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Do your ears work?

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>Darkwolf

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I don't know why the station would be totally dark in the first place. You'd think the designers would have implemented emergency power generation systems in the station's preliminary design scheme or something.

It has virtually 0 redundancy, which is a horrible design flaw when concerning structures and vehicles that dwell and operate within the vacuum of space.

Also, worms burrowing through armor [in seconds] is extraordinarily cheesy on many levels.

A shirt? Sure. Military-grade un-powered, semi-powered or powered armor? No.
Oh.

Duck, that's stupid, and kind of makes me wonder if you're going on the defensive simply because you're not liking the plot you and Darkwolf are running together.

If you don't like it, just say you don't and move on to something else. Making up on-the-fly bullshit isn't the correct way of going about this.
This site is garbage.
Site keeps lagging. Also, I'm trying to post/edit posts and RPG forces me to go on a date with the lustrous White Screen of White Haven.

This is turning out to be an abusive relationship.

Yes, but I'm going to assume that you lot aren't putting this much pointless effort into figuring out whether or not Duck's people know where they're from. Because infesting someone just to get that information (of which Darkwolf is supposedly going to use to locate the home world of Duck's species) is just flat-out stupid on so many levels that it makes me want to rope myself.
Yes, but I'm going to assume that you lot aren't putting this much pointless effort into figuring out whether or not Duck's people know where they're from. Because infesting someone just to get that information (of which Darkwolf is supposedly going to use to locate the home world of Duck's species) is just flat-out stupid on so many levels that it makes me want to rope myself.
Yes, but I'm going to assume that you lot aren't putting this much pointless effort into figuring out whether or not Duck's people know where they're from. Because infesting someone just to get that information (of which Darkwolf is supposedly going to use to locate the home world of Duck's species) is just flat-out stupid on so many levels that it makes me want to rope myself.
WilsonTurner said
But educated people know where they are from, no? I believe duck's people are educated, right? He likes those nations with perfect people.


Yes, but you'll know the name of the city/state/country and its approximate distance from where you're currently standing, not it's exact pin-point position on the globe. I have a rough estimate of how far Chicago, IL is from Houston, TX, but I won't know the exact distance mileage nor will I know the highways and roads to take if I want to go there unless I made use of a GPS system, the internet or if I asked for directions on the way.

Darkwolf is trying to get the exact (see: mathematical) orbits and positions of planetary bodies (things that an astronomer/cartographer would know) out of a random street urchin. You'd be better off breaking into a computer for that knowledge.
Cale Tucker said
ASTA, how would theVul'kruun react to the Esurienti? In space and on their planet (not a hove, just some of them ahot down onto the planet)


They'd slaughter everyone and consume the dead bodies.

When dealing with vul'kruun, it's imperative that one takes heed of their inhuman psychology. They have difficulty in coming to rational conclusions. Additionally, they cannot register alien vocal, chemical, acoustic, or bodily language very well because vul'kruun communication is all that they know; their strong instinctive urge to flag other sapient life as prey and would-be foodstuffs doesn't help either, and their inherent aggressive demeanor and fierce opposition to territorial encroachment makes things worse for civilizations that may want to contact them for whatever reason. Coming to them with open arms and proclaiming your peaceful intentions is a terrible idea in all honesty, because they'll probably perceive it as an immediate threat and react to it accordingly.

Here's an alternative: Use sufficiently-advanced technology. Vul'kruun have excellent skill with harnessing the potential of the atom despite being a species that's currently experiencing their technological equivalent of the [1950s-1960s] Atomic Age, while their weapons technology exceeds that of modern and near-future Earth. However, their computing prowess is lacking in the digital department (they use sophisticated analog computers and fiber optics, which makes them immune to EMP weaponry--something that was a strong asset on a planet plagued with cosmic radiation, frequent solar flares and nigh-eternal nuclear warfare), so they don't have much in the way of 'universal translators' or other apparatuses that would make dealing with a foreign people easier.

Or, you can go with AlienBastard's route and lure the vul'kruun's murders (the term used to designate one of their 'fleets' or 'squadrons', though squadron is probably more accurate because their spacecraft are not modeled after traditional space-capable maritime vessels) into assaulting someone that you don't care for.

If pointless warfare isn't your thing, I can always handwave a few things and say that a vul'kruun tribe found itself separated from the main species mass. Strange generic and neural engineering probably saw them take on a cooler and more rational temperament.
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