"T-That flood last month totally wasn't my fault!"
Name: Einri
Nicknames/Titles: The Clumsiest Dullahan Ever. Mister No-Head.
Age: 22
Gender/Sex: Male
Birthday: November 1st
Occupation: Traveller, Wandering Healer, Occasional Troublemaker and Disaster Bringer, Reaper Of Souls, from time to time.
Where they live: Carnatia, good place to be when you are an odd kind of fairy.
Species: Dullahan
"Bringer of Death and Knight Of Souls! I shall escort you through the Riv-! *head falls off* A-Ah, catch me dumbass!"Personality: Einri is the very definition of someone so forgetful that they'd forget their head if it weren't attached to their shoulders. Sadly for the Dullahan, that is exactly the case with him.
He is kind hearted, good natured and more often than not a pushover. Unlike most of his species, he prefers the use of Light magic over every other, thinking it better for him to heal rather than harm others, though he is also adept and ever-ready for a fight if the need should arise.
Like most Dullahans, Einri does tend to lose control among some at death's doorstep, which is why he prefers his healing magic, both to help others and to sate his sudden urges whenever someone seems to be dying.
He also has a flair for the dramatic (*cough* chuunibyo *cough*) and often slips into speeches about his powers as a knight of the death and whatnot. It's probably best if you don't pay attention to him once he starts, or he'll just go on and on until you fall asleep.
When his dramatic speeches are shut down, he'll start talking like he normally does. Though somewhat polite, he still swears every once in a while.
Einri believes (or at least wants to) that nothing actually happens when he loses his head, but more often than not when he does, something does happen, though not as major as some would think.
While head and body are together, Einri seems to control every movement of both body and head, but when he suddenly goes MIA, his body can and will act by itself. Though, and since it is incapable of speech, he will communicate through hand signs or by writing. The 'personality' of his body seems to be a lot more wacky than Einri's often over-dramatic speech.
Biography: Einri was not born in Carnatia. Honestly, he isn't even sure if he was 'born'.
He just kind of awakened, a four year old in the middle of nothing with no one to turn to and carrying his head by the side. It was odd, to say the least, but little Einri had no option but to walk his own path, of course, accompanied by his ever trustworthy steed the shadowy horse Adbert.
He did have some basic knowledge, though. He knew how to speak, hunt and use some of his magic, he shouldn't lose his head and keep Adbert well fed, and he should also.... he should also...
Harvest the souls of the living It was a sudden voice that told him that. Einri did not really know what was going on, neither did he understand what it meant to 'harvest a soul', so he simply continue his way.
Apparently, he was near the border from Edelweiss to Carnatia and as he tried to walk past a town, the people suddenly seemed scared.
Fairies are meant to be messengers of the Gods, at least so the people of Edelweiss believed. If a Dullahan, small as Einri was, had arrived to their town, horse and everything, then that meant it was the end of them.
The people took refuge in their houses and Einri would've been able to pass through the town unhindered. Surely, the villagers wished for that to happen too, but he was drawn somewhere else.
They were most probably his instincts as a Dullahan, but the boy walked towards a house.
His horse kicked down the door and the little agent of death, guided by his most primal instincts, headed for a room upstairs.
What he found there was a family of three. A woman, a girl and a man. The women were in the floor, seemingly scared, and the man was resting on his bed, his breathing ragged and his aspect less than healthy.
Einri approached him, despite the protests of the man's family, and Adbert kept them at bay as the small dullahan approached him.
"Do you wish for death, young one?" He asked the man.
It was a simple matter for him to determine that his time was nigh. Perhaps he had been poisoned, perhaps a battle wound, perhaps anything else... Einri did not care.
The man nodded, slightly and that was enough for Einri. To this day, the dullahan himself does not know whether he really nodded or if he imagined it.
An ethereal hand pierced his chest and out came his soul. His first reaping.
Einri left the family behind without ever looking back, and soon enough left the town.
When he came back to his senses, he was already in Carnatia. He did not know what he had done, but he only knew one thing. That it had been horrible.
Adbert had no way of explaining him, but he did make the small dullahan reach for the soul he had reaped. His eyes widdened once he took it between his hands. He did not know how he got it, but he knew what it was. The soul of a human.
He proceeded to let it in the river and let it flow away. It is Einri's way of 'transporting souls to the afterlife'. He never knew if that was really enough, but he decided on something. To never let himself be overcome by his instincts again.
The man started training both his body and magic, to the point that he believed them to be second to none. After that, he started a journey. A journey to heal all those in need. Whether it was by using his healing magic or by reaping their souls.
Likes: Helping people, dramatic speeches, cool fighting moves and magic, scythes and scythe-like weapons, books and a good romance story, specially those involving dullahans, his horse, whose name is Adbert.
Dislikes: Forgetting where he left his head, his body acting on his own, being near people that are about to die.
Talents/Hobbies: He is pretty good at healing, having more of an aptitude towards Light magic rather than Dark magic. He can also make some pretty good concoctions for healing and whatnot. His aptitude for fighting with a scythe is surprisingly good, and often times when carrying his weapon, he tends to frighten the children of whatever town he finds himself in.
He likes reading and wandering about in the night, see if anyone is still out and about and in need of guidance. He also likes to gather rare plants and whatnot to make concoctions.
Alignment: Neutral Good
Magic Type: Light, both used for attacks and healing, though Einri leans more towards healing.
Fighting Style: When in a group, Einri tends to stay in the back, providing support and attacking only when the time seems right and there are no allies in his path so that he can swing his scythe freely.
When fighting alone, Einri does tend to keep some distance between himself and his opponent, trying to make the most of the advantage he's got in range with his weapon. Not having to worry about healing others, he tends to sling offensive spells to trap his opponents.
He tends to enhance the blade of his scythe with light magic going at an unbelievable speed so that it can saw through just about anything.
Weapon(s): A scythe about the same size as him. It's got rather good range.
Weaknesses: The man's focus towards healing magic has left him with a small repertoire of offensive magic. While he isn't half bad fighting with his scythe, once someone enters close range against him it might get spiky, since it is hard to control a scythe while fighting in close quarters.
Strengths: He tends to keep people at distance, and almost always seeks to trap them using magic and his scythe. He is more brains than brawn, after all. His healing magic makes for excellent support.