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4 yrs ago
Current What's the worst thing about the Roleplayerguild and why is it the status bar?
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Fear

The scent was in the air, calling to the hunger, the Beast within.

She could taste it in the air. While food would never have the same appeal to her, emotions, natural responses, they made her taste buds fire.

Even when the fear was her own.

She did not breathe anymore, not truly, but sometimes in moments of heightened sensation, her form went through the motions, forgetting that she was quite dead. Now was certainly one of those times, her chest heaving to breathe in air she did not need, expelling it with the exact composition she inhaled it.

For a dead person she was fast. She was fast for any person at all, some would say impossibly fast, barely more than a blur to the eye of any mortal. For the first time in her unlife it wasn't fast enough. She could sense it behind her, not from hearing or touch, even if those too had been enhanced by her untimely demise years ago. No, it was supernatural dread that kept her informed that whatever was moving after her was certainly still there. If she'd had a moment to stop, she could likely have been able to ponder on whether this is how humanity felt in the presence of her kind.

She had no time for existential questions, however, all her ability to think was devoted to keeping her moving and desperately planning a way out. The Brujah had run the rooftops on many an occasion, although perhaps not quite this high up. She lunged through the air from skyscraperer to skyscraper, feeling the gradual pull of gravity begin to tug at her each time before her blood-bound gifts carried her to her intended target. The latest jump was further than she could comfortably managed and so her landing became a crashing roll. She snarled in pain as her ankles collapsed on themselves, but the Beast soon silenced the pain, her eyes flaring as vampiric vitae rushed to heal the injury in a matter of moments.

She didn't have a few moments alas, and a much heavier thud than her own landing signalled the arrival of her pursuer. Unlike her, it needed no time to recover, she could feel it moving closer through the chrome. In one swift motion the Kindred rolled on her back, the darkness of night lit up by the muzzle flash of her sidearm. Whatever it was, it was huge. Fur lined it's vast form, interrupted by the tatters of business suit which still clung to it. It had been a human, she'd seen it...shift...into this thing. A Hollywood nightmare made real. The gunshots thudded into flesh, but the rounds fell away, even more useless than it would have been on one of her own kind.

"W....W...Werewolf." She sputtered, the thought finally reaching her mind, now that she had time to study the beast. She'd been a little busy running.

The word seemed to only pull another growl from the creature as it stopped down, one huge claw gripped around the Brujah's body, her struggles to free herself as inconsequential as the spasms of a fly stuck to paper. It's palm almost entirely encompassed her neck and shoulders both, crushing her tightly with but a fraction of its power.

"You kind have been warned...The Valley is ours." Despite it's huge canine-like jaws, it spoke discernably, it's wolf-like lips moving unnaturally to do so, as if it took a strength of will to not simply howl in rage at her actions. "A message will be sent." It spoke again, the heavy thud of its rear paws trembling across the chrome once again.

"I....I can bro...bring you mess...message." She gasped between crushed breathes, her form squirming beneath the beast's tight grip.

"You shall." It growled again, before there was a sudden rush of movement. The Brujah spun, turning end over end, and that brief kiss of gravity from before returned, then grasped her. Undead lungs that had no need to breathe emptied as she screamed, the curse of unlife keeping her awake and alive for the duration of her plummet.

"This city...will be ours."


The Sunset Lounge


"Now Gentlemen, I don't really think I could be any more fucking clear."

Americans loved a British accent, it was a widely known fact of existence. They loved it until they were staring down the barrel of an incredibly pissed off London accent with a knife big enough to demonstrate just how pissed of they were. This duality of purpose apparently transcended the bounds of life and death.

"I don't have many rules, do I, Connor?" Henry turned slightly from the two men that were currently bound 'tightly' to a pair of rather uncomfortable looking chairs, to speak to another man, currently occupying the doorway. Connor was a smartly dressed man. No amount of suit and tie could ever hide the fact he looked like a rottweiler in human form, however. He was practically bred for violence, tall and broad. He was quite nice when you got to know him, which is why Henry only ever needed him to deal with people he didn't know.

