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At first the world was nothing - a blank slate, void of all colour and life. This blank slate was a canvas for The Creator, painting his world with whatever he had desired. Lush forests, vast valleys, and endless oceans, there was no limit to what The Creator had envisioned. Once the landscapes were painted, it was now time to populate the world with his children. In a lone, massive desert, far from any forest and oceans, sprouted a plant. This plant soon began to grow, growing larger and larger until it became a tree. A tree that was much more monstrous than any other. It's branches stretched across the sky, visible from the horizon and its leaves large enough to cover lakes. The tree, once fully grown, began to bear fruit. The first fruit fell from the branches of the tree to the world below, smashing it to pieces as it hit the desert sand. Out of this fruit, came a being - the first of its kind, this was The Creator's plan. To give birth to the inhabitants of the world, through the Creation Tree. As each fruit fell to the world, each one gave birth to a new being, and the world as we know it, began to take form.

- Book of Creation




Location: Continent of Aras | Country: Salos


The World has entered the Third Era. Currently in the midst of a Civil War, the King of Salos, known as King Gabriel, is warring with the rebellion group known as Grandora. Diaz, the leader of this rebellion group, is currently gaining a lot of traction in the country, vowing to end King Gabriel's reign, and become the leader of the country in his place. Diaz offers the people of Salos a much more aggressive approach to international affairs, compared to King Gabriel. Wanting to invade other countries, and expand his empire, Diaz claims that other countries will take advantage of King Gabriel's passive nature, and it's only a matter of time before Salos becomes the receiving end of a dispute among countries. Although some people side with Diaz, many people consider his approach to be too extreme, evident in current events, where his forces have been razing and taking over villages and towns, in an effort to expand his rebellion's hold on the country. As of right now, Grandora has most of their captured regions within the north-eastern part of the country, however, they have been slowly making their way to central Salos, as well as reports of some forces being seen in western Salos as well. As of right now, only time will tell of how the war will be played out, and whether or not we continue to be ruled under Gabriel, or possibly Diaz.

~


Welcome to my role-play! Blood & Ruin is set in a typical medieval/fantasy setting, and is not part of any existing franchise/series. Because of this, there will be lots of world building, and I will update the Lore as I see fit.

The role-play will currently begin in the town of Bellus. As it was stated in the beginning of the post, the country is currently in the middle of a civil war, with the rebellion group known as Grandora being the main antagonist. Bellus however, is located in the southern-central portion of the country, where it has been largely unaffected by the war at this point in time. Because of this, the town has still been quaint and bustling with people continuing their day-to-day lives. There are markets, farmland, as well as various other businesses located in town such as a blacksmith, mills, etc. Bellus also has their own Law-Enforcement Department, called the Bellus Peace Keeper Division. As of late, the city has increased their presence of Peace Keepers, just as a safety precaution and to give citizens added security. Here are part of Bellus, more in-depth:

The Bunberry District
This is where the wealthy or noble citizens reside. Located on the northern end of town, this area is generally smaller than the other districts, comprised of large manors and gated communities. Although not uncommon to see non-wealthy citizens around here, there is not much to do other than look at houses or simply take a walk around.

The Hive District
The largest of all districts. The Hive is the name given to the entire district of this city. This district houses everything such as businesses, residential neighborhoods, and the local church is also located here, where people read the Book of Creation. This district is the one area anyone can be seen at because of the multitude of things to do. The blacksmith are also located here, as well the theatre where actors will perform and participate in plays for the public to enjoy. The central market place is usually the busiest in this district, where street-vendors will be located alongside smaller businesses and children playing around near the city fountain. It also in this central marketplace where executions will also take place. The main building for Bellus Peace Keepers is also located here, alongside the jail.

The Willows
The worst district in Bellus. Here is where the poorer citizens reside. Although some areas in this neighborhood are not that bad, much of it is filled with crime and shady activity. Generally speaking, the people here do not make much money and some are pushed into this district when they cannot pay enough to keep living in the other districts. Rumors also state that a certain powder-like drug known as Salva is also being made here and distributed.

