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3 yrs ago
If you want to play both Fallout 3 and New Vegas, I'd recommend trying out A Tale of Two Wastelands.
3 likes
3 yrs ago
You're a rock star
3 yrs ago
Unless the problem is in the air.
1 like
4 yrs ago
If they at least have the decency to say that they're leaving instead of simply ghosting the RP, that's good enough to me.
7 likes

Bio

I originally got into forum roleplaying on the official Bethesda Game Studios Forums in 2007 or 2008. When the forums were replaced with Bethesda.net, I was one of several close-knit Fallout RPers who came here.

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Sentinel Irving, NCRCF

One of the most important lessons in the Brotherhood was that the best laid plans often went awry, thus it was essential to be able to adapt quickly to changing conditions on and off the battlefield. Even Elder McNamara, stubborn as he was to make any changes in the Brotherhood's doctrine, had firsthand experience with taking command in a disaster and salvaging the situation. In this particular situation, Irving found himself tasked with salvaging the situation that Hardin had created when he prematurely set into motion the chapter's plans for crippling the local NCR occupiers.

With Hardin and his forces heading towards the Van Graff Headquarters, it was imperative that Irving preserve the momentum of the attack and ensure that the objectives of the strike at NCRCF were met. He didn't like that it was started, but it was essential that he see it through. As an old saying went, when you strike at the king, you had better kill him. They certainly wouldn't be able to kill the foe with this strike, but they should at least be able to hamstring them.

Upon arriving at NCRCF, already heavily damaged by Hardin's attack, the Brotherhood would give demands for surrender, promising mercy for the NCR staff and garrison whom Hardin had been prepared to show no quarter to. Assuming the garrison surrendered, the Brotherhood scribes would be tasked with quickly sifting through the prison records to find everyone worth releasing. While those in the work camps would have had ample time to escape in the wake of Hardin's attacks, those still incarcerated in the cell blocks would have to be manually released. The top priority was political prisoners, those who had run afoul of the Van Graffs or Colonel Abernathy, to be released and provided an escort to one of the local towns- or if they desired, to one of the chapter's western surface outposts. The secondary priority was any whose records designated them a members of the Great Khans. Lastly, raiders and petty roughnecks willing to face the Great Khans' initiation would be sent under escort, to Red Rock Canyon. Whether they would pass or fail didn't matter. Those of no use to the Brotherhood, or those of heinous crimes, would be left in their cells for the NCR to sort out.

After stuffing the NCR staff into now-vacated cells for their colleagues to rescue, the Brotherhood departed, causing further damage to the perimeter fences as they left. As evidenced by the fate suffered by the so-called Powder Gangers shortly before the NCR's complete takeover, the prison was unsuitable for defending against the might of the NCR's armed forces.

---

Head Paladin Hardin, Van Graff Headquarters

"Rapier Squad, concentrate fire on that Sentry bot! Max-charge your shots and aim for the chest! Halberd Squad, keep your distance!" Hardin barked on the comms as he unleased a hail of plasma at the Van Graff security bots barring their way. It wasn't unexpected that the Van Graffs would put up a fight. Hardin had hoped to catch them off-guard, but they had clearly been prepared for a fight. As the NCR's new masters, they were probably among the first to receive word of the attack on NCRCF, but once they were inside, it might be wise to have a field scribe take a look at the building's comms to confirm how deeply the Van Graffs had ingrained themselves into the local NCR occupation's inner workings.

Despite the massive bucket of bolts proving to be a formidable obstacle, it could not delay the warriors of the Brotherhood for long. Under concentrated laser, plasma, and coilgun fire, its defenses failed, and it exploded in a spectacular fireball. Undeterred by the deafening and blinding blast, Hardin and his Paladins advanced into the building.

"Snipers, keep an eye on the perimeter and keep us posted if you see anything!" he ordered. If the Van Graffs were to attempt to escape through a back entrance, or if someone sent help, they would need to know immediately. As much as the Sentinel and Elder welcomed the use of the duraframe eyebots for surveillance and scouting, Hardin preferred to place his trust in the eyes and scopes of veteran Knights. Over half the chapter had been lost because their fool of a former Elder had hinged their hopes of victory entirely on unproven technology at HELIOS One, and he would not make the same mistake.

Room by room, corridor by corridor, the Brotherhood's power armored warriors fought their way through the building. If there was one thing that the "Sentinel" hadn't screwed up entirely, it was giving the men men and women opportunity to build combat experience with his incursions into the Green. The Brotherhood lived and died by the superior skill of its warriors, and VR simulations could never prepare them for real combat.