"No Sir, in fact I can only really think of one off the top of my head."

"And what rule is that, may I ask, Connor, ol' buddy o' pal?"

"No fighting, Sir."

"No 'fucking' fighting, aye, that would be it." With that Henry turned back to the two bound men, waving his knife uncomfortably close to the younger's face. "So when, as it so happens, we find you both in a scrap right here where I park my car, my very 'nice' car..."

"We didn't think it counted...outside." The other man humbled, earning him a rather contemptuous look from Henry.

"Oh you didn't think it counted did you? You didn't think my carefully maintained presence of law and order in this damned pissup of a city extended two 'fucking' meters from the back door, did you?" The sound of silence that followed expressed a resolute lack of ability to argue the finer detail of this point. Henry stood, as they stopped talking, rising from his crouching position to his full height, casting the knife aside onto a nearby table.

"As you're both clearly not the brightest bunch, I will be letting you both off with a warning, and a 'do not fucking come back until I say so,' note. And you can tell Nines if any of his lot pull anymore shit like this, I don't care if it's among yourselves, I will come Downtown and shit all over his crappy little bar, not that the smell would get any worse, this clear?" The two kindred nodded frantically.

"Cut them loose Conner and let them out...I've got a shift to get back to."

It took a fair few minutes for Henry to move from the secluded chambers of the Lounge out towards the customer-facing areas. While the shadier business of the man was completed in rooms just about fit for purpose, the staff areas were more than comfortable, and then the Lounge itself, both as a bar and with a few 'very' exclusive guest rooms were some of the nicest in LA, at least he thought so, without reaching the needless tacky levels Hollywood was so keen on.

As he was walking a fresh shirt was provided for him, there were far too many vampires in this damn city for him to walk out even spattered in kindred blood and not cause a scene, least of all a line to lick him clean. He smiled a thank you to that particular member of staff before pausing to change, studying himself in an errant mirror, watching the man looking back at him.

Look How Far You've Fallen

He shook his head, before he finished linking his buttons together, a dark waistcoat thrown on over the top, before exiting out onto the bar, his usual slightly-to-charming-to-be-real smile stretching across his face. That was when he saw her, and paused, immediately. It wouldn't be unusual to stare at a woman like that, her long slender form dressed for the occasion at an establishment like this, probably wasn't the only man in the room doing so right then, but the only one to know who she was, truly. She was often early like she was chasing the Sun, hoping to catch what she could never see.

"Connor, that young woman there, I'd like to see her out on the terrace." Henry spoke as his assistant caught up to him, the door our onto the bar still swinging. He took only a brief moment to track down who Henry was referencing.

"As you say Sir, will you be needing company?"

"No, and neither will she."
World of Darkness brings me back. Are we able to use stuff from Mummy: The Resurrection?


All the gamelines are ultimately open however there may be some which are more difficult to factor into the roleplay, I'd recommend discussing such things with us on the discord server :)
Is this open to all applicants? Even neophytes of WoD?


Absolutely!
Part of the reason to have a discord server is to help coach people through the setting.
Aaaaaaand here they are!







I accept you both, huzzah.

Cereiella Faewyld - Cara Fennic


Age: 19/19
Species: Sidhe Changeling
Court: Seelie
House: Eiluned
Legacies: Regent/Rake
Powers/Skill: As one of the Sidhe, returned from the Dreaming in recent years, Cara boasts the typical powers of Fae nobility in the form of the Soverign arts, able to inspire, or force, loyalty and protocol in both kithe and others beyond. Something of a taboo among Changeling society since the civil wars which set Noble against Commoner, they are not powers she relies on, nor does she take pleasure in using. Of far greater enjoyment to the capricious noble is her skill in chicanery, the befuddlement and manipulation of others in a far less direct means. Deemed a little beneath the nobility by others of her kind, she has mastered this art none the less above all others. Finally, as befits a Noble seeking to establish far-flung freehold, Cara possesses some skill in the art of Wayfaring, able to travel the Trods of her people, across the world and into the Dreaming.
Appearance: Cara Fennic stands as a human being of great poise, silver-white hair that would drape down her back often tightly styled and maintained. Her grey-white eyes are surprisingly emotive for such a cold colour, although when tested or displeased her focus often becomes unbreaking, the guise of joviality she wears to temper her frost stripped away. She is athletic of build, with a modest, if not waifish, hourglass figure with not quite enough height to be average in length. Her attired ranges from expensive workout gear to bright and eccentric evening gowns, although she certainly has a taste for the expensive. Whatever the case may be, whether it is in accessories or makeup, there is always a dash of purple about her.



