STATUS:
Graduation has happened - I am no longer a teacher. Won't have to work 12 hour days + weekends anymore, so maybe I'll actually have enough time for hobbies.
7 mos ago
Current
Graduation has happened - I am no longer a teacher. Won't have to work 12 hour days + weekends anymore, so maybe I'll actually have enough time for hobbies.
10
likes
9 mos ago
I sound like a broken record, but only 2 months left till I'm done teaching. Not sure what's next, but it feels like anything would pay more and be less stressful lol
5
likes
1 yr ago
Only 6 more months till the school years over. If I renew my contract, someone kill me lmao.
3
likes
2 yrs ago
Teacher update: I feel like a villain from a cartoon. The laughter of teenagers gives me migraines, and I no longer feel guilt when giving bad grades to kids that sleep through my lessons.
10
likes
2 yrs ago
First day as a Biology Teacher tomorrow - hopefully the kids will be able to read my handwriting.
Edwin is a fairly young man, especially considering he is entering into the Red Hoods. His odd choice of clothes obviously denotes him as a spellcaster, and he carries several accessories that seem pretty peculiar (Books, a shrunken head or two, etc). His brown hair seems like he cut it himself, and his voice is prone to cracking. Already a late bloomer, but he has lied about his age to help him get into the Red Hoods.
Has a Centipede that occasionally can be seen moving on or in his robes.
Sex: Male
Age: 17 (Says he is 18)
Height: 5'6 (1.67 Meters)
Species: Warlock (Human)
Volunteered or Sentenced to join the Red Hoods: Both
Physical abnormalities: Branded on the back with a demonic rune. Mostly just identifies him as a Warlock to other spellcasters and humans, many demons may recognize the marking.
Anything else we need to know about you right off the bat (optional): None that can be seen.
Tony looked out of the corner of his eye, making sure that the man behind the counter was preoccupied with other customers. He was in a blind spot of the camera and now was the perfect opportunity to sure up his food supply for the coming few days. Or, at the very least, get a few more snacks for free. Tony tagged a few bags of chips and some cup noodles before he felt he was safe for the rest of the week. Grabbing a few TV dinners, Tony made his way up to the counter and laid them out for the cashier to scan.
"You know, these things are pretty bad for you."
Tony knew that very well - if he made more money, then he'd probably eat better. Unfortunately, he didn't. He simply shrugged at the man, trying to ignore the fact that the store was slowly emptying out.
"I know - they're quick though, and even a bachelor like me can make them."
That earned Tony a laugh, just like he expected it to - the guy was older, and the ring on his finger showed that he was married.
"Trust me, soon as you find a woman, you'll be wishing for that single lifestyle again!"
Tony did all the acts, chuckled at the statement, and was already on his way out the store. Toyn gave a friendly wave goodbye, using his other hand to stash the cards into the plastic bag the man gave him. Before he knew it, he was out and on the streets of Little Asia. The sun was still up, and based on what his watch said, Tony still had a few hours before he had to go to work. Maybe he could try and win some cash by going to the Siren Strip early, or he could finally start jogging like he said he would.
At the very least, Miss Min said that she wanted some help with installing an air conditioner. It was the least he could do after everything that she did for him...
Tony stopped walking to the subway, groaned, and turned on his heel to walk back to the convenience store. Why did that guy have to be so friendly and not just another asshole? It'd be a hell of a lot easier to shoplift from him if he said that Tony was a greasy Italian or something.
"Question; Why go back?"
Ah, there it was - that annoying voice in the back of his head that was apparently a hideous monster. The thing had at first settled for totally taking over Tony's dreams, but just a few days ago it actually started talking to him while he was awake. Guess it started getting lonely during the day.
"I'm giving the shit I stole back - Cashier had a wife and wasn't an asshole, so I think he's an alright guy."
Thankfully, The House was quiet the whole walk back to the convenience store. It was pretty damn creepy having some obviously alien voice in your head while you're just walking around, so Tony was glad that it wasn't too much of a talker. By the time he got back, Tony saw that there was only a single car in the parking lot, and no one was walking around on the street. Shit, that was gonna make returning the stuff subtly a little more difficult...
As Tony pushed open the door, he was greeted by the sight of the older cashier, hands held above his head and staring nervously at a young man in a hoodie, holding a gun to his head. Tony barely had time to register what was happening when both of them turned in his direction.