The sound of an explosion suddenly sounded not far from his position. He knew right away that was not the sound of a Graff thug's plasma rifle.

"Hardin, this is Sabre Squad, we've got a problem," a voice sounded on the radio. "The Van Graffs left a Sentry Bot in the armory, and it's already taken out Jacobs."

"We're on our way, try and lure it towards our position." Hardin signaled for his warriors to follow behind. Battling Sentry Bots inside the cramped quarters of a pre-war building was always a challenge.

"Hardin, the Van Graffs are escaping through the rear entrance. Your orders?"

"Halberd Squad, pursue them! I've got another problem to deal with," he ordered, just as he and his squad reached the battle with the Sentry. These things always came up at the most disadvantageous times in battle.

The Sentry Bot fired a missile, striking a retreating Sabre Squad Paladin square in the chest and bringing chunks of ceiling down on him. Hardin and his squad opened fire on the Sentry, drawing its fire. Plasma fire burned through its chestplate, disabled its missile arm, and finally it exploded, demolishing the adjacent wall sections and bringing the above floor down onto it.

"Hardin, Halberd Squad here. The remaining Van Graffs have fled into the wasteland. What are your orders?"

"Rapier Squad, did you spot Gloria among those retreating?"

"Negative, Head Paladin, none that matched her description." Hopefully that meant that Gloria would be among one of the corpses in the building. If she did fall, it wasn't guaranteed that they'd be able to recognize her body- plasma and lasers weapons didn't always leave enough remains to identify.

"Rapier Squad, keep us posted. Everyone else, secure the building. Take out any guards or bots left, and begin salvage. Prioritize energy weapons and Fusion Cores, we have only a limited window before the NCR will retaliate."

His warriors had taken losses, but this was a victory today- a victory that McNamara and Irving had always been too timid to seize. With news of this victory, he hoped the Brotherhood would be directed back onto the correct path.

---

Sentinel Irving, Hidden Valley Bunker

Irving sat at a desk, pondering the events that had occurred. The attack on the Van Graffs had yielded casualties, but the Head Paladin had managed to send his foe into retreat and secured a decent bounty of tech. Likewise, the attack on the NCRCF had allowed them to free a number of prisoners, although the fallout from that would not be as immediately quantifiable as Hardin's work at the Van Graff compound. They'd have to wait and see what effect it would have for the NCR's critics to be once again free to stir discontent.

Hardin's bold attack had won him considerable prestige within the chapter. Already there were some who were speaking that he had given the Brotherhood the kick it needed, or even that McNamara should step down as Elder. Perhaps most tellingly, even Irving was wondering if Hardin was right.

"Sentinel, we've installed the eyebot interfaces to the bunker's security terminal," spoke a scribe as she entered the room.

"Excellent work, scribe. Dismissed." One of his side projects at the bunker was the installation of interface ports for the Duraframe Eyebots. Most of the reverse-engineered Brotherhood models lacked the hacking capabilities, but Irving had brought him one electronic warfare Eyebot fitted with the necessary software and transceiver to perform decryptions. It wasn't a perfect system- it required a comparible receiver to be attached to the computer- but it ought to allow the scribes to bypass computer security much more quickly in the field. In the particular case of the security terminal, if anything went wrong with the bunker's security, the eyebot could be directed to set it right.

"Sentinel, Head Paladin, see me in my quarters," McNamara's voice spoke on the intercom as the scribe left. Irving shrugged, logged out of the computer terminal, and made his way to the Elder's office.

Irving took his seat next to Hardin, who had already arrived.

"Good to see you both here. Let's get straight to business: because of our recent successful operations, and the conflict with the NCR heating up, we will be forced to assume more responsibility than you have become accustomed to. Head Paladin, I need you overseeing our combat operations. The NCR and Van Graffs will retaliate and escalate, and we must be ready. As for you, Sentinel, you will continue to handle the more unconventional duties that you have thus far been spearheading- coordinating with our allies, managing diplomatic matters with the Mojave's many factions, and managing the operations to study and combat The Green. Do either of you have any questions?"

"Negative,"

"No, Elder,"

"Good, because one such unconventional matter has already arisen. Earlier today a message arrived for me, courtesy of the Sentinel's friends on the surface. See for yourself," the Elder spoke as he showed the letter to his subordinates. Irving and Hardin both looked over it carefully.

"I recognize the token, it's the White Glove Society," Hardin remarked. "One of the Three Families, House's pet tribals. It sounds like they are beginning to chafe under NCR rule."

