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    1. Dephaistos 9 yrs ago

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Alright let's kick this back into motion fellas!
@Hawlin
"Well it is clear you have a talent..." She said in all honesty, smiling slightly. She took the booklet in her hands and took a closer look, but didn't pull it from Kaite's grasp. The way he had depicted the monstrous sea creature impressed Virtue a lot. There was something bone-chilling about the existance of a living creature that huge. Especially with the comparison of the tiny humanoid he'd drawn right next to it. "You should write a story for this. It is a powerful tale in imagery as it is, but who knows what else might spawn from your mind?" She let go of the booklet and straightened her back, looking down on him. "Don't let it distract you though, we are here with a purpose." She seemed a lot more serious once she had said that. The smile on her face had vanished, and she herself realised that the chit chat had to come to an end. They were nearing shore, and she had to gather her equipment. She nodded at Kaite, but then left him to his own.

Not long before the ship came to shore Virtue submerged from the lower quarters and onto the deck, fully armed, a small but heavy backpack on her back and a large quarterstaff in her hands, leaning on it as she waited for the ship to moor. Her large typical coat fluttered in the wind, and she'd provided herself with the addition of a large and deep hood. It seemed she had tucked her long manes into her own clothing to prevent them from impeding her movement. It was suprising how little her copious amount of equipment did to hide the fact that she was rather frail for a warrior. Her confidence did something to counteract this, and most people would still be intimidated by her length, but a true practicioned warrior would know better. Thankfully she had a few tricks up her sleeve that would make anyone think twice about underestimating her.

@Zamokra41, @Conflagration
They had docked, the gangplank was out. Nobody was doing anything. For a moment she looked towards Reynald, who seemed to be reciting some kind of ritual hymn of whatever faith he adhered to. She couldn't make out if he was fearful or suspicious, but he definitely didn't seem intent on taking the initiative. For a moment she looked towards Reinham, who wasn't undertaking any action either. She peered at him for a moment, leaning heavily on her staff, trying to estimate what he had in mind...

Then she straightened her back and steadfastly headed towards the gangplank. "What are we waiting for?" She announced to the others as she headed down to the docks and into town. Her quarterstaff made a clicking noise every time she placed it on the ground. As she neared the woman that was waiting for them at the docks, she slowed her pace until she came to a standstill right in front of the other woman. Without flinching, without changing her stance, almost like a statue, she stood in front of her, looking down. "Greetings." She said, and then paused for a moment, making no effort to extend her hand or perform any other gesture of greeting. Not even a nod. "Based upon the arms you bear and the position you so comfortably take I assume you are an authority here in Osen. If you have a superior, we, the Witch Hunters of the mainland, demand to be taken to them. If you do not, we must inquire you upon any information you have on the status of Aldergard and Osen." She then waited [color=6ecff6][/color]ing her coat to flutter, it's leather audibly beating. It was cleary that she would not tolerate disobedience.

There we go, apologies for the delay
Virtue nodded as her question was answered. Osen was a settlement she had found on the old map, but there wasn't enough information on it to assume or predict anything. Much like Reinhart, Virtue was frustrated that they had so little information available. There was no way to prepare and plan ahead. Especially the news of microclimates made her nervous. She reckoned they'd have to improvise a lot in the next few days.

Kaite stood up, an audible click sounding from his boots as he did so. She looked down for a moment and noticed the strange added feature of his boots. Although she could empathise with an insecurity about his length to some degree, she didn't understand how this would assist him in anything other than seeming taller. After all, it would hamper his movements somewhat and it definitely wouldn't do his balance any good. Considering this, she did have to admit it gave his posture that bit much more pizazz that made him seem much more confident.

This appearance was slightly contrasted by how he came across to her now that she had come closer. Her previous estimation of him had somewhat shattered now that she saw he was clearly uncomfortable with her so close. She'd also noticed that he'd been eyeing her a minute ago, but she hadn't taken any offense to that. A woman of her size stood out after all. Kaite also seemed to set aside his discomfort to help her, since he carefully placed his palms on her side and started working on the straps. It didn't take him long. After exhaling there was plenty of room for him to pull the armor together, and he was very careful as he pulled it tighter.

