Name
Regem Dewitt
Country of Origin
Menagerie
Age
17
Physique
Regem is short standing at only 5 foot and 4 and weighing a paltry 122 pounds. Lithe with wiry muscles, Regem is stronger and tougher than people give him credit for. He has very pale skin that never tans or darkens even hours in the sun, but he sunburns easily. His snow white hair is styled casually and on top of his head are a pair of white rabbit ears. He has golden eyes. His sense of style is flashy and fashionable as he wants to look presentable to the world.
Race
Faunus
Team
????
Motivation
Regem wants to make a world a safer place so people wouldn't lose their parents like he did as a kid.
Personality
Regem is a strong willed and driven young man who is determined to prevent any harm to all innocents especially of children and their parents. Due to his childhood he dislikes any form of death, even “Noble” or “Necessary” ones. His main motivation his is lost loved ones and his lost childhood. He sees the world in multitudes of grey, never believing that a person is born evil, he believes that most action made by a person is by choice so when he meets a willingly evil villain, he feels especially just to fight them and show them that justice always win.
Regem is selfless and loving to a fault, he’s very supportive of his friends and teammates. But outside of his driven and compassionate personality he is very friendly and sociable, and strangely enough although he has a strong personality he is surprisingly easy to hurt, getting depressed when others are sad or when they say something hurtful towards him as he takes everything to heart. He is very emotionally intelligent, able to understand emotions and reasons behind actions better than most due to both high empathy and his heightened sense helping him pick up people’s emotional cues.
He also has a more savage side to him when in battle, he fights using anything at his disposal and even fight dirty to win. He has been known to win most of his battles since many people didn’t expect him to fight the way he does, which catches them off guard and he uses that shock to his advantage. But he always feels bad after an especially brutal battle.
Brief Bio
Regem's life started out peacefully in Menagerie. Regem was born into a nice community village on the outskirts of habitability and the deserts. It was one of the richer communities on Menagerie maybe even outside of the country as it is a mining community of dust and other useful materials. Unlike Atlas' infamous Schnees The Dewitts were humane and spread the wealth around to the rest of Menagerie so while the family were comfortable and sometimes bought fancy stuff for themselves they were for the most part down to earth and likable.
But when Regem was young his parents died saving miners from a collapsing tunnel, Regem although happy the miners were saved was upset at his parent's death finding it pointless as it could've been avoided by what they learned later, the tunnel collapsed due to failure to notice a grimm in the mines until it was too late. It was at that day Regem decided to become a Huntsmen. He would train every day and eventually learned his semblance and use his inheritance to build a weapon and the dust from his family's mine to better improve it.
Since Menagerie doesn't having a hunting academy of its own Regem decided to go to Vale to become a huntsmen. He was accepted into Beacon academy. But his first biggest hurdle of his life is encountering humans for the first time in his life. As he has never encountered Humans in Menagerie and is feeling intimidated by it. But he will persist and become a Huntsmen!
Semblance
telekinesis
A very simple but useful Semblance, one that allows Regem to move objects of various mass with his mind the heaviest thing he lifted with his semblance is a cargo truck for a minute. But the heavier the object the more it uses up his Aura so he often uses it to manipulate smaller and lighter stuff I.E his Weapon as well as make himself levitate so he's harder to detect. His semblance is disrupted by defensive auras so if somebody doesn't want to be lifted by his semblance they can't but he can lifted up people who's auras are depleted or down.
Weaponry
Rabbit's Foot
It may seem like a regular Boomerang but it in fact powered by the dust inserted into the center of it. Depending on the dust inserted it has different powers and abilities.
Air Dust: The Rabbit's foot can generate powerful gales and tiny but strong tornado when thrown or swung
Fire Dust: The Rabbit's foot can generate flame tornado when thrown or fling fire when swung
Water Dust: The rabbit's foot creates miniature hurricanes when thrown
Lightning Dust: The Rabbit's foot most dangerous dust capabilities, it shoots powerful thunder bolts when swung and lightning storms when thrown.