"Yes, and they want our help. Our operations must have made a considerable impression on them," Irving replied.

"No doubt the White Gloves have their own agenda," McNamara spoke, "but I see no harm in opening dialogue with them. Our contact in Freeside will see to it that they receive their reply. You are both dismissed."
Fleuri Jodeau


"It sounds like a good diversion from training, I'd be glad to attend it," Fleuri remarked as he attempted to divert Florian's attacks away from him. He was quite curious about this festival- how much of it was Merilia's making, and how much of it was the doing of the inhabitants of her world.

It made Fleuri wonder about the inhabitants- about their existence, about their ability to have felt their real world counterparts up until death, about what it'd be like to be an artificial duplicate living endlessly in Merilia's magical sandbox. It made him wonder- would any of the current Roses, aside from immortals like Tyaethe and Lilette- reach enough greatness or simply catch Merilia's sufficient interest be immortalized by a duplicate in this world?

He couldn't ponder too hard on it, though- he was still sparring with Florian.

@Raineh Daze
Fleuri Jodeau


One of the particularly great things about training with Florian was the Mirror Knight's ability to mimic the fighting styles that he had faced in his life. Countless foes to be pitted against, all within the mind of one formidable knight. Whether it was a property of the inhabitants of this world to never forget what their mortal counterparts had learned, or whether Florian's memory was that good, Fleuri wasn't sure.

Using what the Mirror Knight had been teaching him, Fleuri struck at him. If Fleuri was not immediately killed or maimed, but regardless of whether his strike failed or succeeded to hit Florian, he'd follow up with a question.

"A festival, you say? What manner of festival?"

@Raineh Daze
Fleuri Jodeau


It had become clear that in order to depart from this world, the Roses would have to do battle with whatever figures of legend that Merilia had opted to pluck from history and pit against them. In addition to the possibility of having to face the original Roses, there was also the legendary Demonbreaker Erich Cazt, Prince Erion and his retinue, and, of course, the dragon Thrinax. He also knew from the previous dream that if Merilia truly wished it, she could even bring back Volkstraad.

He hadn't seen any sign of Elionne, though. According to the original Roses, she did reside here, hence why Fanilly wouldn't be able to stay in the knight-captain's quarters, but there was no sign of her. It was a shame that she wasn't present, because there were so many unanswered questions about herself and the direction that the Roses had taken that she could have answered.

If he had to guess, it was probably by Merilia's choice that such questions remained unresolved.

---

In a corner of the training yard, Fleuri readied his sword and advanced towards Florian, once again facing off in a sparring match against the ancient Iron Rose.

When it came to training in this strange world, Fleuri sought out two mentors specifically. The first was the Mirror Knight Florian. The ancient warrior's mastery of Fleuri's own style in the dream, far beyond even his own ability to use it, had left a deep impression on him. It was obvious to him that if he wished to iron out his flaws and learn to master his swordsmanship, the Mirror Knight was the one to seek out. He would learn to refine and tune his fighting style against one who could mimic it. At the same time, it wouldn't be enough to just master it. He would also endeavor to recognize any inherent flaws or shortcomings within the fighting style that might be evident in their sparring, with the Mirror Knight's help, improve upon it.

When he was not seeking lessons with Florian, or when the Mirror Knight was busy mentoring one of the other roses, he would pursue tutelage from Rui. She might not have been a figure of legend in Thaln, but her mastery of the sword was nothing short of incredible. While he did seek to learn some of her fighting techniques (regardless if they were for a different blade than the greatsword that he normally used), he wished to focus more on themental sides of martial mastery. He wished to learn how a sufficiently dedicated swordsman's dedication and will could transcend ordinary human limitations or even achieve feats that seemed physically impossible. It was also during training with Rui that Fleuri finally figured out that her Talderian dialect was derived from old Talderia.

And judging by her injuries, the knight suspected that Rui might be the very best person in Merilia's world to go to for tips on fighting a dragon.

For the moment, however, his focus was on the martial details. One small step at a time on the path to mastery. He was certainly improving, but Fleuri knew he was still a long way to go before coming close to the prowess of the original Roses. Fortunately, in this world, time was something they had no shortage of- at least as long as Merilia and the world's inhabitants were willing to host them.

Once more...let's see how long I can last this time...

@Raineh Daze
Fleuri Jodeau


How curious, that the prince was ordered to keep anyone from heading eastward. Could that be one of Merilia's tests required to escape, to pit them against Prince Erion and his retinue? And how exactly would the original Roses play into this, Fleuri wondered. Perhaps it would be best to not think too hard about it. One step at a time, one obstacle at a time. They were here until Merilia decides otherwise.

