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  • Username history
    1. blackdragon 7 yrs ago
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Status

Recent Statuses

4 yrs ago
Current Well, the person who was supposed to be reviewing my request for full time and liked me just quit. New reviewer hates my guts. Gonna drop the disability nuke.
4 yrs ago
I don't know if we have any Lebanese members, but if we do, please know that my thoughts are with you right now.
3 likes
5 yrs ago
Sorry for leaving without warning, had a bad mental breakdown. To all my partners, I'm back if you want me.
2 likes
5 yrs ago
Get new job, get fired from new job. Why me?
6 yrs ago
@Penny No, Aphrodite will just get you off.
2 likes

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Most Recent Posts

I don't care either way.
Gotcha.
@thedman I would prefer Rebecca be interviewed by Detective Greenfield, since she has a ritual she can perform, but needs the blood of a living person to do it.
Any word on our last person?
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Name: Samantha Greene
Age: 16
Height: 5 foot 6
Hair: Brown
Eyes: Blue
Clothes: Tends to be more feminine in public, casual in private, and wears various all-black outfits when working with the coven, if only to fit in with the stereotype of witches. She draws the line at the pointy hat, though
Jewelry and Tattoos: A plain gold chain necklace, nothing fancy
Scars: A small scar on her right palm from an accident while learning to ride a bike

WHY are you a witch? Samantha got interested in witchcraft because she was always somewhat into the occult, although she hesitates to call herself a Goth or anything like that. Nowadays, it’s her way of being extraordinary- she doesn’t want to just blend in with the masses, and while she’s not popular, athletic, or smart, this is her way of standing out. Even if she can’t tell anyone outside of the coven about it

Her class schedule is:
1 English
2 History
3 Algebra
4 Biology
Lunch
5 Home Economics
6 PE

Personality and interests: Samantha is a wiseass through and through, but she means well. She’s interested in the more stereotypically “dark” bits of magic, like blood magic and necromancy, but knows well that what matters most in magic is intent, using spells to secretly help those around her. She tends to be the most level-headed of the coven, and is remarkably mature for her age.

General:

Likes: Magic, running, spicy food

Dislikes: Rain, being alone, winter

Quirks: drums her fingers when she thinks

Phobias
Dying

Background: Samantha isn’t a born witch, so her earliest years were pretty darn normal. She didn’t have many friends, and kind of hung out on the fringes of school society, just getting by. Then, she found the Occult Club.

At first, she thought it was an interesting idea, but then, she saw a levitating pencil and a purse bigger on the inside, and she knew it was for her. The coven took her in a few weeks ago and started teaching her. She’s still a work in progress, feeling out where her specialties lie, but the other members feel like friends already. The coven is where she belongs.

Skills / Training: Samantha has a decent head for numbers- nothing genius level, but enough that she can help with homework. Magically speaking, she can only perform the most basic spells and powers, but she’s got potential.

Languages: English

Stuff she sucks at: Cooking

Gear: None

Home Life: Being an only child, Samantha was always the spoiled little princess. Whatever she wanted, she got, and it hasn’t really stopped. She has an allowance, which she spends mostly on clothes, but she does have some money stashed away for college- she’s not completely stupid.
Home description: A small, two-story white house with a picket fence and a sizable yard. It doesn’t stand out in any way.

Family Description: Father- Michael Greene. 45, insurance salesman. Volunteers at church occasionally. A bit of a proud man, but ultimately good at heart.

Mother: Susan Greene- 44, registered nurse. Bit of a worrywart,

Dog: Murphy, Golden Retriever, Male, age 5. A Christmas present from her parents, Murphy is
Samantha’s pride and joy. She trained him more or less herself, and loves playing ball with him.

Job, if any: None, but she’s actively looking.

How do you get around? (Car - type, etc): She has a beat-up old lime green 2002 Toyota Corolla that she less-than-affectionately refers to as “Rustbucket”. She does have her driver’s license, but for shorter trips (a mile or less), she prefers to walk.
Kelly transformed without fanfare, then looked at her late-arriving partner. "Glad to see you, Discordia. Hopefully, you've spent the afternoon preparing- our reputations are on the line, after all. Not to mention I'd rather not pay for snacks if I can help it." She reached out, calmly taking a candy and examining it. A caramel. "Well, I guess we know where we're fighting, but not who yet." She idly tossed the candy to Discordia. "Don't worry, I already had some chocolate at home. Didn't know we were getting treats here." Wither started walking towards the quiet forest paths. "Come on, we can talk strategy on the way."

@Lacroix
Rebecca sat bolt upright in her chair when the detective mentioned that they'd found the killer, but he'd been murdered. Well, for me, that's only a minor annoyance. Contrary to what those pirate movies say, dead men do tell tales- you just have to know how to make them talk. Of course, Detective Greenfield or somebody else living will have to contribute the blood if they want the spell to work at its best, but it's only a drop or two. She resolved to be the next one into the interrogation room- she could get the answers better than the cops could at this point.
Oh, joy. The police are here already. What a way to spoil our fun. Bethany started to tense up as the cop came by- sure, a lone mortal, even an armed one, wasn't much of a challenge for her, but where there was one, there were bound to be more. A fight with half the police department of a major city wasn't one they could win.

"Nothing at all going on here, Officer. Just a bunch of teenagers hanging out. Honestly, I'd think you should be more concerned about one of the tourists starting something. Alcohol and gambling make a dangerous mix, as you're probably aware working in this town."
Alright, if you're willing to give it a go, I am, too.
Seems that it's dead, amigo.
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