Hidden 9 yrs ago Post by RedDusk
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RedDusk Likes cheese and slacking

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There is a google doc?
Hidden 9 yrs ago Post by Syben
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Syben Digital Ghost

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Added a new template to the Main Menu>Options>Worldbuilder Resources, additionally added an "Important NPCs" section in the characters tab. This section is for NPCs that are important to you, your character, your story, or for whatever reason. NPCs you place in this section will be safe from control by other players, and from death until deemed necessary. The template takes like, 5 minutes to fill-out, so.
Hidden 9 yrs ago Post by Lauder
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Lauder The Tired One

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YAY I CAN MAKE INFINITE PEOPLE! I SHALL NAME EACH ONE AFTER A NUMBER!
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Hidden 9 yrs ago Post by Crucible
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Crucible The Keeper of Reality

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One question (I'm making some basic info on the Silverfangs). Corhall itself is a city/town right, the slave mines are just a feature of the nearby area?
Hidden 9 yrs ago Post by Syben
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Syben Digital Ghost

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@Crucible Correct.

I am planning on adding brief descriptions of the cities and towns, but as they are undefined yet you are welcome to do it first.

I had originally intended Westedge to be a village, but it is now a City. I like that. Adds some Pizzaz to my life.
Hidden 9 yrs ago 9 yrs ago Post by Syben
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I would like everybody to know, a very good question was posed to me concerning personal plot lines and how they would be affected by the ones I set into place.

I just want to let you all know that don't ever feel like you can't do something. I can work in any plot, any twist, and just about any idea. The main plot is a long, continuous slow burn that doesn't actually require any direct involvement. HOWEVER. As will all "Choose your own" adventures, there are actions, and consequences. All of these cause and effects are determined by you and what you all do. The simplest of decisions could have greater implications. I will not steer you in the path I want. I will not always show you the correct path. There may not always be a correct path. But I will tell you this; there is an end game here. I have done this plot before, and I have killed everybody. everybody. Total failure. Fairly obvious that it involves the voidlings, and the seal. There are multiple paths, multiple scenarios, and many of which I work your stories into.

Don't stress about trying to win. Just play and see what happens. But do know that I have clear ideas, and I'm not always just going with the flow.

But, your GM likes you. So I will tell you this. The characters cannot achieve the victory in the main plot alone. There must be allies, allegiances, and alliances, forged by any means possible.

Good luck out there.

Note* The more 'easy solutions' I feel are being created. The more I will ramp it up. I am not above destroying entire cities, entire lineages.

Note2* Don't let this affect your playstyle. Your characters are to do as you see fit, and everything has a consequence. For all good, there must be evil. For those characters trying to pull political power to amass armies beneath there name, it could have been that beggar somebody else helped that is a rebel prince and undoes all of the first player's work.

Plots, within plots my friends.
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Hidden 9 yrs ago Post by RedDusk
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Well, since our dear GM has put it that way... I have always wanted a cult.
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Hidden 9 yrs ago Post by Crucible
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Crucible The Keeper of Reality

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I'll put some of the basic information on the Silverfangs later today here probably, but i'm keeping from detailing it too much seeing as i'll be constantly expanding on the details in the RP itself, as well as a couple of details being left out for plot's sake :P
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Hidden 9 yrs ago Post by Lauder
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Lauder The Tired One

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Don't mind me as I make Darth Vader, he is a crucial part of my plot 030
Hidden 9 yrs ago Post by Syben
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Syben Digital Ghost

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@Lauder lmao
Hidden 9 yrs ago Post by Lauder
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Hidden 9 yrs ago Post by Crucible
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Some very basic info on

The Silverfangs:


The creation of the Silverfangs isn't much of a tale, a group of runaways that found shelter in a system of caves southeast of Aelholt. They slowly cleared the caverns and claimed them as a safe-haven from the law. These six made their living by stealing and looting from travelers, hunters and others that came near during the night, and then sending their more talkative member an elf with a particular gift for persuasion into the city to sell what they could gather.

With time they begun organizing a bit more, leaving three of their members to find earnings stealing from those that lived in the constantly growing city of Aelholt, and three to travel, hunting and pillaging. As these endeavors continued, the six began finding others in situations like theirs, outlaws trying to find a living, and they embraced them, bringing them into their safe-haven. Allowing them to their own devices as long as they gave the six a share of their earnings.

In the next decade this group grew, they began calling themselves the Silverfangs and the leaders, The Serpents. the cavern was sculpted and carved into a continuously growing hideout for outlaws, demanding only that those under their protection give them a share of their winnings. Eventually, rumors of this group began spreading through Aelholt, and eventually the elf was found, not however to be incarcerated, a powerful merchant wished to hire their services to eliminate the competition. And so began the contract system that the Silverfangs hold to this day.

Two centuries passed, the six are long dead but the fangs live on. Under the ruling of the Serpents they have the Paedator kingdom in their grasp from behind the curtains, this group has grown from a simple safe-haven to the scum of society to a guild of its own. most believe this group to be a rumor, but those that truly need its assistance, are drawn towards the Whisperers and find what they seek. The Hideouts are no longer only filthy living halls, as they have grown into complex underground systems where the majority of the guild finds their home.






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Hidden 9 yrs ago Post by Syben
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Added Correspondence on the Mysterious Issians and Delineations on the Elusive Silverfangs to the librarium.
Hidden 9 yrs ago Post by Lauder
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Lauder The Tired One

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Rook is best guy. Rook is strong guy. Rook is groot.
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Hidden 9 yrs ago 9 yrs ago Post by RedDusk
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Rook is life. Rook is love. Would be fun if he goes around saying "Im Rook" all thr time tho
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Hidden 9 yrs ago Post by Syben
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Syben Digital Ghost

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@RedDusk That was dark. I know where that comes from.
Hidden 9 yrs ago Post by RedDusk
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Caught me. Hehe
Hidden 9 yrs ago Post by Lauder
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Lauder The Tired One

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Should I make a thing fully detailing Shrödinger's sickness?
Hidden 9 yrs ago Post by Syben
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Syben Digital Ghost

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@Lauder Only if you want. It's actually pretty solid as is.
Hidden 9 yrs ago Post by Lauder
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Lauder The Tired One

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@Aeonumbra

Actually I'll do a thing where Shrödinger will write more about it in full detail later in the story!
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