Vengeful Smite (3) - User has a low chance to deal magic damage to target that has managed to deal melee damage against user. Passive. Fortress of Wood (6) - User gains a small, permanent, irremovable damage reduction. Works for all kinds of damages. Passive. Fortress of Stone (12) - User gains a small, permanent, irremovable damage reduction. Works for all kinds of damages. Passive. Holy Miracles (15) - User's Holy Discipline spells have a low chance to cost 0MP instead. Passive.
Lead (1/Paladin) - Whenever user is the first to take damage among friendlies, user has a small chance to recover 50HP and 50MP. Refreshes every hour. Passive. Inspiring Presence (1/Paladin) - Whenever User takes damage, they have a small chance to either recover 100HP or have target nearby friendly gain 50HP. Passive. For Honor (5/Paladin) - Whenever user takes physical damage greater than 20% of their maximum HP, user gains +5 Strength for a few minutes. Stacks. Passive. For Glory (5/Paladin) - Whenever user takes magical damage greater than 20% of their maximum HP, user gains +5 Intelligence for a few minutes. Stacks. Passive. Honor and Glory (5/Paladin) - If For Honor and For Glory both were activated in the recent times, user gains immunity against physical and magical damages for a few moments. Passive. Aura of Confidence (10/Paladin) - Nearby friendlies of the User gains resistance against negative emotions. Passive. Detect Danger (10/Paladin) - User has a low chance of sensing next incoming attack towards a nearby friendly. Passive. Greater Lead (10/Paladin) - Whenever User is the first to take damage among friendlies, user has a small chance to recover 200HP and 200MP. Refreshes every hour. Passive. Resolve (10/Paladin) - User feels less physical pain when hit. Passive.
Full Metal Plate Armor (Uncommon) [Equipped] Spell Resist Shield, Large (Uncommon) [Equipped] (Increased Magic Resistance) Clothes [Equipped] Cloak of The Magi [Equipped] (+150 Mana) Oliam's Longsword [Equipped] (+5 all attributes, +5 Sword wielding)
It seemed like having Dennis keep up his shielding was not really needed - shortly after he got between the healers and the Warg, the creature was bombarded again with attacks, while the trainer was ripped apart by Akumi. Dennis lowered his guard as the last pixels evaporated from the enemies, still surprised that they died so quickly. The DPS did such a good job - comparatively, Dennis was barely able to do anything...
Shaking his head, Dennis tried to focus on the positives - 5,000 exp and 1250 renn! Dennis almost felt bad taking that much, since his help was pretty minimal, but he definitely could use the money. He already started thinking about all the things he could but - obviously some more actions and spells, maybe see if mounts were a thing, and if he saved up enough Dennis definitely had his eyes on buying a house!
No, first things first, Dennis needed to see if he could find any more of his friends to join the guild. The last thing he wanted was for someone like Vince to be out on his own. Maybe contact Data Link 66 and pay them to look at their subscribers?
A crack of a whip quickly alerted Dennis to the sounds of Zack coming onto the scene. Luckily, River immediately apologized - It would have been really rude if he didn't! Naomi filled up River's MP, something that he really needed since he was a healer, but it reminded Dennis that he wanted to ask for a refill too. Before he could speak, Zack started up again, describing the ways they could go to the Totem. Dennis really wasn't cut out for stealth, considering his armor clinked everywhere he trudged, so, unfortunately, everyone agreed on the bridge route... Hopefully, no one got hurt because of that.
As Josh explained the plan, Dennis realized that he'll probably need his HP lower for attacking the archers with his Even the Odds. But Prome needed some mana, and Cecilia still had HP damage from earlier!
"I-I'm not sure if it's real important, but shouldn't we make sure that Cecilia is healed up before we start?"
Edwin is a fairly young man, especially considering he is entering into the Red Hoods. His odd choice of clothes obviously denotes him as a spellcaster, and he carries several accessories that seem pretty peculiar (Books, a shrunken head or two, etc). His brown hair seems like he cut it himself, and his voice is prone to cracking. Already a late bloomer, but he has lied about his age to help him get into the Red Hoods.
Has a Centipede that occasionally can be seen moving on or in his robes.
Sex: Male
Age: 17 (Says he is 18)
Height: 5'6 (1.67 Meters)
Species: Warlock (Human)
Volunteered or Sentenced to join the Red Hoods: Both
Physical abnormalities: Branded on the back with a demonic rune. Mostly just identifies him as a Warlock to other spellcasters and humans, many demons may recognize the marking.
