Maybe you can give us the best of both worlds, to a point where the the Breakers are fairly new and have just overthrown the Doomraisers, it doesn't change much except for the fact that everyone will still be working out their relationships and their goals onward (which is desirable, as trying to convey a gang society without any prior talking or posting is difficult), giving us a plot to focus on and the foundation of what the breakers will be to figure out. That way the counter-attack plot can make sense.
In thinking about it, I think I like the idea of setting it only about a week or two after the breakers have been 'formed'. It'd require a little bit of a rewrite on most our parts, I think, but it could work if everyone else is up for it.
I maybe shot a little high with when I set the timeframe for this, but that's because I initially thought it appropriate. Now I realise that leaving the timeframe small enough to where people know each-other, but don't really know each-other is probably for the better.
I think if we set the RP in such a short timeframe, though, it'll put some of the gang dynamics in a different context as people haven't really settled into things yet. I'd like to think if we set it this close to their forming, that they haven't actually done much of anything yet. Haven't gotten into shit with anyone other than the Doomraisers, haven't raided a security outpost yet, etc.
Maybe then this first act could serve as them getting their shit together and seeing they need to think things through a little better, since I imagine they'd have just routed the Doomraisers and didn't really put any checks in place for them to rise up again. The gang they see will definitely be in smaller numbers though, just like a handful of guys or that didn't feel like giving up, being led by the same big brass. Have the scenario be that they maybe-not-so-figuratively kick in the door of the schoolhouse. This would also set the Breakers' rep to basically 0 and have them not really recognized as a real gang/threat yet. Y'know, other than maybe some key figures around the Collar that keep track of this stuff.
Idk, anyone else have any thoughts?