Avatar of Jeep Wrangler
  • Last Seen: 1 mo ago
  • Joined: 9 yrs ago
  • Posts: 3696 (1.08 / day)
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    1. Jeep Wrangler 1 yr ago
    2. ████████████ 9 yrs ago

Status

Recent Statuses

1 yr ago
Current Do what I do and write two novels and then have like 4 people read them B)
1 like
1 yr ago
We've got a certified "Bozo Down" today
1 yr ago
Also why's everyone getting so pressed about writing perspectives like dude just go write a book lol
3 likes
1 yr ago
Might want to pick it back up before I put it in my wallet
1 yr ago
40k fans are like the "Can he beat Goku" guys of Science Fiction
1 like

Bio

Literally 1984 by Jorjor Well

Most Recent Posts

I shall get my CS up either tonight or tomorrow, though I am waiting for some groovy new art for Jean so it might be a little while-crocodile (unless I use the old one as a placeholder)


War is the most peculiar of human achievements. Never in any other point of history does the rapid technological development of mankind muster the same drive as it does when it's under the pretences of slaughter, defence, defiance and conquest. Intelligent pools of thought are put together to best figure out how to annihilate the opposition. And it all seems so easy to deny its virtuous place in the world, yet it crawls back over and over, lusting off of the banquets of suffering and hate that so easily fuels its fires. Someday, however, an impasse may arise, where humanity pushes itself so far to brutality that only then will it spend all it has to offer on reversing the carnage it has indulged in for thousands of years.

In 1911EC, the most formidable Empire in history launches the swift invasion of the Eastern fringes of unconquered Europan soil, breaching an unsteady status quo held up by twigs and paper. The reasons behind were mainly driven by the lust for ragnite, the ever-so precious material of Ragnite, a natural resource capable of fulfilling the needs of the fuelling the new age of industrialisation, alongside its only-recent manipulation for medicinal and wartime practices. Only a year before, the Atlantic Federation had been birthed out of a taped-together defensive pact, opposing the ideology of the Eastern Autocratic Europan Empire. Whilst the first troops swept through its border nations, such as Assen and Wesel, the mass mobilisation began for the largest military conflict mankind had seen. Many feared for what the war would bring, but the most optimistic of politicians, commentators, generals and citizens slated a year long engagement that would see a rise and fall of one or more great powers. What followed, however, was soon to be known as the Great Europan War.

It is now December 30th, 1914. Four long, gruelling years of violence has seen the greatest loss of life in any existing conflict. The harsh realities of trench-based warfare has set the world continent into chaos. Things have improved little. On one side, the Imperials were halted before their advance could overwhelm the Federation - and over time, the attrition has slowly begun to whittle down the lonesome giant that persists in claiming the valuable resources and expanding its continental ambitions. However, as the Federation's offensive to liberate Assen and Wesel has progressed at an aching pace, the winter has once again settled in. Now, the frontline sits static once more. The Empire holds heavily entrenched ground with the Federation forced to dig in out of fear of losing its gains. And now, with the long-awaited arrival of Vinland soldiers, it's unsure if the coming days will see any victories for the foreseeable future, or if the war will forever persist until it perpetuates humanity's very destruction.




Hello all, and welcome to Valkyria Chronicles: Changing of the Guard, a lite-fantasy-esq historical war drama focusing on the narratives of characters forced to endure its horrendous conflicts. Now, first thing to put out there, yes this is derived from the universe of the same game name, SEGA's Valkyria Chronicles, however I will immediately say that prior knowledge of the series is nothing much of a bonus rather than a requirement. Returning group members range from long-time fans to those who've never even touched or had heard of the source material anytime before what we did, and we don't so much follow the canonical events. For example, the games follow the Second Europan War in 1935, whereas we're currently exploring EW1 in its closing years, before transitioning over to EW2's inception when we eventually conclude its former self, showcasing the chance of technology, ideologies, character development and more.

For those unaware, CotG was a long-running roleplay that started in 2018 and lasted until early 2020. It achieved over 410+ posts and to this day stands as the most successful thing I've ever miraculously ran on this website. You can find the old thread HERE. With this in mind, it should be a clear that this is a continuation from where we left off, yet jumped ahead to the next arc to openly welcome and accommodate new players that wish to partake in this gritty and downtrodden world. Though, do be aware that there is a bit of an anime aesthetic to the RP, as to catch the visual identity of the original series. Below is a small summary of the events leading up to the war and those which have taken place in-RP so far.

