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2 yrs ago
I dropped a clear thumbtack on the floor and now my carpet is holding me hostage.
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2 yrs ago
Remember: it's important to plug in the appliance you want to use.
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4 yrs ago
bbcode and I about to throw hands.
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5 yrs ago
Please stop inviting yourself to take lunch with me. I actually enjoy my thirty minutes of alone time.
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7 yrs ago
Mahz mentioned me. I can die now.
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baby laughter was super effective.
03.04.24.08:20


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Most Recent Posts

+1 for Doja and Space Cowboy.

Welcome to the Guild, CoffeeDrunk. I hope you enjoy your time here with us. Don't be afraid to ask questions if you need any help.
Bump


Synergy l1 The Wilds l2
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Glossary of Terms.
Literature providing some small insight into the more important aspects of the world of The Last Avatar. Some knowledge is limited as much of the information was removed after the Republic's victory. What remains is brief at times, but further information can be found elsewhere if one knows where to look.

This list will be updated as our world expands and our knowledge of it is filled in.
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Synergy. l1
A form of energy derived from the spirit world, once used by one Kuvira to terrorize Republic City. The Moon family, owners of SynEn, were able to refine the process for its collection, becoming the City's sole provider of clean energy and catapulting them to a level of wealth matched only by the likes of Sato and Varricks. All spirit energy is harnessed from the spirit portal located in what was previously Republic City. Both of the North and South portals were closed after the war and are no longer accessible.

Synergy weapons utilize SynEn batteries and fire bolts of superheated plasma as opposed to kinetic projectiles from conventional firearms. These are usually only carried by security personnel of the Upper Ring. They are capable of piercing through most materials besides platinum. Synergy was also utilized heavily in the creation of the bombs built by the Republic and used during the war. The scars left behind in the wake of their destruction are still seen today and many of the areas touched by these weapons remain uninhabited.
The Wilds. l2
The barren world surrounding the last city, left behind after the destruction wrought upon it by the hands of the Republic. Although still survived by life today, what is known of the lands beyond the walls is limited at best. Rumors abound, however. Those who live on the walls speak of shadows shifting in the distance. Of colossal worms moving beneath the sands to the South or of trees toppling to the North. Strange, mutated creatures that stumble out of the darkness and try to make for the city only to be reduced to dust by its defenses. Stories of the friend or loved one who tried to strike it out on their own in the wilderness in the hopes of finding a better place to call home, never to be seen or heard from again.

Those who have been outside the walls and returned speak of lands walked by creatures impossible to describe, or of pockets of civilization stubborn enough to survive in a place where no one should.

It is commonly accepted that highly irradiated areas in the Wilds are to be avoided at all times.
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Notes:
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optimized for desktop.
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Themes.
sci-fi · dystopian · cyberpunk · fandom
post-apocalypse · some horror

Inspirations.
A:TLA · A:LoK · Elysium · Code 8 · TLoU
A New Hope · The Book of Eli · Oblivion
Cast.
Player · Character
Player · Character
Player · Character
Player · Character
Player · Character
Navigation.
History
Ba Sing Se
Wilds
Library
Characters
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Book One.
347 AG. All of Ba Sing Se prepares for the centennial celebration of the end of the 'Great War', a short but bloody campaign led by the Republic to bring an end to the 'Bender Threat'. In the wake of that war, the walled city remains the last surviving stronghold on a planet marred by generations of conflict. However, despite this, its citizens have enjoyed a lasting peace, one that is all that many have ever known. Strict regulation and a zero-tolerance policy against all Benders have seen to the near extinction of the once proud people. So removed have they become that many within the walls lead lives having never met one. The history itself has become muddled and what is widely accepted as the truth about Benders leaves a disposition that remains disagreeable bordering on cruel, and rightly so. However, with the world now free of their influence, life has been allowed to flourish and spirits remain high.