"I myself am not in any hurry to escape. Like my companion said, we were brought here to train, to become stronger," he spoke to Erion. "I am willing to take my time."

There could be no place in the real world that could serve as effective as a place of training as here. Unrestricted by the passing of time, unaffected by the finality of death, and surrounded by legends of martial combat, this was a once-in-a-lifetime opportunity to better one's ability as a warrior, an opportunity not to be squandered by desires of "escape".

@Raineh Daze@Eisenhorn@The Otter
Head Paladin Edgar Hardin, South of Van Graff Headquarters

"This is it," the Head Paladin spoke to his subordinates as they approached the old REPCONN building. "This is where the weapon distributors now in charge of the NCR are operating. They may have been alerted to the attack at the prison, but we should still have the element of surprise."

"You two, take up sniper positions," he commanded to a pair of recon-armored knights. He continued issuing orders, commanding three paladins to their left flank, two to the right flank, with the rest of them taking up the center. In just a minute he had delegated orders to his entire team.

The Sentinel's original plan was to bring along a scribe and Eyebot to spread a computer virus into the Van Graff's computers, but they didn't have time to wait- they needed to act now. If Irving had truly been kicked out of his foolish caution, the eyebot ought to be on its way. Even if it didn't, Hardin was certain he wouldn't need weapons of cyberwarfare to put this place out of commission.

Hardin topped up his Gauss Rifle's magazine and replaced its power cell, then signaled for the attack to begin. The Brotherhood Paladins advanced towards the building, firing red, green, and blue projectiles at anyone in their way. It was long past time that they correct the mistakes that started with Elijah.
Fleuri Jodeau


It was quite a curious assortment of figures in this strange world. A copy of Talderia in its prime, presided over by Prince Erion, and inhabited by an order of knights who lived much later, when the empire was but a memory and the capitol was nothing but a pit of horrors. Had Merilia borne witness to both of these eras? Was she that old, or did her witchcraft give such mastery over time that the past was never out of reach? Quite curious, considering as far as Fleuri knew, the Witch-Queen and her strange magics only began to appear in recorded history about a thousand years after the fall of Talderia.

It was doubtful, however, that uncovering information on Merilia would be of any real importance in here. In truth, he wasn't really chomping at the bit to escape this world. The journey, not the destination, was what would really matter.

For now, he would say nothing to Prince Erion- Rolan had already given him a decent enough explanation of what they were doing here.

@Eisenhorn@The Otter@Raineh Daze
Fleuri Jodeau


After a bit of thought, Fleuri opted to use some of the clothes that Florian had provided. It wouldn't be unwise, he thought, to make some effort to blend in while walking the streets of, from what he could gather, was an unspoiled dream of Talderia. His knowledge of the language might prove handy, although his was not the dialect that would've been spoken during the empire's heyday. On that note, he wondered- were the memories of Talderia where Rui's Talderian dialect came from? Had Rui spent some time in this dream or memory world previously? It didn't matter for now, but it might be worth asking about later.

For now, Fleuri would simply keep his attention upon the task at hand, which was being given a tour guide by the Mirror Knight. As it progressed, as Florian revealed the path to the castle and revealed that Prince Erion was in this dream-world too, he caught onto a few important details. First was that Florian pointed out that there was no kingdom to rule over in here. The second was his mention of the knights' obstacles.

"I think it'd be a good idea to meet the prince, if he'd allow it," Fleuri spoke after Rolan. Fleuri wished to learn more about the obstacles that Merilia had in store for them.

@Eisenhorn@Raineh Daze@The Otter
Fleuri Jodeau


Fleuri was fiddling with a pauldron strap when another entered the room.

"Ah, good to see you, Sir Fionn," Fleuri spoke as he saw the knight enter the library. "Rolan and I ran into Florian and Randon in this section of the castle. Would you care to join us? The Mirror Knight has offered to give us a tour of the city."

@Eisenhorn@Raineh Daze@The Otter
Fleuri Jodeau


"I can worry about my quarters later," Fleuri replied as he began to undo the straps of his armor plates. "I look forward to seeing the city."

Fleuri wouldn't need to change into anything- the garb beneath his outer armor should be comfortable enough for casual travel. If what Florian and Randon said was true, then they probably wouldn't run into any trouble in the town that'd warrant armor.

"I hope you don't mind if I bring my sword, though," he remarked. "I'd feel underdressed without it."

@Raineh Daze@Eisenhorn
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