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1 yr ago
Current I wonder if it would be worth my while to return to this site. I've had pretty much abysmal luck with games. Wonder if it'll be any different after a couple of years of absence...?!
2 likes
6 yrs ago
Last plug. I shall pester you no more! roleplayerguild.com/topics/…
6 yrs ago
Here's your daily useless plug :) roleplayerguild.com/topics/…
6 yrs ago
1 like
6 yrs ago
I'll continue to plug this for a week or so and than leave y'all alone. roleplayerguild.com/topics/…
2 likes

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@Lucius Cypher I'll work on a character. I have a tabaxi in mind. Would that be ok?
@Lucius CypherA free spot appeared on my RP docket. Would you have places still for one more adventurer?
I'll subscribe and keep my eye on this.


Zoya Nikolova & Arcturus Hale


Location: The Framework
Skills: Emergency Surgery, Martial Arts
Skills: Computer Science, Telepathy
Personality Traits: Calm * Withdrawn * Disciplined * Guarded * Persevering * Reserved
Personality Traits: Resilient * Proud * Perceptive * Evasive * Flirtatious * Selfish



Z nodded at Tinley's instruction to accompany Arc to the security room. "Yes, of course." She simply said as the two of them made their way down the stairs. Nik was walking in front of Arc as quietly and carefully as possible, scanning the walls, ceiling and floor for anything they might have missed in their rush to get to the second floor. Nothing new or missed popped out at her and for some reason Z felt really sluggish and not all that stealthy as she was trying to be. Did that bump on the head just now do more damage than I thought? Nik wondered as she stopped for a second to do a quick self-assessment. Everything seemed to be in working order. Though she did feel a slight discomfort in certain areas of her body. Z glanced back at Arc. Nothing! Yeah, had he been a woman I'd be feeling way more uncomfortable right now.

The twosome reached the security room unobstructed, however to Z's utter horror the door was open and there was a security guard inside, staring right at them. Bollocks! Time seemed to slow down as Nik realized what he was about to do. And that she would be helpless to stop it. Still, her body sprang into action. If I can't stop it I can damn well try to remedy it. Adapting to changes was kind of her thing as bombs were unpredictable and more often than not you had to think on your legs and never give up. You just had to push on because lives depended on it. Z was on the guard in a flash and had him in a choke-hold compressing slowly but steadily. "If you want to live you'll turn it off and call out to say it was false alarm!"

The guard struggled for a bit, but Z was well practiced with choke-holds and knew what she was doing. The guy wasn't going anywhere. Oh, Nik had no intention of killing him. She had him in a sleeper hold, but he didn't have to know that. "Today, love!" Despite the ruckus from the alarms Z continued compressing calmly, unhurriedly, sure the guard would be seeing spots by now. And, indeed, just moments later he frantically tapped on Nik's arm in agreement. The man did as requested and Z unceremoniously tied him up and gagged him. She then promptly turned to Arc, but could not make herself to look the man in the eyes. The explosives engineer felt responsible for that cock up with the alarms sounding even if she'd managed to make the guard claim it was a false alarm. I mean, who'd believe him anyway, right!?! Considering the situation.

"So, um..." Z approached Arc, her eyes shifting left and right until they finally settled on a spot on the wall somewhere over Arc's left shoulder. It was funny how she never had problem talking with him and making eye contact whenever it was her, Niah and Arc together. But when it was just the two of them... "D'you think you can get anything from this guy he might not want to volunteer." Z whispered to Arc, alluding to his telepathic powers. Her skin was flushed with the shame she felt over the failure from minutes ago, but her eyes still burned with determination. "And if you need help with anything else in here. I'm not a complete novice with tech."

"I'm sure you're not. You SciTechs always impressed me with your transferable skills," Arc reassured her with a stray glance to the guard, who had been deftly tied up in what was quite a magnificent display of combat prowess. The telepath had immediately rushed to the control panel once the alarm was called off, observing first what was on the screen: images of the different screens, including the fourth, where the hostages were held. "That was very impressive, by the way––do you do that to all the boys?" On auto-pilot, he shot her a wicked grin (absent of any kind of heat) before he returned to inspecting what he had available to him. Then, there was no more time for little asides like that. The system was of a uniquely irritating design. High-tech, but designed without the usual frills that made it easy to take over.