Anything else we need to know about you right off the bat (optional): None that can be seen.
I lied about the new character, I'LL FORM THE LEGS!
Name: Victor Lewis
Gender: Male
Age: 22
Job: MAX FIRE Pilot
Personality: Victor is extremely egotistical and narcissistic, constantly exaggerating his feats and accomplishments and bragging, especially when women are involved. He does his best to keep situations light and jovial, even in dire situations that could mean life or death. Victor constantly seeks the approval of others, and that was the main reason he decided to become the pilot of the GAHS-CM-4. His cocky attitude isn't entirely for show - he is very skilled at piloting his mech, even when considering the fact that he has had very little time to get used to the controls. Victor has a carefree attitude, and adventurous spirit, and despite what he says, a caring heart. He would rather take a hit than let someone else take one, and will do his best to protect the people that acknowledge him.
Victors cockiness is actually an act, which he uses in order to hide his insecurities. He is terrified of being a pilot and only became one so people would respect him. Victor has an intense fear of failure and will go to nearly any length besides harming others in order to win. Additionally, he suffers Monophobia, which he developed through years of isolation and abuse. When alone, he will be extremely meek, and lack the usual hotheadedness of his 'Social Personality'. Finally, he vehemently disapproves of drugs and will refuse to even drink or smoke.
Skills: Victor is extremely proficient at handling traumatic situations, almost to a disturbing degree. Along with this, he is above average physically and can withstand physical stresses better than most.
Short Bio: Born to a poor Cuban family in Chicago, Victor lived a very depressing childhood. His mother, a woman who was struggling with a meth addiction, died when he was only 6 years old, and ever since then, his father rapidly grew more and more abusive. Being hit for no reason whatsoever and going days without food was a common occurrence during his developing years, but Victor never spoke out against the abuse. He, like many other victims of abuse, was simply too afraid of voicing his suffering and decided to suffer the abuse instead. Despite the malnutrition, Victor rapidly grew to be quite physically fit, and at the age of 15, the physical abuse stopped. Instead, emotional and mental abuse took its place. Victor was forced to stay in his small room for days at a time, and without any form of entertainment during this period of isolation, Victor quickly developed his fear of being alone. To help him through the times of loneliness, Victor decided to exercise and train his body, only increasing the fitness of his body. By the time he was 17, he was extremely popular at his high school and local gym, had decent grades, and even had a somewhat stable job. All of that only added to the shock the people in his community felt when, on a warm June night, he and his father were caught in a gruesome car accident, leaving Victor orphaned.
The accident itself was thought to be caused by Victor's father, the driver, being heavily intoxicated, and Victor luckily escaped with light wounds. In actuality, Victor's father, driving his son home after he had gotten in a brawl at the school, told him that the second they got home, Victor would be spending the next three days in his room. Victor, wallowing in a chemical cocktail or testosterone and adrenaline, began to assault his father, slapping and punching from the rear seat. This distracted his father enough to cause the pair to slam directly into a lamppost. The father, having chosen to not wear a seat belt, died after being thrown through the windshield, and hitting the metal pole face first. Victor survived with only light bruising and a sprained knee. Until he graduated school a year later, Victor had to see a psychologist on a bi-weekly basis and suffered extreme emotional stress having taken a human life. Eventually, he graduated and, no longer being cared for by the state, found a cheap apartment and continued to work at his dead-end job. Victor's personality appeared to have returned, but Victor still struggled with the scars left by his father's abuse and death. The next 4 years were a blur, composed of hooking up with random women and dreading the nights he was forced to work the graveyard shift alone. Finally, on a night of introspection in front of a cash register, Victor realized that his life would remain like this if he didn't do something about it - that was when he decided to leave the state, in search of greener pastures.
The next 3 months were spent driving around the US, surviving off of odd jobs that he found along the way. Finally, Victor stumbled upon it - a government agency known as MAX FIRE. It was here that, upon seeing the various benefits, Victor applied for a position as a janitor. While the ridicule of being a janitor at 22 was somewhat disheartening, the truly horrible occurred only a month into his employment there - the first attack. A creature of gargantuan size attacked a city, killing many innocent people. It was eventually taken out after being chased several blocks, but the damage was irreversible. Fear consumed Victor, but even more so, anger. The strong were trying to bully the weak, and that was an act that was truly despicable. This was when Victor decided to make a difference and help people for once. Sneaking into the pilot candidate pool, Victor was successfully able to prove his skill at piloting, and when it was discovered he snuck in, he was offered two choices: Become the pilot of the fourth component, or face life imprisonment for sneaking into government facilities. Victor chose the former, becoming the pilot of 'Sharur'.
