DEMEANOR
Seductive
INTRO QUESTIONS
• How long have you been in the city? •
Carolyn has been in the city for just under 20 years. She's rather tight-lipped about much of anything before that time.
• How do you keep your cravings in check? •
Carolyn and Jae-hyeon have a mutually beneficial arrangement. Like a college student accumulating sleep debt by sleeping only a few hours multiple nights in a row, Carolyn’s manner of indirectly feeding necessitates that she repay her “feeding debt” every now and then by essentially gorging herself. Mr. Park is the man who makes this happen when she needs it by making arrangements in exchange for the occasional favor.
• Who turned you? •
Unclear. Carolyn has not exactly been forthcoming with any information about him or her.
• What scheme are you invested in now? •
Officially? None. Unofficially? She's been quietly gaining support for her little charity project to help low-income vampires and humans at the same time.
GEAR
• Secluded apartment - She likes her privacy.
• Comfortable car - What good is money if you don't spend it?
• Smart phone - "Maybe if you ask nicely I'll even give you the number, sweetheart." She won't.
• Walther PPK (2-harm close reload concealable) - "A girl needs a way to protect herself in a place like this."
THE VAMP’S WEB
When someone comes to you to ask for a favor, look for advice/info, or threaten your interests, they enter your web and owe you a Debt. When someone is in your web, you gain the following when dealing with them:
• Get +1 ongoing to lend a hand or get in the way of their efforts
• Add this question to figure someone out: “What is your character’s true hunger?” At the start of a session, choose someone in your web and learn a secret about them that they’d rather keep buried. They leave your web only when they no longer owe you a Debt.
DEBTS
• Jae-hyeon makes sure Carolyn is fed regularly. She owes him 2 Debts.
• Sophia relies on Carolyn for her fix. She owes her a Debt.
• Someone bore responsibility for Carolyn becoming a vampire. They owed her a Debt.
MOVES
• Irresistible •
When you persuade an NPC using promises or seduction, treat a 7-9 as a 10+ result. On a miss, your machinations succeed as though you rolled a 7-9, but attract the attention of a rival or enemy.
• Eternal Hunger •
You hunger for human blood, flesh, or emotions, pick one. When you feed, roll with Blood. On a 10+, choose 3. On a 7-9, choose 2: • You heal 1-harm • You learn a secret about them • You take +1 forward • They don’t die. On a miss, something goes terribly wrong.
• Keep Your Friends Close •
When you Figure Someone Out by indulging their vices, roll with Blood instead of Mind.
DRAMA MOVES
• Corruption •
Feeding on an unwilling victim
• Intimacy •
When you share a moment of intimacy—physical or emotional—with another person, tell them a secret about yourself or owe them a Debt. Either way, they enter your Web and owe you a Debt.
• End •
When you die or retire your character, name someone in the scene you want dead; your agents and allies relentlessly pursue them.
Seductive
INTRO QUESTIONS
• How long have you been in the city? •
Carolyn has been in the city for just under 20 years. She's rather tight-lipped about much of anything before that time.
• How do you keep your cravings in check? •
Carolyn and Jae-hyeon have a mutually beneficial arrangement. Like a college student accumulating sleep debt by sleeping only a few hours multiple nights in a row, Carolyn’s manner of indirectly feeding necessitates that she repay her “feeding debt” every now and then by essentially gorging herself. Mr. Park is the man who makes this happen when she needs it by making arrangements in exchange for the occasional favor.
• Who turned you? •
Unclear. Carolyn has not exactly been forthcoming with any information about him or her.
• What scheme are you invested in now? •
Officially? None. Unofficially? She's been quietly gaining support for her little charity project to help low-income vampires and humans at the same time.
GEAR
• Secluded apartment - She likes her privacy.
• Comfortable car - What good is money if you don't spend it?
• Smart phone - "Maybe if you ask nicely I'll even give you the number, sweetheart." She won't.
• Walther PPK (2-harm close reload concealable) - "A girl needs a way to protect herself in a place like this."
THE VAMP’S WEB
When someone comes to you to ask for a favor, look for advice/info, or threaten your interests, they enter your web and owe you a Debt. When someone is in your web, you gain the following when dealing with them:
• Get +1 ongoing to lend a hand or get in the way of their efforts
• Add this question to figure someone out: “What is your character’s true hunger?” At the start of a session, choose someone in your web and learn a secret about them that they’d rather keep buried. They leave your web only when they no longer owe you a Debt.
DEBTS
• Jae-hyeon makes sure Carolyn is fed regularly. She owes him 2 Debts.
• Sophia relies on Carolyn for her fix. She owes her a Debt.
• Someone bore responsibility for Carolyn becoming a vampire. They owed her a Debt.
MOVES
• Irresistible •
When you persuade an NPC using promises or seduction, treat a 7-9 as a 10+ result. On a miss, your machinations succeed as though you rolled a 7-9, but attract the attention of a rival or enemy.
• Eternal Hunger •
You hunger for human blood, flesh, or emotions, pick one. When you feed, roll with Blood. On a 10+, choose 3. On a 7-9, choose 2: • You heal 1-harm • You learn a secret about them • You take +1 forward • They don’t die. On a miss, something goes terribly wrong.
• Keep Your Friends Close •
When you Figure Someone Out by indulging their vices, roll with Blood instead of Mind.
DRAMA MOVES
• Corruption •
Feeding on an unwilling victim
• Intimacy •
When you share a moment of intimacy—physical or emotional—with another person, tell them a secret about yourself or owe them a Debt. Either way, they enter your Web and owe you a Debt.
• End •
When you die or retire your character, name someone in the scene you want dead; your agents and allies relentlessly pursue them.
Blood: 1 Heart: 2 Mind: 0 Spirit: -1
Mortality: 1 Night: 1 Power: 0 Wild: 0
CORRUPTION LEVEL: 0
0/5
Mortality: 1 Night: 1 Power: 0 Wild: 0
CORRUPTION LEVEL: 0
0/5