Well you left before I properly implemented it for battles, but through PM I set up various situations that require the player to make tactical decisions that affect the result of the battle. You'll see once you reach the island.
In my latest post I got a hider that says "battle". That pretty much outlines how it goes (except Romero will give 2 options at the end of his part every time). The first block is written by Romero, the second by me (where they form up the shieldwall), the next is written by Romero again.
Oh, small question. Now that I have researched Dirigibles, do i chose an Air Type and get the Dirigible kinds that go with the airtype that I can make? Or do I research every desired dirigible kind seperatly?