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Apologies for the double post, but a few announcements:

1.) I am TENTATIVELY putting the start date as Wednesday, 7/24. I'm still waiting to hear back from Enzayne on the matter but the start date should be roughly soon, but it could be sooner or later. But just an FYI.

2.) I decided to change my stance on the rules regarding moves. This is how it's going to work:

Instead of Tier _ = Rank _ Moves Only (ex: Tier 1 = Rank 1 Moves Only) rule which I had before, I'm going to have it be based on the Pokemon's levels. So, instead we get...

This way allows it not to be too rigid and allows some variety at certain thresholds. Some Pokemon will have better moves to learn then others at certain points (some earlier than others), but they can be compensated with TMs. And speaking of TMs, some point soon I am going to list the TMs we'll be using on the front page. Mostly, they'll be based off of Scarlet & Violet's TMs, but I will allow TMs from previous games to be available, I just need to know which ones people want.

3.) Bug, Fairy, Fighting, and Dark Gym leader profiles are currently not up-to-date/accurate in regards to the Pokemon moves, but I'm keeping it up for now since it gives people an idea of what to expect, at least. Steel Gym Leader's Pokemon teams should be up semi-soon.

And I believe that's it for now. Really looking forward to the start of the RP! :)

Edit: Bug and Fairy Gym Leaders profiles are up to date! Gonna work on Fighting & Dark today.
Howdy! I found this thread today after an extensive hiatus from the site, and I'm pretty interested! It's a lot of reading and I haven't gotten through it all yet, but I'm pretty sure I'll offer an application if you're still willing to take more people.


Yes, definitely still accepting. Happy to have you. :)

Let me know if there are any questions!

EDIT:

A few announcements/updates:
-E4 profiles are up. I changed Zackary Sparks -> Zachariah Sparks
-Listed the Pokemon that will be in the E4 + Champion teams, but there is no concrete info decided on them yet (as far as moves, abilities and such) as I'm waiting until the RP is more in the swing of things and see how mechanics play out and all that before I commit to planning stuff.

Also, mystery person that was thinking about joining decided to withdraw from joining (but are free to join in the future if they so wish!). So, now we are just waiting on imia and Enzayne!

Edit (x2): Just saw imia's edit. So now we're just waiting on Enzayne (if they're joining). Will very, very likely start sometime this week. Just need to determine when.
hello! ive been watching this thread for alittle bit and im rlly interested in the world being built here + the mechanics of the roleplay. IF u still have space for another player lmk and ill put some of my own ideas together, but if not then no problem!!


Of course! Yeah, we'd love to have you. We'll be starting sometime this coming week but there is no set date yet. Let me know if you have any questions!

~~

In other news/announcements, I finished the introduction post (at least 99% of it) last night! Still needs a few look overs and touch ups, but otherwise, that is done so once profiles are in we should be raring to go. Next, I'll be working on to finish those E4 profiles which I've been avoiding.
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Thanks! Glad he's good to go. As for starting time, I'm really game whenever. I wouldn't be against waiting for the potential fourth, and I wouldn't be against starting before either.


Okie dokie! I'll give them a message to see what their status is on the RP. I'm only about maybe 1/4th through the introduction post atm, but it shouldn't take long to finish that. So definitely sometime this coming week (probably more sooner than later, but I'll have to check in with that other person).

In other news, I changed/updated the Poffins & Pokeblocks section on the front page as well as added more info to the berry list on the front page as well. Changed up the berry requirements for poffins a smidge (just which berries are required) and now we allow mixed (2 flavored) poffins! But no mixed pokeblocks, still.

Took a lot longer than expected to get it set up, but I didn't like how the old system didn't have all of the berries used for the poffins so I changed it.

I also tweaked the NPC character profiles some and gave certain bits some color so it's more prettier/hopefully more legible.

Now, gonna be focused on the introduction post. Then we can finally get this party started.

Edit: I also changed up the character sheet in that I swapped Inventory & Wallet sections and made Inventory a hider tag cause some of you guys already did that and that makes a lot more sense than what I had. So, if anyone is using the old format, feel free to change that if you want. Or don't. Either way is cool~
Think he's ready to ship out!



He's beautiful! And I love Garamond. Add him to the front page whenever you're ready!

~~

So, I'll have to check but we might have ONE more person joining us, possibly. But since we have most of the profiles in, when would you guys like to start?

Edit: Added "The Tragic Case of Charlotte Atlas-Stern" to the Lore section of the front page. Not too much new information, but sums up the event decently.

Edit(x2): Added the berry list to the "Discoverable Items" list on the front page. Some of them I added/changed their effects but it's nothing too spicy.
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Thanks! I probably will... in fact, in an effort not to overthink this, let's go with Wish. Is that okay?


Wish is good! I'll add the move to the Doc later but you can go ahead and add it now on the profile.

~~

Very excited we got 2/3 of the profiles submitted! But while we wait for the last profile submission (no rush!), I have to ask: When would you guys like to start? I still have some profiles to do but they aren't urgent (their characters for down the line) so we could start right away once the last profile is submitted. Or we could wait a bit. Up to y'all. Either way I'll get to working on the intro post.

But is there anything I haven't gone over or into enough detail that you guys want me to cover before we start? Most of the gameplay stuff is gonna be "wing it and adapt" with a loose guideline at best so a lot of things are likely to change as time goes on. But if there is anything still confusing, do let me know!

