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Very interesting concept. But how do you picture a narrative in which some players only control a single character in a party and others control entire factions?


I think it would be rather straightforward. Folks who are rping as part of the group would push forward on an interaction heavy story while people in charge of factions wld be playing a kind of narrative/character-focused faction RP. I imagine it being a bit like the Fellowship of the Ring movie, where you're following the main party and get occasional glimpses of what Saruman is up to.

We'd work OOCly to weave the 'faction plot' and the 'quest plot' together where possible and make them overlap, but even the faction plot would be character driven so in practice it would be a few people writing together and others writing mostly their own scenes (or both, since the same player can control a faction and a party character).

Since the emphasis here is world building, I'd be happy to have a player *create* a faction that inhabits the world and may be part of the plot, but *play* a single party member.

@Flagg Technology level? Are there any limitations on the types of sword or armor?


I'm open minded on tech levels, would even consider making the main empire steam-punky. Limits in general on weapons and magic would be focused more on them being cool and contributing to the story rather than much concern about being 'op' (within reason).
Interested. Technology would be restricted to which setting of inspiration's level? I was thinking of making some sort of Dorfs that got separated from their homeland centuries ago by the local flora and fauna and now strike out on their own for the most part.


Im open minded about tech levels. A dwarf hold or some such would be awesome.
In the Hills, In the Valleys




In the days of the Conquest, perhaps the most bitter war of all was fought for a land, ironically, that our Imperial forces now occupy only in name: the Wyrmteeth Mountains & their attendant wilds: the Wraithwood, Great Briar, the Cauldron, &c &c. The Seven Kings of the Valleys, though their armies were smaller by far than our Legions, fought fiercely for a land their ancestors had spent centuries trying- & failing- to tame. The Empire was to learn what an impossible task holding such land was only after Odrosyan Red Hand, last of the Seven Kings, threw down his axes at the feet of Legate Cadius & surrendered.

The Wyrmteeth are a harsh wilderness, filled not only with wyverns, troggs, orcs, goblins, & trolls, but with dangerous & cunning elf-tribes, the greatest of them ruled by the enigmatic King of Thorns, who is thought responsible for the near complete destruction of the XXII Legion at Great Briar. & this is to say nothing of the Pale Men, whom even the elves are said to fear. Civilized places there are few, beyond the fortified imperial towns of Pellos, Grimhold, & Pinewatch.

A few of the noble families of the Seven Kingdoms remain, now nominal tributaries of the Empire, ruling the hamlets of their little valley fiefdoms from crumbling castles. Many more ancient castles in those lands lie burned & empty. Many villages have been reclaimed by the woods.

A testimony to the might of the Legions and the terrible destruction of the Days of Conquest.


- from A Travelers Guide to the Provinces, by Marcus Marcellus, Cartographer to Empress Vipinia XII

The idea here is to have a world-building heavy RP focused on the hinterlands of a mighty empire. A place where human civilization ends. Each player would be invited to design a society that inhabited this wilderness, be it a kingdom of wood-elves, greenskin reavers, a vampire in a haunted castle, a human fiefdom plotting revenge against the empire... the sky is the limit. I wanted to set an RP in a land inspired by Roman Britain and the northern wastelands of Middle Earth: Mirkwood, the Misty Mountains, the lands that were once Arnor, etc. Other inspirations include (in differing ways) Sylvania & Athel Loren from Warhammer and Solstheim & some bits of Skyrim from TES.

Players could play as the leaders of the faction they designed, or as party members of a questing group heading deep into the wilds- I have an overall plot in mind for a small party of adventurers that will be adjusted to accommodate the world as it gets fleshed out.

Any takers?

Discord
Alright kids, this doesnt seem to have gained traction so I'm calling it quits.
"Wake up."

Magister Saagar sat up with a start, blinking as his eyes adjusted to the gloom of his chambers. A shadowed figure stood at the end of his bed, a black silhouette against the window, beyond which the first glimmers of dawn were just beginning to snuff out the stars.

"Who's-"

"Get dressed, Saagar," said the intruder. His voice gruff, harried. "And be quick."

"M-my lord Gavos?" said the magister, wiping sleep from his eyes and pulling himself from his bed.

The magister struck a match and lit a gas lamp on his bed table. He was scowling, annoyance overcoming tiredness and shock alike. You could always count on the Synod for these sorts of unpleasant surprises. Likely Gavos- thinking nothing of disrupting another's sleep since he needed none- was here for some esoteric text from the Scholam Library, probably to settle some wizard's dispute that- in Gavos' magic-addled mind at least- could not wait. Whether aether could be said- univocally or analogously- to have weight, or whether the life-force of beasts was intermediate between the human and vegetative or merely an advanced form of the vegetative, humankind's anima being different in kind from beasts, or whether, should secondary worlds exist, they could...