There are those who question this truth, however. Those that look beyond the walls at the world left behind and imagine what might lay in wait to be rediscovered. Those who hear whispers in empty rooms or see lights dancing in the dark. A warm breeze on cold nights, courage in uncertainty or are gifted the kindness of a stranger. Like the memory of some long forgotten dream, they know another world once existed full of life and color. Of many people from many nations in harmony with one another. In harmony with the spirits and they with them. There are those who know of what once was and in secret, dare to ask the question, "Where is the Avatar?".
Game.
Whether you've come from the interest check or just happened across this game by accident, you are more than welcome to stay. This is a mature take on the world of Avatar, the television series. Mature themes will be explored including murder and death, abuse, drug use and physiological trauma. As stated in the flavor text above, this game takes place in the year 347 AG, roughly 100 years after Korra's time. The world has changed drastically since we last visited it. Of note, after a devastating war that left much of the world in ruin, Benders have become nearly extinct. Very few exist in the world at any given time thanks to an extremely weak connection between the physical and spiritual world. Additionally, as far as anyone is concerned, there is currently no known Avatar. Ba Sing Se now stands as the last surviving city on the planet, currently occupied by the nation of The Republic, formerly of Republic City. The vast majority of all living people reside within its walls. Technology has also progressed to our near future. There is AI, wearable technology and some prosthetic enhancement.

Our story focuses on individuals who discover they have the potential to bend when very few can and when doing so is outlawed. They must learn to cope with their powers, embrace and master them or discard and forget them, and finally, find out what happened to the Avatar. If this sounds like your cup of tea and you'd like to join, please check out the 'player expectations' section and brush up on our world lore below. If you have any questions, don't be afraid to leave them here or you may send them to me via DMs.
Expectations.
My expectations from the players in this game are as follows:

Writing level for this game is casual and does not need to be perfect. Post minimum is one paragraph, allowing for faster responses to dialogue or to happenings in the environment.
Posting consistency is one week between posts. I will send a reminder before the date and you're free to request an extension at this time or anytime before then, up to another week. IF however you feel you cannot meet the deadline, please let me know. If you fail to reply to this reminder before your time is up, your character will be NPC-ed by me until you return, if you do. Collaborations fall into this rule as well. If you and your partner cannot complete the collab in that time, split it and post what's done or refrain.
Proactivity may sound like a strange request but I cannot stress its importance enough, especially at the start of the game. Depending on where players decide to begin, some may find themselves in a 1x1 situation with me for a time. I can guide players toward each other and onto the path of the story, but your ability to fill in the finer details of the world around you will only further enhance the read and help fuel creativity for each other. Encouragement is placed on player created lore and subplots and I am happy to work out the details with anyone who has any ideas they want to explore. Do not be afraid to share it with myself or the class. If it helps, treat this like a 1x1x1x1x1 as opposed to a game played purely reactively.
Discord is highly encouraged for easier communication but not necessary. While you may be out of the loop for most of the planning around our story, we can keep you abreast with updates in the OOC or with direct DMs. All players will receive the Discord invitation after their character has been accepted.
Mechanics exist but have been kept light. For now, I am opting to not develop a system to govern combat at a 'numbers' level and am instead using something quite basic that only limits the power you can write into your character's bending moves. What does this mean exactly? All players are given a point or a level upon character creation that goes into that character's native element. Training in that element will eventually reward another point that increases your character's ability to control the element. I'm giving everyone the benefit of the doubt that they can persistently write their character's power levels within established parameters. More of this is explained in the 'skill' section but as a small example, a Firebender who has two points in Fire and is using the Waterbender 'form', will be able to redirect lightning.
Character Sheet.
While character sheets do not need to be coded to a specific template, if you'd like one similar to my example (links to the characters tab), simply let me know and I'll make it for you. I'll only need you to provide the image of your character.

That being said, these sheets are simpler than most but require insight into your character that aren't typical in other skeletons. You are free to organize the following sections however you like, but they must be included in your final submissions:

Image. Should be a realistic digital work of art. No real life photos. Anime is okay.
Name.
Age. 18+ (I don't know why I had an upper limit for this.)
Gender.
Element. Whether they start the game knowing they can bend or will soon learn, please pick an element. If you are making a character that cannot bend, they are of course a 'non-bender'.

