I hope this is alright for everyone :)
Name: Delwin
Age: 23
Race: Dwarf
Mage?: No
Place of Origin: Dust Town in Orzammar
Personality:Delwin is undeniably pragmatic; willing to do anything to put herself ahead she is, at first glance, just another typical criminal churned out by Orzammar's caste system. Willing to get her hands dirty and not put off by danger, outrage or threats, she has a heart of iron and a very strong stomach. Blunt to the point of rudeness and apparently unfazed by social niceties, Delwin speaks her mind and doesn't care who hears. Her sense of morality is fickle and she has very few scruples. She appreciates honesty, professionalism and willingness to bend or break the rules.
Her experience of magic and mages is very limited but as far as she is concerned they are merely another resource to take advantage of. Her knowledge of the customs, factions and peoples on the Surface is also limited, not that she would ever admit as much. She has no particular animosity towards other races, partially because her fondness for Dwarves as a race is so lacking, she treats people as individuals or judges them by their association with other factions that she has come across.
Backstory: Delwin was born in Dust Town Orzammar as an unfortunate product of a dalliance between a noble and a member of the Casteless. Delwin's mother had been rejected by her lover for fear of what the revelation of a child would do to his status; as a result Delwin was brought up to hate the nobility and this hatred ate at her until she grew to loathe Orzammar itself.
As was the case among many of the young of Orzammar's casteless Delwin found herself involved with the Carta. She was a pickpocket, and a good one, operating in the Orzammar Commons. She was only caught once, having flaunted her success unaware of the guard she was standing in front of. For her crime Delwin was given a terrible beating and thrown back into Dust Town as a warning for the other pickpockets operating there. She was eight years old.
After this incident Delwin could no longer work as a pickpocket, the guards knew her face. The Carta had her taught to fight, she was trained in the most unforgiving school of Orzammar: on the job. She accompanied the muscle of the Carta on their rounds collecting debts, intimidating store owners and on those nights the Carta would murder its competition. Delwin was first a lookout then a lackey before her fearsome skill and appearance allowed her to rise through the Carta's unofficial ranks to become one of its go to intimidator-killers.
Delwin's job took her both above and below the surface, she was a wraith-like figure, called upon only when the mark just wasn't getting the message and the Carta wanted them removed. She was responsible for the removal of merchants, nobles and one guard in the Commons who died mysteriously ten years after giving a beating to an eight year old pickpocket.
On the day that the Hero of Fereldan rooted out the Carta in Orzammar Delwin was above ground in Fereldan, upon hearing of the fate of the Carta she vanished, taking a great deal of resources and equipment with her. Now she makes use of her talents as a mercenary and assassin. To those who know of her she is held in very high regard, if she takes on a job it is a guarantee of success.
Notable items: Dark leather armour, boots and gloves light and sturdy.
A shimmering amulet of beads around her neck, the vendor who surrendered it to her swore it would aid her stealth.
Two vicious long knives, gnarled and dull but impossibly sharp.
A belt of throwing knives.
A pouch of money.