Avatar of Kejmur
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    1. Kejmur 9 yrs ago

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9 yrs ago
Current Lazy Bum Extraordinaire

Bio

They call me Kamil Horowski, 28 years old guy straight up from Koszalin, in Northern Poland. I work in sewage plant and make sure I keep water clean and stuff. Pretty chilly job, which I appreciate it as naturally chill and relaxed type of guy. Oh well, my interests include Anime & Manga, reading good books and fanfiction, RPG (Duh, what would I do here otherwise ?! :D), history, geography, lazing around, sleeping and listening good music (mostly hipster stuff like Corvus Corax or Leon Vynehall). So yeah, that's it.

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@Kejmur I like this idea. I would think that those born with mana would take on one school of magic- thus permanently aligning their mana to one type of magic (blood magic, primal/nature, etc.) Perhaps some sort of writ of passage would complete this transference. I would think that mages in most societies would be required to train their magics (with certain magics being forbidden).

Perhaps when it comes to ki and whatnot, some people have 'latent magic' which is more flexible, but also "less powerful". This way we still have those in the world without any kind of magic, some who have the potential for magic, and those who are 'destined' to use magic. In this way, we can think of magic and mana as existing on a spectrum rather than the have and have nots.


Yep, this looks good. I would add in some sort of bonus for characters without any sort of energy (let's say they learn things faster, use technology better, if there is any sort of mechanic they gain additional experience from learning/fighting/etc., some other ideas) to balance things out ? But yeah, this is more detailed version of what I suggested.
<Snipped quote by The Fox Without>

Most magic is something that you are born with. I really enjoy the 'rarity' of Dragon Age mages. I think it makes them feel a bit more special in that they were born with these gifts.

Of course, this is high fantasy- so there would certainly be other means of using and harnessing magic. As I said, I want to work with everyone on an individual level. I can be pretty flexible in terms of story concepts :)


I think most optimal option would be this:

A) You are born with strong mana to apply into magic spells, which makes them more powerful, but you can't learn as many spells. Let's call those sorcerer (so unoriginal :D) or warlocks, whatever.

B) You study magic with some sort of books/scrolls (or something more modern to fit in) and learn how to gain 'access' to your inner energy as every single being has access to it (yeah, this sounds Naruto like) and manage to transfer it into... let's say mana which is main source of spells. In other words in this concept there are other energy sources (chakra/ki/psionic/whatever) which every single living being has, but you need to learn how to use those. And to become some sort of self-made mage you need to learn how to change those energies into mana. Let's call those wizards (yeah, again, no creativity). This would still let you throw in concepts like 'monks', 'psionics' etc. to keep it high fantasy while it wouldn't limit access to magic for someone who wasn't born with it. It would be just far harder to do then just get it from birth. In this case mana would be the most powerful energy source to requite additional work here.
<Snipped quote by Kejmur>

I'd like to think it was a bit of both. People's fear (and interest) in magic furthered the desire to discover its secrets. Meanwhile, these discoveries about magic helped to enhance other technological marvels.

While I haven't played Eberron, I'm sure there are quite a few settings that are similar. My intent wasn't to be the most original in terms of setting, but to create an original and unique experience through world building and character interaction. I'm definitely taking influences from Dragon Age, Elder Scrolls, Fable, D&D, etc. I'm hoping that the players and I can work to make it more than just a period piece. I hope that helps, and thank you for the questions! It's helping me put the ideas to paper keyboard.


I didn't mean it's a bad thing that you aren't 100% original. Good luck finding truly original idea in internet era, it's really hard. And in my years of RPG playing I can count the amount of this kind of magic worlds on one hand, it's actually rare.

Personally I wouldn't mind if this idea for example was actually connected with our history. It would be amusing to see for example Napoleon forces with orc and elves mixed in (just random pick :D). For example the nations you mentioned are behind some sort of 'barrier' (if you read or watched Rosario & Vampire this kind of thing) which was some sort of 'pocket dimension' connected to our pre-industrial world. Those two suddenly started to connect with each other, causing fantasy creatures showing up in our realm. Kind of pre-industrial/steampunk version of Shadowrun. Just throwing this idea here. Improving technological level wouldn't be bad as well, the battle between firearms/canons and magic in my book always sound interesting.

But if you just want to go with 100% your own work, it looks good as well. And sure, I don't mind brainstorming and I may always suggest something if you want me to.

I'm thinking the world will be pre-industrial, as in gunpowder has been discovered but it isn't incredibly prevalent just yet (some firearms are used, but close combat and magic is still preferred). The world is a bit more 'advanced' in scientific study and research, but even then it's still probably not incredibly advanced by industrial standards. The more industrial feel comes from the study of magic. This world is fixated with studying magic, and has come to understand some of its properties. Thoughts about the Gods and magic is being questioned by prominent scientists, and magic is being weaponized (and halted) in innovative ways. The era certainly isn't our Industrial Revolution, but it's inching ever-closer to it.

As well, there will be geographical differences in technologies. Some areas/nations will be more advanced than others.


So to keep it short it wasn't technology (and genius minds) which actually pushed advancement of humanity (although in this case it would be more fitting to say sentient beings/humanoids) but magic was responsible for that progress... well, sounds cool to me.

Although isn't this kind of similar to D&D Eberron (not sure if you heard about it) ? There are still crucial differences, but Eberron in short is kind of steampunk world mixed with magic (high level magic exist there, but it's far less common then in standard D&D systems) and low level magic is far more common here.

And go with novice level. Simple dice throwing may decide success or failure of some actions, but I don't think it's really necessary.
Industrial era in a way that steampunk elements may be included or something closer to our industrial era ? Because it's kind of strange combination, but if it works, why not :D.

May be interested, want to see how it looks in more detail later on.

I'm thinking we need some guys up in here.


Yeah, this is true that it's practically full female session :D. Although this kind of setting would help my character, as being surrounded by too many males taking her rough past (understatement of the year) may not be healthy in long run.

But yeah, I think right now it should be 'male only' characters or just create few (1-2) male ones ?
Hi there!
We appreciate you showing interest in our roleplay. However, based on your character's appearance, it seems we didn't clarify the time in which the RP takes place. As such, this is a modern-esque roleplay, and we ask that characters reflect this.Therefore, if you could tweak your character's description to fit the time period, we would greatly appreciate it. Thank you!

@Saint Peccator


Hey he may just be a hardcore cosplayer :D. Or suddenly moved in time from the past and ended up in our era :D.

On more serious note pretty fun concept, if I will think of something, I should post concept here ;).
Posting character here as well in case of needed additional opinion.



@Kejmurlooks intersting


Do I need to change anything or it's cool this way ? Ahh yeah if she has a 'weakness' (I didn't exactly mention it) it's good looking men. Although most people consider that kind of 'improper' in this era for someone as mature as her. But yeah, she hides it really well.

But yeah, concept is simple - most basic spells, but just more powerful then normally to make up for it.
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