Just found out that I'm gonna be an uncle to twins! 😁
12
likes
4 yrs ago
Ay, if you see me lurking on your profile, it's because there was drama on the status bar which I missed and I'm being nosey AF. Don't mind me.
10
likes
5 yrs ago
There must be hundreds, if not thousands, of incredible RP ideas that are wasted every year, due simply to a poorly formatted Interest Check. Shit's gotta pop off the screen and punch you in the face!
17
likes
Bio
Yo, I'm Kalas!
I'm actually less gone now than I have been for years. I've even joined a new RP, hoping it lasts!
- Cyberpunk - Magical School - Naruto - Halo - Space Opera - Superheroes/Villains - Bleach - WH40K - Post-Apocalypse - Dungeons & Dragons - Sword Art Online - Steampunk - Legend of the Five Rings - My Hero Academia - Mecha - Gods & Deities - Virtual Reality
Original Roleplays:
Here are some Roleplay Ideas that I have attempted to run in the past but which ultimately failed because I'm a trash GM. If any one of these ideas interest you i.e. You'd like to assist me in running one or you'd fancy trying to run a game yourself, please do not hesitate to contact me first. I don't mind you taking inspiration but don't blatantly rip my shit off. P.S. I have several old threads archived, as well as PMs to myself, in order to stake my claim to these Roleplay ideas.
@Phobos My CS is pretty much done. I've just gotta finish up writing her history and her eventual Bankai but that's all.
Karma Rhapsodos
Artwork belongs to Marico San
Age:Gender: 21Female
Height:Weight: 5'6"66kg
Hair Colour:Eye Colour: BlackBlue
Birthday:Race: 3rd JulySoul
Rank: 5th Division Lieutenant
Spiritual Energy Colour: Crimson
Personality:
Fiery - Karma can be usually seen as excitable or hot-headed, which contrasts with her Captain's far more laid-back attitude. She is generally more eager to challenge someone to a fight and much quicker to anger, though she is never truly mad at anyone. Along with her excitement comes immaturity and a slight desire for attention, hence her loud outbursts and flamboyant behavior. Despite this, she knows when and how to remain calm during serious or stressful situations, though it is a side that's not often seen from her.
Loyal - Karma is loyal to a fault. This devout loyalty mainly lies with Captain Yuka Mogami, though she is also known to show the same respect toward her squad mates and a select few outside of her Division. Her loyalty also gives Karma a great deal of zealousness, which is reflected in how fiery she can be, especially when she feels the need to protect or defend those she is loyal to.
History: (Would like to be done but can be done later)
Shikai Special Ability: Nesshabyō | Heatstroke | 熱射病 When Karma activates her Zanpakuto’s Shikai, the temperature surrounding her in a 30m radius rises to 62°C. This is hot enough to cause early signs of heatstroke & dehydration in anyone who stays within this radius for longer than 10 minutes. This is due to the fiery nature of her reiatsu. Opponents who possess a larger amount or denser reiatsu will easily be able to overcome these effects. However, they will still feel the heat that surrounds her.
Shikai Skills:
Tsubamedansu: Ichihikō | Swallow Dance: First Flight - Karma gains an affinity to fire, which makes her all but impervious to fire-based attacks. However, this only means that she cannot be burnt. The force from an explosion could still harm her or very well kill her, despite her affinity. This skill is used continuously and requires a low upkeep of reiatsu. Due to this, it is often mistaken that her fire affinity is a part of her Shikai's Special Ability.
Tsubamedansu: Nihikō | Swallow Dance: Second Flight - Karma is able to fire off up to five basketball-sized fireballs by swinging her Zanpakuto. The fireballs will travel in a linear fashion towards her target and can be easily dodged. Once dodged, however, Karma may activate their homing abilities, which will cause the fireballs to arc back around towards their target's new position before exploding simultaneously. This secondary attack can be dodged again, however. Although the resulting explosion is rather large and has a tendency to catch Karma's opponents unawares.
Tsubamedansu: Sanhikō | Swallow Dance: Third Flight - Karma can summon a flock of 30 flaming Swallows from her Zanpakuto that fly toward anything she aims at, before hitting the target as a barrage of micro-explosions. These explosions are not entirely dangerous, the flames themselves are not particularly hot at all, though they do have enough force to knock around an opponent as if they had been violently shoved. She cannot aim at anything that is beyond her eye-sight and the flock cannot move that fast due to Karma's need to control each Swallow separately.