Residence. Where does your character live? In one of the rings? Underground? Maybe just outside the walls?
Occupation. What does your character do for a living?

(The following two can be answered as your character.)
Who are you?
What is your opinion on Benders?

Extra. Anything else you'd like to add?

Please provide information on one NPC related to your character in the sheet.

Once completed, post your sheet here in the OOC for me to look over and approve.
Skill.
Eventually, this is going to have its own post, but I've kept it simple enough at the start that this will do fine for now. Your character's bending skill is reliant on points. These points are earned organically through the course of the game. This includes but is not limited to training or studying bending scrolls. Each element has a maximum of three points, and while you can only bend one element, you are free to learn 'forms' that correspond to the different bending disciplines. Doing so will unlock abilities depending on the combination chosen. Since all characters will start with minimal skill, however, this section will remain simplified for now. All that players need to know is that at the start of the game, their character has a single point in their given element. This means that they are only capable of very basic of bending. Single blasts of fire. Small bursts of air. A simple rock throw or short streams of water. Despite how primitive this may be, creative, and very discreet use depending on where they are, can give a bender all the advantage they need.

Chi is treated as 'energy'. This accounts for very little right nowm but if and when we get to endgame, it will be your limiter to how many times you can shoot lightning at a target before you run out of steam. And yes, this is a confirmation of the fact that everyone can learn advanced techniques, but it will be a long road before anyone gets there.

If you think what you're going to do with your character is too powerful, it's best to clear it with me first.
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Lower Ring b1 Middle Ring b2 Upper Ring b3 Republic Security Force b4 The Underground b5









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Ba Sing Se.
The last city and home of the Republic. After the Great War and following the use of high-yield synergy weapons on the former Bending nation's capitals, Ba Sing Se became the last surviving stronghold on the planet. It exists today as it did centuries ago: A city divided by three walls. However, much of the walls have been replaced and upgraded. Those of the inner and middle rings are made entirely of metal, standing as tall and twice as impenetrable as they once were. The wall of the outer ring is metal as well but has been slowly encroached upon by housing built haphazardly into the structure itself. Atop this wall are large synergy cannons. They stand sentry facing the Wilds and stop any threats that approach long before they can reach the walls.

Social class remains separated by each section of the city and decreases the further away one is from the center. Due to overpopulation and limited resources, the gap between each class continues to widen leading mostly to increased tensions in the lower ring that is beginning to bleed into the middle. Despite efforts made by King Wu VI and his advisors, little of any headway has been made to improve the situation.

Peace is kept by the Republic Security Force (RSF) and by maintaining strict regulation and policy to help root out and eliminate any Benders. Information shared to the populace is fed through Shinobi News Network.
Lower Ring. b1
Home to the impoverished and those who exist outside of the acceptable social ladder of society. Neon illuminated streets weave in and out of ill-maintained buildings packed too tightly together and the air is thick with dust and grime from black clouds that spew from factories dotting the landscape. Because little has been done to address the issue, air quality has deteriorated to such a point that most don some form of mask to help protect their lungs. Additionally, the population here has ballooned well beyond capacity and many families have taken to settling in the shadow of the great wall beyond its protection or even on the wall itself. Although forced to face any dangers from the Wilds head on, cleaner air and more room is well worth the trade off.

Crime remains rampant with RSF personnel in the area ill-equipped and undermanned and there is a strong presence of the Underground that the RSF struggles to suppress. Those RSF stationed at the power plant in the lower ring are equivalent to those of the middle.
Middle Ring. b2
Where the last vestige of the modern world continues to flourish to its greatest potential. Although nearly as overpopulated as its lower ring counterpart, the crowded streets and swarming populace never stagnate. They remain ever on the move in pursuit of a future they hope will be better than the last. Life here is busy, framed in an edifice maze that interrupts the skyline at intervals in all directions. Airships regularly weave between structures scraping the sky and the streets are packed with satomobiles at all hours of the day.