Once he let go of her, she turned and faced him again, her hair softly falling down the length of her torso again. "It is fine, thank you." She said simply, tugging at her chestpiece a bit before letting it be. The man introduced himself as Kaite, and extended his hand. Virtura had learned that this was a gesture of greeting and respect, and she extended her hand to meet his and shook it. Although Kaite's hands were... frail for that of a grown man, her own would feel surprisingly soft and perhaps even weak as well. Strangely unmuscled for a woman of her size. In fact, if he'd inspect her closely he'd notice that she was nowhere near as powerful as the average Elder Blooded woman would be. Often built to the likes of amazons, Virtura had more of the physique of a very tall human than one of the Elder Blooded. Her tinted skin and incredibly long hair betrayed that she actually was a member of another race, but the differences were subtle.

"My name is Virtue. Likewise..." she said, looking Kaite straight in his striking green eyes. Similarly to him, her eyes were green as well, though a much more saturated and grayish green. Strong eyes with a soft colour. She smiled lightly. After she let go of his hand, her eyes glanced over to the booklet Kaite had been drawing in just a moment ago. What she saw was quite an impressive picture of a shark devouring a man. Her eyes grew wide as she leaned in to have a closer look, seemingly intrigued by the image. "Did you make this?" She said, her arms crossed in front of her chest.

My bad, I have to post. I'm on it right now.
@Conflagration
Aight, so I've been playing about with the order of the posts a bit because I wanted to ask a question. Just insert the answer somewhere inbetween the posts. I don't think there'll be a follow up question :P

Also hi guys! I'm really excited for this one. It's already kicking off great!
Virtura Ilmata heard the commotion above. A face appeared from the hatch and announced ther imminent arrival. She stared at the man for a couple of seconds before getting to her feet. There wasn't much time left to prepare, and since she hadn't equipped herself properly yet, she'd have to make haste. Dressed merely in a simple casual tunic, she wouldn't seem like much of a threat as she was now. Quickly fetching her leather armour, she started undoing the straps. It took her a while for her to don her vestment, so she tried to pay attention to things going on in the background in the meantime.

Reinham spoke, his voice heavy with the weight of his authority. She listened intently, but didn't stop with what she was doing. She could don her armour with her eyes closed anyway, so she had plenty of attention to spare. His advice was simple, but it was good to be reminded of the seriousness of their mission. When he mentioned the oppertunity to ask questions, she only let the silence flourish for a moment, allowing others to inquire first, before deciding to speak up: "I have a question..." She started. Her accent was subtle, but noticable. Common definitely wasn't her mother language. Her voice was soft but thick like honey. "Where are we docking? I assume there's a town or settlement where we'll be arriving? I studied the old maps but..." She let her sentence end there, the rest of the story being pretty obvious. She didn't like to admit it, but she hadn't been able to extract all that much information from the old maps. She'd felt blessed to be allowed to take a few of them, but they turned out to be a lot less useful than she'd expected.

Following her quesiton, there was one initiate who decided to speak up as well. A rather strange looking man, even for a witch hunter. A very agile and nimble physique. Elegant, sophisticated... she'd dare say he looked rather feminine. A shawl draped around his shoulders had a strange odor to it, though she couldn't place it from this distance. His entire posture radiated arrogance, but she'd not let the cover decide her judgement. He had an accent. Very different from hers, but an accent nonetheless.

Then she took note of the... She'd call him a paladin. There'd been rumours around the order's training grounds. There always were, but this one had stood out in particular. An utmost devout warrior, wielding a mighty sword, dedicated to the point of obsession. A man with a small horizon, but with it came an impeccable sense of direction. It wasn't too hard to decide your heading if there was only one way to go, and to him there was but one way.

Next was the bow wielding woman. Older, but smaller than she was. She hadn't heard anything of this one, but a thoughtful glance could tell her a lot. She was peering at the others at well, and although she couldn't guess what was going on in her mind, she was definitely doing the same as she was, inspecting her future brothers and sisters. But there was something else. Something that was bothering her. A slight frown, an agitated huff, a roll of her shoulders... But she was merely taking an arrow from her quiver and inspecting it. A strange habit, but she supposed a master of her art would have her own peculiar ways.

Finally there was a young man. She estimated him at roughly the same age as she was, and he was almost exactly the same height as she was. He was enjoying a game of some sorts involving cards with symbols on them. She couldn't guess what those symbols meant, but apparently he was losing... Until one man threatened another, and a weapon was drawn. Somehow that made him the winner, and he took his prize. With a befuddled look, she stared at him for a moment...