Tsubamedansu: Yonhikō | Swallow Dance: Fourth Flight - Karma casts a bunch of paper talismans, with the Kanji for Tsubame (燕) drawn on them. She then closes them in sphere around her opponent, entrapping them whilst activating the talismans which are transformed into medium-sized flaming Swallows. The Swallows do not move, however, they are extremely volatile. Setting one off, by either touching or destroying them, will cause the remaining Swallows to explode in a chain reaction, resulting in a huge explosion that will cause considerable damage to most opponents. Whilst the sphere is almost impossible to escape from unscathed, the largest flaw in this attack is the talismans themselves. Destroying even one before Karma can move them into place and activate them, will cause the move to fail entirely, wasting the high amount of reiatsu needed to perform this skill.
Tsubamedansu: Saigohikō | Swallow Dance: Final Flight - Karma summons a pair of flaming wings, followed by a large, horse-sized, flaming Swallow. After confirming her target, Karma launches herself directly toward her opponent at a blinding speed, with the Swallow following merely seconds behind her. Once she reaches her target, Karma slices her opponent once continuing on in the direction she is travelling. This singular attack causes a minor explosion, stunning her opponent momentarily before the Swallow impacts with her target. The resulting explosion is the biggest she able to create and certainly the most damaging. The force of the explosion is so great that if she did not continue onward at that speed, she would easily be caught within its' blast. This skill has an extremely high reiatsu cost and as such, Karma may only use it if she has received no damage beforehand. The initial attack is entirely linear, meaning Karma cannot alter her direction once she has committed to her target. The speed of the first attack, however, makes it difficult to dodge even for experienced Shunpo Masters, though not impossible.
Non-Lethal Zanpakuto Skills: Tsubamedansu: Ichihikō | Swallow Dance: First Flight
@The Scotsman Drive was great but not my introduction to Synthwave.
I discovered Shadowrun on the SNES which immediately plunged me into the world of Cyberpunk and I've been a big fan ever since. From there I found Miami Vice and a documentary called Cocaine Cowboys where I realized the similarities between Cyberpunk & Synthwave. Now I'm just a huge fan of both movements.
First we had Kavinsky, then we had Chromatics, and now we have Perturbator. What is this, Synthwave 101? Love the taste though guys. Expecting some Miami Nights or Anoraak next or else I'll be thoroughly disappointed.
Synthwave is amazing man! I just bought Perturbator's new album and it's insane! ^^
@NuttsnBolts Dude, it was released today. :D You can get it on bandcamp for whatever you feel like paying. Probably gonna chuck him £10 'cause he always delivers the goods.
Here's my CS. WARNING: There's a lot of swearing in it.
Name - Apollo or 'A'
Age - Been holdin' it down for Twenty-Three years now.
Affiliation - You know I'm about that Razor life!
Appearance - I'm rockin' a Wolf mask, 'cause I'm a top dog and bitches know when they see that shit, I've got a squad backin' me up.
- I stay trim, well-worked, ripped, whatever you call it, man. I wouldn't say I'm on some Hulk level, but I used to swim a lot growing up and I used to practice martial arts.
- My garms are always fresh. Like my pops always said, "You gotta look the business to handle business." A bright, pastel, linen suit usually does the trick, with matching colour boat shoes or occasionally loafers. Sometimes I like to switch shit up, though, with a white button-up shirt with the sleeves rolled up and some vibrantly coloured suspenders, finished off with a pair of chinos and some converse. Oh and don't forget the fingerless, leather gloves for when I'm throwin' down.
- Machetes are my thing. I've got two of 'em. They're well-used, sharp and they're named Sasha & Lucy. Hey, if you get on my bad side, I might just let you meet them.
Personality - I'm brash, kinda loud and pretty bolshy. And if you don't know what that last one means, then I ain't gonna tell ya', 'cause that's what I'm like.
- I like the idea of loyalty. It's comforting to know when someone's got your back. But it's also kinda strange to fully submit yourself to someone else like that. So I guess I am loyal to some degree, but you won't see me taking a blade for nobody.
- People tell me it doesn't pay to be manipulative, but I find that it sure as hell does when you're good at it. And I mean I'm good. I used to only be that way with women, but I was naive back then. Now I use it as surely as I do with either of the Girls (Sasha & Lucy).
Strengths - I'm quick. Quick on my feet, quick to run my mouth and quick-witted too.
- I can kick some serious ass. I'm a physical specimen, I'm trained in Muay Thai and Taekwondo and I have two fucking Machetes. Who in their right mind is gonna fuck with that? Only dead men. That's the answer.
