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Smarty Jones... Just... Consider removing the 'Smarty' part of your name if you're going to try and kick up a side-argument here, there's no reason for that. Otherwise, let's just move on.
3 yrs ago
Current
Smarty Jones... Just... Consider removing the 'Smarty' part of your name if you're going to try and kick up a side-argument here, there's no reason for that. Otherwise, let's just move on.
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3 yrs ago
People don't tend to think about rules when in disputes. Instead, just point out that whoever stops arguing first gets to see the other make a fool of themselves if they going after it all stopped.
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3 yrs ago
The best part about being on the Guild this long is that nowadays, I can sit back and chuckle as the newcomers try to start a fight an instead get all the old hands ganging up on them. Popcorn for me.
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3 yrs ago
Got my first covid vaccination today. I was terrified, but the staff there were very well trained and things went well.
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3 yrs ago
Every few minutes playing Mass Effect: Legendary Edition, I tear up from the memories. It's not often you get a game that truly pulls at the same heartstrings as your childhood playthrough's once did.
@Luna_Maria Sorry, last night was a little busy. I'm the event coordinator for an Arma group, and we have three events per weekend. I'm also part of the mod development for that same group, so I was trying to add some more factions onto my mod. But yes, I'll respond.
Sorry for the double OOC, just wanted to let @Luna_Maria and @OfWindAndRain know I am working on the assumption that the carriers have not yet deployed their fighters in Luna's edit. If not, well, let's just say that since the Zenohunt ships just arrived their sensors have not yet properly adjusted, yes? :P
Zerg Planet: Light of New Dawn Galactic Coordinates 13788-0920 Lynat Sector Border World 0248 Several Hundred-Thousand Kilometers in front of the JSBF Silent Sentinel @Luna_Maria & @OfWindAndRain
UZF Siren's Rose Space seemed to distort in a circular pattern in multiple positions, and from these came a variety of ships. A few moments later, the ships activated their sensor suites, scanning the surrounding area. "Captain, we're through. All systems are coming online now, sir," spoke a young lieutenant manning the operations console, before returning to the task that was the tapping of keys and pressing of buttons.
"Thank you, lieutenant," Captain Nasko Feo spoke, before returning to reading the latest report from the too-smart Zenohunts aboard the UZF White Wolf, the science ship that was accompanying the flotilla - or rather, that the flotilla accompanied. Ever since the war with the Lasdan, expanding the territories and known lands was never done alone. Whenever going to a completely new system, a ship was accompanied by a formation of UZF ships. It wasn't something that captain Nasko cared for - he figured that if a science ship was armed enough, it could go by itself. At least it gave him something to do rather than guarding a border planet.
And, it gave him a shot at commanding a flotilla. That was sure to make him seem better to the promotion board.
"Captain!" Someone yelled, freeing Nasko from his own thoughts. Upon looking at the speaker, Nasko realised it was the sensor consoleman. "We have a contact on sensors, one ship, perhaps corvette class, approaching fast." The captain reacted quickly, issuing out orders with a strong voice. "Red alert! Bring guns to full readiness. Comms, hail it. Send it the first contact greeting, text and vocal. Also, warn it not to engage. Tell commander Wilar to deploy his fighters."
"More contacts! Three ships. I'm presuming them carrier class because of their size," the sensor consoleman called. This surprised the captain, and forced him to think. If the carriers were already moving at such a speed, there was no way that they had moved to attack the flotilla. Had they just walked into an internation, perhaps interspecies conflict? If so, who was the good, and who was the bad?
Taking a gamble that the corvette was fleeing, as the carriers were flying straight for it, he made the decision to help it; perhaps it could tell him more of the situation, if they could even communicate; It was almost a one-hundred percent possibility that the occupants of the ship spoke a different language than Zenospeak, the Zenohunt's own language.
"Order all ships to move to defend that corvette. To clarify, we are not targeting the corvette, we are going to try and see what is going on here, and engage the carriers if they remain accelerating. Comms, send a message to the three carriers via text, tell them to hold position or at least stop accelerating. Hopefully they can translate it."
1x Heavy Cruiser 1x Heavy Destroyer 2x Heavy Frigates 1x Escort Carrier 2x Light Frigates 1x Science and Exploration Vessel
Just saying, I'm still here. Just still making that collab with Klomster~ :P
I'm unsure if I should have a Zenohunt flotilla come across the encounter between the Zerg and the Juran Ark Federation. A flotilla may be small, but tier 2 weapons for the win! Yeah... Tier 2 weapons... So powerful.... Why are there so many unknown ships, captain... Why are there so many fighters... Retreat... Retreat... Help us...
@Luna_Maria To answer your first post; That could certainly happen. There would be scout vessels, sent beyond the territories to explore all of space. It wouldn't be surprising if a few of those had been lost over the years, perhaps having been expected to jump straight into a system with a black hole or whatever. It wouldn't be too hard for a scout vessel to be overwhelmed, captured, and sent back under the control of the Zerg.
Now, the second point, they way they could turn them into slaves if you played it well enough, IE enough that I would believe to my race's extent that they'd fall for it. Let's say there is this alien species or something that the Zerg finds too strong. The Zerg could play it off that the aliens they are fighting somehow threaten the beliefs of the Zenohunts, etc etc. That, or the Zerg could somehow play it off that they came from the Zenohunt gods, though this would be harder to do however would yield the Zerg a powerful, loyal ally, until Zenohunts found the truth out somehow or didn't start to believe the Overmind any more.
To your second post; Sure, open up a PM with me whenever ready.
@Luna_Maria We can always PM or use something like Titanpad, which would be great, if you wanna make that together (but PM the link to it :P )
Also, I will say that Zenohunts are... Well, let's just say that if the Zerg overlord's first thought isn't enslaving, he could negotiate and trick his way into having them work for him. Zenohunts are very religious, if something threatens their beliefs they will seek to remove it. He could use this to his advantage, if you wanted to say he had spies of some kind that knew about the Zenohunts, to get them to work alongside or under him. Else, well, he'll have a helluva fight on his hands.