@Vandy Vhagar's been away for a couple days, we tried waiting on him in my RP, but it's been nearly a week, I'd suggest someone else post to keep this going.
Understood, I'll wait a bit before I consider him inactive because he writes some of my favorite posts. It's the holidays so absence is somewhat expected. I'll move this along when I get a chance. (Family is in town)
@Vhagar just informed me that he has started work on his next post so I'll allow him to post next in order to get things moving. After that we are in full defense mode. I think we're going to break the siege pretty fast, in fact in the next couple of posts. Then we'll attack the droid factory and win the battle. I think a change of scenery from Ord Mantell will do us well.
I'm going to try and kick off a good old discussion here by asking your opinions on where we should go next. Right now we have three options, Null (a planet owned completely by Count Dooku filled with nothing but Separatists), Bandomeer (A mining world that is quite toxic and has its very own native species, the Meeran), or Wayland (a beautiful tropical paradise that just so happens to be occupied by secret droid facilities)
Appearance: Saasa Telio at 1.8 meters tall. She has an athletic build and some definition. Her skin color is lavender and her white pigmentation can be seen in the form of stripes on her arms and torso, but the rest is on her face in a circular form. Her montrals are more smoothed and curved rather than the regular pointed fashion. The color of her montrals are white and blue, plus she has four instead of three. Lastly, she has no scars or blemishes, and has light brown eyes.
Personality: Saasa Telio is a very friendly person. She was raised in a family oriented atmosphere, so being kind to others comes natural to her, even if they don't deserve it. Her group oriented thinking style makes her a perfect leader and support. She is known fr begin able to reach an end goal with little casualties. She has two philosophies: no man left behind, and plan with the end in mind.
Outside of combat she can be seen smiling and talking to everyone. A ray of sunshine, and am optimist in any situations, Saasa is that friend you talk to when you need a pick-me up. Her group mentality helps in situations where compromise is the only option. She is not an enemy to fighting, but diplomacy is always an option to her.
Despite her friendly nature, when the sabers are drawn, and the blasters are firing she becomes a fierce combatant. Her playfully aggressive side starts to show through and she becomes a huntress kn the battle field. Often acting only in the interest of her group, truing serious combat into some kind of game. She was often scolded for this kind of behavior, her masters saying she was either never serious enough or to aggressive with her opponents. Her attitude has made her fine tuned for one-on-one combat, while group fights she plays the support role.
Abilities: Jedi Knight Telio was trajned to be a Jedi Guardian. She is a saberist at heart, trained more in the body than with the force. She dual wields two green lightsabers, one Shoto and a regular lightsaber. She is well versed in most of the lightsaber forms but the ones she uses the most are Form II, V, and VI, simply because those were the ones most practiced by her masters. Her proficiency in lightsaber has left her force abilities in the dust. She has the basics down, like force jump, and telekinesis, but only enough to help her in combat. She is trying to improve her force skills, but has always had a problem making the connection.
Green Crystal
Bio: Saasa Telio was born on her homeworld Shili. Both her parents were simple farmers, and as an infant the doctors identified her as Force-sensitive. She was taken to the Jedi Temple on Coruscant at the age 2, Telio entered into the academy there and spent the next decade studying the ways of the Force and the Jedi Code. She always had an authority problem, never being one for tradition and always trying to find new ways to do things. After graduating from the academy at the age of 12, Telio was selected as a Padawan by a Jedi Master Mateu R'athr and traveled the galaxy to complete her training. Her master was a very unorthodox man. Always having a method to his madness, he was a man of the saber and passed all his teachings and techniques down to Telio.
After passing her Trials of Knighthood Telio was raised to the rank of Jedi Knight by the Jedi High Council, at the age of 19. She did not stop there, serving under Jedi Master Agen Kolar, she helped with many different battles and furthered her training as a Guardian. It was Master Kolar that taught her how to fight even better than she knew before and gave her the experience she needed to be an effective leader. She has never taken a an apprentice simply because she feels like her skills are not yet good enough to train another.
When she was 22 the tension between the Separatist Confederacy of Independent Systems and the Galactic Republic was growing. She was not apart of the the conflict on Geonosis in the arena, but did play a part in the overall battle, fighting along side Master Kolar. She then spent the next few months serving the Order, and making a name for herself. Now the council has sent her to replace the late Jedi Knight Vail Lencer as the Jedi General of the 417th Legion.
@Vandy I'd prefer if we go to Bandomeer, I think it would be interesting to see warfare on a planet that is toxic due to the effects of the mining corporations in it and how it would affect the native species (and how it colors their view on the whole conflict, which side they'd fight and so on) but that's just me
@Mugin Accepted. One thing though, the war has only been going on for like a month. Towards the end of your sheet you say she has been fighting for two years since Geonosis which is probably just a mistake. Move her to the character section.
@Mortarion One vote for Bandomeer then. What does everyone else think?