Model: GAHS-CM-4 Lower Module "Sharur"
Specialty: Surprise Assault / Underground Support
Features:
Arguably one of the most durable mechs. Strong hull capable of withstanding both damage and pressure.
Exhaust vents, double as a smoke screen in enclosed spaces.
Armaments:
Dozens of missiles designed to drill through the earth and pierce enemy hulls.
Large, destructive drill.
Weaknesses:
Joints are obviously weak, can be easily cut.
Slow walking speed, Drilling speed isn't much better.
Vengeful Smite (3) - User has a low chance to deal magic damage to target that has managed to deal melee damage against user. Passive. Fortress of Wood (6) - User gains a small, permanent, irremovable damage reduction. Works for all kinds of damages. Passive. Fortress of Stone (12) - User gains a small, permanent, irremovable damage reduction. Works for all kinds of damages. Passive. Holy Miracles (15) - User's Holy Discipline spells have a low chance to cost 0MP instead. Passive.
Lead (1/Paladin) - Whenever user is the first to take damage among friendlies, user has a small chance to recover 50HP and 50MP. Refreshes every hour. Passive. Inspiring Presence (1/Paladin) - Whenever User takes damage, they have a small chance to either recover 100HP or have target nearby friendly gain 50HP. Passive. For Honor (5/Paladin) - Whenever user takes physical damage greater than 20% of their maximum HP, user gains +5 Strength for a few minutes. Stacks. Passive. For Glory (5/Paladin) - Whenever user takes magical damage greater than 20% of their maximum HP, user gains +5 Intelligence for a few minutes. Stacks. Passive. Honor and Glory (5/Paladin) - If For Honor and For Glory both were activated in the recent times, user gains immunity against physical and magical damages for a few moments. Passive. Aura of Confidence (10/Paladin) - Nearby friendlies of the User gains resistance against negative emotions. Passive. Detect Danger (10/Paladin) - User has a low chance of sensing next incoming attack towards a nearby friendly. Passive. Greater Lead (10/Paladin) - Whenever User is the first to take damage among friendlies, user has a small chance to recover 200HP and 200MP. Refreshes every hour. Passive. Resolve (10/Paladin) - User feels less physical pain when hit. Passive.
Full Metal Plate Armor (Uncommon) [Equipped] Spell Resist Shield, Large (Uncommon) [Equipped] (Increased Magic Resistance) Clothes [Equipped] Cloak of The Magi [Equipped] (+150 Mana) Oliam's Longsword [Equipped] (+5 all attributes, +5 Sword wielding)
Dennis sword was far too short to actually strike the Trainer, but at least he was able to move his limbs in the binding. He was tempted to slash at the whip that restrained him, but one of the weird dogs jumped him and started to scratch him repeatedly. Dennis was well aware of the damage he took, but the pain was pretty minimal, all things considered. Rather than focus on the initial strikes, the steady flow of blood felt much more jarring and took his attention. Dennis never suffered from a status effect like that so far...
A blast of darkness launched the beast from Dennis' vicinity - Naomi was thankfully doing, uh... Crowd Command? Yeah, that's close enough. River used one of his spells, and Dennis could feel most of his wounds closing. That Bleed was really troubling, but he couldn't deal with it at the moment.
He didn't recognize he was released before he was hit in the face with a whip, a second shot leaving a glowing red gash across his face. Luckily, that meant that Dennis wasn't locked up anymore - He nearly tackled the Trainer when Prome launched two fire-based projectiles at the monster. It was followed shortly by a combination of lightning and sword strikes. Dennis eyes briefly flashed towards the only remaining warg, but it was too far for him to strike from his current location.
He couldn't pull away and risk leaving Naomi or River open to attack. Rather than strike, he put himself between the warg and the casters. He prepared himself to use Living Wall at a moments notice, followed shortly by Repel the Enemy.
Summary: Move between the Warg and Naomi/River, ignore Trainer. Prepare to use Living wall if Warg 2 attacks anyone in Dennis' range. Follow with Repel the enemy.
Name: Tony Tedesco (Note: This is not his real name, just what he puts on official documents.)