The Outfields
Although outside the city, it is still technically a part of the city due to its location. Here is where the farmland is located, where crops grow and the local farm produce for businesses and vendors to buy and sell. There is also a mine located out here, where the miners work. It should also be noted that there is a cemetery located out here. Other than that, there is not much else here, and it is essentially this area that cuts off Bellus from the rest of the world. What lies beyond, is a grassy landscape with few trees littered about.

~


Although there are Non-Human races that exist (such as Elves), these races are not going to be playable. I'm trying to flesh out the Lore for these races throughout the role-play, and so that's why they will be locked for the time being. Magic also exists in this role-play, but not at the beginning of this role-play. If players wish to learn magic, I will make it available as the RP progresses, for select players. But for now, do not worry about it. Monsters will also exist (monsters as in, non-animal creatures), and I will be creating a monster-index of sorts for these creatures.



Your character is currently a citizen of the town of Bellus. How they got there, is up to you. It's possible they were born there, travelled there for work, or came from another country. What they do for work, or their day-to-day life, is also up to you! I will note, this role-play IS an adventure role-play. Because of this, keep in mind when making your character, as the story will force them to travel away from Bellus at some point, due to the war.

Rules + World Rules

1. All Forum Rules Apply
2. This is a rather darker roleplay, so I guess I rate it "m" for all the usual stuff (swearing, some gore, adult themes). Please don't abuse this, and use it as an excuse to swear excessively or be crude or vulgar. I rated it this, to give a bit more freedom with writing.
3. No godmodding. As said before, this is not an RP about fighting, but make the fighting realistic. If your character got hit, make sure you describe they actually got hit and not just shook it off like it was nothing ( a punch to the face does hurt).
4. No having multiple characters
5. No bunnying other characters without permission. However, something I do allow, is for you to bunny my character if you need to (you don't have to ask me, unless you think it is something out of the ordinary for my character to do).
6. Not really a rule, but please give me critique if you don't like something. For example, if you guys absolutely hate the whole chapter thing, then please let me know and I will most likely scrap it. With that said, if you have an idea for a chapter or want to have one revolving around your own character or whatever, please let me know.
7. Once again, not really a rule, however, I should note that this roleplay is not based around any existing franchise of the sort. It is simply my own creation.

~

Current Party (Accepted Characters)
None as of yet
~

The Sign-Up Sheet

Name

(Straightforward. A First name and middle or last name (if they have one)).

Age
(Age doesn't generally doesn't matter in this roleplay. Could play as an old man, middle aged woman, etc. Just have it make sense please.)

Gender
(Again, straightforward.)

Appearance
(Good description of your character. Picture does not substitute for writing. Only human characters.)

Personality
(Explain their personality. Their traits, habits, how they behave etc.)

Background
(Probably the most important section. Detail anything here, from their origins, social class/status, occupation, family, or anything else that would fit in here.)

Weapon
(This is OPTIONAL. Your character will be getting a weapon as per story anyways, but if you want them to start with one, that's okay. If you do choose to start with a weapon, choose a basic one for now).

Other
(Anything else you want to add?)

______________

Hi everyone! This is the OOC :) Post your characters here, and I will approve upon reading your characters :)
Hey! If you are still accepting characters I’d love to apply to join this this rp :)


It can be said that war never truly ends. Even though battles may be over, peace is only quiet time before the next battle begins. In some cases, the battle never ceases to stop, even generations later. One thing that separates humans from other beings in the world, is the vicious cycle of war, often caused by humans for their own idealistic goals. It is generally agreed upon that war is a terrible thing, and yet, it’s constantly there. Such is the current state of events in the known world. There is a constant cycle of hatred between four groups of living beings, with no supposed end in sight.

Our story takes place in the town of Ivesburg. A rather large city, abundant with people. It has everything from markets, to peasants and noble families. There is even a lake nearby the city for fishing, and the rather decent climate is fantastic for farming for most of the year. Beyond the farmlands of Ivesburg, lies a large forest to the south known as the Malen Forest.