- Manipulation, man. I'm all about that. But not the shady, behind-closed-doors-trying-to-incite-someone-to-waste-a-bitch type of manipulation. I'm talking straight up to your face, telling-you-what-you-want-to-hear-so-I-can-fuck-you-over-later type of shit. Some people don't like it but how else are you gonna get ahead, standing tall and honest so some shady fucker like me can slip some steel between your ribs from behind? Hell no, it doesn't work like that.
Weaknesses - Shit man, what is this? Group Therapy?
- Alright, I guess I'll say some stuff. I'm not easy to get along with. Things are usually my way or the highway. I'm very stubborn and I hate having to give up something that's mine.
- I'm hard to trust, 'cause everybody thinks I'm gonna fuck them over. Which is true, I probably will at some point, but the rest of Razors know to stay out of my way. And if you're out of my way, you're not a target. Simple as that.
- Okay last thing. I'm a fiend for the white stuff. Charlie, Sniff, Bugle, Packet. Whatever you wanna call it, man, I'm down. It get's me going and I probably take way too much of it. Not enough to have me clucking for it but let's just say that I'm angry less when I'm on it.
- Speaking of which, I love that show. Maybe not the whole 'Cop thing' so much, though.
- Fucking swearing. Can't get enough of it.
Dislikes - The Bombers. Okay that was an easy one.
- I hate garlic bread. People need to stop eating that shit.
- I don't like it when people don't like the way I look or dress. Not that I'm insecure at all, I think I look fucking amazing. It just pisses me of if other people don't agree.
- Loud motorbikes. I've got music to be listening to man. I don't need them loud, motherfuckin', washing machines rollin' past and waking up everybody in the neighborhood.
Relationships - Sasha & Lucy. And I ain't talking about my blades you sick fucks. I have these two birds that I see regularly, they don't know about each other and I intend to keep it that way. I don't actually remember their real names, so I named them after my machetes.
Holy Yes! This looks like it has some ridiculous potential!
As for your questions:
POWERS ARE LAME
• The Warriors faced every other gang, The Jets faced The Sharks, The Outsiders faced class warfare, and The Sons of Anarchy faced themselves. Which kind of story would you be most interested in?
• Should every player be from the same gang, or should there be members from different gangs? Alternatively, should every player's character be the leader of a gang, or not? Should we accept non-gang players like police officers?
1) This RP doesn't need powers.
2) I'm interested in following a Bombers Vs Razors storyline, however, it'd probably payout better if they were indirect about it. i.e. The Razors dealing with other, smaller gangs in order to gain advantages over the Bombers and staging crimes to frame them & vice versa. It would also be cool to see the gangs react against a reinforced Police presence, maybe some particular Police DCI or an FBI/DEA team. Something that's gonna push the pace of what the gangs have already been doing and getting away with.
3) I think playing as either of the two main gangs would be cool, with maybe a few smaller gangs to play as. I don't think every player should be a leader, otherwise that would be slightly ridiculous. As for police officers, that could tie-in well with the increased Police presence or a specially brought in team that I mentioned above.
[center][img]https://i.imgur.com/gwv1dG8.jpg[/img]
[sub][h2][i]Yo, I'm [color=00aeef][b]Kalas[/b][/color]![/i][/h2][/sub][/center]
[i]I'm actually less gone now than I have been for years. I've even joined a new RP, hoping it lasts![/i]
[center]____________________[/center]
[sub][sup][h2]Current Roleplays:[/h2][/sup][/sub]
[i]- [url=https://www.roleplayerguild.com/topics/192876-bleach-rise-of-the-new-generation]Bleach: Rise Of The New Generation[/url][/i]
[sub][sup][h2]Preferred Genres:[/h2][/sup][/sub]
[i][indent][b]Sci-Fi: Fantasy: Anime: Other:[/b]
[indent]- Cyberpunk - Magical School - Naruto - Halo
- Space Opera - Superheroes/Villains - Bleach - WH40K
- Post-Apocalypse - Dungeons & Dragons - Sword Art Online
- Steampunk - Legend of the Five Rings - My Hero Academia
- Mecha - Gods & Deities
- Virtual Reality
[/indent][/indent][/i]
[sub][sup][h2]Original Roleplays:[/h2][/sup][/sub]
[i]Here are some Roleplay Ideas that I have attempted to run in the past but which ultimately failed because I'm a trash GM. If any one of these ideas interest you i.e. You'd like to assist me in running one or you'd fancy trying to run a game yourself, please do not hesitate to contact me first. I don't mind you taking inspiration but don't blatantly rip my shit off. [color=Gray]P.S. I have several old threads archived, as well as PMs to myself, in order to stake my claim to these Roleplay ideas.[/color]
[indent][color=Gray][b][url=https://www.roleplayerguild.com/posts/5030467]NovaGames Studios Presents: Arcade All-Stars[/url][/b] - Virtual Reality, Esports, Team-based, Small.