After a few moments of reaching functions locked behind passwords he didn't know, he dropped his hands away from the controls and muttered a curse. He was so sure he could do it. It was just an unfamiliar system. S.H.I.E.L.D took an interest in him in the first place because he could operate these with ease. And he wasn't going to fail in front of another agent, that was for damn sure. If only he had more time, he could seize the intercom and all of the other trappings of the comms room the natural way.

But he didn't.

Arc turned his frustrations on the security guard, crouching down next to his bound form. In a quiet, strained voice, as if he was forcing the words out, he asked, "How do I access the intercom?"

The man did not answer. Granted, the fact that he was gagged would normally pose some problems to an interrogation, but in this case, actually voicing the information was unnecessary. Whispers in Arc's head gave way to knowledge, the image of a flipped switch and a key combination to access the universal comms that ran the length and height of the building. From there, finding a digital copy of Uptown Girl to play and loading it into the system was comparatively easy, and with a brisk nod to Nikolova, the first notes began to play over tinny speakers.

"Well, that's that," he offered, smoothing down the front of his shirt and running a hand through his hair to right it. "Let's hope that works, for the hostages' sake. Now we need to secure an exit––for the others too, of course––and we don't have much time left. All we've got to go on are these cameras, though, and I think only he can change what angles we can see." Arc jerked a thumb then rubbed absently at the scrape on his forearm, which was beginning to scab, lost on what to do. Try and raid his mind again? No, it was likely surprise that allowed him the answer in the first place. Force him by physical means to do their bidding?

He shot an unsubtle, assessing gaze on Nikolova. That could work. It did work, in fact, to get him to shut off the alarm.

Z chuckled a bit nervously. "Yeah... that's us engineers. Jack of all trades." She shrugged observing Arc trying to penetrate the security system of the building. He seemed to not be having the best of luck. God, what is it with this place?! Nothing we do seems to make a dent in this sim! Arc's next words made her snap her eyes off the screens and settle them onto his profile. She stared at him for what felt like an eternity. How do I react? What do I say to something like that? Feeling somewhat put on the spot Z glanced at the guard, than back at Arc. Eh, what the bloody hell! Things are all at sixes and sevens anyways. She cleared her throat. "Boys would not be my first choice. But they do make for good practice!" Z returned in what she hoped was a brazen attitude she usually couldn't pull off.

Nik couldn't help but feel a bit apprehensive at her words just now. She wasn't particularly worried she'd basically outed herself to Arc. She wasn't really hiding her preferences. She didn't necessarily broadcast them either. But that brazen attitude she'd tried for wasn't her thing and now she felt self-conscious.

When Arc stood up from the chair suddenly Z snapped back into full attention and watched her teammate crouch down in front of the guard demanding to know how to activate the intercom. The man remained silent. Though, had he wanted to answer, his bound mouth would have prevented it. But all the same Arc stood up and went to the console again, manipulating some switches and buttons. And before Z knew it 'Uptown Girl' was sounding over the intercom. Guess he got his answer anyways. Nik thought as she watched Arc smooth down his clothes and hair and listened to him suggest ideas for escape route for both teams.

Z pinched the bridge of her nose. She was tired. They had all just survived a grueling ordeal. They had hardly had any time to recover from the experiment before they were stuffed into a barely tested, recently vandalized virtual reality system, that had to be recoded over night. None of them had a good grasp on how to control their powers or how to work as a team. Z felt a familiar surge within her. As the rage filled her Nik closed her eyes and called to the familiar calmness. When she opened her eyes again they were burning with something that would make any sane person take a step back. Z approached the guard slowly, stalkingly. "Be a good lad and show us the lower levels of the building on those monitors." The explosives engineer urged with an even voice that sounded so cold and yet somehow filled with a burning rage so wild and hot, that it could scare all the hairs off the guard's body.

