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At first glance nothing stands out about Sik or his appearance until you get close. He has optical augments and both of his arms have been replaced. He stands at six foot and one inch in height and weighs roughly two hundred and ten pounds. He has no tattoo's and no visible scarring of any kind. βββββββββββββββββββββββββββββββββββββββββββββ BACKGROUND
Arriving in Japan over ten years ago, Sik set out to start a new life free from the trouble he often found himself in. Whether it was fighting, stealing or running drugs, Sik was always a hairs width away from finding himself locked away in a cell for a long time. Unfortunately for him the idea of starting fresh disappeared quickly and gave way to his usual tendencies. He made a name for himself as an efficient thief and fighter. Even with his foreign identity the Yakuza came calling for his talents.
What started out as stealing and debt collection soon escalated to contract killing. He killed a total of twenty four targets for the Yakuza including numerous bodyguards, grunts and lackeys. He was paid handsomely for the work he did both financially and through cybernetic enhancements. For a while he was their go to guy for jobs where the Yakuza wanted to maintain plausible deniability, that was until an accident changed him forever.
While looking to take out his twenty fourth target, Sik fired several rounds at them and found his target with ruthless accuracy. Unfortunately one of his bullets ricocheted off the floor and hit a passing child square in the chest. The child dropped dead instantly and from that moment Sik vowed never to work for the Yakuza again. The gang had other ideas after the amount they had invested into Sik and gave him an ultimatum...return to work for them or run for the rest of his life.
The months that followed involved a change of identity and moving from the bustling metropolis of Tokyo to the much quieter town of Suribachi. He now owns a small restaurent where he serves Korean food. He takes care of the local homeless by providing them with warm meals and sometimes with a roof over their heads on a late night. He is constantly looking to make up for what he did by helping others all the while keeping his identity a secret. βββββββββββββββββββββββββββββββββββββββββββββ SKILLS
β¦ Stealth | A young life of crime helped him to develop skills to remain undetected by even the most vigilant of people.
β¦ Hacking | Part of his latter years involved the hacking of computers and electronics. Whether breaking into a secure door or disrupting a camera feed, Sik knows how to get it done.
β¦ Small Arms Mastery | Not one to set up on a ledge over a mile away to shoot someone, Sik has a preference for pistols and sub machine guns over bigger weapons.
β¦ Close Combat | While he may be lacking any particular martial arts training, Sik's life of crime has taught him how to fight up close and personal. βββββββββββββββββββββββββββββββββββββββββββββ FLAWS
β¦ Enemies Everywhere | In addition to the Yakuza, several smaller multinational gangs are trying to find Sik.
β¦ Fuck the Police | After a life of crime a certain dislike of the police is bound to rise to the surface. Sik hates dealing with the police and shows them zero respect. In addition, he will readily intervene if he perceives the police to be dealing with someone too heavy handedly.
βββββββββββββββββββββββββββββββββββββββββββββ PROPERTY
β¦ ZTX Active Camouflage Cloak | Sik has a cloak that can perfectly blend into the background wherever he may be. While it is almost impossible to spot when active, it can be spotted relatively easy when moving too quickly due to the cloak struggling to keep up and process the surroundings. It covers him head to toe and has a run time of one full hour between charges. (Usually kept in rucksack)
β¦ Master Key Wristwatch | What appears to be a simple wristwatch is in fact a highly effective hacking tool. It is capable of hacking into low protection devices but struggles when it comes to more complex systems. In addition to this the watch can be linked to various other types of equipment in a remote control capacity.
β¦ L231A Flechette Pistol | A pistol that fires armour piercing flechettes. While highly effective against most modern armour, the gun and flechettes are magnetically linked to each other. This means that once fired the flechettes can be recalled to their parent weapon. (Kept inside his jacket)
β¦ Rufus | While not property per se, Sikβs pet dog Rufus is a German Shepherd. Raised from a puppy it follows him everywhere. It is friendly and entirely loyal but will not hesitate to attack those who try to hurt his owner. The dog has several cybernetic enhancements including having life extending augments, reinforced jaw and nano razor teeth. Itβs bite is capable of cutting through most skin augments if required but since Sik left his servitude to the Yakuza, Rufus has never had to utilise these. βββββββββββββββββββββββββββββββββββββββββββββ SKILLS
β¦ Stealth | A young life of crime helped him to develop skills to remain undetected by even the most vigilant of people.
β¦ Hacking | Part of his latter years involved the hacking of computers and electronics. Whether breaking into a secure door or disrupting a camera feed, Sik knows how to get it done.
β¦ Small Arms Mastery | Not one to set up on a ledge over a mile away to shoot someone, Sik has a preference for pistols and sub machine guns over bigger weapons.
β¦ Close Combat | While he may be lacking any particular martial arts training, Sik's life of crime has taught him how to fight up close and personal. βββββββββββββββββββββββββββββββββββββββββββββ OTHER
β¦ Speech Colour 888888 βββββββββββββββββββββββββββββββββββββββββββββ |