'm more interested in playing around with. There is a huge reason why FF14 sucks and Undertale is amazing for example.

I'll clarify a bit more that shes running off game logic. Because in game logic, Ki isn't Life, its Ki. Maybe if they're out of ki she'll start taking from their life gauge instead, but that should describe things better I guess. And the void link thing will also mean that she loses power if they de-transform, if that makes sense.

Now another weakness I'd like to do is she can't break free of being 'tied up' very easily. Not sure how to word that though.


why are you even doing a DBZ roleplay? You've made it quite clear that you don't like the series that much. Transformations are a huge staple to the lore and have their place, it increases the strnegth, speed and energy output of a user. The problem with Light is that she breaks the idea of having any sort of stakes in the rp. Dragon Ball isn't a comic book where every kind of ability exists and it was made quite clear that super regenerative abilities were unique for villains and not heroes, hell even Fat Buu pretty much lost his healing abilities after losing most of his power and almost died fighting Kid Buu.

I have seen Light in several rps and from the look of her power set she belongs in a comic book rp. Again having a character with Deadpool like healing capabilities breaks the concept of the struggles that Dragon Ball characters go through. You can throw around how badly DBZ is written, but it doesn't change the fact that some of like the show and this rp is trying to follow that model and I for one love DBZ and think the show was great.
Hidden 9 yrs ago Post by BCTheEntity
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@Archmage MC Yeaaaah, @Weird Tales has a point. Your character's powerset would be reasonable in a comic book/graphic novel of the sort produced by Marvel or DC, and/or a game based off the same; it's not suited for a presumably major protagonist in a game where being nearly unable to die breaks the scale of things, and being able to escalate to become possibly aeons stronger than your teammates really breaks the scale of things. The whole point of DBZ is that most protagonists go through some sort of struggle, be it emotional or, primarily, physical in nature; whilst the likes of Piccolo, Android 18 and Buu had typically emotional struggles, the vast majority of characters (including Piccolo) trained for ages upon ages to achieve as much power as they do by the end of the series. Being able to cheese that system effortlessly just seems cheap, as I said.

Oh, and by the by, I actually figured out a formula for first-time Namekian fusion in another thread:

I mean... when I say absurd, I mean really a whole hell of a lot of power is gained from Namekian fusion. Nail had a power level of 42000, and Piccolo presumably didn't have much more than that, if he wasn't in fact weaker; yet their fused state escalated Piccolo's power level to more than a million, most likely at least 1.2 million or so given the difference between how he does in his fights against Frieza's second and third forms. Even if we assume that Piccolo miraculously reached a PL of 58000 from his sub-Nappa strength prior to death whilst training with King Kai to round off the combined PL of him and Nail to 100000, that's still a twelve times multiplier on that amount of power, minimum, and it's far more likely that their combined PL was closer to 50000, requiring a multiplier of twenty four times to reach the 1.2 million minimum (lets assume the PL of fusing Namekians is added together prior to the multiplier itself), and probably twenty five times if we assume both the initial combined PL and the fusion multiplier are relatively round numbers. Piccolo's fusion with Kami was presumably a less dramatic boost than that, but given how much weaker Kami was than Piccolo at that stage, and the fact that Piccolo was already a fused being (suggesting reduced potential in future fusions), it'd still have been pretty impressive.

There's no way Piccolo got to 800000 from 3500 in less than two months, when Goku only increased from 8000 to 90000, with a zenkai boost and after training at one hundred times Earth's normal gravity practically non-stop for six days.

As I said, their combined power is likely not much more than 50000 if the combined value is multiplied by 25, so 6000-10000 is probably about accurate for Piccolo pre-fusion, to give the full range between 1.2 and 1.3 million.


Tl;dr: Namekian fusion is most likely a 25x multiplier on the combined PL of both participants, at least the first time round; thus, Piccolo's PL was probably around 6000-10000 immediately prior to fusing with Nail, given a possible PL range of 1.2-1.3 million for the fusion.
Hidden 9 yrs ago Post by Chev
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Gonna try and post tomorrow night. Should be less busy and a bit more awake hopefully.
Hidden 9 yrs ago Post by IceHeart
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Been busy getting ready for my trip this weekend so I'll come on very sparsely until I'm safely situated in my new foreign lodgings.
Hidden 9 yrs ago Post by Chev
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Posting now
Hidden 9 yrs ago 9 yrs ago Post by gammaflux
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@IceHeart Here's my character sheet. Where should I start by the way?

Hidden 9 yrs ago Post by BCTheEntity
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A reminder to @IceHeart to continue advancing the game where necessary, as well as to check gammaflux's character sheet and ensure it is acceptable. When you have the time to do so, of course.
Hidden 9 yrs ago Post by IceHeart
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Just very busy at the moment so only checking in. Will try to look over and move the roleplay on when I have time.
Hidden 9 yrs ago Post by BCTheEntity
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@IceHeart Alright, fair enough. Just as long as you know what's going on.
Hidden 9 yrs ago Post by IceHeart
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@IceHeart Here's my character sheet. Where should I start by the way?



So much to do and so little time, sorry it took so long. The character looks good, Drain shield has its weaknesses so good job balancing it. If you are still interested I'll accept the character and you can put it in the character tab. As for a starting location the best one would be on the expedition force to planet Berly to assess the situation. Of course in Dragon Ball an assessment will probably mean a good deal of fighting.

@Archmage MC At this point I have to say its best just to just put your void demon character on the back burner. I feel like it is not very compatible with this roleplay, sorry I did not come to this decision sooner. Thankfully you have only done one short post so you do not have much weight in this roleplay anyway.
Hidden 9 yrs ago Post by Caelum
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Is this still around/
Hidden 9 yrs ago Post by IceHeart
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@Caelum

Afraid not, people just didn't seem to get all that into it and frankly I just have not had much time for roleplaying anyway. For now it is pretty much dead.
Hidden 9 yrs ago Post by Caelum
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@Caelum

Afraid not, people just didn't seem to get all that into it and frankly I just have not had much time for roleplaying anyway. For now it is pretty much dead.


Any chance we could jump start it? I'm awfully interested in it.
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