Drone Command Array and Bay: A portion of your ship has been repurposed for the construction, maintenance, and in-field management of a fleet of combat drones. While not as powerful as your starship's main offensive and defensive arrays, being able to envelope and aggress from multiple angles and battle zones can be useful. All drones come equipped with your ship's FTL drives, should the need to engage in a superluminal battle across multiple light years arise. The specialization of these command systems and bays means that construction of such is typically much faster compared to other, general purpose systems.
- Heavy Drone Array Augment [Requires Drone Command Array and Bay]: The drone command and deployment system has been upgraded extensively. This not only allows you to deploy, manage, and construct more drones than before, but you can also field larger, more powerful independent assets.
Drive Redundancy [Cannot Be Taken With Lighthugger]: For whatever reason, the makers of your voidship saw fit to make sure it was more than capable of traversing the barren gaps between stars. It possesses more than one method of superluminal drive, giving it a flexibility few can match.
Command Core: While remote, the possibility of destruction is present. The central command core of your starship has been augmented and designed with this possibility in mind. Not only is it independent of the rest of your starship in terms of power and propulsion, but a specific manufactory module has been engineered within for the express purpose of harvesting resources needed for the construction of the ship itself - allowing for the entire starship to be rebuilt from nothing should it ever be lost.
Teleportarium: This system allows for the formation of apertures which bypass the space between two separate points by tunnelling through higher dimensions, allowing for spatial translation to and from your starship.
Warchive: Not merely a pattern vault of small and heavy arms, autonomous assets, weaponry, vehicles, armament, armor, and so forth, but an archive of information on enacting interplanetary war. Comparatively useless without a manufactory base, it is still an informative treasure trove of such topics. Paired with a manufactory, you can build armies fit to conquer worlds.
Manufactory: A specific portion of your starship has been devoted to heavy industry, allowing for the rapid construction of various buildings, stations, vehicles, tools, and personal armaments. While internal yards are your primary construction resource, your assets can be deployed beyond the confines of your voidship's interior to allow for planetary and void-side operations, assisted by such things as independent harvest drones, disassembly and construction arrays, and manufactory automata. In addition, this includes the requisite pattern archives necessary to start a modern industrial infrastructure on your settlement of choice, should you see the need to do so.
Shipyard [Capital and Dreadnought Only]: Your starship has been extensively augmented with the requisite processing, manufacturing, and egress bays required to construct other starships. The only real limitation is size, though dedicated manufacturing could enable you to eventually duplicate your starship in its entirety.
Phase Cloak: Enveloping the ship in a spatial manifold, this perfectly conceals your vessel from any possible detection. The only limitation is the lack of ability to affect anything outside the manifold, though this does not prevent your drives from functioning.
Singularity Core: This processing core's main physical computational array is housed within a manifold superstructure via spacetime metric engineering, allowing for physical components and computational speeds that would not normally be feasible under realspace conditions. This speed allows for modeling and research above and beyond what anyone would consider realistic, allowing you to push science and engineering to heights undreamt - or mastering technology you should encounter in your travels, regardless of its form.
Biomedical R&D: A specialized research facility based around biological repair, augmentation and other particulars - among them specialized gynoid and bioroid construction facilities, mass cloning, customized engineered organisms, and extensive biological and cybernetic upgrades.
Engines of Creation: Creation is often more of an art than a science, a skill rather than a rote equation. Your voidship has been equipped with the necessary databanks, editing faculties, and deployment pylons designed around terraforming barren planets from the ground up. While far from a quick process, few can deny the power of creating an entire biosphere. To give life where there once was none is stunning indeed...
Gravity Lifters: Less a single item and more a deployable network of linked artefacts, this system allows for both litho and stellar lifting, and enables quicker methods of mass harvesting and breaking up gravity wells overall.
Scripture Aura: Care was taken to culture specific structures within your ship - patterned bionueral clusters that draw upon higher-dimensional energies and spacetime constructs. These clusters are keyed to correspond both to your ship's governing intelligence and your will as captain. These adjuncts allow your starship to project psychic dominion upon those within its grasp, engineering specific conduct dictated by your overt command or subconscious desire. This structure also has offensive and defensive capabilities, assisting in guarding your psyche from deleterious influence alongside projecting telepathic screams during battle. You yourself remain immune to any damaging effects of this capability. While the ship itself may be flesh and bone, you as the captain are its heart and soul.
Empyrean Module: Sequestered inside a full-immersion pod, you link up directly to the starship, controlling its every facet as if it were a part of your own body. The improved reaction and management time is considered by many to be quite the tradeoff, given the particulars involved in entering and exiting the Empyrean Module, while others would (and do) swear their lives on it.
Gravity Tractor: Both a tool and a weapon, a gravity tractor warps gravity around a single target, allowing it to be pulled, pushed, or held immobile in relation to your starship.
Auspex Baffle: Augmenting your starship's formidable battle capabilities are a plethora of systems designed around ECM and ECCM. While not true stealth, this electronic warfare suite is designed around the art of confusing and distorting the readings of other battlefield equipment, allowing you to break target locks, throw off and confuse automated weaponry, and other such usefulness.
Astrometrics: An array for computational modelling and analysis of stellar events, cartography, and auspex data. While useful for long-range analysis of potential navigational mishaps, it is also equipped with a plethora of sophisticated scanning equipment, allowing for pinpoint observation of minute targets hundreds of light years away. This also allows for sophisticated side-scanning of higher dimensions for intrusive targets, should the need to locate and target hostile entities in those realms arise.
Effector Beam: Utilizing ECM, ECCM, and long-range field manipulation, this module enables long-range hacking without the requirement of physical contact. Short-range hacking can also be supplemented through the use of battle nanonics, allowing for quicker and more robust access.
Alchemical Forge: Drawing power from higher-order dimensional realms, this forge allows for the transmutation of energy into matter. While energy-intensive, it effectively frees your starship from the need to take in raw materials for construction or repair.
Grand Hull: The sophisticated hypertech of your starship enables it to grow beyond its initial size and configuration. While slow, age and activity will see your starship evolve to become progressively larger with a requisite increase in capability and power.
Ark: Your ship was meant to be more than something to breach the lonely divide between stars. It was meant to be a savior. A hope. To carry with it the dreams and souls of an entire species if need be. Your ship has drastically increased in exterior size to that of a small planet, at minimum. While that size does invite difficulties, it does offer the odd opportunity at camouflage - who would believe such a gargantuan artefact to be mobile to begin with?