Schradinger said
Two tons? And he's still fast enough to blur to a human eye? Even Skall's character, who's ten feet tall, strong enough to lift 100 tons, and durable enough to shrug off bullets, weighs a little over 1 ton. That's... A pretty huge detail to leave out, and I'm pretty sure it just made sovereign even more powerful than Skall's proposed character. He may not be as strong (which is debateable since it isnt specified and he can get stronger), but he can also summon three phantom wolves that are each more physically powerful than any single champion besides Skall's (and he hasn't even been approved), and he can re-summon them every three posts. Even just one of the phantom wolves would be a match for Herriman or Mifune or Krix. In short, he just became a lot more powerful than (we thought) he was when he got approved, and unless Krix gets a fairly significant boost to his own abilities, I'm not sure he can do anything beyond slow him down. I intended Krix to be a fighter that uses a combination of physical strength and powers, but the way things are going I might as well throw away his weapons and just amp his earth and fire manipulation. All Sovereign has to do to win is sit on him. F*cking escalation. >_<P.S. I'm not upset at you, Asta. It's just frustrating when you get into a fight and then find out OOC that you're in a completely different battle than you thought you were, and half the purpose of your character becomes instantly moot. *sigh* We need to figure out how to keep the original characters competitive if they're going to be facing two ton werewolves with hulk syndrome (and friends) and bulletproof giants that can bench a tank one-handed, because at this point, we're way beyond the original character's power level.
Well, I stated in the OOC (and in the bit of OOC at the bottom of my IC post) that a single Shadow Hound wasn't capable of adequately contending with a champion; Sovereign reinforces this statement by mentioning in the IC that he didn't exactly expect them to effortlessly down Krix let alone cause him sever harm (this, however, depends on how Krix's handler posts, but since you've been in the Arena section longer than I have been, this shouldn't be an especially daunting challenge for you---I think).
Skall's character possesses more utility abilities than Sovereign and probably rivals him in the sheer 'might' department. Sovereign's only real advantage against other champions is that he's a lightning bruiser that excels in all physical attributes and progressively grows more dangerous as battle damage is accumulated. He's also extremely durable; much of that durability is owed to his hide's unusual paranormal properties. That's about it. A watered-down, werewolf-version of the Juggernaut if anything.
As for his mass, I sort of expected every champion to be at least able to throw a car around without much effort. For that reason, the idea of Sovereign sitting on Krix to win the fight comes off as unexpected. And Krix has an impressive amount of equipment on him; I was worried that all of that gear would put Sovereign in a tough spot (and I still am, which is why he's using rocks and trees for cover as he closes in on Krix's immediate position).
I haven't really had a chance to see what they can do yet, but If the Shadow Hounds are that powerful, I can limit the amount of times Sovereign can summon them to once per battle and reduce his weight to a single ton if it's an issue.
Keep in mind though that this is my first Arena fight, so I'm still learning the ropes of this posting system and how Sovereign functions in an Arena battle. I'll get better eventually, so bear with me.
Skallagrim said
Again as I always preach. A defined tier limit and clearly defined min/max sets diffuse many of these issues. Simply saying "be fair" is not enough which is why settings without limits tend to not work.
Which is why I was trying to push for the implementation of the medium tier idea, but that kind of got ignored by almost everyone if I recall.