ToonforceLight has the powers, physics, ext... of a toon as well as its weaknesses.
Toon Regeneration: Its said that its nearly impossible to kill a toon, and thats true in the case of Light. While she still takes damage as normal and can be knocked out like normal, she can regenerate from any aliment, including being vaporized, her mind shattered or erased, her spirit taken out of her body, ext... She regenerates by 'popping' back to her normal state after a bit of taking no damage, sometimes having bandages or something on her that indicates what she was last hit by. While she can regenerate from pretty much any state, more extreme states or supernatural states take her more time to regenerate from, especially nonlethal states such as being turned into a kid, ext...
Toon Physics: Physics affect Light differently since she is a cartoon. This means...
- Light's body 'stretches', usually in moments of rapid acceleration or if she is being pulled on from two sides. Her normal movements look cartoony as well. Her body can stretch and grow to hit something, but she can't stretch more than 1/5th of a meter in this way.
- If Light walks off a high point, such as a cliff, but is unaware that she is walking off of an edge, she will continue to walk on air as if it was ground. When she realizes she is no longer on solid ground, she will fall like normal.
- While falling, Light can stop when approaching the ground to readjust where she will land, before continuing to fall at the rate she was falling before she stopped.
- Injuries affect her differently than normal. For example, being caught up in an explosive causes her to appear ash covered before possibly breaking apart into a pile of ash, or being crushed causing her to become a pancake, ext...
- Light can't bleed.
- If Light is hit by a sharp object or a hot object on her backside, she'll be propelled away from the object, usually on fire if it was a hot object.
- If Light places her finger inside the barrel of a gun, she will cause the gun to misfire.
- Eating very spicy things will let Light breath fire, while also running around wildly looking for water.
- If stuck in hostile environments for long periods, Light will adapt to the environment and be able to function in it like normal.
- For some reason, her eyeballs are far, far more durable than the rest of her body.
- Light can pick up enchanted/DNA objects that other people usually wouldn't be allowed to pick up. However she will not gain the benefit from said objects unless she herself would fit the criteria for the enchantment/lock.
- Light can parkour on walls for extended periods before falling.
- Light has full control over her body pieces if she is chopped up. Sometimes she will form into tiny versions of herself is she is smashed or shattered, reforming after a bit of time running around.
- Light herself is resistant to other forms of reality changing attacks.
- Its very obvious to those around her when Light is dizzy, confused, knocked out, stunned, has an idea, ext.. due to various things appearing over her head depending on the state.
- Things get confusing if Light is chased into a hallway with many doors...
- If chasing something that is taking off from the ground, Light can step on the air for a time in order to chase them, but will eventually fall.
- Can dress up in a disguise to fool the weak minded.
- You REALLY don't wanna eat her unless you want her walking around inside your head freely.
- A Shadow of Impending Doom appears below Light when an object is falling on her.
- Light leaves an imprint of herself if she impacts the ground from a high height. Ditto if she runs through a wall.
- Light can keep herself from falling for a couple seconds by flapping her arms like they were wings when she would start falling. She'll fall soon after though.
- Among other nuances I might have forgotten.
Toon Strength: Light can exhibit enormous strength for her small frame. This strength is tied to her emotions, and if shes sad, she loses a massive amount of strength.
Toon Speed: Light exhibits short bursts of speed, using it to either dodge attacks or run at decent speeds. While she can dodge bullets with no problems with this, actual running speed Light is notably faster, but not anywhere near speedster territory (not that much faster than a top speed car). She can only dodge a few attacks every so often, and only if shes aware of the attacks. Outside of this, Light isn't very fast at all.
ACME Magic Satchel: Light can store and pull various objects from her dress. Stored objects she can call upon at will, however objects she pulls from her dress without storing them first are completely random, are often cartoony or have a horrendous backfire effect, and as the name suggests, usually (But not always) explode in her face if held too long, even non lethal things such as pies! Storing a random object doesn't allow her to call it at will, and she can only pull a few random objects every 10 minutes, the cooldown reduced by her putting back said random objects. Light can't store living objects.
Portable Hole: Light can pull a black circular hole from her dress, allowing her to teleport to anywhere within her sightlines upon placing and entering it. The entrance and exit holes can be placed on anything, including air or space, but there is a noticable delay of her coming out of the exit hole if its not located on a surface. Only Light and objects stored in her Magic Satchel can go inside her holes.
Toon Touch/Reality Siphon: Being a toon, Light reacts to normal reality strangely and tends to bring things to her state of reality. When touching something, it is unable to receive energy from outside sources. This gives her touch some sort of 'creepy' feeling. Additionally if shes in constant contact with something for extremely extended periods it will start to go through the stages of turning into a toon with no beneficial powers, and eventually fade from reality altogether (A massive amount of time. Probably a few weeks.), maybe going to a different dimension entirely? If Light stops touching the object at any point, it will regain its energy at its normal rate and basically reset their reality back to normal after a very short amount of time. This power is always on and Light has no control over its intensity.
"Your Gonna Have A Bad Time": Light says a phrase that usually has these words, Emphasizing her point with incredibly creepy and dark toon physics and giving them a chance to concede their actions that made her come to this point. If the opponent decides to ignore her, Light will throw all silliness and playfulness aside, pull out sunglasses, and fight with extreme lethality, tactical thinking, and ferocity. Light will only offer to give someone a bad time if they make her truly angry. She wont do this in normal combat situations, even if she is being beaten over and over and over.
Weaknesses- Light takes extra damage from attacks due to her cartoon physics.
- Light is weak to gas, poison, ext type attacks, and it doesn't take much of a substance to have an effect on her.
- Light has an exceptionally difficult time breaking herself free of anything that binds her movement. Being encased in ice, tied down, stuck in a net, ext...
- A vast majority of her toon powers are tied to her emotional state, and most of them don't work well if she is feeling sad or depressed.
- Light plays with her opponents instead of fights them seriously unless giving them "A Bad Time". If she is annoyed with someone she'll start showing Genre Savvy type of playful fighting however.
- Light is very gullible due to her silly/playful/lazy persona, especially if she doesn't know or think poorly of someone. Shes not easy to directly turn on her friends though. She is also easy to talk down from a fight unless she is giving someone "A Bad Time."
- Light often tries to be friends with her opponents if she thinks she can.
- Light is unable to use Energy based weapons due to Cartoon physics, and ballistic based weapons have less power and speed if used by her. Bombs still have their full power, but a drastically reduced blast radius.
- Light is very easily distracted by music or other fun things if she is not giving someone "A Bad Time."
- Objects falling tend to home in slightly on Light, showing their Shadows of Impending Doom under her. Likewise occasionally Light will be hit by a falling anvil, safe, or piano out of nowhere.
- Light tends to air on the side of unlucky when it comes to situations that involve possible slapstick. IE she walks under a piano tied to a rope, there is a very high chance that piano will fall on her head.