Personality:

Cara has always had her differences with her fellow Sidhe of the Eiluned Household. While her kind are usually haughty in the extreme, reserved, and focused on the higher arts, Cara feels a deep sense of caring for the world and its people, both Kithe and otherwise. Born into the post-Evavesence world of Chaos, Bedlam and Banality, she has an affection for commoner kithe and humanity which borders on the rebellious tenants of the Shadow Court and more positive Unseelie teachings. Topping all of these, is a sense of wanderlust and exploration, to explore the Trods, to find new experiences and delve deeply into the Dreaming, while never losing her footing back on the mortal realm.

None of this is to say she entirely lacks the superior nature of the Arcadian Sithe, she has, of course, grown up (both as a human and a kithe) in great privilege and taught to wield all aspects of her being as weapons of charm, wit and intrigue. She is supremely self-confident, bordering on foolhardy bravery and a sense of self-invincibility and particularly when her Unseelie nature draws dominant, willing to pursue her whims and desire whatever the cost may be. Her love and affection does not mean she fails to understand the simple truth of reality that the Arcadian Sidhe are born to rule, and she is among them.

Biography:

When the events of the Evanescence took place, bringing yet more Arcadian Sidhe back into the Mortal Realm from the dreaming, they too had to begin shielding their Fae souls from the dangers of Banality within mortal guises. Many were older Fae, taking host-forms without developing the attachments a Kithe generally has for their human body. This was not the case for the nascent Sidhe brought along with the elders, as was the case of Cereiella, one of the first Arcadian Sithe of this new generation to be born and fostered with humanity, as the Changelings are. Befitting of noble of her household, Cereiella's soul was placed in the child of East Coast Billionaires, their fortunes made in shipping long ago, now reinvested into the technology age. As with many of her kind, Cereiella (known as Cara in her human guise) underwent a chrysalis very young, the sheltered nature of her life encouraging the Glamour within her, and she was still a child when she was first allowed to renter the Seelie Court. Here she learned of her event greater privilege and the world of wonders open to her. Still, while her human parents may have been extraordinarily wealthy and doted on her, her family had been large and enough effort was made for her to appreciate her life and those less fortunate that she did not take as wholeheartedly to the regimented life of court. That and her fondness of Childish mischief bled into her mastery of glamour. Unlike her peers she did not simply seek to understand the greater mysteries of the world and the Dreaming, she wished to experience them, and to play a fair few pranks along the way.

The young Changeling was charming enough however that this slight alteration from the behaviour expected of her was treated as a quirk of her personality, an eccentricity that made her company all the more enticing, rather than a scandal to be crushed. Her willingness to discover herself was even useful for the Household. While Commoner Retainers are more than capable, sometimes it is useful to have one of the Sidhe in location to guide matters. In her human life, Cara prepared the means for her to be able to delve into these long trips of discovery, while maintaining the lifestyle to which she was accustom. The young woman, supported by her family contacts, started out as an actress and model, the former predominantly in matters of theatre, the glamour in her voice now doubt pushing her performances well into the higher tier of what is possible for humankind. As her mortal career began to ascend, this coincided with the opportunity of a true quest she had been looking for. Some time following the Evanescence, a dark mirror occurred, far more localised, but all-encompassing. The human city known as Los Angeles was beset with a surge of Banality, a font of disbelief so strong it banished all Changelings from the city and shattered their Freeholds, only the greatest remaining in their dormant state, the life of their glamour flickering low. As with any strike of Banality, the eradication of the Changelings likewise clouded their memory within the minds of other Changelings. All that remained was the pang of loss. When the human Cara Fennic was offered her first role in Hollywood, Cereiella leapt at the opportunity. She would venture to the land gripped by Banality, restore the Freeholds and recover the lost Changelings. She would restore Los Angeles to glamour, surely the youngest Changeling to ever undertake such a task since High King David united the Commoners and Nobility once more.

