Name: Cythril of Two Minds.
Weapon: Farming Scythe
Combat Orientation: Magical
Element:
Primary:
Water - The source of all life. It specializes in support and healing department, though some offensive spells are available.
Secondary:
Ice - A variation of Water element. Whilst water is a rather docile element, ice is a different matter entirely. A highly offensive element with many attack and debilitating abilities. Requires affinity to Water element.
Fire - The embodiment of primordial power. It specializes in both destruction and self-empowerment. A highly offensive element.
Lightning - A variation of Fire element. Whilst Fire element's effects are often rough and unrefined, Lightning put the full power of fire, and direct it in surgical precision. Requires affinity to Fire element.
Fire - The embodiment of primordial power. It specializes in both destruction and self-empowerment. A highly offensive element.
Lightning - A variation of Fire element. Whilst Fire element's effects are often rough and unrefined, Lightning put the full power of fire, and direct it in surgical precision. Requires affinity to Fire element.
Skills:
Innate:
- Scythe Summon: The ability to summon Cythril's scythe at will.
- Superior Dexterity: Cythril starts with increased accuracy and skill with weapon handling and has higher aptitude in increasing this stat.
- Superior Intelligence: Cythril starts with increased memory and cognitive ability and has higher aptitude in increasing this stat.
- Blessing of the Unknown: Cythril is blessed by an unknown being. When outside of battle, the energy from his mysterious benefactor will repair the damages done to his physical body. Greater wounds take longer to heal, but anything short of missing limbs and/or organs should heal given enough time.
- Superior Dexterity: Cythril starts with increased accuracy and skill with weapon handling and has higher aptitude in increasing this stat.
- Superior Intelligence: Cythril starts with increased memory and cognitive ability and has higher aptitude in increasing this stat.
- Blessing of the Unknown: Cythril is blessed by an unknown being. When outside of battle, the energy from his mysterious benefactor will repair the damages done to his physical body. Greater wounds take longer to heal, but anything short of missing limbs and/or organs should heal given enough time.
Tier 1:
- Spellblading: Cythril swings around his scythe to fire off offensive magic spells.