Hidden 9 yrs ago Post by MelonHead
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Serious issue here 'The Black Mountain's Burden: having arrived at the Black Mountain for his first time, Gigue has yet to accomodate himself to its foreign energies, and as result, the Aura of Hyperarmor is malfunctioning, appearing as a solid, inflexible carpace which renders him immobile while it is active.'

Either that shield should not be able to activate while in mid-air, your character should lose all momentum mid-jump and fall in the stream, or your character should be unable to prepare for his fall due to his muscles seizing up and splat onto his face.
Hidden 9 yrs ago Post by Doc Doctor
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@MelonHead

The burden of the mountain is truly dire...

Hidden 9 yrs ago 9 yrs ago Post by Vordak
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Either that shield should not be able to activate while in mid-air, your character should lose all momentum mid-jump and fall in the stream, or your character should be unable to prepare for his fall due to his muscles seizing up and splat onto his face.


I dropped the IC explanation in favor of churning out the post faster; had already crossed the three day limit by an hour or so at that point.

The aura itself works much differently from conventional armor; or even a physical object, for the matter of fact. It moves together with Gigue's body, yet there is absolutely zero force transfer - the aura does not ever actually touch his skin, hovering just a millimeter above. That is due to the aura being fixed to his own Ki system, instead of the physical body.
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The above means that the aura does not interfere with the jump's momentum, as Gigue himself is the carrier, so he wouldn't just plop into the river upon activating it.

Before activating the Hyperarmor, he can put his body in such a position mid-air, that when he lands, he has both his feet on the ground, legs crouching, while his arm is put in front and is preventing him from toppling forwards. All he'd need to do for this is stick his arm out and pull his legs up, the latter already naturally occurring when one jumps.

Frankly, i thought i had that included as his landing position of choice in the previous post - but apparently not. Quite a few things i'm omitting from them, intentional or not. :/

The aura would also absorb the momentum of his jump, putting him at a neutral state once he has landed, so he can start moving almost instantaneously, and as result, there would be almost no difference between a jump with Hyperarmor and without, since in the latter case Gigue would have to dampen the momentum with his own muscle force, which would lead to a slight pause in his actions as well.
Hidden 9 yrs ago 9 yrs ago Post by MelonHead
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I'm not overly convinced tbh, your character activated the Hyperarmour as a last ditch effort after making a mistake, I don't really see how he can then compensate for his momentum and the fact that he's mid-jump. That's also not really what you've said, your character has immediately transitioned into a grapple upon landing. The shield lasts 0.5 seconds correct, which in my reckoning would probably carry him to the ground before he could move again. When one lands after jumping they inherently bend their knees slightly to absorb the impact and either step forward or push backwards to cancel out their momentum. I'm not sure your character could do either of those things with the shield active, so presumably he would just fall over.

I'm going to ask Pollen what they think about the Hyperarmour. If it works as you say then the limitation you've set on it (because it is a very OP ability for low tier) doesn't really limit it in any fashion, as your character can just sprint forward and dive at his opponent, activating it with no cost and immediately entering a grapple.
Hidden 9 yrs ago Post by MelonHead
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@Drifting Pollen I'd like a ruling on the use of the Hyperarmour please, can it activate mid-jump, and if so would there be some ramification on the other side?
Hidden 9 yrs ago 9 yrs ago Post by Vordak
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Hidden 9 yrs ago 9 yrs ago Post by Vordak
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@MelonHead @Drifting Pollen

Actually, scrap all that. I'm going to save the Hyperarmor for later and instead, just have Gigue guard with his forearm. A flesh wound with chipped bone on the outside of his forearm seems like a decent tradeoff.

Though a ruling would still be nice, so i could know what the spell is and what it isn't supposed to do.