The man could not comply more hastily!

Arc smiled weakly as the guard set about changing the on-screen cameras after some 'prompting' from Nikolova, which gave him a few seconds to collect his thoughts. He'd never been this exhausted before, not even during the worst of the S.H.I.E.L.D's gruelling courses––but at least the scenario would soon be finished, no matter the conclusion. Observing the new angles of the building, he saw Reed's team closing in on the lab.

And he saw the lab itself, filled with faces he recognised from his academy's training. While two of them took a few heartbeats to identify, the mere sight of the others drained all colour from his face. "Not good. That's what Reed's group are about to walk into. I need to try and reach them––"

AGENT REED, he thought, before cringing away from the loudness of it and aborting the attempt. Even though they were distant, he had a feeling that he didn't need to perform the mental equivalent of yelling to reach them. So he tried once more, praying that his telepathy could bridge the gap of several floors and managed to catch all of his fellow agents in its net. Agent Reed and others––we have taken the security room. There's many hostiles in the lab ahead of you: Magneto, Scarlet Witch, Toad. Plasma's prepping the virus right now. I'd say be careful, but there's no time.

When it was over, Arc rubbed at his forehead in an ineffective attempt to quiet the voices. "It's done. God, I need a stiff drink after this one."
Well I had to give credit where credit was due

And we are busy people, no one is obliged to contribute or participate
@Kirah @Dervish@Hekazu@POOHEAD189@Penny@Ermine

Well, I did it! Thank you again for the input and the sage advice. Let's see where it'll go. If anywhere
The Strange/The Strange Phenomena Records/The Strange Archive

An RP where GMs can GM but not really be ‘The GM’




The X-Files, Ancient Aliens, The Dresden Files, Outer Limits, The Twilight Zone, Tales From The Darkside, Tales From The Crypt. Any of those shows and concepts in general served as inspiration for the foundations of this project. Strange things. Unexplained phenomena. Urban legends. Conspiracy theories. UFOs and USOs /unidentified submersible objects/. EBEs /extraterrestrial biological entities/. The esoteric. The metaphysical. The unthinkable! If you want to dive into it. This would be the place.



The SPR

The Strange Phenomena Records, aka the Strange Archive, or simply known by its operatives as The Strange.

It is a privately funded and privately run non-profit organization dedicated to discovery. Its field of purview – unlimited. The Strange’s operatives are experts from all walks of life who want more than the ordinary everyday proceedings. Who believe the world is infinitely stranger and more wonderful than we could ever imagine it. Who think that the current societal system has dulled our sense of wonderment and has left us blind or willfully ignorant to the marvels of our world.

But in this new 21st century and thanks in large portion to the world wide access to information a climate has been created for willing souls to explore that which was once considered ridiculous and absurd. And even though the majority of people in the world today still consider it thus, there are those willing to suffer the ridicule for the price of discovering the wonderful. Who gladly and willfully dive deep into the records of the Strange Archive in the hope that they will unravel the mystery.

The Strange is an international organization with branches almost anywhere in the world and operatives officially licensed as private investigators. They are all governed by the Founder and receive their funding from the budget of the Strange which is rumored to be coming out of the Founder’s personal pocket as The SPR is a non-profit organization.

Any and all information held within the Strange is publically accessible!

Are you one of those brave souls still full with wonderment? If so, then welcome to The Strange.



The Founder

The Founder is the mysterious founder of the SPR and the one calling the shots. Little is known about the Founder. It is largely assumed the Founder is a woman. No one has ever seen her in person. Anyone who has ever been in direct contact with her has only ever done so via audio with voice distortion present. She is considered a mystery, much like the ones the operatives of the Strange attempt to unravel on a daily basis. The Strange does contain a record within its archives labeled ‘Loc#846-32_N/A*The Founder’. Various operatives have added information to the case file over the years, but no one has ever managed to discover anything of substantial value.