With access to more resources and better equipped RSF personnel in greater numbers, the quality of life is vastly improved in the Middle Ring compared to the lower. Crime is low, the air quality is clean, the schools are better staffed and better jobs more readily available. However, with only a wall separating themselves from the more desperate citizens on the other side, the horrors of the dying world remain a memory most cannot escape and the Bender ever remains a ghost in the night to avoid.
Upper Ring. b3
Inhabited only by the rich and the powerful. The land here is fertile and untouched by the nightmares of the war or the scars it left behind. Despite limited space, its layout has been designed to reduce a feeling of clutter. Homes are built tall with space surrounding to spare and larger structures lie amid stretches of land dedicated to parks and recreation.

Most of those who reside here remain isolated from the struggles of the rest of the world. Separated as they are and with no need to travel to any of the lower rings for any reason, they live their lives in perpetual oblivion to the point that some have forgotten Benders ever existed. The rest vie for what little power remains and rule over the entirety of the last city. They spend their time spreading what information they can to keep all others in check and are ever looking for ways to outplay those around them in the hopes that they can keep what little the world has to offer for themselves.

King Wu VI and his advisors reside here in the palace.
Republic Security Force. b4
The men and women in charge of keeping a strict blanket of peace throughout all of Ba Sing Se. They are deployed to every corner of the city although their effectiveness varies greatly. Those of the Lower Ring are ill-equipped and improperly trained. Rarely can they hold their own in a fight and it will typically take groups of them to subdue criminal activity. Those of the middle ring are significantly better trained and even utilize chi blocking and those of the Upper Ring are outfitted with Synergy Weapons.

Additionally, the RSF can deploy Mecha Tanks. Platinum behemoths that pack an upgrade to their firepower that its predecessors lacked. However, they remain cumbersome and slow and while limited to the 180 degree Killzone directly in front of it, are vulnerable to attack from the rear. Lastly, RSF deploy drones that scour far outside the walls of Ba Sing Se, looking for any survivors in the hopes of ushering them to safety within the city, and to find and eliminate any benders seeking shelter in the Wilds. They run on Synergy but utilize conventional munitions.
The Underground. b5
Existing below the filth of the Lower Ring is a complex and impossibly large network of tunnels. Originally a part of the city's sewage system, the tunnels were dug out and expanded upon some few centuries ago by the Dai Li and used by them up until the start of the Great War. Since then, denizens of the city have sought shelter in the darkness, breathing life into these confined spaces and making for themselves an entire ecosystem below Ba Sing Se.

Today, the Underground is as much a living breathing part of the city as the Lower Ring is above ground. Many have made their home in the 'sewers', allowing thriving business districts and vibrant communities where none would otherwise exist. However, the deeper tunnel systems are utilized heavily by the triads and are avoided altogether by well meaning citizens.

Although much of the Underground system reaching into the inner rings has been closed off by the RSF, some well hidden tunnels remain open, allowing passage all the way into even the central ring.
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Vasra Dermok p1 Weiyuan p2 Jin Wei
p3 Reman Xuoshi p4 Chu Hua Yuan p5
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Characters.
Cast, past and present. Below is a list of our active players and a summary of their characters. More thorough sheets are linked. The list to the right are NPCs created in this world that are related to the main cast they are attached to. Created by the players themselves, they may or may not factor heavily into the story.
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Thank you to everyone who has ever contributed to this world.
Vasra Dermok. p1
Age. 23
Gender. Female
Residence. Middle Ring
Occupation. Medical Doctor
Element. Water

A Doctor residing in the Middle Ring who has taken to caring for those in much greater need. She often travels to other divisions of the City to render aid, most notably the Lower Ring where the sick and the helpless are many. Vasra has been described as gifted and is known as a skilled practitioner in the use of Spirit Water.
Weiyuan. p2
Age. 19
Gender. Male
Residence. Lower Ring
Occupation. Animal Keeper
Element. Earth

