Avatar of Durnehviir
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    1. Durnehviir 11 yrs ago

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My sister just graduated from Navy schooling! Too funny!
I have an NPC that I can submit for grading.
If the Ok is offered I'll toss her in as the Division Head for Division B.
Name: Kishira Uzumaki
Age|Gender: 26 I Female
Alliance: Konohagakure
Rank: Fuinjutsu Specialist, Logistic Director
Clan: Uzumaki
Kekkei Genkai: N/A

Traits:

  • Super Strength - Kishira has extraordinary strength at her disposal. Even without chakra enhancement she holds strength comparable to some of the strongest, well toned, athletic men out there. She naturally has great strength, endurance, and fights almost instinctively well. She can punch a small crater into bark or crack cement with a bare fisted punch and she can certainly break the bones of anyone without some of the toughest bodies. She can lift 2.5x her weight and can sprint ninja speed as well. She’s a strong girl and she’s done hardly any actual training to achieve such.


  • Specialized Chakra - Kishira has a very unique chakra type. It stands out beside chakra of others. Her chakra is powerful, potent and in a vast supply. On top of having specialized chakra she also has an enormous chakra capacity. Her unique chakra allows her access to special, clan specific techniques such as the most advanced sealing ninjutsu.


  • Large Chakra Capacity - Kishira has more chakra than 3 men do combined. Her enormous quantities of chakra could allow her to perform techniques a lot longer or to present them at a heightened, more devastating level than normal. She can use even low level techniques and greatly enhance their destructive or supplementary prowess by using enormous quantities of chakra.


  • Acute Sensitivity - Kishira is very sensitive to chakra. Being a sensor type, she holds almost a natural connection with the surrounding area and can more easily sense chakra around her, even the most subtle of chakra expenditures. This allows her to know kekkaijutsu, fuinjutsu, genjutsu and see through concealing ninjutsu quite easily. Only the most advanced of techniques cast by the most adept of users can escape her perceptive senses.




Appearance:



History: Kishira is not a ninja. She has never been a ninja. Her entire life was dedicated to the Uzumaki clan and, although young, she did witness a great deal of pain and suffering that was the result of Sai’s tyrannical reign. She was one of the more prominent members of the clan, holding probably the greatest capacity for their clan’s techniques.

Despite her lack of ninja training she has a great deal of training and experience in wielding her clan’s techniques and does have formal training in the useage of her chakra. She was trained to manipulate and call upon her chakra that made her an excellent suppressor agent. Despite the nature of her techniques, that wasn’t their original intended uses. She was merely tapping into the old traditions and old styles of her family and wound up with techniques that serve to bind, restrict, or interconnect individuals.

Through the years she found herself in a place of power within the ninja infrastructure, despite not being a ninja herself. Even though she was not primarily a fighter or a killer, she held a great deal of skill in terms of management and knew enough about chakra that she was a significant aid to all of Konoha. She worked her way up, starting at the bottom as a aid of an aide, and was promoted to a Division Director and in charge over hundreds of different sort of ninja.

Currently she acts as an advisor, teacher, and sealing specialist for when the situation requires it, however she also possesses skill in Mind Reading, Communication relaying and other support and logistical abilities.

Personality:
Combat Style: Although strong and fit, she isn’t trained to fight in hand to hand. If ever a time rises when she absolutely must fight she is mostly completely ninjutsu and fuinjutsu relyant and, fortunately, she is versatile enough that she can proficiently utilize them in any combat situation. Even though she is a manager over ninja and not an experienced killer she possess undeniable power befitting of one that rules over an entire Division. All assassinations on her life have ended with a powerful, reflexive ninjutsu thrown at the target.

Nature Release: Wind
Jutsu List:



Weaponry: None
Miscellaneous:
Sorry guys. I actually won't be doing this one.
Sorry that you guys went through all the trouble to make characters.
@Prince,

Well, StarinABox and GothPuppy are both accounted for, anyway.
Malevolent can't post in this Rp anymore due to IRL issues.

So they will both be posting relatively soon.
That's all I'm responsible for, anyway.

@Innue,

Then lets knock out some hardcore training by the weekend.
I actually can see Taiho as a medic. Would be fun. haha
'Sept me!
Ohhhhhhh!

Oh and I'm gonna so flood your Skype if you take like more than three days to post, Innue. I got yo digits now.
Division B - Myth


There would be a whirling sensation. Unlike the usual instantaneous movement technique that Myth was gifted with, there was a sensation of spiraling through some sort of narrow passage. Myth would feel as if the sensation lasted seconds, though it actually hit him instantly and vanished instantly. The teleportation was in a blink, however it would feel as if Myth had been tossed down some shaft and was spinning and spinning in in a constant, circular rotation. Even when he was inside, stationary, and the technique completed the boy would feel this alien vertigo upon the completion of the technique. He would feel the usual substantial amount of chakra lost as well from using the skillful technique. As sleep took the boy he'd hear voices.