How things will work in practice

If the little snippet above has captured your attention, allow me to explain the concept of this little brainchild. My vision for this is a sandbox type of a world where responsible GMs get to play with the most outlandish of ideas and concepts out there that might not have warranted their own RP, or said GMs simply didn’t have the desire or time to run it. And anyone who does not wish to do so will be welcome to simply participate as regular operatives.

As stated by the snippet. We will be operatives of the Strange. An archive containing any and all sort of records on all kinds of strangeness that isn’t accepted by mainstream anything. We, the players, will be responsible for adding records to the Strange /though I’ll probably start us off with a number of premade ones/. Should one of us want to add a record to the archive, they will pitch their idea to the group. If the idea receives no less than 3 /three/ likes, the record will be added to the Strange /you can go completely fictional with this, or explore a real life point of mystery/. Less than three likes gets added to the Strange, but won’t receive funding for an open case /new subplot to be run/. Zero likes gets the idea into the archive as an obscure footnote.

From that moment on the pitcher of said idea becomes its RM, or record master. That person is responsible for running that specific subplot. The RM will have a system of mechanics at their disposal. One that will be detailed below and will be adhered to by all of us. It will be a simple system with few key dice rolls, cuz dice just add that tid-bid of craziness and unpredictability to a game

Meanwhile other players, possibly the ones who’d liked the pitch, will join the RM as their research team and will go with them on that particular adventure. Respectively an RM can join another RM on their search for discovery as an operative. I will only appoint RMs people who I know I can trust. I’m sorry if that is not to your liking, but if I let unknown variables run amok the project, none of us are gonna have fun.

As for the aforementioned mechanics. Dice rolls will happen. When it is time to begin work on your Strange record case you will meet with the Founder of the Strange and pitch, this time IC, your case and she’ll decide what aid to impart your team with. Mechanically this will translate to rolling d20+/a d6 for each like of the OOC pitch/, with one free re-roll on nat1 /cuz those just suck and we don’t need to make our game that much difficult and unpleasant/ and a bonus d4 to be added to the overall result of the roll on a nat20. That result will be divided by 3, rounded up, and that number will be your aid in d6 dice to add to any rolls anyone on the team may need to make during the mission. If at the closure of your case you haven’t spent all of your aid dice, they will be added back to the budget of the Strange. So spend your aid dice!

Other rolls will involve player skills. Skills will have modifiers /for general skills the modifier is a d4 die roll; for trained skills - d6 roll; for specialized - d8 roll, should a player posses a paranormal skill like telepathy, clairvoyance, etc - a d10/. The results of the modifier roll will be added to the 3d6 roll and will compete against a DC /DC reference table bellow/ set by the RM for the respective challenge /if the RM wants to make any rolls as a player they may confer with me and I’ll set the DC for the encounter/.

Considering the topics that will possibly be explored in this project, I’d make this an advanced experience. Which means a certain level of maturity in the way we act IC and OOC. As well as realistic portrayal of actions, thought processes and the like. If I deem things going off the rails, I will enforce this requirement. This means I may butt in RM plots that are not mine.

You will be required to post at least once a week and if you are participating in multiple record plot lines, you will be required to post at least once a week for each of those. So manage your records-load wisely.



Task Difficulty Table


Task Difficulty Description Target No. Guidance
0 Routine 0-6 Anyone can do this basically every time.
1 Simple 7-8 Most people can do this most of the time.
2 Standard 9-10 Typical task requiring focus, but most people can usually do this.
3 Demanding 11-12 Requires full attention; most people have a 50/50 chance to succeed.
4 Difficult 13-14 Trained people have a 50/50 chance to succeed.
5 Challenging 15-16 Even trained people often fail.
6 Intimidating 17-18 Normal people almost never succeed.
7 Formidable 19-20 Impossible without skills or great effort.
8 Heroic 21-22 A task worthy of tales told for years afterward.
9 Immortal 23-24 A task worthy of legends that last lifetimes.
10 Impossible 25 A task that normal humans couldn’t consider (but one that doesn’t break the laws of physics).