Abused at a young age after revealing he was able to bend, Yuan developed an alter as a way to cope with the trauma. After losing his grandfather, he was beat again which left a shard of glass embedded in his neck. He would have died if it had not been for Chae and his other 'self' working together to remove the glass.
Jin Wei. p3
Age. 23
Gender. Male
Residence. Lower Ring
Occupation. SynEn Pipe Runner
Element. Air

A SynEn Pipe Runner, patrolling the pipeline stretching between the power plant and the storage facility. Jin has found for himself a life that is as free as one can get when living in the Lower Ring. He keeps out of the business of warring triads and corporations and has instead, resigned to enjoy the simplicity afforded him.
Reman Xuoshi. p1
Age. 22
Gender. Male
Residence. Upper Ring
Occupation. Lead Engineer at Xuoshi Enterprises
Element. Non-bender

Reman was born into wealth and as the youngest of three siblings in the Upper Ring. He took to knowledge at a young age and could often be found buried in books in the family library. He would later on become lead Engineer at Xuoshi Enterprises designing drones. Reman also owns a personal AI operated drone named Mova.
Chu Hua Yuan. p1
Age. 26
Gender. Female
Residence. Middle Ring
Occupation. Pro Stickball Player
Element. Fire

A well known and very successful Pro Stickball player. Despite her skill and the fame earned from it, she's kept true to her value of family and has even earned enough to purchase for them a home in the Upper Ring. However, her secret threatens to upend her life, as does her need to fuel her adrenaline. Set to be married in the Fall.
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Sonam Manihn is the only survivor of a once proud family of Air Benders and is Vasra's most trusted source for illegally acquired spirit water.


Chae-Won is an Earthbender hiding out in the Lower Ring. After saving Yuan, she's taken to trying to train his other half in secret.


Sumire Lin is Jin's junior in the company. She is also only person who knows that Jin Wei is an Airbender. Excitable and friendly.


Feyi Sinoh was met in the Middle Ring and has since been Reman's guide when travelling to lower divisions. Former ties to crime.


An Tamura is Chu's fiancé. She supports Chu's lifestyle, even if it has often kept them on the move. Is an employee of SynEn.
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Not specifically the subject but an activity in it. Before high school, I for some reason had an irrational fear of running the mile. I'm not sure why. I think it might have been my uncles describing it as the worst thing they did every Wednesday but I went into PE my Freshmen year expecting to die. A mile just seemed like the most impossible distance to run to me.

And then I run them and for some reason I think I need to be the fastest, so I exert myself every week. Every week, leading up to Wednesday, I prepared myself mentally for the strain I know I'm going to put myself through. I was also asthmatic so this was hell. But come to find out a couple years after I ran my last mile that in order to pass, you only had to complete the run in 14 minutes. Which is a brisk walk. (I think? I never walked it. My fastest was just over 5.)

QUESTION:

What is this actually, because it is not an 'L'.
A K A I A
A K A I A


The Crow's Nest · Early Morning
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Akaia entered shortly after but refused to greet either of the men or meet their eyes. Although the silence wasn't unusual, the Sidhe was very clearly unlike herself and instead, seemed particularly downtrodden and unkempt. Her hair was disheveled. Her eyes red and sunken with bags forming underneath. Her clothing, dark jeans and a simple top she typically only wore while out, was dirty as if she had been out. A Strange thing considering there were no missions the day previous and she had not been on a scouting run. Not to mention it was still the early hours of the day. Everyone was barely up but it was obvious she'd been awake for a while.

