The following post was written on date of yesterday, and I didn't manage to find internet for it until now, and thus it has not fully considered the newcoming Clans, which would be the 2 last ones if accepted.
I had drawn this draft map with a loose interpretation of what I understood of your claims. If there is anything wrong please tell me. I think that this map still can accomodate the claims of Hoarfrost and Karolus.
Oh and Clan Orin I gave you that runes in lack of anythign else. I'll just change it if you wish.
And here I reconstructed the genealogy with the Clans so far. I wish again that I understood the whole twin thing right.
@Aristo
EDIT: I reconsidered some few points about clan Karolus.
What I have come to think is that Clan Karolus could control both the lands you mentioned and... the decrepitous Muin's Keep. It would be representating the old aristocracy refusing to be kicked out of Muin's Keep and struggling to maintain their status quo. That would fit the role of its leader and the high population of the clan. Tell me if you like it and else we can work in another direction. In any case, please, finish your sheet.
@Gorgenmast
Orin Clan is alredy the 4th son of Muin so you should change that from your sheet. Also I think that the human character is not enough justified, unlike Sister Yulia in Clan Hornfel which is the most open to outsiders. I think that you should work deeper on the sheet, I find it too bland at this point. It shouldn't be in characters tab until accepted.
I hope that if we solved this issues we can move to IC at the term of this week.If everything is clear please post your sheet in the Character tab.
The first scene will be in the funeral, as an introduction. But the next one will be set 1 year or 1 year and a half later, where the disintegration and decadence of Muin's Keep and its court can be evident. During this time your Clans would have had taken their positions and engage in a tense calm before the storm. Further information will be reveaes in the first IC post.
@BlackBishop
Muin's Keep is not such magnificient castle. Consider that the Valley has been only populated since Muin's expedition arrived, and however longevous and industriuos dwarvess can be, Muin's Keep is a rather modest (yet intelligently fortified) town, which construction was underway at the moment of its Lord's death. Nevertheless the richly engraved and decorated catacombs and familiar crypt lie deep beneath the city, and their access are only known for family members and few trusted masons.
I had the following idea for the rythm of the IC: Each certain time (week, two weeks) I will declare the pass of a season, and a major (perhaps more) announcement, news or event ocurring on it. You should then write aside from the main character plot any strategic, development or projects you clan is undertaking (e.g. Longstrider rangers search for a secret underground pass into Highmountain Keep; Hornfel orders the construction of a road across the Mununzhand hills, etc) with the level of detail you desire.
EDIT: I reconsidered some few points about clan Karolus.
I had drawn this draft map with a loose interpretation of what I understood of your claims. If there is anything wrong please tell me. I think that this map still can accomodate the claims of Hoarfrost and Karolus.
Oh and Clan Orin I gave you that runes in lack of anythign else. I'll just change it if you wish.
And here I reconstructed the genealogy with the Clans so far. I wish again that I understood the whole twin thing right.
@Aristo
EDIT: I reconsidered some few points about clan Karolus.
What I have come to think is that Clan Karolus could control both the lands you mentioned and... the decrepitous Muin's Keep. It would be representating the old aristocracy refusing to be kicked out of Muin's Keep and struggling to maintain their status quo. That would fit the role of its leader and the high population of the clan. Tell me if you like it and else we can work in another direction. In any case, please, finish your sheet.
@Gorgenmast
Orin Clan is alredy the 4th son of Muin so you should change that from your sheet. Also I think that the human character is not enough justified, unlike Sister Yulia in Clan Hornfel which is the most open to outsiders. I think that you should work deeper on the sheet, I find it too bland at this point. It shouldn't be in characters tab until accepted.
I hope that if we solved this issues we can move to IC at the term of this week.If everything is clear please post your sheet in the Character tab.
The first scene will be in the funeral, as an introduction. But the next one will be set 1 year or 1 year and a half later, where the disintegration and decadence of Muin's Keep and its court can be evident. During this time your Clans would have had taken their positions and engage in a tense calm before the storm. Further information will be reveaes in the first IC post.
@BlackBishop
Muin's Keep is not such magnificient castle. Consider that the Valley has been only populated since Muin's expedition arrived, and however longevous and industriuos dwarvess can be, Muin's Keep is a rather modest (yet intelligently fortified) town, which construction was underway at the moment of its Lord's death. Nevertheless the richly engraved and decorated catacombs and familiar crypt lie deep beneath the city, and their access are only known for family members and few trusted masons.
I had the following idea for the rythm of the IC: Each certain time (week, two weeks) I will declare the pass of a season, and a major (perhaps more) announcement, news or event ocurring on it. You should then write aside from the main character plot any strategic, development or projects you clan is undertaking (e.g. Longstrider rangers search for a secret underground pass into Highmountain Keep; Hornfel orders the construction of a road across the Mununzhand hills, etc) with the level of detail you desire.
EDIT: I reconsidered some few points about clan Karolus.