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@Sloth@Yankee

Hey guys, so, as previously mentioned, I’ve decided we will be using a simplified version of FATE Accelerated for this game. I would recommend taking the time to peruse the SRD online (https://fate-srd.com/fate-accelerated) to become slightly familiar with the system, but here’s the mechanics in a nutshell:

I want rolls to apply specifically to Xiaolin Showdowns. A Xiaolin Showdown will begin once two or more opponents place a hand on an unclaimed Shen Gong Wu, with one player taking the role of the attacker and another the role of the defender. The attacker determines what the challenge will be and posts first with initiative. The defender then makes a second post where he competes against the attacker and ends the post at a point of decisive tension. Then both players will roll against each other based on their different Approaches and taking into account any Aspects that would be invoked by the GM based on the written fiction.

Winner of the roll takes the disputed Shen Gong Wu as well as any additional wagered Shen Gong Wu.

Speaking of wagered Shen Gong Wu, only a Shen Gong Wu that is put on the line may be used during a Xiaolin Showdown.

Your characters’ Approaches will be defined as follows:
  • Cool - roll this approach when you need to keep calm under duress or to be flashy.
  • Hot - roll this approach when you need to act swiftly or when you rely on intense emotions.
  • Blunt - roll this approach when you need to be straightforward or forceful.
  • Sharp - roll this approach when you need to think fast or act with precision.
  • Cute - roll this approach when you need to be cheeky, seem innocent, or manipulate a target.
  • Nice - roll this approach when you need to be compassionate or to stand up for what’s right.


As for your characters; all character will be composed of three specific Aspects:
  • Who are you as a person?
  • Who are you as a martial artist?
  • How do you relate to your chosen element?


For the sake of clarity: an Aspect is a word or phrase that describes a person, place, thing, situation or group (etc.?), and these are intended to be used in three ways:
  • You invoke an aspect by spending 1 Fate point to gain a bonus to your roll.
  • You may compel someone else’s aspect, forcing them to act one way and awarding them 1 Fate point.
  • You may establish a fact for free, which is an Aspect that applies to something and may then be invoked or compelled. (Please consult me in PM before establishing a fact; I would hate to have to override a post you’ve spent a lot of time on for the sake of setting or storyline).
@Darkmoon Angel Sort of.



I love Gundam, but as a Gundam fan I have to say: I'm concerned that you seem to want to include Newtypes at all, or worse yet, as PCs.

What exactly are you thinking in regards to storyline or storyboard, other than potentially fighting Zeon remnants? Will you include characters from the series? And specifically, do you intend to include Lalah Sune?
Sweet, that puts us at two interested players! I will get to work on ironing out specific game mechanics (switching from PbtA to FATE will likely involve a change to current approaches) and expect at least one more interested player to join in so we can put together our first official team and get this game underway!
In Hello 2 yrs ago Forum: Introduce Yourself
Hi there, sure!

Some of my main interests regarding fandoms currently include:

Standard to grim fantasy and Seinen manga: LOTR, ASOIAF, D&D, Berserk, Vagabond

Shonen Anime/Manga: Pokémon, Digimon, Naruto, One Piece, MHA, Power Rangers

As for genres, as you may imagine based on the above fandoms, I like action/adventure and political intrigue.

I also am trying to get a Xiaolin Showdown game off the ground, likely using some version of the FATE RPG, to allow for PvP along with PvGM.
In Hello 2 yrs ago Forum: Introduce Yourself
Welcome, saw your rp. Man, Saolin Chronicles. I remember watching that as a kid.


Not much interest for it unfortunately. Kinda hoping it's a case of it being in the tabletop section instead of casual. Still, was kinda hoping to run it as a PbtA or FATE game tbh.
This sounds like it could be fun. Question for ya, just to make sure I'm understanding correctly. Would players be forming teams to compete against each other, or against NPC teams?


Hi there! First off, thanks for giving this a look-see.

Depending on the amount of interest this gets, the general intention is to allow for both cases. Essentially:

1) Your resident temple mystic, oracle, dragon, Shen Gong Wu radar, supercomputer, alien, etc. will alert your team of a recently awakened Shen Gong Wu artifact nearby.

2) A different team (whether a different team of PCs or a team of evil NPCs) will also be alerted, leading to a race and potentially (generally-speaking, most likely) to two or more characters reaching the artifact simultaneously, leading to a Xiaolin Showdown!

3) The winner of the Xiaolin Showdown wins the disputed Shen Gong Wu artifact, as well as any additional artifact wagered in a game of luck, skill, strength, speed, etc. determined by all participants of the game. This game will be disputed via a dice roll, which means that a team may be unlucky and lose all of its artifacts; this wouldn't be a "game over", it would just be a "try harder; maybe do a heist".