She moved rather slowly, turning immediately after entering the room to find a spot on the far side against the wall. Cradled in her arms was a pot with soil that looked to have been freshly packed and watered. As she stood there waiting for the others to arrive, she continued to stare into it as she held it against her chest.
optimized for desktop.
TLA v3.1__


Themes.
sci-fi · dystopian · cyberpunk · fandom
post-apocalypse · some horror

Inspirations.
A:TLA · A:LoK · Elysium · Code 8 · TLoU
A New Hope · The Book of Eli · Oblivion

Expectations.
· High-casual
· Small group (5 players).
· Tolerant of mature themes.
· One paragraph minimum.
· One week post frequency.
· General knowledge of Avatar world
· lore required.
· Discord required for communication.
Expectations to be detailed further in OOC.
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Book One.
347 AG. All of Ba Sing Se prepares for the centennial celebration of the end of the 'Great War', a short but bloody campaign led by the Republic to bring an end to the 'Bender Threat'. In the wake of that war, the walled city remains the last surviving stronghold on a planet marred by generations of conflict. However, despite this, its citizens have enjoyed a lasting peace, one that is all that many have ever known. Strict regulation and a zero-tolerance policy against all Benders have seen to the near extinction of the once proud people. So removed have they become that many within the walls lead lives having never met one. The history itself has become muddled and what is widely accepted as the truth about Benders leaves a disposition that remains disagreeable bordering on cruel, and rightly so. However, with the world now free of their influence, life has been allowed to flourish and spirits remain high.

There are those who question this truth, however. Those that look beyond the walls at the world left behind and imagine what might lay in wait to be rediscovered. Those who hear whispers in empty rooms or see lights dancing in the dark. A warm breeze on cold nights, courage in uncertainty or are gifted the kindness of a stranger. Like the memory of some long forgotten dream, they know another world once existed full of life and color. Of many people from many nations in harmony with one another. In harmony with the spirits and they with them. There are those who know of what once was and in secret, dare to ask the question, "Where is the Avatar?".
Game.
Welcome to my interest check! Out of context, I know the above flavor text can read a little confusing so let me briefly explain the setting that this game takes place in. 347 AG is roughly 100 years after Korra's time and in that time, the world of Avatar has changed drastically. Of note, after a devastating war that left much of the world in ruins, Benders have become extremely rare and there is currently no known Avatar. Ba Sing Se, where our story begins, is the last city on Earth. It is currently occupied by The Republic, formerly of Republic City. The wasteland beyond its walls is a mostly empty and dry landscape dotted with cities lying derelict and abandoned. It is roamed day and night by strange fauna.

We will be focusing our narrative on individuals who discover they have the potential to bend when very few can and when doing so is outlawed. They must learn to cope with their powers, embrace and master them or discard and forget them, and finally, find out what happened to the Avatar. If this sounds like your cup of tea and you'd like to familiarize yourself with the story of the world leading up to our game, you can read the provided history and timeline below. If you have any questions, don't be afraid to leave them here or in my DMs. I know the information provided is light.
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History.
In the time between Korra's triumphs and her death, technology would progress in leaps and bounds. The discovery of spirit energy once siphoned from spirit vines opened a whole new horizon for technological advancement during what was once an industrial age. Varrick, who was able to reverse engineer Kuvira's machine, refined the process of harvesting that energy and its respective uses ballooned. He unceremoniously dubbed the new source of energy "Synergy". Satomobile Industries turned out the modern car, vehicles with engines that ran purely on synergy. The airship turned into the first spaceship and simple railcars became bullet trains allowing for quick transportation around Republic City. Varrick would go on to design smaller versions of Kuvira's cannon, giving birth to the first man-portable plasma emitting weapon. However, not wanting to further upset the fragile balance of the spirit and physical worlds, he would eventually abandon these designs. It was in truth Korra's last request, her fear being that these innovations would be the fuel for the fires of another great war.

And so a century would pass and Korra's legend would come to a close. The spirit of the Avatar would reincarnate and unto the world would be birthed a new hero. At least at the time, that was the hope.