The Malen Forest is a monstrous forest, filled with creatures available for hunting. People often venture inside to for leisure, and for extra food to hunt, however, the actual size of the forest is not known. It is said the deeper you go, the more dangerous the forest becomes, with stories of people getting lost and never finding their way out. It should also be noted, that many dangerous creatures known as Demons reside in this forest, and one should be careful about venturing too deep into the forest.

Corset is a town located on the eastern side of the Malen Forest. It’s possible to get to this town by following a specific trail within the forest, however, good navigation is required to ensure one does not get lost in the forest. It should also be noted that Corset is a town where Vampires reside. Corset does have a smaller economy than Ivesburg, but similar. Unlike Ivesburg, there are no real social classes among the Vampires, and there isn’t much need for farming.

Kavenhold is a town located on the western side of the Malen Forest, and similar to Corset, it is a town that can be reached by following another specific trail through the forest, if the navigation is there. Likewise, this town is where many Werewolves reside. Similar to Ivesburg, there is a small farmland that exists, although many people in this town will hunt for their food in the wilds and the forest nearby.



Regular humans are most abundant in this world. Generally speaking, if one refers to someone as ‘Human’, they are generally referring to the human as having no Werewolf or Vampire blood within them. Humans are smart at making tools, and are highly organized. Not only are they high in numbers, they are capable of destruction and chaos utilizing their brains and tools, despite not having any sort of Werewolf or Vampire powers. The humans in Ivesburg resent Vampires and Werewolves and Demons alike, and are often told to kill them on sight. Specific Hunters exist, solely for the elimination of said beings. Unlike Vampires and Werewolves, Humans in Ivesburg also have a social class system. Peasants, middle class, and nobles, etc.

Something that regular Humans possess, that Werewolves and Vampires cannot do, is the ability to perform magic. Magic is exceedingly rare in Ivesburg, with the only person in town being able to do so, being a Priest. His followers are taught magic as a part of their teachings, mainly specializing in Healing and Holy Magic. Supposedly Priest Donom’s Healing Magic is so strong, he is able to regrow limbs - for a cost, that is. However, it should be noted that magic cannot be taught to everyone that follows Priest Donom. According to him, if the person’s aptitude is not capable of learning magic, they will never be able to do so, no matter how hard they try.

Humans are also able to breed with Vampires and Werewolves. The chances offspring having the Vampiric/Werewolf Gene is 50/50. No physical proof of half-breeds exist as of yet.

Pros:
- Able to perform Magic
- Access to a variety of weapons, and even traps to capture Vampires, Werewolves and Demons
- Access to doctors and medicine
- No need to hunt for food/able to purchase items at the market

Cons:
- No increase in strength or speed from a transformation
- No real healing factor, other than medicine and possibly magic
- Magic is not well known, and is not readily available; exhausts the user



Contrary to belief, Vampires are indeed humans. Although their exact origin is unknown, Vampires are humans that have specific Vampiric Gene within them. Many of the Vampires in Corset, were born the way they are. Although Vampires can eat like regular humans, they have very little need to do so. They can survive by simply devouring and drinking blood of humans and/or animals. Often, Vampires will catch wandering humans within the Malen Forest, or hunt for animals. They can devour meat raw, and can also survive several days without any water or food, although their bodies will generally get weaker until they replenish. They don’t have extraordinary strength compared to regular humans, unless they transmute to their true vampiric form.

In their regular human forms, Vampires are generally more pale skinned (although this isn’t always the case). There often isn’t anything out of the ordinary in terms of their appearance compared to regular humans, so often they may be able to hide in crowds, unless people really study their appearance. Because of this, many Vampires will still refrain from wandering into regular humans, unless they plan to kill them.

