Avatar of Jabber
  • Last Seen: 2 yrs ago
  • Joined: 10 yrs ago
  • Posts: 336 (0.09 / day)
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    1. Jabber 10 yrs ago

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Recent Statuses

8 yrs ago
Current I'm a little teapot.
3 likes
8 yrs ago
Hey, you know what's funnier than 24? 25.
11 likes

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Most Recent Posts

In --- 9 yrs ago Forum: Casual Roleplay
I'll update once everyone posts or when I need to intervene. Otherwise, carry on guys.
In --- 9 yrs ago Forum: Casual Roleplay
@Zobozun Yeah, she's bulletproof to basic gunfire.

@MacDuffyFor Scabbard, I fixed the coding a bit. Also, gave him Strength and Endurance traits. I think it fits his backstory and fighting style. Given his massive burns, I would want to suggest a weakness; being unable to fight prolonged battles. He could continue, but the fatigue and stress on his body would be more than usual.
In --- 9 yrs ago Forum: Casual Roleplay
@Holy Soldier Go for it. If a slot opens up, I'll definitely inform you.
In --- 9 yrs ago Forum: Casual Roleplay
@thespacephantom That's alright, no pressure. We'll think of something eventually.

@Zobozun That's gonna get you guys killed earlier.

@Great Sogeking I was gonna name it Big Meaty Paws initially.

@Holy Soldier Depends. If I really like your character, I could let you join.
In --- 9 yrs ago Forum: Casual Roleplay
REGARDING CHARACTER SHEETS


@MacDuffyFor Scabbard, I fixed the coding a bit. Also, gave him Strength and Endurance traits. I think it fits his backstory and fighting style. Given his massive burns, I would want to suggest a weakness; being unable to fight prolonged battles. He could continue, but the fatigue and stress on his body would be more than usual.


@Great Sogeking For TJ, since he already has his cooking-based ability, I just wanted to give him some thick-skinned hands for boxing and whatnot. Feel free to rename the trait.


@Pacifista Edited the coding a bit. Made her Improved Perception from her DF into a trait instead. Not sure how profecient she is with that rod, but I edited her fighting style; just wanted to categorize it. But if she just hits people with it without any real techqniue, we could just remove it from the CS; you don't need it to be an ability if its just that. Anyway, since she's experienced in sailing, I gave her a navigation ability. Combined with her DF, that could make for some unique weather predictions. Not sure if that was the path you were going for. Also, if you noticed, I intended some of your techniques; this way, it'll be easier to understand that those technique have basic version where they were derived from. A good example of this would be Zoro's Lion Song which later on after the timeskip became Lion Song of Death.


@Zeroth You're character's pretty balanced. The only thing I can offer would be another ability. I guess you coul take the engineering or inventor one now?

@thespacephantom@ZobozunNot really sure what to give you guys. Based on what I have on you, you seem to not need any. Any suggestions?

@Player 2 You may add Enhanced Agility and Master of Anatomy as traits.
In --- 9 yrs ago Forum: Casual Roleplay
Alrightie. Went on ahead and posted in the IC. Nothing extravagant; really just to get the ball rolling.

I'll fix up everyone's CS with the appropriate amount of traits and whatnot. Look out for the needed edits.

@Pacifista Well, righ know, I have a relative idea on who the heavy hitters and the light weights are among you guys.

Also, my IC post is just really an introduction. The real story starts when I get a good grasp on where everyone is. Everything's has been planned out, just need to write stuff down.
In --- 9 yrs ago Forum: Casual Roleplay
Welcome, young pirate, to the world of One Piece!



If you even find yourself in the famous city of Loguetown, make sure you take a moment to watch the sun rise. People the world over swear that it's the best view you'll ever get of a sunrise in the East Blue. You peer out with watchful eyes as the wee hours of the morning pass you by. The darkness slowly turns to red and orange. The clouds light up. And then the sun rises over the horizon, spilling it's colours across the ocean like a cracked egg. And as it bathes the entire city in it's warm glow, a feeling of promise and new beginnings seems to soak into your bones.

It is for this very reason that the town recieves such a high amount of visitors. There's something about it that really gets into peoples heads. It give them that push to try something new. Many believe the place to be lucky, and like to visit before making a big change. The people lovingly refer to it as the city of beginnings. And for pirates the name is even more fitting. For a pirate, Loguetown was much more than just a nice view and pleasant superstition. It's practically sacred. It is the holy ground upon which the Pirate King was executed. The very place where the golden age of piracy began. The very air is thick with history. All the magnificent famous pirates that aspiring newbies look up to? They all visited this place too. They stood here, breathing in the same air, watching the same sun. For a pirate, there was no better place to begin your journey.

And so, as the sun rose on another beautiful day in Loguetown, many aspiring young pirates were undoubtedly staring down the barrel of their futures' gun with promise twinkling in their eyes. Even if they hadn't watched the sunrise, they would be feeling this excitement. It was in the air, and it was infectious. Because the day had finally come. The day they were waiting for. The day they had picked to become a pirate. The day it was all going to begin.

OOC: Write up a quick post and don't forget to mention where you are and what you're doing. It doesn't matter if you're scattered around the city or located in the same place; whatever floats your boat. You can do whatever you want. I'll start our little game in a while. Good luck!
In --- 9 yrs ago Forum: Casual Roleplay
Glad to hear your opinion. Just want to go with what the majority decides to go with. Since this is technically your story; I'm just hear to moderate it.
In --- 9 yrs ago Forum: Casual Roleplay
Opening post and stat system are currently in progress.

Regarding the whole regulation/measurement of each character's capabilities, I just have a few questions for you guys?

  • Would you prefer quantification of stats such as strength, speed, focus, endurance, etc?
  • Number of technique/skills should be assigned a definite number? Or at least points would be allocated to them so that you'd know how strong a technique would be?
  • Just rely on the honor system where stats and traits would be given to the characters?
In --- 9 yrs ago Forum: Casual Roleplay
I think I have an arc I could use; me thinks it has what it takes to get the job done. At least that's what it say on paper.

Anyway, I'll post something up soon along with probable trait assignments and bonuses for each character based on their history and background.

If anyone has a suggestion for a trait they would like, feel free to tell me and we'll see if its acceptable. If not, we'll work around it to make it acceptable.
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