Frankly, i somewhat regret bringing in Gigue with his neutered Hyperarmor, as its current state both betrays the intended purpose and makes it a very niche tool. In most situations, i'd be better off taking some damage and retain my mobility in exchange, rather than use the spell.
Hidden 9 yrs ago Post by MelonHead
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You might want to wait until Pollen chimes in, as editing without permission isn't allowed in ranked.
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Aight, will do.
Hidden 9 yrs ago Post by Drifting Pollen
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Serious issue here 'The Black Mountain's Burden: having arrived at the Black Mountain for his first time, Gigue has yet to accommodate himself to its foreign energies, and as result, the Aura of Hyperarmor is malfunctioning, appearing as a solid, inflexible carapace which renders him immobile while it is active.'

Either that shield should not be able to activate while in mid-air, your character should lose all momentum mid-jump and fall in the stream, or your character should be unable to prepare for his fall due to his muscles seizing up and splat onto his face.


As @Vordak said, the armor moves with Gigue. If it acts as a 'carapace,' then you can think of it like a crab's shell, in that is effectively something coating his body, while also restraining it. Gigue himself wouldn't be able to move within it while it was active, but it wouldn't cancel out his momentum either. There's also no reason it shouldn't be able to activate in midair.

That said, however, a jump does require some minor movement of the legs to land stably (it's instinctive, but still there), especially on muddy terrain like this. The time spent in the air wouldn't be particularly long, and given that Gigue activated the armor while already airborne, he likely wouldn't have time to instinctively re-position his feet after it deactivated. While landing on his face would be a bit of an exaggeration, he would certainly stumble and possibly trip up upon landing.

If Vordak wants to edit and has stated the nature of his edit OOC, then I'm fine with that, so long as @MelonHead has no objection to the revisions proposed.
Hidden 9 yrs ago Post by MelonHead
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No complaints I guess, though I wonder what the point of the limitation on the power is if he can still activate it on the move. Considering no character can inherently know of it and his character is almost unstoppable in grappling range, it literally leaves the option open to just sprint at an opponent mindless of whatever they can do and tackle them to the ground using the shield.
Hidden 9 yrs ago 9 yrs ago Post by Vordak
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He is still locked up during the tackle, so unless Gigue manages to get perfect timing and maintain it in spite of his opponent's actions, his chances of successfully initiating the grapple are rather low. He could just try and bash his enemy to the ground and then pin them down once the Hyperarmor wear off, but even then, it's a rather clumsy tactic, since it leaves the opponent plenty room for countermeasures. His wrists, hands, neck and the back of his head are left unprotected, so anyone with a close-range melee weapon can expect to have a chance at maiming or killing him at that range with just a single hit.

Plus, i'm not keen on using that kind of tactic anyways. I like to retain a modicum of mobility as i approach my opponent (hence me deciding to take the hit, after all) and i've also figured out a different way i'd like to use the Hyperarmor in our fight, for which i'll be saving this ability.
Hidden 9 yrs ago 9 yrs ago Post by Doc Doctor
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You said modicum... Huh huhhuh...

Hidden 9 yrs ago Post by MelonHead
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Vordak let me know when you edit.
Hidden 9 yrs ago Post by MelonHead
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What's going on Vordak? I'd like to hurry this along if possible.
Hidden 9 yrs ago Post by Doc Doctor
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Hidden 9 yrs ago Post by MelonHead
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@Drifting Pollen Vordak hasn't done or said anything for like, four days now, can you ask him what's going on as he's uninterested in answering me or Doc.
Hidden 9 yrs ago 9 yrs ago Post by Vordak
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I haven't been answering since i hoped i'd have it done within those four days. Though since enough days have passed for me to timeout two times over, i'm not even sure if we're continuing this or not.
Hidden 9 yrs ago Post by MelonHead
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I haven't been answering since i hoped i'd have it done within those four days. Though since enough days have passed for me to timeout two times over, i'm not even sure if we're continuing this or not.


Well obviously I'd rather defeat you properly rather than just beating you by time out, again. If you intend to edit any time today I don't see why we can't continue.
Hidden 9 yrs ago Post by Vordak
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@MelonHead Would you have the time on the weekends to go on a binge posting session?
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