In their True Form, Vampires alter not only their appearance, but also their abilities. Generally, some traits all vampires share in their transformation, are their signature fangs, large protruding wings, as well as a more noticeable feral appearance. Often blood flow will increase throughout the body giving a more vascular appearance to the Vampire, and their nails will also grow. Vampires are also able to glide and fly decent distances in this form, and are granted a decent strength boost as well. Some Vampires even gain muscular size after transformation, and possibly even hair alterations such as colour. Vampires will transmute to this form in dangerous situations, and to fight.

Transforming costs the Vampire a lot of energy, and they will often be exhausted after being transformed. Because of this, many Vampires will still hunt with a typical weapons such as arrows, crossbows, swords, spears etc for their food and blood. Any injuries will also be healed upon transforming, if the Vampire still has the energy to transform. However, any damage done to the Vampire during the transformed state, will still be present even after their revert. Getting blood or meat in time, will often speed up the Vampiric healing process. Heavy damage such as limbs are also able to grow back, in a few days time if the Vampire is given enough blood and nutrients. It should also be noted that Vampires cannot drink Demon blood, as it is poisonous.

Vampires are also able to breed with Regular Humans and Werewolves. The chances offspring having the Vampiric/Werewolf Gene is 50/50. No physical proof of half-breeds exist as of yet.

Pros:
- Increased Strength during transformation
- Capable of flight during Transformation
- Able to go for longer period of time without food/only blood needed
- Can heal upon transformation, and by drinking blood to speed up recovery

Cons:
- Can be harder blend in with crowds
- Silver weapons/items can deal great damage to them
- Transforming can exhaust them, and sometimes leave them incapacitated
- Susceptible to Holy magic. Performing Healing magic on them can also damage them, instead of healing them.



Like Vampires, Werewolves are also humans. Again, likewise, Werewolves are humans born with the Werewolf gene. Their exact origin is unknown as well, but the humans that live in Kavenhold were all born with the gene. Like humans and unlike Vampires, Werewolves need to eat like regular humans. They function the exact same as regular humans in terms of needs for nutrition, however, they are able to eat raw meat in their transformed state. They also do not have any extraordinary strength in their human state, compared to regular humans.

When transformed, their Werewolf state resembles a typical wolf, however, much larger in size, comparable to a horse in terms of sheer size. It can be said if you come across a wolf of this size, you can rest assured it is a human with the Werewolf gene. In this Werewolf state, they are much stronger and able to navigate the wilderness much more agile than in their human state, and cover great distances by running, and getting away from predicaments. They also will typically transform to this state if they need kill larger animals, demons, other humans, and even Vampires. Similar to Vampires, transforming costs energy, and can exhaust if used in excess. Most humans will become naked after transforming, due to the tearing of the clothes during transformation. Should also be noted, they cannot eat Demon flesh, as it will kill them due to the poisonous nature of their blood. Many Werewolves will still hunt in their human state with regular weapons, instead of transforming, as to avoid the hassle unless necessary.

Werewolves are also able to breed with Regular Humans and Vampires. The chances offspring having the Vampiric/Werewolf Gene is 50/50. No physical proof of half-breeds exist as of yet.

Pros:
- Increased Strength and Speed whilst transformed
- Able to hide in crowds much easier than Vampires to avoid detection
- Can also heal upon transforming, however, not to the extent of Vampires. However, they are able to benefit from Healing Magic

Cons
- Cannot speed up healing process by eating (comparable to that of regular humans)
- Transformation can exhaust them, and prove fatal if used in excess
- Cannot regrow limbs



Demons are the absolute abomination of this world. They come in many different sizes and shapes, and most seemingly exist only for the purpose of eating other living things, mainly humans whether they be Vampires or Werewolves. Nobody knows their true origins and how they came to exist, however, they are a common enemy no matter which side you belong to. It is not known if they breed, however, it is generally agreed upon that Demons do spawn somehow. Most of the demons reside in the Malen Forest, and although the lesser demons tend to roam near the tree line, they do get much more sinister and monstrous the deeper into the forest you go. Because of this, many humans (Werewolves and Vampires included), will not go incredibly deep inside.

