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1 yr ago
I have an RP idea in mind where you play either a militarized task force designed to eliminate paranormal activity, or something akin to the Umbrella Secret Service.
1 yr ago
I am trying to worldbuild god civs akin to the Time Lords or Xeelee, but so far I've yet to get anything concrete down. It is a tad frustrating, but I'll come up with something eventually. I hope.
1 yr ago
@Obscene: And that is true. I might try that with a character I'm making for a fic actually. Though they'll be no-nonsense in a largely jovial kind of way.
1 yr ago
Yeah. Static was just what popped into my head as the closest descriptor since those are less focused on the character's arc or internal struggle. Not the best wording to use admittedly.
1 yr ago
I just want more protagonists with that same resolve, or barring that ones who aren't confused young adults looking to find their place in life analogues.
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@Havoccultist

It would be fun to have both of our characters being the antagonists for the other players.


I should be clear that any alliances will be temporary at best. The moment it becomes objectively beneficial or pragmatic to tie up any loose ends is the moment your characters will be considered expendable to Adrian. As for what I've determined the AI in charge of GeoNet wants, assuming NoCoKid has no issue with it naturally, it's to maintain the current status quo. Since that's optimal to maintaining its current control over humanity via the net, as none of the major or minor players can effectively oppose it without having to deal with one another. Locking them in a stalemate of sorts.

Plus, the more distracted they are with their own affairs, the less they'll notice its manipulations behind the scenes. To say nothing of how predictable they'll become variable wise.

So if any of them plan on shaking things up a lot, they're going to be slotted for termination. Though on that note, maybe Adrian and his master could have some interest in whatever that dead Sk8te kid was carrying after all.
How modded would someone have to be to start feeling the effects of Program Stasis? Differs based on mental tolerance?


Not sure, but I don't think mental tolerance is a factor here since you have to alter a person's neural structure to account for all the new electrical impulses and connections created by each augment. So basically alter the brain's very make-up and how it processes things, meaning it isn't something that can really be willed through, as opposed to--say--something like cyberpsychosis in the Cyberpunk TTRPG. In my case with Adrian I just assumed that going Full Borg, e.g. getting a full body replacement, is what firmly secured him in a permanent state of program stasis. Hence why I plan to introduce him as an antagonist as needed rather than right away. Kind of like Mr. X or Nemesis. He can still think and whatnot naturally, but there's not much there in the way of personality since he's more machine than man.
That could also work.
@Havoccultist What changes would you suggest to make it more like a NRP?


I'd suggest having players heading nations from the get go. Maybe they're breakaway states that ceded from the pre-existing kingdoms, or maybe they've always been there and this Calradia is an AU of sorts. Or, maybe they come from other lands entirely and are mounting an invasion or have carved out a settlement for themselves here. Ultimately it should emphasize the nation/nation building aspect, though key characters/figures within each nation will inevitably be made at some point, as players will undoubtedly focus on the micro scale eventually.

Well, figures that aren't required for a functional polity by default anyway. Figures such as the king, queen, vassals/lords, members of a council or ministers, etc.
@LegendBegins
It very much does. And I admit it was a bit of hyperbole on my part since the ways in which certain groups like the FBI "cracked" the TOR network involved using an exploit with malware to de-anonymize certain users on the network who got it on their machines. I didn't go into all that, however, so as to not digress too much from the questions at hand. Plus, a lot of articles seem to overplay or confuse exactly what they did when, and exactly how it was done, so it'd be a paim to find one that was not only understandable without a technical background but accurate as well.
Oh and for more info on just how not anonymous we all really are, government agencies like the NSA and FBI or CIA aside (as they all have their own means of breaking cryptographic protections, or already look at all or most of the data you send, and so on), there's this wikipedia page on web tracking. Obviously looking at the sources and doing your own research is recommended: en.wikipedia.org/wiki/Web_tracking

EDIT: I can't say for how long each address is logged as it likely varies from administrator to administrator, server to server, site to site, etc. Plus I'm not in the IT field professionally just yet, I only have what I know from reading online and from what I got when getting my associates degree (I am working on my bachelors presently), so I can't speak with any authority as to the general practices of, say, a company like Google when it comes to how long they keep logs of IP addresses.

All right, so one of the only things I could find on IP logging policies is a Stack Exchange question. The rest was either Quora discussions or Reddit threads: security.stackexchange.com/questions/….

