Current
Unpopular Opinion: "Because I'm bored" is a terrible roleplay pitch.
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4 yrs ago
Happy Birthday Nallore!
4 yrs ago
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4 yrs ago
It's not a replacement but... *headpats*
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4 yrs ago
Its alright, sorry for the mini-rant. RPN is still among my favorite places, but certain events made them hit home hard... anyways, ya're nice Nesi. I hope I didn't come off too aggressive or anything
I doubt they'd remember each other if they met in the wilderness. Brutrumukk would have been just another bugbear to you and you would have been just another potential trophy or danger to be avoided to him. If they have history, I think it would be more likely that it occurred more recently than that. Either during the two years he pretended to be a spirit or during the course of the year prior to the start of the game when he started coming to the guild hall in King's Watch.
Assuming the GM lets me add the "find familiar" spell to my spell list to make my character concept work, I'll be a level 1 fighter / level 2 wild magic sorcerer.
Edit: Actually changed my mind. Instead of wild magic sorcerer, probably going circle of the sheperd druid.
He lived out in the wilderness, hunting, gathering, dozing, and just generally living as bugbears tend live when not among the ranks of a goblinoid host.
I see. So if he was in the wilderness there is a chance he might have met my character and/or @immortaljaskier's before. Would you like to arrange something like that?
Here's my character's backstory. Hopefully that should provide a satisfactory answer.
If you walk about twenty minutes north of King's Watch, you will find a large rock in the middle of a grassy field. This rock is known to the locals as the Snoring Stone, a name it gained three years ago after people began to hear loud snoring with no discernible source when passing the rock sometimes. People were unsure of what to make of this weird phenomenon until someone made too much noise near the rock and the snoring turned to angry yelling. After that, people became convinced that a spirit had made its home in the rock and began leaving it offerings of food, drink, gold, and other kinds of gifts hoping that this appeasement would calm the spirit and dissuade it from following through on the threats it had made to those who disturbed its slumber. These offerings pleased the spirit enough that it forgave the disturbance, on the condition that the offerings continued.
With the arrangement made, things returned to normal for a time. The Spirit of the Snoring Stone rested peacefully in its rocky home and the locals regularly brought it offerings to keep it that way. Eventually, a brave and desperate soul decided to wake the spirit again. Before the spirit could begin angrily making threats though, the brave and desperate soul begged the spirit's help with a problem no one else could help him with. Upon learning that the brave and desperate soul had brought a much grander offering that usual to convince it to help, the spirit eagerly agreed. The very next morning, the brave and desperate soul awoke to find the solution to his problems awaiting him on his table. Overjoyed by the end of his woes, the brave and desperate soul told others of what had happened.
After that many other locals came to petition the Spirit of the Snoring Stone for its aid. A shepherd who had lost some of his sheep would find them tied to a post the morning after visiting the Stone. A fisherman whose usual spot had dried up found a map to a pond full of much tastier fish nailed to his door after asking the Spirit for help. And when an angry mob asked for help in tracking down a murderer, he was found an hour later, clubbed to death and beheaded.
One day, a farmer arrived at the Snoring Stone out of breath and in a state of panic. His house had caught fire, no one could put it out, and his family was trapped inside. He offered everything he had in exchange for his family's safety. "Go home and wait." The Spirit said. "I'll do the rest." And so the farmer hurried home to where his wife, children, and elderly parents were still trapped and prayed to the Gods as he waited for the Spirit to come. Suddenly, the door burst open and the farmer's parents rushed from the house just before the fire blocked the way. Then, each window in the house smashed open, allowing one of the farmer's children to climb out of each one before the flames blocked those exits too. With no way out left, the farmer, his family, and the assembled crowd watched the burning house as they wondered how the spirit would rescue the farmer's wife. Their answer came when one of the house's walls gave way and the farmer's wife emerged from the hole... cradled in the arms of an enormous bugbear.
The bugbear, who went by the name of Brutrumukk, revealed himself to be the so called Spirit of the Snoring Stone, having played along with their beliefs for the past two years to sponge off the offerings the locals had brought to the Snoring Stone, which he explained had a hollow interior and a secret entrance. Remembering all that the 'Spirit' had done for them, the locals refrained from driving the hulking goblinoid away and decided to let their current arrangement stand due to how helpful Brutrumukk had proven himself, even if the black-hearted bugbear had only helped for personal gain.
Eventually, tales of the Spirit's exploits reached the ears of certain people in King's Watch. Not long after that, a message arrived. It offered the bugbear all the food and treasure he could handle if he joined a certain organization in King's Watch. And so began Brutrumukk's career in the Pioneer Guild.
Ayup, it absolutely does! Where did your character live before being behind the rock?
Yeah, that could be cool! I'm happy to work something like that out :D
Do you have a discord? I feel like that would probably be easier to chat. If you don't that's fine too of course, just find it more convenient if we're going to be arranging something together that's all.
Ok, so I have this slightly crazy idea. You know that thing of "three kids on a trenchcoat"? My character would basically be that, just with two. My character would be that wild one I was talking about so far, but they would have this fae companion who acts as the brains- but may not have too many brains in their own right.
A barbarian that is as good at sneaking as they are at turning large groups of enemies into large piles of corpses.
Who would they be in-universe? Some kind of hunter, prowling the shadows for their prey? A tribal assassin of some sort? Just a killer rejoicing on the blood of their enemies for glory or entertainment?