But then she realised she'd finished donning her armour. That is, as finished as she could get it on her own. Two straps on the side of her chest were still open, and incredibly difficult to close by her own. To save herself from the discomfort and the embarassment of spending several minutes trying to get the straps to latch, she walked over to the man with she scarf and the ponytail, and made a gesture.

@Hawlin
"Excuse me..." She said, before turning her exposed side to him, her incredibly long and wavy brown manes hanging down to one side. "Could you help me with this?" She asked with a friendly tone, giving an apologetic smile.
Name: Virtura Ilmata (Virtue)

Age: 18

Gender: Elder blooded female

Apperance:

Virtura is a rather tall but very slender young woman. Generally considered reasonably attractive, it’s not very outspoken womanly features or an incredible smile that make her stand out, but a more natural beauty. Her posture and vigor, the way she moves and the sheer confidence that she radiates. Along with that it seems like she takes of her body as if it were a temple. Her is hair wild but carefully kempt and reaches all the way down to her waist. Her mildly toned skin seems flawless and free of any blemishes, the only scars being the ones on the palms of her hands and one along the length of her right arm. It is supposedly an incredible feat to retain such a pure body whilst enduring the training of a witch hunter.

It is clear that she doesn’t intend on coming off as beautiful or attractive. This issuggested by her loose sloppy clothing that shroud her gorgeous body from any prying eyes. A simple robe with a few patches here and there, still in reasonable condition. A deep hood further disguises her face making it almost impossible to look straight at her face. She has a set of silver trinkets hanging from her belt and clothing, a few silver rings, as well as a large silver torc around her neck. She also has a typical Elder Blooded tattoo, a small red eye on her forehead.

Personality:
Virtue is surprisingly expressive, having little trouble showing her mood to others and being a very open person. She is usually rather quiet, but this is because she’s very intent on thinking carefully about what she says. She tends not to look at those she is addressing, and since she’s constantly wearing that hood of hers it makes it difficult to discern her emotions. Once you do catch a glance at her face however, you’ll see the occasional smirk or smile escaping her. Her voice is rather expressive too, and along with a strong body language it isn’t that hard to communicate with her.

Amongst friends she can be reasonably easy to talk to. If she’ll reply, that something else, but it’s always clear that she’s listening intently, nodding every now and then. She will only speak when she absolutely deems it necessary. When amongst less friendly company, reading her is almost impossible. She’ll be an emotionless and rather intimidating statue, giving you the eerie feeling that she’s watching you from under her hood.

Although she has been separated from her cultural origins since youth, Virtue has an immense respect for the old ways of the Elder Blooded and of their rituals, and tries to follow the traditions that she still remembers from her youth. One of these is keeping her body in perfect shape. Not just in physical ability, but also in health and purity. She tries to avoid damage to herself as much as she can, and is disgusted by people who intentionally harm themselves or allow them to be harmed through inaction. As a witch hunter, it is nigh impossible to keep herself completely free from scars and wounds, but she has developed a very defensive combat style to prevent it as much as she can.

With an exceptional sense of empathy, Virtue tends to be more kind than cruel. She feels the hurt of the innocent around her, and wants to help them as much as possible, being kind whenever she can allow herself to be. This makes her job as a merciless witch hunter all the more difficult. She does wholeheartedly believe that what the order does is for the good of the world, but she has difficulty sacrificing anything other than herself for their goals.

Strengths:

Great intelligence and wisdom being her most apparent talents, Virtue has turned into more of a scholar than a tribe-shaman or a witch hunter. As such she has an incredible knowledge on all things magic, and how to dissect and disable such foul forces. She knows quite a lot about history and has gotten rather high end education, standing out most philosophy, human anatomy, toxicology and herbology.

Being a Witch Hunter, Virtue has endured the near tortuous training with difficulty, starting with a very lacking physique and undeveloped practical skills. With great mental fortitude, willpower and discipline she rarely slipped, and if she has lacked any of those before, they are definitely beaten out of her now. Thanks to her training, she can mostly make up what she lacks in strength with dexterity and speed. Virtue can defend herself in combat, and can be considered well-trained with the quarterstaff, nearing expertise slowly, but still far from mastery.