Rumours as of late, have revealed that something malicious lies in the centre of the forest. Something that could bring the end of all humans living in the surrounding towns. Demons for the most part not sentient, and don’t seem to be organized like Humans. However, occasionally, some Demons capable of speech are seen, although extremely rare. It is unknown why these Demons are capable of speech and thinking comparable to that of a human, however, they are still exterminated by humans. In fact, these demons are so rare, that they are considered rumours.

Pros:
- Their abilities are incredibly varied; some can regenerate, some can spit poison, some have claws, etc.
- Their appearances and size are also varied
- Stronger than humans, and can also put up a fight against Werewolves and Vampires even in their transformed states, depending on the demon.

Cons:
- Susceptible to Magic of all kinds
- Steel and Silver weapons is a major weakness
- Majority of them are not intelligent and cannot think to a higher level

The Roleplay

Now that the character/lore parts are finished, I can explain the role-play more! This role-play is set in a typical medieval fantasy setting, and is mostly going to be a sandbox style role-play. This means that although there is an overarching plot line for the most part, I am allowing the players to interact with each other as much as possible. Players will be able to create ONE character that belongs to one of the 4 ‘Factions’ so to speak, and we will work from there. For example. The first chapter will revolve around a particular plot point, and the players are free to interact with each other, as long as the plot point for that chapter has been resolved. We rinse and repeat for the next chapter and so on.

The first chapter will be simply revolving around everyone’s characters getting set up in the world, and depending on everyone’s factions, you will have a particular task for your character to accomplish. This will become much more clear in the discussion, and the start of the role-play. Fighting among players is also allowed.

This role-play will be mostly set within Ivesburg, The Malen Forest, Corset, and Kavenhold for now. Depending on your faction, that will be your hometown/place. If you play as a Demon, your character will be Sentient.

The Rules

1. All Forum Rules Apply
2. This is a rather darker roleplay, so I guess I rate it “m” for all the usual stuff (swearing, some gore, adult themes). Please don't abuse this, and use it as an excuse to swear excessively or be crude or vulgar. I rated it this, to give a bit more freedom with writing.
3. No godmodding. As said before, this is not an RP about fighting, but make the fighting realistic. If your character got hit, make sure you describe they actually got hit and not just shook it off like it was nothing ( a punch to the face does hurt).
4. No having multiple characters
5. No bunnying other characters without permission. However, something I do allow, is for you to bunny my character if you need to (you don’t have to ask me, unless you think it is something out of the ordinary for my character to do).
6. Not really a rule, but please give me critique if you don’t like something. For example, if you guys absolutely hate the whole chapter thing, then please let me know and I will most likely scrap it. With that said, if you have an idea for a chapter or want to have one revolving around your own character or whatever, please let me know.
7. Once again, not really a rule, however, I should note that this roleplay is not based around any existing franchise of the sort. It is simply my own creation.

Your Character Sheet

Name
(Straightforward. A First name and middle or last name (if they have one)).

Age
(Age doesn’t generally doesn't matter in this roleplay. Could play as an old man, middle aged woman, etc. Just have it make sense please. Vampires and Werewolves age the same as regular humans. Demons don't die of old age, only disease and by being killed.)

Gender
(If they are Demon, you can write N/A.)

Class/Race
(Vampire, Werewolf, Regular Human, Demon)

Appearance
(Good description of your character. Picture does not substitute for writing. Describe their Tranformed State as well.)

Personality
(Explain their personality. Their traits, habits, how they behave etc.)

Background
(Probably the most important section. Detail anything here, from their origins, social class/status, occupation, family, or anything else that would fit in here.)

Weapon
(This is OPTIONAL. Not every character uses a weapon, although it is recommended to have one. Pick a basic one for now).

Magic
(Does your character know any magic? Make up something basic for now. Only for Humans)

Other
(Anything else you want to add?)
Interested!
@CaughtInTheRiddle Sounds good! Look forward to it :) let me know if you need any help or any questions!
@Benzaiten In terms of player experience, I would definitely go with mid-casual, and as for the plot: even though there is the overarching plot of the war, the roleplay will have several side-quests or adventures that either relate directly to the war, or just side-quests on their own (for example, if a player has an idea of something they want everyone to participate in). The end goal is ofc, ending the war so it’s not as black and white as just waiting for the war to end.