After ten years, The Great Panic began. A tumultuous and confusing time when the people of the world searched for the Avatar and found none. In this panic, the citizens of the world clung to a simple truth: the last Avatar to disappear was Aang and soon after his disappearance, an entire nation of Benders engulfed the world in a war a century long. Out of this truth was born a fear and from this fear, action. Conflict broke out among the Bending nations and their leaders began to butt heads in an attempt to discover the secrets the others were hiding. The Earth Kingdom received the worst of it as did its sister city Zaofu. The Avatar was, after all, in line to reincarnate as a native Earth bender. Small raids and infiltration by the other nations were constant, most of which served as taunts to lure the Earth Kingdom and her armies outside its impervious walls. Ba Sing Se began preparations to reply in kind. The Republic, formerly Republic City, had by now grown into its own nation of benders and non-benders alike. Concerned for their own safety, the President and his table of advisers moved to take action... and not just for themselves. Fearful that the entire world would not only submerge itself in another war but would also never be free of it, they agreed it necessary to eliminate the only viable threat. They believed strongly that Benders had been and always were the cause of all great conflicts past and present.

The Great War. A conflict that would be remembered by all. The Republic moved swiftly. Reviving old designs by the late Varrick, they began production on new and improved synergy weapons. Firearms made of platinum capable of emitting small sporadic beams of volatile spirit energy. They provided the most obvious of benefits: giving those without the gift to bend a way to fight back against Benders. Armed with both their new found technology and a thorough training in Chi Blocking, The Republic marched on Zoafu, their first target. The most prominent and powerful Earth benders resided in the city and as expected, the city proved the most difficult to occupy. However, fresh and in full force, their march was near unstoppable and the citizens of Zoafu found their power over earth and metal helpless against the weapons of the Republic. After its occupation, Zoafu was used as a base of operations for the Republic to wage their campaign against Ba Sing Se. Rallying the other nations to their cause was an easy task. They already believed the Earth Kingdom was hiding the new Avatar and their past with Republic City placed them at odds with everyone else.

The siege that followed was rather quick. Synergy cannons were used to punch large holes in the earthen walls while continuous assault from the air softened up defenses for those on the ground. From there, a combined assault comprised of Fire and Water nation and Republic forces stormed the capital. It was the first time in the history of the world that Ba Sing Se had been successfully invaded.

What followed in the wake of Ba Sing Se's conquest set the stage for the state of the world as it is now. While playing at searching for the Avatar, the Republic made preparations for the second phase of their war, with again, a little help from a long passed Varrick. With the only people capable of defending themselves against conventional firearms out of the way, the Republic turned their guns around to face the rest of the world and began the Great Cleanse. Bombs were dropped and millions were slaughtered. The Fire and Water nation were the first to go with their capitals reduced to dust. The Air temples and their people were similarly destroyed when their diplomacy helped only to postpone the inevitable. The Air nomads, still a budding nation, were once again chased into oblivion.

At the end of the war, the Republic made Ba Sing Se its permanent home and effectively the last city on Earth. The rest of the world lay beaten and scarred. A kind of synergy radiation blanketed much of the landscape around the former capitals of each nation and the war's effects on the world drained it of its vitality. Flora and fauna began to die out, soil became infertile and many sources of water were left undrinkable. Despite this, the Republic set to work rebuilding, erecting the walls it tore down and shutting their sins out with the world they destroyed. The nation grew once more, stronger now without the threat of the bender or another war.

Today the Republic stands alone in its strength and its people grow fat and happy. Or at least those of the Inner Ring do. Technology has continued to develop. Artificial intelligence exists. Wearable technology is widespread and prosthetic enhancement is available although still in its early stages and limited to those with power or those who are better connected in the Underground. The population continues to grow and most remain complacent in their perceived safety, content to live a life confined in walls and eat themselves full of whatever propaganda is fed to them. Others however suffer from a world whose resources cannot match the demand. There are more mouths to feed than there is food. Money is collected and kept in the gilded vaults of the central most ring, leaving the rest to vie for scraps or drown in destitution. Drug use, crime and death is rampant in the crowded and polluted streets of the Lower Ring and those seeking shelter beyond the walls are cut off from most infrastructures of support and are at the mercy of an angry, vengeful world.