Weaknesses:
Aside from her clear physical disadvantages, being very weak for a Witch Hunter (still considered strong for ordinary people), Virtue has a lack in her methods as well. In combat, she has great difficulty with going in the offensive. Her lack of strength prevents her from doing significant damage, only doing so when she can use the uncontrolled strength of her opponents against them. This requires her to stay calm and methodical whilst her technique works better as her opponents get angrier. This leads to another deficit in Virtue's personality.

She is prone to frustration. Although she is otherwise very good at controlling her emotions, frustration and anger is what she has difficulty with keeping in check. The angrier she gets, the more she will try to actively go on offense, which she's terrible at. This will cause her to get even more frustrated and the vicious cycle ensues.

Funny to mention, this is not necessarily a weakness but a part of her personality that is reflected in her combat style. When in a heated debate or in moments of diplomacy, Virtue is on her best when she's calm and collected. When you get on her nerves however, her arguments will grow weaker and her speech will start to falter, making her a lot less convincing. All in all Virtue is at her best when she's calm, and she'd be very grateful to anyone who helps her recollect herself in a moment of distress.

Finally, something that could be considered both a strength and a weakness, Virtue is completely magically deficient. Most people, even those without any talent, are usually able to learn to control a tiny bit of magic if they were given the opportunity. Not Virtue. The inability to control magic in any way is literally in the blood of the tribe she originates from. Although it gives her the advantage of trust in the eyes of the order, allowing her to more closely study subjects about magic without causing suspicion, it makes her a bit more vulnerable against magic, and if she were to somehow end up in a situation where being able to influence magic is vital, she'd be doomed.

Equipment:
- A self made tunic, robe and hood.
Chain shirt and leather armour
- A leather backpack with general equipment and storage room for other things.
- Silver simple jewelery and trinkets
Quarterstaff
- Grooming and cleaning goods - travelling issue set good for about a month of simple bodily care
Writing equipment and notebook
- Old maps of Aldergard
- Witch hunter's handbook on magic spells, rituals, auras and other ‘infections’ - hand written by virtue herself, with research collected from all sorts of ‘forbidden’ scriptures with all the actual methods to replicate filtered out.
- Thieves tools. Useful for disarming traps and unlocking locks.
- Medical kit with plenty of herbs and bandages, a few salves and two desinfective potions. Comes with simple surgical equipment, enough to get bullets out or sew a huge gash closed
- A strange looking wood and leather talisman
- An ocarina (yes, the little flute from zelda)
- The silver dagger
Come one and all.
We'll tell a tale like the mythos of old.
Step in the shoes of the old gods like Thor, Dionysus and Anubis.
Create a world of myth and magic, then create heroes to overcome the impossible challenges set by the gods.




There is a small young town at the shores of the sea, it's inhabitants call it Travels End. After many generations of nomadic tradition these people have settled down to farm, fish, build and trade. The future holds many things in store for them: jealous rival cities, vicious sea monsters, festivities and tragedies. But most importantly: Religion.

Like many newfound civilisations around the world, this settlements’ people are about to discover their gods. Will these divine beings use their might to help the town grow into a bustling trade city? Or will they torment the humans for their own amusement? Perhaps both.




In this RP you'll get to play as 1 god, up to 3 heroes (of other gods) and any number of commoners. Everyone starts with their god-character and one hero, and can create any number of commoners as they please. As the story progresses, there’s a chance one of your commoners might ascend to become a hero, being granted their powers by another player’s god. This is of course only occurs when one player’s god decides that the hero of another player is fit to become their disciple.









Domains
Here's a list of domains and sub-domains. Pick any one domain from the list, optionally also take a sub-domain if you wish to specialize.
This is a list of examples, feel free to create new domains if what you are looking for isn't covered by this list.



@JohnSolaris
Edited it one more time. Your suggestion about the precognitive ability has been added, and I removed the ascended mind spell, instead adding a differentone to synergise with the nullify spell. Like you say, as a support character he will use these two spells to buffer incoming attacks to either reduce their power or completely discharge and nullify them. He now has both a physical and magical means to fulfill his role as a protecting support.

The kinetic field and nullify spell could also function with the syngery spell to create a very powerful nullifying field. Yet another scenario that popped in my head, but it's not as important :P

I hope I'm not bothering you with all my silly ideas. It's just a means to show you how I visualise it so you can assess if it's too powerful or not.

I also had one last question. In your document you mention electrokinesis as a part of the psionic tree. How do his aether (mind, and thus electrokinesis) cores affect his ability to control elecricity (air and life, which he has only 1/6th of a core in)?
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