Here is my Sign-Up!

Name

Hainer Adhan Moradi

Age

30

Gender

Male

Appearance

Hainer stands tall, being around 191cm. Working in a local mill and the docks by the lake from a young age and generally working out, has given Hainer a rather strong and muscular build at around 14.5-15 Stone (92-94kg/200-208lbs). His hair is black and mainly in an undercut style, with the sides of his hair being very short, and the top combed to the side. He is generally clean shaven on the face, rarely growing out his beard. In terms of imperfections, there are no real or overbearing blemishes or acne on his face, however, he has one long scar that extends from his left eye, to the side of his head due to an accident when he was younger. His eyes are dark in colour, and his skin is swarthy.

Working as a Guard of the Royal Capital, Hainer can often be seen in his work clothes. Although he does indeed have 'formal' armour as do all the Guards, he opts to go for a simpler route with his uniform. Firstly, he were the standard tunic that all guards are obligated to wear. A vibrant red-coloured long sleeve tunic, with one half of the tunic being white. The sleeves of the tunic are cuffed, and the tunic itself stops right at the waist, rather than go further down his body. Instead of wearing a breastplate or bulkier armour, Hainer opts to wear short-sleeved chainmail on top of his tunic, which many guardsmen do, since the rules state only the recognizable red and white tunic has to be showing. On his forearms, he wears steel bracers/gauntlets while on shift, as well as a sword belt that slings around the front of his body, and around his torso. This is where he carries his standard Kale-issued longsword, as do most guardsmen. For his bottoms, he sports slightly-baggy, light brown pants with dark brown boots. He occasionally wears his short-sleeved uniform as well, which is essentially the same as his long sleeved tunic.

When Hainer isn't working, he can be seen wearing a button up, cream-coloured long sleeve tunic, similar in style to his work uniform. The sleeves are cuffed, and the tunic stops at the waist similar to his uniform. On top of this white tunic, he wears a short-sleeved, light blue tunic with white trim. which goes down slightly past the waist. As for the bottom portion of his body, he generally sticks to his usual light brown pants, with the same dark brown boots.

Personality

Growing up working in different labour jobs, Hainer understands the discipline needed to work hard, and more importantly, to make a living. This is usually made apparent in his day to day life, where he generally helps out people who need it. Whether it be running an errand for someone, or helping elderly folk with something. He enjoys sparking up conversation with random people, and more often than not, gives people the benefit of the doubt when it comes to certain things. Because of this, there have been many times when he has been ripped off, or has the wool pulled over his eyes and taken advantage of. Despite this, it can be said that he is a rather just person by nature when it comes down to it, especially when it comes to his job. For example, dealing with people everyday, he definitely runs into a few bad apples who break the law. He will try to deal consequences accordingly on his own, depending on the situation.

Hainer is generally a logical person, however, he can be rattled easily if one were to push the right buttons. He often gets into physical altercations with those who act disrespectful, or otherwise are looking for a fight. Although this happens more so when he's working, there have been several times where certain townsfolk will probe or egg him on when he's off shift, in an attempt to rile him up. Because of this, he tends to stay to himself most of the time, his only friends really being the other guardsmen.

If its another major fault that Hainer has, is his ability to follow orders without question. Although this may not sound all that bad, it is worth noting that he will follow the orders of his superiors without asking too many questions, simply considering it to be apart of his job. For example, if he were to give someone a warning for stealing, and his superior stepped in and commanded him to throw the suspect behind bars, then he would generally go with his superior's orders. This is due to his immense respect for the country, King Gabriel, his superiors, and his peers. It can be said that he believes everything the King does, is for the good of the nation and the people.

All in all, Hainer does strive to be a good citizen, and does take his work seriously. Although he can find it hard to distinguish the line at times, it would be lying to say that his personality doesn't leak through to both his work and personal life more often than not. This is something he has been working on, and needless to say, is harder than it sounds.