There were various voices...
One of them, a female type, would sound fairly familiar.

Whenever Myth would regain consciousness...
The boy would realize that he'd be alone. He'd warped into a bedroom, by the look of things. The bedroom was barren, having been ransacked ages passed. There was a bedframe, however it was but a skeleton without the plushy mattress and the matching sheets. To the left of the bed there was a dresser and to the right there was a tall, standing wardrobe. Both were locked, but the lock could be broken off should one desire to investigate the contents. There were a pair of windows in the room that were both boarded up. To the opposite ends of the room there were doors, each in line with the other on the opposing wall, and both would be locked. Myth could try either door, the one to the far right of the room or the one to the far left. Breaking them open would not be impossible.

If Myth looked up he'd see an incredibly intricate runic tattoo on the ceiling. From the outermost markings it looked like a contract seal, the same that were usually related to summoning techniques, however it was so detailed and so elaborate that it wasn't something you'd find in any technique out of an academy book. No, it would be far older and far more complicated than that, but it would strangely seem familiar to Myth. Like something that looked like something familiar or something that'd remind the boy of something...? Most certainly, Myth had never seen such a mark before, but it would bring about that itch of knowledge. Myth would have the twinge at the back of his head or the tip of his tongue out of familiarity but, unfortunately, he'd be unable to explain or relate just where he saw such or what it reminded him of.

Even after having rested quite a while Myth would still feel dazed and a little dizzy. Aside from being a little dizzy, the next thing that would practically smack the boy in the face was this...Dust. The air tasted dusty and it would quickly run into his nose and poke at his eyes, slightly irritating them. It wasn't anything he couldn't adjust too, but it would be a pretty big inconvenience. It tasted like old wood, dirt and was slightly salty, actually. On top of being dusty it was also very arid in this building. There was absolutely zero humidity, thus making Myth have dry skin and feel as if each and every dirt particle were laying on him. There were especially a lot behind his collar. In fact, it felt as if something was stuffed behind his collar. There was a sort of lump in his shirt at his shoulders. The dryness in this building really allowed one to make out just how dirty and dusty it was, the wooden smell almost overpowering everything else.

Myth had plenty of options. Whatever he would decide to do was up to him. He could try teleporting out, using Safe Place again to go to his real bed, or try exploring or just outright waiting for someone to come in after. Whether he recalled the voices from before or not may help him in deciding just what he was going to try doing next. Likely, if there were others in here it would most certainly breed some sort of trouble for the Genin.

Taiho


Attached to the appendages on your body
The statement stood out the most as Shio first started talking. Taiho didn't pay too much mind to her defense about the gift. Her reasoning made sense, thus there wasn't anything more to say. However, the latter portion of what she said outright did cause Taiho to question. Did she state such because the bird was more powerful than it appeared or because she would interfere? Taiho didn't understand why. Clearly, if it were some sort of pet or beloved weapon she'd have just said so bluntly. Her roundabout vague statement made Taiho think back to the moment when he thought she'd murdered someone before coming here. Would she murder Taiho on a whim? Carelessly tearing off his arms and legs before strutting off to go do some menial taskwork? Again, Taiho found himself unable to relate to her personality type.

Taiho was snatched form his thoughts as Shio continued, bringing up what she'd have them do. His eyes looked her over a moment before they fell upon her avian friend for a few seconds before, yet again, they were returned to the senor Sensei.

As Shio was about to explain, Kyo was taken off by another instructor, thus removing himself from the squad.
That just left himself and Shio and, not really caring that Kyo was long gone, Taiho followed.

"You are still very rude," Taiho would, out of nowhere, bluntly state, "Trying to logically reason around being rude just means you are used to being rude to people. You can't logically try to explain something that needs..." Taiho started, looking a way a moment. The word escaped him. The boy clearly looked like he was searching for a word, which was just barely in his teenage vocabulary. It looked like, despite everything Shio had explained, he had an opinion that he felt should be stated. "Empathetic resonance?" He'd say, though it sounded like a question. Clearly, he was referring to Shio's down-to-the-point character. She was so logistical. As if everything she did had to be backed by some need or reason. Taiho gathered, from just watching her talk and listening to her words, that she was a highly serious person and honestly didn't care for the emotional needs of others. It was a terrible fault in a Sensei, though it was coincidentally a trait that resonated with Taiho's own lack of a personality. Speaking logically and without remorse was easy for the both of them, which would most assuredly make them contrast more than it would make them conjoin in terms of ideals.