I would like teams of three initially to encourage more teams and therefore that PvP aspect, but each team could technically be six members deep based on available elements.
House Blackwood

Ever Watchful


Recent History:
Every House is subject to the ebbs and flows of fortune and currently... House Blackwood's fortunes are in ebb. Ser Edmund Blackwood wasted away to a mysterious and sudden illness too rare for the Blackwood Maester to treat and a scant few years later, Lord Quentyn Blackwood was slain by Ser Otho Bracken in a tournament melee, meaning the only remaining trueborn Blackwoods were all of legal minority. Thus, over the past two years, a regency council has ruled over Raventree Hall, forcing the Flock of Young Ravens to bide their time before exacting their revenge.


Household Members:
King's Landing
Prince Brynden "Bloodraven" Rivers (27). Master of Whisperers of King Daeron.
Lady Melissa Blackwood (45). Courtier in the Red Keep. Former consort to late King Aegon IV.
Princess Mya Rivers (29). Courtier in the Red Keep.
Princess Gwenys Rivers (28). Courtier in the Red Keep.

Blackwood Vale
Young Lord Bennifer "Benny" Blackwood (14). Lord-in-waiting of Raventree Hall. Squire to Ser...
Young Lord Robert "Bobby" Blackwood (12). Lord Benny's younger brother.
Young Lord Roland Blackwood (10). Lord Benny's younger brother.
Young Lord Roger Blackwood (8). Lord Benny's younger brother.
Ser Lorent Blackwood (16). Knighted by inheritance as knight of Muddy Hall. Lord Benny's older cousin.
Maester Mollen. Specialized in history and geography. Unable to treat late Ser Edmund's illness.
Lady Sylvia Blackwood (37). Born to House Ryger, mother to Lord Benny and his siblings. Current regent of Raventree Hall.


Characters:








Sounds like a cool concept. Just a question, since DBZ Time Patrol includes a bunch of alternate universe versions of main characters: are you expecting us to use canon characters or OCs, and if OCs, can we be the alternate universe version of a canon character?


The Story So Far…


Omi, Raimundo, Kimiko and Clay were the students of Master Fung in the old Xiaolin Temple in China, tasked with collecting all Shen Gong Wu once these ancient magical artifacts awakened. This is because the Shen Gong Wu are incredibly powerful artifacts capable of either destroying the world or bringing upon an age of darkness should they fall in the wrong hands.

Master Fung’s intrepid students were close to completing their quest on several occasions, only to be thwarted at each step by recurring villains such as: Jack Spycer (evil boy genius), the Heylin witch Wuya, and evil Xiaolin monk Chase Young, who each sought to collect the Shen Gong Wu for their own nefarious needs.

Unfortunately, the battle with Chase Young would eventually lead to the destruction of the Xiaolin Temple, the death of Master Fung and Chase Young’s escape. Disillusioned, the Wudai Warriors disbanded, disavowing their leader Raimundo’s pleas to stick together and eventually founding independent temples around the world, for they all understood one thing:

Eventually, the Shen Gong Wu would awaken once more.

The Working Concept…


So, the general idea behind this RP will be to form small groups of RPers who can work together and compete against other groups to collect all Shen Gong Wu, store them and finally put an end to the threat that is their continued awakening. That being said, none of the other temples can be trusted to keep their Shen Gong Wu safe, can they?

In other words, it’s a competition. Therefore, we will be using Simple World; a PbtA variant intended to allow for quicker gameplay without playbooks or the sort while still relying on (2d6) dice rolls. The mechanics you’ll need to keep in mind are as follows:

Instead of stats, we will be using approaches similarly to FATE. You will roll these based on how you “approach” a situation. The approaches are: Cool, Hot, Sharp, Blunt, & Cute.

Additionally, we will keep track of relationship stat values with your teammates, which will be variable based on how close you are with each individual member of the team.

Lastly, your rolls may receive a +1 bonus based on whether you’re being helped by a teammate, a -1 malus if you’re being hindered by an opponent, a +1 bonus for optimal or inventive use of a Shen Gong Wu artifact, and lastly, a +1 or -1 from the GM based on general context, so make sure to challenge your opponent to a game that is stacked in your favor and remember: Gong Yi Tanpai!

You…


You are a student of one of Master Fung’s former students. Form a three player team first and each of you select one out of the following six elements: earth, fire, water, wind, wood, lightning. Then fill the following character sheet:

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