History

Hainer has a lived a very average life. His father and mother came to the Royal Capital of Salos, Kale, from an eastern nation over 30 years ago as a young couple, where they settled down in their new home. His father quickly found work at the local lumber mill, where Hainer would find himself often spending his days there doing whatever his father told him to do, whether that be chopping some wood, moving wood pieces, etc. Whatever he could muster up to keep his son busy. His mother had left when he was just a young boy, which meant that if Hainer wasn't outside playing with other kids, he was at work where his father could keep an eye on him. It was at his mill that Hainer would be spending much of the next phase of his life, before alternating between the two jobs and also working at the lakeside docks whilst doing work at the mill. Tough labour work definitely shaped his work ethic to what it is today, knowing the value of working hard to earn a living.

It wasn't until around reaching adulthood, where his father would succumb to a disease. Despite his father having many brothers and sisters, they did not live within close distance, leaving Hainer all alone in the world. It was around this phase, where Hainer fell into some hard times, trying to grasp and navigate the world on his own. It took a bit of adjusting, but the days of working in the mill and docks never felt the same once his father had passed, and thus pursued something different, leading him to work as a Guard of Salos. Not only did he find the work to be more rewarding, the extra coin he was making definitely improved the quality of life for him, as the days of working long sweaty hours was behind him. As of right now, he lives by himself in a small house by the edge of town. He was situated in Bellus a few months ago, as the Royal Capital had sent him and numerous other Guardsmen to keep guard in the town of Bellus due to the war.

Weapon

Hainer often carries around his work-issued weapon, which is the Longsword. It has a special handle on it, with a design resembling a Lion, symbolizing the royal capital of Salos, Kale.

Other

Hainer is the name given to him by his mother, and that's the name he is generally known by. Adhan is also his name, and was given to him by his father. His mother's current whereabouts is unknown, even to Hainer.
@Saiyan@Benzaiten@CaughtInTheRiddle Hey guys! Yep, I am still around :) Just got caught up with something and everything is good on my part! So if y'all want to create a character still, go ahead!

My character is up as well, and I can also post the IC thread once everyone has their characters!

At first the world was nothing - a blank slate, void of all colour and life. This blank slate was a canvas for The Creator, painting his world with whatever he had desired. Lush forests, vast valleys, and endless oceans, there was no limit to what The Creator had envisioned. Once the landscapes were painted, it was now time to populate the world with his children. In a lone, massive desert, far from any forest and oceans, sprouted a plant. This plant soon began to grow, growing larger and larger until it became a tree. A tree that was much more monstrous than any other. It’s branches stretched across the sky, visible from the horizon and its leaves large enough to cover lakes. The tree, once fully grown, began to bear fruit. The first fruit fell from the branches of the tree to the world below, smashing it to pieces as it hit the desert sand. Out of this fruit, came a being - the first of its kind, this was The Creator’s plan. To give birth to the inhabitants of the world, through the Creation Tree. As each fruit fell to the world, each one gave birth to a new being, and the world as we know it, began to take form.

- Book of Creation




Location: Continent of Aras | Country: Salos


The World has entered the Third Era. Currently in the midst of a Civil War, the King of Salos, known as King Gabriel, is warring with the rebellion group known as Grandora. Diaz, the leader of this rebellion group, is currently gaining a lot of traction in the country, vowing to end King Gabriel’s reign, and become the leader of the country in his place. Diaz offers the people of Salos a much more aggressive approach to international affairs, compared to King Gabriel. Wanting to invade other countries, and expand his empire, Diaz claims that other countries will take advantage of King Gabriel’s passive nature, and it’s only a matter of time before Salos becomes the receiving end of a dispute among countries. Although some people side with Diaz, many people consider his approach to be too extreme, evident in current events, where his forces have been razing and taking over villages and towns, in an effort to expand his rebellion’s hold on the country. As of right now, Grandora has most of their captured regions within the north-eastern part of the country, however, they have been slowly making their way to central Salos, as well as reports of some forces being seen in western Salos as well. As of right now, only time will tell of how the war will be played out, and whether or not we continue to be ruled under Gabriel, or possibly Diaz.