Designation: 245th Siege Battalion Structure: Artillery Battalion, 1st Artillery 417th Regiment Specialty: The 245th Siege Battalion is trained to provide heavy firepower from afar, assisting in the attacks of heavy enemy fortifications. It consists of several Self-Propelled Heavy Artillery Walkers, AV-7 Anti-Vehicle Artillery Cannons, AT-TE Walkers for support. This battalion is more for offensive/siege operations, can be used for defensive purposes as well.
Commander
Number: CT 76/890 Name: Shrapnel Rank: Commander Distinguishing features: His face has small scars all over from where shrapnel got him during an artillery firing exercise. Some say he still has shards of metal in his face as a reminder. He has an African Mandinka warrior hairstyle, refer to Mister T.
Personality: Shrapnel understands that him and his men are just chess pieces to the Republic, cogs in the wheel. He doesn't let this deter him, for he believes that he and his brothers are equal to anyone else in the galaxy, regardless of where their genetics came from.
Sharpnel is at times hot-headed, may jump the gun a bit. He rather be among his brothers instead of the command room hiding. He prefers the course of actions than the way of words. Sharpnel expects his men to be at their best, doing their best. He believes that if he can see weakness in his men, the enemy already saw it too. Any weakness is seen with quick correction and an earful.
Major
Number: CT 65/456 Name: By-The-Book Rank: Major, commands 1st Company Distinguishing features: He keeps everything at regulation, hence his nickname. Personality: From the way he speaks to how clean he keeps his boots, By-The-Books keep protocol to heart. It is his way of life and expects everyone under his command to follow.
By-The-Book prefers to be in the command room, unlike his Commander. The Major prefers reviewing reports and giving orders away from battle. Sharpnel see him as a minor annoyance, but respectable enough.
Other Personnel
Number: Ct 23/9876 Name: Bombard Rank: Captain, commands 2nd Company Distinguishing features: Black goatee with bald head, tattooed on his neck is the number of the battalion. Personality: Humorous, sarcastic and quick-witted, Captain Bombard is loved by a vast majority, even during battle he always has something to say to lighten the mood. Role: Officer
Number: CT 78/0034 Name: Three-Eyes Rank: Captain, commands 3rd Company Distinguishing features: Has no significant individualization features other than his rank. Personality: Captain Three-Eyes sees all and knows all, well, at least those under his command have rumored. His nickname was given to him by his subordinates due to the fact that he knew what they were doing with his back turned.
Three-Eyes is stoic and calculating, a great tactician too. He is a terrible marksman, even though he is said to have three eyes. Unlike Shrapnel, he views himself and his brothers expendable, knowing they will be replaced upon death. Due to this belief, he is careless with his men. Role: Officer
Number:CT 69/1134 Name: Mumbles Rank: Captain, commands 4th Company Distinguishing features: Mumbles has a few hairs on his chin and upper lip. He also speaks softly and mumbles a lot. Personality: Captain Mumbles is meek and outspoken, no one knows how he became in command of 4th company. Role: Officer
Number: CT 67/600 Name: Kid Rank: 1st Lieutenant, 1st Company Distinguishing features: Looks younger than the average trooper. Personality: Kid is rather childish, making disgusting jokes or being a plain annoyance. Sometimes, he is more annoying than By-The-Books. Role: Officer
Number: CT 11/093 Name: Munitions Rank: Corporal Distinguishing Features: Has a tattoo of a bomb on his bald head Personality: Munitions comes off as withdrawn, usually busy tinkering with the artillery pieces he operates. He is definitely not a people’s person. He finds solace with the machines and is the engineering expert of the battalion. He is relatively reserved and a quiet man. Role: Artillery Operator
Number: CT 21/0021 Name: Stretch Rank: Sergeant Distinguishing Features: Due to genetic mutations, Stretch is several inches taller than all other clones. Personality: Stretch is your typical trooper, loyal to a tee. He listens to orders and follows protocol. He is a fairly likable man. Always supporting his brothers and helping the best he can. Role: SPHA Walker Pilot
Number: CT 97/0505 Name: Tools Rank: 2nd Lieutenant Distinguishing Features: Combed back, shoulder length hair Personality: Tools is quite the mess of a clone. His methods are quite improvised, his work style is unorganized yet effective. Role: Mechanic
Number: CT 81/9321 Name: Scopes Rank: Trooper Distinguishing Features: Has an anchor type bear and a long buzzcut. Personality: This trooper is a talker. He is highly motivated and energetic, always at the ready and prepared to be sent out on a mission. A clone that can be depended upon to do what is necessary without asking. Role: Spotter
Hey guys Vhagar has assured me he is working on a post. Hopefully we'll get past this little slump soon. I want to start a discussion to breathe life into the OOC at least, how did everyone like the Force Awakens?
EDIT* Also if anyone is interested in a fantasy setting RP check out my original world that I thought up myself, Oriast. Link in my signature, it is kind of a passion project of mine.
@Vandy I loved it, it really felt like a Star Wars, and not like a... whatever the prequels were.
Haha I'm a prequels fan so I'm going to assume you meant "not like a movie that is good but not quite as amazing as the originals" right there. What about Kylo Ren as a character? Did anyone else love him as much as I did or do you hate him?