NPCs:

Several Commoner Changelings who have travelled with her to restore the LA Freeholds.
To be written.


The Final Nights close in, the time of Ending draws ever sooner. Yet the Lights must always stay on, the music must always play.


Clinging to the Pacific, to the Sunset Coast, Los Angeles has unknowingly sat at the heart of a great experiment for its entire modern history. The Anarch Free State holds 'barely' to unlife as the self-described last home of all free Kindred, fending off efforts from the other Vampiric factions of the world to snuff out its bright, but short in Vampire terms, existence. Vampires, the Kindred, have walked among humanity since the dawn of Civilisation, but rarely since the earliest days have Kindred held sway over the beating heart of human culture as they have from the City of Angels.

Vampires are not alone in the Darkness, however, other beings, malignant and otherwise, stalk the darkness of the Final Nights. The prophesied end of days, the year 2000, never came, and the world has remained ticking along two decades later, but the fragile bonds are showing the strain. Even as the Anarchs watch their Camarilla and Sabbat cousins with growing paranoia, a far more ancient foe of all Kindred has begun to hunt the hunters, staking them up for the Light of Day to expose their sins, if there is even enough left of them to stake up at all.

As all Kindred, all beings know, chaos is a ladder, and for the first time in many years the Throne of Los Angeles seems within reach.





OOC
Hi there and thanks for reading! The above is a basic plot introduction for a World of Darkness game centred on Los Angeles during the current year. The world did not, as it happened, end in the year 2000 as many within the setting believed. This game ultimately centers around the Kindred (Vampires) of the setting but players are more than capable of creating other characters, be they ghouls, humans or other such unrelated, directly, to the Kindred. This is a largely 'open world' game within the setting of LA with a unifying threat and storyline. Expect both Garou (Werewolves) and very ancient vampires to play a part in this.

A general disclaimer as with any World of Darkness game is that game 'canon' is ultimately flexible and is more reliant on what the GMs believe suits the story. Part of the great joy of the setting is it's flexibility and that will certainly come through in this game. That said, 'canon' characters or variant of them are certainly open for players to pick up, just discuss it with me first.

Other such rules include an appreciation for the character of the rp, while it is freeform, there is an over reaching plot and a theme. We're talking clandestine creatures and beings of the supernatural in a grim reflection of our own reality, not unstoppable beings of ancient darkness free from all consequences. If you have any questions about that, feel free to pose them here or in our discord.

Character Sheet
Name:
Age; (actual/appearance)
Species: (Kindred, human, werewolf, kuei-jin etc)
Powers/Skill: (Including Disciplines/Equivalents for other gamelines)
Generation: (If Kindred, or other gameline power ranking)
Appearance: (Preferably a picture, can have written description as well)
Personality: (Just a paragraph or so about how they usually conduct themselves)
Biography: (A few paragraphs, or more, major events and the like)
NPCs: (Any well fleshed out characters you will likely control, feel free to do micro sheets for them).

Character Sheets should be posted in the OOC or DM'd to me, then placed in the character tab when accepted.

Discord Link: https://discord.gg/fkGBmZ9
-Reserved-
Hi folks as I've had enough interest shown I'm going to start working on an OOC.

In the meantime, hit me up in our new shiny discord server: discord.gg/3gaf9HG
Already wrote up a char, baby.


Look at your Mr Fancy Pants.
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