Quote: "Let me get this straight - You dress up in a costume and call yourself a stupid name of your own free will?" "I stacked the whole deck, dumbass! Look! *Points behind the enemy, then runs away as soon as they turn around*"
Alias: Dealer
Age: 26
Gender: Male
Occupation: Croupier
Abilities: Experienced Dealer: Tony has been a professional Croupier for 6 years, and has the skills of the trade (Good at bluffing, poker face, etc).
Sleight of Hand: Tony is very good with his hands - from magic tricks to picking pockets, he is very skilled.
Card Manipulation: Tony is capable of turning any item he touches into a card, a process he can revert at any time. He is also able to move these cards via telekinesis, up to 50 feet away from himself. He can sense where his cards are within his 50-foot radius and can adjust how bright they glow.
Otherworldy Connection: Tony can speak telepathically with the alien being that gave him his powers. This being rarely offers helpful advice, and in most situations uses this ability to annoy the man until he does what the creature requests.
Weaknesses: Wimp: Tony is relatively frail - while dexterous, he has never really hit the gym, and his best physical attribute is his ability to run away.
Weak Cards:The Cards that Tony creates are only as durable as normal playing cards, and an item in a destroyed card disappears.
Limitations: Tony can only turn items of 100 pounds or less into cards, and he cannot turn still living matter into cards. He can make his cards glow brightly, but not enough to hurt anyone.
Indentured Service/Debt: Tony is intrinsically bound to obey the being that gave him his power, and his cards disappear after 24 hours.
Equipment: Heirloom Poker Set: Only thing he didn't sell when his mother passed away. Takes it with him wherever he goes.
Dealer Costume: Tony stole this getup from a renaissance fair some chick he dated took him to. Not very armored, but it's light and his landlord sewed in dozens of pockets for his cards.
Lots of Ball Bearings: Small metal balls that are basically just heavier, more annoying marbles.
(Unless otherwise stated, all equipment items are carded.)
Bio: Tony Tedesco was raised by his mother until he was 15, never knowing his father.
His mother barely spoke English, and Tony had spent the majority of his childhood as a bully - stealing money from other kids and selling shoplifted toys and knick-knacks. His life was spent in poverty on Minimum Island, as that was the only place his mother could afford to live. Tony occasionally got into trouble with the law for his shoplifting, but was usually able to sneak away after giving a fake name and address.
At the age of 15, Tony's mother passed away, falling into a vat of chemical waste at the Gastro Chemical factory. Tony dropped out of Highschool shortly later, getting a job at a shoe store in North Maximum - the life insurance and selling of his possessions helped supplement this increase in lifestyle. It was here he met Xian Min, who gave him an apartment for very cheap, as well as occasionally giving him homecooked meals.
With most of his bills taken care of, Tony quickly got wrapped up in old habits - he continued shoplifting to this day, and this behavior quickly got him enrolled with seedier ventures. He roamed the Siren Strip for most of his fun, the owners of the smaller casinos willing to let in someone who could not legally collect winnings. Those years were where he became skilled in card games, and several of the more illicit gamblers were willing to show Tony some sleight of hand and card tricks (which he never used, in fear of being assaulted by the owners).
He managed to make some connections over the years, and at 18, he got his GED and enrolled in college to become a professional Croupier. He graduated two years later and started working with one of the various casinos on the Siren Strip. Tony managed to avoid the particular violent clients, and other than his relatively small wage, he was pretty satisfied with his life. One week ago, just after falling asleep, Tony dreamed he was floating in a vast expanse of pure darkness.
A being contacted Tony in this space - Referring to itself as 'The House,' this creature offered Tony supernatural abilities, for the low price of actually using them and sometimes doing the beast a favor. Tony, assuming the vision was a particularly bad alcohol-induced nightmare, agreed. When he woke up to a pounding hangover and a voice speaking in his mind, Tony was informed about the deal he made. Only three days of Petty crime later, The House suggested the path of heroics - And when Tony realized that this was a much easier way to hit on chicks, he donned the mantle of Dealer.
Relationships: The House: Gargantuan alien lifeform that gave Tony his ability, on the condition that he regularly used his power and obeys the occasional request. Tony doesn't trust the creature, but he was never the person to look a gift horse in the mouth. It suggested the path of heroics, leading to Tony taking the mantle of Dealer.
Xian Min: A 72-year old Chinese woman, and Tony's landlord. Can be a bit intrusive, but she is very kind and arguably the only person Tony really cares about.