~


Welcome to my role-play! Blood & Ruin is set in a typical medieval/fantasy setting, and is not part of any existing franchise/series. Because of this, there will be lots of world building, and I will update the Lore as I see fit.

The role-play will currently begin in the town of Bellus. As it was stated in the beginning of the post, the country is currently in the middle of a civil war, with the rebellion group known as Grandora being the main antagonist. Bellus however, is located in the southern-central portion of the country, where it has been largely unaffected by the war at this point in time. Because of this, the town has still been quaint and bustling with people continuing their day-to-day lives. There has been a large presence of guards sent from the Royal Capital to increase a bit of security in the town, just as a safety precaution. There are markets, farmland, as well as various other businesses located in town such as a blacksmith, mills, etc.

Although there are Non-Human races that exist (such as Elves), these races are not going to be playable. I'm trying to flesh out the Lore for these races throughout the role-play, and so that's why they will be locked for the time being. Magic also exists in this role-play, but not at the beginning of this role-play. If players wish to learn magic, I will make it available as the RP progresses, for select players. But for now, do not worry about it. Monsters will also exist (monsters as in, non-animal creatures), and I will be creating a monster-index of sorts for these creatures.



Your character is currently a citizen of the town of Bellus. How they got there, is up to you. It’s possible they were born there, travelled there for work, or came from another country. What they do for work, or their day-to-day life, is also up to you! I will note, this role-play IS an adventure role-play. Because of this, keep in mind when making your character, as the story will force them to travel away from Bellus at some point, due to the war.

Rules + World Rules

1. All Forum Rules Apply
2. This is a rather darker roleplay, so I guess I rate it “m” for all the usual stuff (swearing, some gore, adult themes). Please don't abuse this, and use it as an excuse to swear excessively or be crude or vulgar. I rated it this, to give a bit more freedom with writing.
3. No godmodding. As said before, this is not an RP about fighting, but make the fighting realistic. If your character got hit, make sure you describe they actually got hit and not just shook it off like it was nothing ( a punch to the face does hurt).
4. No having multiple characters
5. No bunnying other characters without permission. However, something I do allow, is for you to bunny my character if you need to (you don’t have to ask me, unless you think it is something out of the ordinary for my character to do).
6. Not really a rule, but please give me critique if you don’t like something. For example, if you guys absolutely hate the whole chapter thing, then please let me know and I will most likely scrap it. With that said, if you have an idea for a chapter or want to have one revolving around your own character or whatever, please let me know.
7. Once again, not really a rule, however, I should note that this roleplay is not based around any existing franchise of the sort. It is simply my own creation.

The Sign-Up Sheet

Name

(Straightforward. A First name and middle or last name (if they have one)).

Age
(Age doesn’t generally doesn't matter in this roleplay. Could play as an old man, middle aged woman, etc. Just have it make sense please.)

Gender
(Again, straightforward.)

Appearance
(Good description of your character. Picture does not substitute for writing. Only human characters.)

Personality
(Explain their personality. Their traits, habits, how they behave etc.)

Background
(Probably the most important section. Detail anything here, from their origins, social class/status, occupation, family, or anything else that would fit in here.)

Weapon
(This is OPTIONAL. Your character will be getting a weapon as per story anyways, but if you want them to start with one, that's okay. If you do choose to start with a weapon, choose a basic one for now).

Other
(Anything else you want to add?)

______________

I am only looking for around 4-6 players, as I do not think I am capable of handling any more than that. Because of this, I sadly will not be able to accept every single player that wishes to sign-up, so I will be not only looking for players on a first-come first-serve basis, but also on the quality of the role-play. If your sign-up/character has anything in it that I would consider to be 'lore-breaking', I will let you know!
Definitely interested in this (If you will allow newer players)! I am new to the forums, but definitely not new to RPing.
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