[b][url=https://www.roleplayerguild.com/posts/5030470]NovaStar Studios Presents: HeroTV[/url][/b] - Superhero, Superpowers, Slice of Life, Comedy, Medium-Large.
[b][url=https://www.roleplayerguild.com/posts/5030473]Ocean Horizon: The Shardseeker Chronicles[/url][/b] - Steam/Clockpunk, Minor Powers, Sky Pirates, Monsters, Medium.
[b][url=https://www.roleplayerguild.com/posts/5030466]Guildfall: City Under Siege[/url][/b] - Post-Apocalypse, Horror-esque, Minor Powers, Missions/Quests, Large.
[b][url=https://www.roleplayerguild.com/posts/5030468]The End of Our Days[/url][/b] - Post-Apocalypse, Military, Horror-esque, Missions/Quests, Large.
[/color][/indent][/i]
[right][i][color=Gray]~23 July 2024[/color][/i][/right]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/gwv1dG8.jpg" /><br><br><sub><div class="bb-h2"><span class="bb-i">Yo, I'm <font color="#00aeef"><span class="bb-b">Kalas</span></font>!</span></div></sub></div><br><br><span class="bb-i">I'm actually less gone now than I have been for years. I've even joined a new RP, hoping it lasts!</span><br><br><div class="bb-center">____________________</div><br><sub><sup><div class="bb-h2">Current Roleplays:</div></sup></sub><br><span class="bb-i">- <a href="https://www.roleplayerguild.com/topics/192876-bleach-rise-of-the-new-generation">Bleach: Rise Of The New Generation</a></span><br><br><sub><sup><div class="bb-h2">Preferred Genres:</div></sup></sub><br><span class="bb-i"><div class="bb-indent"><span class="bb-b">Sci-Fi:							Fantasy:								Anime:							Other:</span><br><div class="bb-indent">- Cyberpunk						- Magical School						- Naruto							- Halo<br>- Space Opera						- Superheroes/Villains					- Bleach							- WH40K<br>- Post-Apocalypse					- Dungeons & Dragons					- Sword Art Online<br>- Steampunk						- Legend of the Five Rings				- My Hero Academia<br>- Mecha							- Gods & Deities<br>- Virtual Reality</div></div></span><br><sub><sup><div class="bb-h2">Original Roleplays:</div></sup></sub><br><span class="bb-i">Here are some Roleplay Ideas that I have attempted to run in the past but which ultimately failed because I'm a trash GM. If any one of these ideas interest you i.e. You'd like to assist me in running one or you'd fancy trying to run a game yourself, please do not hesitate to contact me first. I don't mind you taking inspiration but don't blatantly rip my shit off. <font color="gray">P.S. I have several old threads archived, as well as PMs to myself, in order to stake my claim to these Roleplay ideas.</font><br><br><div class="bb-indent"><font color="gray"><span class="bb-b"><a href="https://www.roleplayerguild.com/posts/5030467">NovaGames Studios Presents: Arcade All-Stars</a></span> - Virtual Reality, Esports, Team-based, Small.<br><br><span class="bb-b"><a href="https://www.roleplayerguild.com/posts/5030470">NovaStar Studios Presents: HeroTV</a></span> - Superhero, Superpowers, Slice of Life, Comedy, Medium-Large.<br><br><span class="bb-b"><a href="https://www.roleplayerguild.com/posts/5030473">Ocean Horizon: The Shardseeker Chronicles</a></span> - Steam/Clockpunk, Minor Powers, Sky Pirates, Monsters, Medium.<br><br><span class="bb-b"><a href="https://www.roleplayerguild.com/posts/5030466">Guildfall: City Under Siege</a></span> - Post-Apocalypse, Horror-esque, Minor Powers, Missions/Quests, Large.<br><br><span class="bb-b"><a href="https://www.roleplayerguild.com/posts/5030468">The End of Our Days</a></span> - Post-Apocalypse, Military, Horror-esque, Missions/Quests, Large.</font></div></span><br><br><div class="bb-right"><span class="bb-i"><font color="gray">~23 July 2024</font></span></div></div>