DC exceeded/unmet

When the DC for a roll is exceeded or unmet by five /5/ or more you either get an IC bonus or a disadvantage at the RM/GM’s discretion.

Bells and Whistles


The Strange Archive HQ


Leap Castle (pronounced “Lep”) in Coolderry, County Offaly, Ireland, is the official headquarters for the Strange Phenomena Archive. It is one of Ireland's most notoriously haunted castles. It has been privately owned since 1991, when musician Seán Ryan bought it and began restoring it. The Strange acquired the castle from him as well as the surrounding land. Nowadays the castle has been fully refurbished on the inside. It houses the Founder's office and other, cozy work spaces with state of the art equipment. The exterior of the castle is being maintained, however the ruined look preserved for aesthetic purposes.

Subterranean Facility



The actual archive lies deep beneath the surface in a state of the art, subterranean facility where all hard copies of records are being kept. It also houses all servers of the Strange, where the information is stored in digital format. The subterranean facility is accessible only to operatives of the Strange and is protected by several layers of bio-metric locks. While the digital records of the Strange Archive are free for public review on the SPR site, hard copies of records can be viewed after an approved request. But only for records that have no current active investigations.

The Strange has e-dossiers on all of its operatives that are stored on the SPR servers as well.

CS Template

Switch out only the color code '02b62a' with your own.



A hard copy dossier for the operatives is also kept within the subterranean facility of the SPR.



Each operative is required to complete a private investigator training course and obtain a license, before being able to go out into the field in any investigative capacity on behalf of the Strange. Once licensed operatives receive their PI credentials as employees of the Strange.



The Strange Archive Index


After some consultations with trusted individuals we came to the conclusion that for logistic purposes there should be one mother thread, which will serve as The Strange's HQ and various daughter threads to house the different investigations operatives of the Strange are conducting.

I'll have some time over the weekend. A post will happen.
As Ko went to hide behind the tree a dizzying stench warned her of the impending doom seconds before she was about to walk knee deep in a huge pile of refuse. The druid stopped short of sinking into the stinky mound and clamped a hand over her mouth and nose. She gagged at the sight and smell of the big pile of poo. Not that Ko wasn't used to animal refuse, being raised in a forest. But that amount and the unbearable stench! There was nothing like this in her beloved forest. The thing was so foul and disgusting that somehow she knew the humungous centipede had something to do with it. Ugh! You nasty creature. Kosara begrudged as she promptly stepped away from the tree and the huge dung pile, and promptly came face to face with a group of people. Well, bugger! She resigned herself to the failed hiding attempt and stayed put as a male woodland elf proclaimed his intentions as peaceful and showed some interest in the creature Ko had manage to best mostly with the help of the snow-white owl.

Should I answer back. She wondered as the man introduced himself as Jakyn and got busy with the centipede's corps. A half-orc also showed up and approached the bug-creature to inspect it, as it would appear. But something about the centipede affected the big half-orc drastically and he went rushing about in the bush like a mad person, shouting something about the centipede not even being real. Ha! Don't know what that's about but I should keep an eye out for that one. As this thought occurred a female half-elf also approached the dead centipede. Were they all travelling together? Ko wondered. And did I make such a huge ruckus during the skirmish as to attract such big a group? Just than another man approached, this time a human, like herself. He seemed to imply she was bad at hiding herself, which of course was ridiculous. She was a master of disguise!

"Well... If you knew what I found behind that tree, trust me, you'd promptly step out of cover just as fast." Ko said and shrugged. But hearing Jakyn speak about the voice awaiting them her ears perked up. So it was true then! They had all received the call and were heading for the tower that was visible in the distance. Well... Since we are all going in the same direction, I guess there is no point in stubbornly trying to travel on my own. Ko caught up with the group and introducing herself said that she as well was here because of the call of dreams.

"I was not raised to believe in deities..." Kosara intoned. "But I do believe one thing. Whoever or whatever sent out the call was probably desperate enough to get us to this place, since I was not able to ignore it. And I tried!"

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