Edit: And if there is anybody lurking that is interested but doesn't want to commit just yet, know that the RP will remain open for applications (for now) and people can join in any time even if the RP already started! I'll get you caught up and stuff.

Edit (x2): Went through the battle items and added the effects for the held items you can buy.
Yay I’ll be sure to put the asterisk there before I move her over. To be honest I put the life orb there on a whim because I saw in the description you had for magic guard, the ability the Clefairy line can have, it lists life orb damage to the wielder as being negated, and I was like “oh sure that seems neat and useful and I don’t wanna bother looking up other items.” Those numbers seem fine to me?


Ah, that's right! That'll make things easier, then. Alright, then everything else is good to go!

EDIT: Updated the front page to include information about the new moves system.





Basically, very similar as before but now moves have set damage. Working on the list of the moves & their ranks, now.

EDIT: Here is the Google Docs with the Moves for the new system. It's still a WIP but it can give you an idea of what is being worked on/towards.
@Brose my character is also done! please give the cs a look when you're able. i did end up giving my starter an egg move, so please let me know if there's an issue with it.


Profile itself looks good. Happy to have her on board! Just put an asterisk by the name of the move that is the egg move just for convenience (for reference, I gave Mag's Mimikyu an egg move as well). I think I'll have it where we put asterisks by the name of moves that are obtained from egg moves or TMs.

But I'm not as sure what to do with the Life Orb, mechanically that is. Apologies, as I haven't gotten around to working out mechanically how all of the items would work. But would you be down for the Life Orb increasing the damage of damage moves by .5 HP but receiving increased .25 HP damage? At least for Tier 1 Pokemon where their HP is 5 points max.

EDIT: If it's not clear, go ahead and put her on the characters page. I just need to determine how the Life Orb will function.
Alrighty, made a slight change in Ikkou's sheet. @c3p-0h reached out to me so we worked out some relationship ties between our characters. The main change for Ikkou is just that instead of arriving to Starre a year before RP start, be arrived much later/closer to start date. If that's all fine, then I'll put him in the char tab!


Go on ahead, he looks good! If you decide to give Chingling egg moves just run those by me before you do it~ Very excited to have him, though! <3

~~

Working on the new system right now. It may take a bit but I should be able to get most of the Rank 1 moves done/listed before we start.
Sorry for the double post, but a major question for you guys:

So, I brainstormed some an alternate moves system, and I wanted to know which one people would prefer more.

System 1 (Current): With some exceptions, there really isn't much of a fundamental difference between moves like Water Gun vs Hydro Pump. The damage mostly comes from the Tier ranking the Pokemon is at, less the moves. This makes things less easier to exploit if a certain Pokemon has earlier access to better moves than other Pokemon, but it also doesn't give much motivation to get better moves.

System 2 (Theoretical): With this new system, I take all of the damage dealing moves and put them on their own ranking system and determine their damage output based on that (based on the game's version of the damage they deal). So, for example Rank/Tier 1 is currently all moves that dish out 10 to 50 damage in the games. Based on the Rank/Tier system, they would do 1 HP in base damage, while a Rank/Tier 2 move would do 2 HP in base damage. Rank/Tier 3 move would do 3 HP in damage. And for the most part it stops there (barring two separate moves that I'm going to have in their own rank together separately - Self Destruct & Explosion).

Note: There is still going to be some level of same type moves not being that different damage wise (Fury Swipes vs Scratch, they'd be on the same tier and deal the same amount of damage even if technically in the games they're different). But it's not as egregious as Water Gun and Hydro Pump being the same.

This works out fine for the most part, except when it comes to the cut off between tiers.

For example, take the move Vise Grip. It's power in the games is 55 but it's an early move game for a lot of Pokemon (depending on the generation). However, because I made the cut off at 50 it technically is currently a Tier/Rank 2 move. I could easily just bump the line (and will likely do so) but ultimately it's going to be hard to find a proper cut off.

Another example, the move Ancient Power. In the games its 60 damage but barring the exception of a handful of Pokemon (Glimmet line, Tirtouga line, Archen line, Relicanth, Aerodactyl, etc.) it's relatively a safe Tier/Rank 2 move pick, imo.

Either way, there are going to be cases like these where the line is a bit muddied and a move that is ranked higher tiered is going to show up earlier for certain Pokemon lines.

For example, my current move lineup for my Mimikyu features Wood Hammer as that's what they can learn at that level. But it's a very strong move and hits for 100 damage normally. It ~could~ pass for a Tier/Rank 2 move, but currently it's set up to be a Tier/Rank 3 one.

When these cases happen, I can see two answers to it:

1.) Ban the Pokemon from using higher tiered/ranked moves until it reaches the proper level/tier to use it. They can still "unlock it" early but can't use it. We can tweak the list if some moves people think should be higher/lower in the ranks. This would apply to TMs as well.

2.) Let the Pokemon use the higher powered move and just embrace that certain Pokemon are going to have an easier/harder time based on what they're handed. This would apply to TMs as well.

~~

If I could get some feedback on this, I'd appreciate it. If you truly don't care either way, that's perfectly fine. Just wanted to get a feel for what people think would be the best/most appealing route to go for.

One last, separate question: When it comes to the Pokemon in the RP, do you guys want to go the anime route where the Pokemon just say their names for "talking" (Pikachu going "Pika pika" etc.) or do you want to go more the games route where they just make animal-like cries/noises? I kind of prefer the latter, but I'll go with whatever y'all want to do.
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