The intruder stepped into the yellow circle of light. Gavos' weathered face was pale, strained, his eyes- usually bright and sly- were haggard and watchful. He pulled absently at his grey-black beard with one gnarled hand. The other was wrapped tight around the black metal of his staff.

"Hurry and get dressed," said the wizard, "they are coming. We must go."

"Who's coming?" asked Saagar, alarmed.

"The Darkwatch," said Gavos, "We need to get out of here, but first we must to the Library."

"Darkwatch...but why?"

"No time," said the wizard, "We're going to the Library. I need you to find me something, several somethings. Then we're getting out of here. Let's go, put on pants, man!"

Saagar dressed hurriedly while the wizard paced between the window, with its view of the Scholam's courtyard below, and the bedroom door, to peer down the empty hall. He was clutching his staff with both hands. He looked genuinely afraid.

"What have you done, my lord?" asked Saagar, "Why is the Dark-"

"What have I done?" snorted the wizard with a humorless laugh, "I've done nothing. I've spent too long doing nothing, not seeing what was under my nose. The question is what have they've done. You're dressed, grab anything you'll need to bring with you, we're not coming back here."

"Not coming back? I must pro-"

Gavos muttered something. It was guttural and deep and in some subtle way different than the normal tongues of men.

The magister twitched, shuddered, and then went silently to his armoire. He pulled out a satchel and quickly packed a few extra clothes and small personal oddments.

He came back to Gavos, who was waiting by the door.

"Now to the library," said the wizard.

"I'll go, I'll go," said the magister, pale and sweating, "just please, don't do that again."

"I won't," said Gavos, not unkindly, "You'll understand soon, but we must hurry now."

***


They met no one on the way to the Library, the shadowed halls of the Scholam silent as the grave in the cold hours just before dawn.

The Library itself was quite grand, even in the shadows. A high hall of white marble rising to a silvered dome. Crowded shelves covered the walls in every direction.

Gavos handed the magister a small piece of paper. "Find these, quickly, meet me back here."

Saagar nodded. He was afraid now, mostly of the wizard, with whom he had been friendly-if not exactly friends- for many years. But now he realized how little he knew the man. Why was the Darkwatch coming for him? The thought of the Watch sent a new chill down Saagar's spine. It was unlikely the Invigilators would spare the magister despite his innocence, they were not known for clemency. He was, willing or not, an associate of their main quarry, and would be treated like an accomplice.

Saagar glanced down at the scrap of paper. Five titles were scrawled there in the wizard's spidery hand.

Atlas of Nagath and the Dark Lands

Salazar's Elements of Rule

The Serpens Cycle

Verses of the Prince

The Last Months of the Nagathi War

The last two in particular caught his eye. They were in the restricted section of the library, behind lock and-

Gavos gave the magister a small, silver key.

"Get moving," he growled.

The wizard lingered at the library entrance while Saagar plunged into the gloom of the stacks, holding his oil lamp close as he scanned the spines of books.

He found the first three titles easily, slipping them into his satchel, and was headed for the iron grating at the back of the library that sealed off the restricted section when he heard a loud bang and muffled voices coming from the library entrance.

"IN THE NAME OF THE DARKWATCH, IN THE NAME OF THE SYNOD..."

Saagar cursed, freezing in place where he stood, hidden deep in among the shelves.

"I am Gavos, fourth of the Synod," the wizard's firm reply echoed throughout the library.

In his ear, Saagar heard the wizard's urgent whisper: keep moving, fool!

The magister spun around, confused, but Gavos was nowhere to be seen. Indeed, Saagar could still hear his voice booming from the front of the library: "By what authority do you invade the sanctity of the Scholam?"

Saagar hurried to the restricted section, unlocking heavy iron grating and slipping behind it. He wondered, once he found the books he needed, what he would do.

There was a loud crack at the front of the library, and a voice that certainly wasn't the wizard's shrieked in pain. Sounds of a fight followed, with bellowed yells and the ringing of drawn swords.

Saagar hustled into the darkness of the restricted section. He found the Verses of the Prince easily enough. Though censored the book was not particularly rare and the library had a number of versions. The Last Months of the Nagathi War was a different matter. He thought he remembered seeing it once at the back...

He turned a corner around a cobwebbed shelf and let out a cry of surprise, dropping his satchel of books. A man was standing in front of him, leafing casually through a thick tome. He was tall, handsome, of indeterminate age, with steel colored hair and a trim beard. His robes were white, fringed with gold.

He smiled at Saagar.

"Looking for this, Magister?" he asked.