I'll go ahead and link those too come to think of it, along with a blog on the matter I found, but take them with a grain of salt just in case: quora.com/For-how-long-do-ISPs-store-…

chefkochblog.wordpress.com/2017/12/18…

reddit.com/r/privacy/comments/nc3jht/…

torrentfreak.com/how-long-does-your-i…
Hello there!

I'm not certain if the website was updated or edited in any meaningful way just before/after posting this thread, but despite repeated attempts to use mobile data to trigger the error, it seemingly is working fine now. I have legitimately no explanation for this, and can apparently use the site without WiFi, as its no longer blocked by my mobile service provider. I'm actually using my mobile data to type/post this very response, something which was impossible just last week. Again, no idea why and it's almost frustrating that it starts working the moment I post something about it, hahaha.

Thanks for the detailed links about IP addresses, it did further my understanding of that concept entirely, and made me realise how little I really am invisible online; which is both fascinating and terrifying at the same time hahaha! I still want to know, for how long (roughly) would websites like this one store information about IP addresses from site users? For example, would the IP address I had when I first signed up (whatever and whenever that was) still be logged, and for however long will that information remain? Is it even logged at all? If I were to stop using the site at any point for an extended period of time, would the IP addresses I used still remain?

Cheers.


This can explain the logging aspect: vpnranks.com/ip-address/what-is-ip-lo….

As for the site, I'm not privy to the internal workings of it. But from what I have seen Mahz is the only one who can really do anything substantial update wise since he's the only one with access to the server, but he's rarely online and active here despite being the owner. So it being updated is unlikely to have been what resolved or caused it. At least that's what I assume from the information given. It sounds more likely to be something with your network or ISP or something else on your end than it is the Guild considering that mobile data allowed your request to go through without returning a similar warning or error.
Found this. This might help explain the IP issue you've mentioned: support.google.com/websearch/answer/1…

Also this: howtogeek.com/115483/htg-explains-lea…

Actual info on the "Site Not Secure" error you mentioned, as well as means by which it can be fixed: hostinger.com/tutorials/site-cant-pro…
I often use incognito mode when browsing this site as I tend to engage in adult themes, preferring to keep these personal and unrelated to my day-to-day life. Nevertheless, even with this precaution I've noticed ads popping which give the accurate addresses to nearby businesses, sometimes within walking distance away from my actual location. Now I'm not an expert on the matter, but if google has taught me anything in last few hours of searching, it's all due to something called an 'IP address' that's linked to my real-time location. So, my question is, how long does this website store personal data and IP addresses (honestly, my only real concern is the IP, nothing more). Is my IP address permanently logged onto the site, or will it be automatically overwritten/deleted if enough time passed without me being on the site? I'm guessing this site stores information separately to the ads too, if so then I'm only concerned about the site, and how long IP addresses is stored.


All incognito mode does is intentionally fail to save your browsing history. It clearly states that your ISP and the like may still be able to see the sites you visit, and they do since they're the ones routing all that traffic unless you're using something like TOR (although with the right analysis methods or you owning nodes through which traffic is routed, even this isn't completely hidden from prying eyes). So naturally ads in Chrome can see/display your IP address--or your router's rather--and then narrow down your location based on that. Chrome as a browser does the exact same when you're just browsing regularly, it even states your estimated location near the bottom of the page of search results for example. They do this even if you turn locational data off, although it gives a supposedly less accurate location. I say supposedly because I personally have that option switched off on my PC and phone and they still narrow down my real world location to within a town of where I actually live.

There's also analyzing traffic a user sends in general, along with what sites they visit and products they purchase to put together a kind of profile that lets you narrow down where they are most likely to be in the real world, but since my memory is so spotty at the moment I won't go too deep into that as I don't want to give potentially misleading or false information. Matter of fact, those who know more or have more experience in the IT and data analysis field please feel free to correct anything I might have messed up thus far, lol.

The first issue could be caused by a wide variety of things. See the follow-up reply for more info.
Noble houses RP or clans as Mount and bladed bannerlord calls then, is literaly game of thrones its fine by my view NRP in general can range a lot.


Yeah but you aren't playing nations even then. At that point you might as well do what every other GoT and ASOIAF RP has done and just make it a standard character driven one since there isn't much in the way of nation roleplay to be found with the premise as presented currently. Like at most the only time the nation part comes into play is if you make your own polity, since you can just describe what house your character hails from in a section on their sheet, and there's no guarantee of that, to say nothing of the fact that for a large portion of the RP any nation sheet templates will be more or less useless until such an eventuality comes to pass IC. And again, that's not guaranteed depending on what kind of characters people decide to play or how long the roleplay lasts in general.
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