So, the cast are all members of - within the EW1 half of the story - the Federation's 15th Atlantic Rifles, an infantry regiment utilised along the centre frontline for the Assen Offensive. However, our characters originate from an array of nationalities under the Federation's umbrella, neutral volunteer forces, colonial dominions and more. The war itself has been a ruthless bloodbath for most of the years, with the arrival of trench warfare devastating the glorious image of combat. Whether failed poets, nationalists uplifting the spirit of their fallen nation, misguided volunteers, terrified conscripts or members of an upper-class fulfilling their duty, the scale of personalities, opinions, inputs and outputs set within the conflict have seen a great pool of personalities live and die in the hands of brutalist fighting.

We don't want this RP to remain a closed club, however, for just returning members, and are actively seeking an ever growing number of roleplayers who want to throw their character into the midst. If at any point you're interested in joining, please tag me on the thread and I'll be happy to welcome you!





Our characters will be, as previously stated, under the command of the 15th Atlantic Rifles. This continuation is set to begin during the Winter of 1914, in the final days of the year, with new introductions of technological prowess, conflicts and spouts of character interaction to happen across its time. These characters are split into 5 infantry roles - Rifleman, Shocktrooper, Gunner, Sapper and Marksman; these serve more as identities and lore guidelines for equipment, potential skills and all that jazz, nothing too gamey.



This sheet is more or less just a skeleton frame that you can rearrange the bones for. Decorate it as you wish, format it as you like and have the freedom to add additional information as you see fit. As long as the necessary parts are included, then it should be all good. I'll let you know in the sheet review if anything major is missing or if there's anything up for debate/change within it. Any questions about suggested characters that don't quite "fit" the mould are open but not always to be accepted, dependent on a case-by-case basis.

Finally, there's the roles that are permitted within the Atlantic Federation Army. Though I'm leaving out the Second Europan War roles for now, they will be added once we arrive there far down the line. Guidelines for said roles showcase their place within the platoon, as well as decide on their main weaponry and specialist role. However, whilst it advantages them in some areas and disadvantages them in others, characters strengths and weaknesses play more into their character + situation. Mostly common sense, narratively speaking, but that's not so much a grand issue to talk about here.



Other than that, I think I've covered pretty much everything there is to cover. If there's anything I haven't cleared up, do feel free to ask in the thread and I'll try my best to answer it! One thing to note is that during wartime sections like the Winter Stalemate and any upcoming battles in the final months of the war, there will be a bit more of an emphasis on player agency, with less restrictive events. Players, within lore reasons and all that, can orchestrate a number of small things for their characters to do, such as raids, small defences, interactions with POWs, being stuck in no man's land, heading to the reserve lines and even relaxing in the towns behind the frontline. A big emphasis on character interaction is hopeful in my eyes, with their developments and relationships forming/breaking the further we get into it. I know how much of you guys love your relationships and rivalries, so go at it my children.

Thanks for reading this! If you've left your interest on the OOC and are still interested, please join the discord here as we have a separate channel for the RP's OOC, just to make it easier to communicate, chat and banter about all things relevant and unrelated to the RP! See you out there!

I'll be getting the OOC and discord server out tomorrow (though most of you are already in it lmao)
<Snipped quote by LetMeDoStuff>

so how many players do you think is a good number


Honestly, as much as we'd get. A platoon goes up to 60, which is like 60 characters max. It's pretty much an open RP throughout, and I doubt we'd get up to 20 at a max, or even more than 10
out of curiosity, how many people do you think works for a squad number? @LetMeDoStuff


In this case, we're kinda upping our classification to a "Platoon", as we've exceeded the Squad size.

I know in VC that Squads kind of are platoons in EW2, but for EW1 there's some slight differentiation, as squad-based autonomy hasn't fully been realised and exploited during trench based warfare


oh heavens would you look at the time


Ah yes, I do enjoy a bit of ribbon collecting





sorry yam this is my template mr anderson my template
Me interestado brother.


I shall watch your career with great interest
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