Welcome to Ojira, backwoods capital word of this sector. More specifically, welcome to Barbuchaul, defacto capital due to its population size. At least it was, before the Armada went and used the planet like a shooting gallery from orbit. The Garvi nationals however didn't get the memo that they were supposed to rollover like a freshly glassed planet should. They've been coming out of bunkers like an angry antihill ever since. Three years to be exact, and the attrition has only been getting worse for everyone involved. The Armada of the Federation isn't in the business of pulling out of a campaign they initiated, so it's going to take alot more blood and resources to solve this problem.
Thats where our story comes in. Whats left of Barbuchaul has just become isolated and surrounded by Garvi forces after a surprise pincer attack. In the process, a fourth of the original force assigned to hold Barbuchaul and push through the region(which for months now has been requesting reinforcements due to increases enemy presence; i.e undermanned) has been trapped inside the city. Current radio chatter before the Garvi threw the SATnet over the city was that Garvis matched if not outnumbered the Federation forces. Communications are severely limited however,shortwave comms are about the only thing working right now and chain of commands are breaking down. Partisans and legitimate Garvi forces are supping into the city intent on routing out any remaining forces while they slug it out against the majority of Federation forces on the plains to the south of Barbuchaul. Suffice to say, things have been better for a Federation soldier in Barbuchaul.
RPers will be controlling fireteams of at least 4 members up to 10. combat roles of these fireteams are mostly infantry used to jack of all trade roles and occupation duty, but plenty of specialty forces have been scattered throughout the city trying to intercept Garvi pincer movement, or simply retreated into the city in the wake of the main southern push from the plains.Intel is limted at best, and non-existent at worse. Comms are the same.
Roster: I'd like to see a nice spread of combat roles, but I'm also open to suggestions.
Demolitions. x1
Armor x1
Scout x1
Infantry x3
FIRETEAM SHEET
Call-sign (what do you go by on comms and radio):
Combat Role (are you a convoy of tanks, a small sniper team etc):
Number of combatants (manpower, how many physical bodies are in your fireteam):
Armament (firepower, what are you working with be it 4 rifles or a pair of 120mm howitzers):
Leader(Ranks are the same as the english speaking armies of today for simplicity sake, who calls the shots. At a small size of 4-10, the unit leader would be designated Team Leader for 4-6, Squad Leader at 6-10):
Combat effectiveness (Are you 100% or have you been run through the ringer/ scattered?):
Location: (where in the city you are MAP IS WIP.):
Region Map
WIP
City Map
~EDITING~