"It doesn't really matter to me, as I didn't think his gift made sense either. But isn't it customary for you to at least pretend you would have liked it?" Despite the nature of the question and it's depth, there wasn't any real sound of interest in Taiho's words. It almost sounded, just by his tone, that he was just bringing this up to talk poorly of Shio rather than to offer any constructive criticism. It sounded as if Taiho were saying it as a jab, due to the lack of any sort of "emotional resonance" attempt with his Sensei. It wasn't to get to know her or to level with her or to try to offer her good advice. He was stating it as flatly as a fact and didn't honestly mind one way or the other her response or defense. He'd take it in reasonably and offer a retort in this exact same manner.

"Also," He'd say, switching topics casually, "I am not very suited to close hand-to-hand. A training dummy exercise would mostly benefit me for throwing practice," As if he'd just decided what they would be doing in the training session, Taiho kept on following after Shio while looking off in the distance.
Solace said
Okay, screw itI'm just gonna make a whole new post The whole yakuza organization is fine; they existed in the anime but only for a single episode if I can recall correctly, where they got absolutely destroyed. I also had it in my character's biography too, so if you had to get rid of it, I would've had to as well. What I meant with what I said was the two custom flames, but I think that with your recent edits and explanations, I think your character's fine unless the other two have any other problems with it.Now, the way I looked at your character is that she was going to arrive in Japan at this very moment when the Guardians were still not officially selected in name and none of them have any fighting capability (or at least, nothing worthy of note) thus far. I'm only bothered by this because until they are officially revealed and whatnot, you won't really be able to participate. It's just a matter of getting you involved.


lol.

I edited the ability and removed the custom flames all together. I kinda went along with what Gray said and thought to remove them based on what I talked about with them. It states:
Calling upon her katana and running her flames through the weapon enables her to utilize her sun flames to their fullest. Using her regalia, the Mugetsu, she focuses her Sun flames through her arms and legs to enable powerful cuts and quick movement. With a swing of her sword she could cut a vehicle into two or through a brick wall. She is able to cut quickly and with tremendous strength. It's said that with her flames amplifying her sword skills that she's the strongest swordsmen in all of her Yakuza family


That instead.

Also, I don't have a problem waiting for a bit. I've played bad guys before.
Though, I didn't really make the character solely for fighting and could do some interactions, but I think waiting a bit would be best. So I'm with you on that. :0
So does that include the whole of the Yakuza then?
Well, Enma's flame is just as overpowered as Bermuda's.

Also, lol, that wasn't too long to read. haha.
I see the point. However, I kinda wanted her more of a physically strong character. That's why I shied towards the Sun flames. I also figured that, out of the three Yakuza that I gave her, it wasn't befitting the Sky flame. If anything, the Sky Flame would be a member/successor of the Yamaguchi-gumi. Because I gave her the smallest of the three fictional Yakuza I wanted her to have a prominent ability, though not following the familiar Sky focus and I wanted to create an original flame for her, revolving around the Sun, that made her Yakuza family unique.

Basically, I was running all this stuff in my head at once and it produced this formula that spat out this character in the formally overpowered fashion. I downgraded her and gave her the hypercut, but that wasn't what the original ability was. The original ability was tossing about fiery explosive flames every which way. I gave her the hypercut to match her swordsmanship fighting style, but, like you've said, I could maybe make them more Sun like and focus around increasing physical strength for the same effect (of a super effective cut).

Though, essentially, the flames are produced by running the Sun flame through her weapon. I haven't given them any supplementary effect beyond that except the Hypercut. Basically, lol, there isn't really anything special about them other than their enhancement attribute.
You should also include the Flames of Night and the Earth Flames. Those are another Non-Vongola flame power. And again, as I previously stated, during "that arc" in which flame weapons were mass distributed everyone had the ability to call upon their own flames. The fact that everyone has the potiental to utilize flame like abilities means that flames are not strictly for the Vongola.

Well, you also have to consider that DW Bullets exist in various different types. There's the one Makkuro uses and that other depressed guy, etc. DW bullets are hardly strict to any one family.

Also, I intended for her to be able to go into HDWM without bullets or pills. It is cannonically possible, as it has been done already. I intended for my Mafia boss character, which is totally different than just your regular associate or follower, to be able to willingly initiate the HDWM.

As for flames I created my own flames :0
As far as I can tell, custom flames are not barred. Another thing I brought up was that you cannot say for sure if other mafia families cannot use flames. There is evidence to the contary, though there isn't evidence that is a fact in the universe. Vongola do use the 7 flames, yes, however there have been plenty of families that can use their own variant of flames.

Though, if the invented flames are a problem I could remove them no problem. I kinda hope that I can keep the character design as it is, but if everyone is uncomfortable with the character I have no problem making adjustments.
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