Rule is held by one King Wu VI who is advised by a room of select individuals, and his word is enforced by the Republic Security Force. Bending continues to be outlawed and remains punishable by death to this day. The world outside the city remains a mystery to most. An unforgiving place rumored to be home to fiends or no longer habitable after the war. Other rumors persist of a place where Benders can live free. Far past the horizon in the distance. If a person could cross the barren deserts and brave the nightmares that call it home, they could find it.
_________________________________________________________________________________________________________......
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Timeline.
𝟿𝟼𝟿
𝟷𝟶𝟶 Aang defeats Fire Lord Ozai.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟷𝟻𝟹 Aang dies at the age of 66. The Avatar is
𝟿𝟼𝟿
𝟿𝟼𝟿 reincarnated into a Waterbender named
𝟿𝟼𝟿
𝟿𝟼𝟿 Korra.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟷𝟽𝟶 Amon is exposed as Noatak, a Water-
𝟿𝟼𝟿
𝟿𝟼𝟿 bender. He later dies alongside his
𝟿𝟼𝟿
𝟿𝟼𝟿 brother Tarrlok.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟷𝟽𝟷 Unalaq, as the Dark Avatar, is defeated by
𝟿𝟼𝟿
𝟿𝟼𝟿 Korra with the help of Jinora. Later that
𝟿𝟼𝟿
𝟿𝟼𝟿 same year, after delivering a decisive
𝟿𝟼𝟿
𝟿𝟼𝟿 blow to the Avatar, Zaheer is defeated
𝟿𝟼𝟿
𝟿𝟼𝟿 along with his three cohorts.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟷𝟽𝟺 Kuvira's campaign against Republic City
𝟿𝟼𝟿
𝟿𝟼𝟿 is brought to an end. In the wake of the
𝟿𝟼𝟿
𝟿𝟼𝟿 destruction left by her mecha suit, a new
𝟿𝟼𝟿
𝟿𝟼𝟿 spirit portal is opened.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟷𝟽𝟻 Varrick miniaturizes Kuvira's cannon.
𝟿𝟼𝟿
𝟿𝟼𝟿 The term 'Synergy' is coined.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟸𝟹𝟺 Korra dies at the age of 81. The Avatar is
𝟿𝟼𝟿
𝟿𝟼𝟿 reincarnated.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟸𝟺𝟺 The Great Panic begins when no Avatar is
𝟿𝟼𝟿
𝟿𝟼𝟿 found after ten years. Violence breaks out
𝟿𝟼𝟿
𝟿𝟼𝟿 among the bending nations. By year's
𝟿𝟼𝟿
𝟿𝟼𝟿 end, war is imminent.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟸𝟺𝟻 The Great War begins when the Republic
𝟿𝟼𝟿
𝟿𝟼𝟿 moves on Zoufu and Ba Sing Se.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟸𝟺𝟽 The war ends with the Republic having
𝟿𝟼𝟿
𝟿𝟼𝟿 destroyed the Bending capitals and closed
𝟿𝟼𝟿
𝟿𝟼𝟿 all spirit portals but Republic City's.
𝟿𝟼𝟿
𝟿𝟼𝟿 Benders not working for the Republic are
𝟿𝟼𝟿
𝟿𝟼𝟿 hunted and killed marking the beginning
𝟿𝟼𝟿
𝟿𝟼𝟿 of the Great Cleanse.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟹𝟸𝟹 King Wu VI takes the throne at 16.
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟿𝟼𝟿
𝟹𝟺𝟽 The centennial celebration of the end of
𝟿𝟼𝟿
𝟿𝟼𝟿 the 'Great War' begins.
_______________________________________.....

Thank you for taking the time to check out my IC!
I hope to see you in the real game!


Age.
Element.
Occupation.

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Test
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idk much about pixels and devices and what not. I just know that every time I try to do this, the measurement to line up the side image and the top image for 'wrapping' is slightly different.

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