It took Saagar a moment to recognize the figure in the gloom. Another wizard. Qux. Head of the Darkwatch. Saagar had met him once or twice at various Scholam functions.

"My lord I..."

"Not to worry, not to worry," said Qux, "I know you had no part in Gavos' little scheme. You hardly know what you're up to, I'm sure."

He sighed, and placed the book back on the shelf.

"Still," he said, almost sadly, and took a step closer to Saagar, "still we'll need to-"

There was a flash of light and a splintering crack. Qux was sent sailing backwards.

Saagar turned to find Gavos behind him, drenched in blood that did not look to be his own.

"Grab the book, let's go," said the wizard, who was advancing on his prostrate colleague, his staff lowered.

Saagar plucked the Nagathi War from the shelf and dropped it in his satchel.

Qux sat up, nose bloody, snarling.

"You're either blind or complicit, brother," said Gavos. Qux began to speak but Gavos hit him crosswise with his staff and sent him sprawling, "My guess is complicit. I'd kill you but I haven't the time."

Gavos grabbed Saagar's arm with one gnarled hand and slammed his staff onto the white marble of the floor with the other.

There was a roar of wind; the magister's vision failed and he felt himself falling.

When his sight returned and he could feel once more the ground under him, he wasn't in the Library any more.
@jeddaven approved.



Welcome to the Kingdom of Pharazon: most ancient and honorable of the Five Kingdoms of Geryon.

It has been over 300 years since the defeat of Daigon, the Dark Lord, a sorcerer of terrible power who, from the cursed lands of Nagath, launched an invasion of the Five Kingdoms of unprecedented scale and fury. Daigon and his legions of twisted soldier-fanatics were beaten back, barely, by the Kingdoms, under the leadership of King Odrossyan II of Pharazon and the Synod, a group of powerful wizards, who aided in combatting Daigon and his many fell lieutenants.

In the intervening centuries, the Five Kingdoms-- Pharazon, Phars, Caphad, Essur, and Glome-- have squabbled for dominance and have seen off invasions and raids from the desert peoples to the south and the ferocious Ashlanders to the north. Only once, however, have they faced a threat akin to Daigon: more than a century after the Dark Lord's defeat a rebellion broke out in the heartland of Pharazon, led by the Wretched Prince, a disinherited heir to the throne, who nearly toppled the kingdom by rallying a coalition of the dispossessed in the name of the Dark Lord.

The revolt was broken, along with Pharazon's preeminence among the Five Kingdoms. In the wake of the Wretched Prince's revolt, the Darkwatch, an inquisitorial order of battlemages was founded to root out followers of Daigon from Pharazon.

The fourteen members of the Synod, some old enough to have participated in the fight against Daigon, have retained a place of respect and influence in the five royal courts, almost always urging peace and cooperation between the Kingdoms and often mediating disputes.

In recent years, however, something has gone wrong.

Odrossyan VI reigns in Pharazon, a pampered youth controlled by his advisors and courtiers. Disputes have arisen within the Synod, with several members-including the the influential Athalus the Peacemaker-expelled from the Order for reasons that remain unclear. What is clear is that these dissident wizards are now hunted actively by the Darkwatch, which has become increasingly repressive. Several powerful nobles have disappeared. The Royal Scholam has been closed and many of its famed scholars are nowhere to be found. Taxes and conscription have begun to weigh heavily on the peasantry, though no war seems immanent. There are reports of barbarian migrations in the mountains.

The truth, known only to a fearful few, is more terrible than it seems.

Daigon has returned. What he failed to take by force he has succeeded in taking by guile. The Synod is overthrown. Its presiding wizard, Salazar, is a puppet of the dark lord, and has perverted many of the other mages to his cause.
Daigon and his minions now rule Pharazon in all but name, and their influence extends to the other royal courts of Geryon.

***


Welcome to the Shadowed Throne. My hope here is that we can collaboratively tell a story and world-build in a scenario where a Dark Lord has won power not by might but by guile.

Writers are invited to submit up to two character applications. I dont require a specific format, but invite you to write a brief scene that gives a sense of your characters' personality, looks, and motivation. You can use a traditional character sheet format if you like, but please do include a brief IC scene- it can serve as your first IC post if you wish.

Collaborative worldbuilding will also be a major part of this RP. The details given above are meant to be fleshed out by the players both in the course of the IC and OOCly. Some details to get us started are included under the hider below, but these are meant to be explored and deepened not just by me but by all the writers in the RP. In fact, if there is some aspect of the world you'd like to flesh out with an OOC description, you can submit that here and I'll include in in the OP.



Discord: discord.gg/9k8VhpTC5N
Discord: discord.gg/9k8VhpTC5N

OOC coming shortly.
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