Roleplay man, roleplay man, does whatever a roleplay can. Does he write? Not at all. He brings plots to a stall, look out... He’s a fucking ghost.
18
likes
7 yrs ago
I hate websites that tell you an email is wrong whilst you're trying to type it out. CALM YOUR TITS, I'VE NOT PUT IN THE FUCKING @ ADDRESS YET, NO SHIT IT'S NOT VALID.
16
likes
7 yrs ago
Does anyone else see a word spelt totally correctly and think 'that can't be fucking right, I've messed something up.'
23
likes
8 yrs ago
When life gives you lemons, don’t make lemonade. Make life take the lemons back! Get mad! I don’t want your damn lemons, what the hell am I supposed to do with these? Demand to see life’s manager!
Appearance: Lindemann is halfway between the ideal German and their most hated enemy. With piercing blue eyes and slightly off-blonde hair he fits the aryan archtype, but a hooked nose and slight medeterranian tint to his skin belay an entirely different ethnicity. In the relative chill of Northern France and Germany he near-perpetually wears a heavy greatcoat, the belt of which is always left undone to flap in the wind. Beneath this he actually dresses fairly well and very much unlike a soldier, with a waistcoat, neatly polished shoes and a wide brimmed hat. He also has recently taken to carrying a pair of aviator sunglasses, tucked into a front pocket and rarely actually put on his face.
Skills: Lindmann was a ruthless, brainwashed soldier for the reich, but brainwashed didn't mean stupid. Single-minded, psychopathic and held back by only the commands of his superiors, his ability to sniff out enemy stand users and what they might be up to were second to none, and any foolish enough to challenge his stand in one-to-one combat was quickly dispatched. The perfect operative.
And a very, very large thorn in the Gestapo's side now that he's no longer under their thumb. Till has extensive knowledge of the systems that monitor stand users within the Axis territories and his knowledge of once-allied stand users is impressive to say the least. When you combine this with a proficiency in most modern weaponry and a burning desire for revenge, you have one potent package.
History: To the Nazis, Till Lindmann was irrelevant apart from one small detail; his paternal grandparents were Jewish. He never understood what joined him with the people whom he was put into a ghetto with, that part of his geneology largely a myth to him, and the quiet butcher's boy wasted away under reduced rations and the oppressive atmosphere of the slums. Still, most would call him a very resolute man, and he had to be, for failing to be resoute would let Reaper loose.
All of this was to be for nought though, because eventually Till's ticket was punched. He was placed on a one-way trip to a labour camp near Oświęcim. Crammed into train cars like cattle, an elderly priest would teach the man a breathing technique supposed to calm the mind, settle the nerves and train the body, a skill he practised even whilst brainwashed. Departing the trains, his ability was quckly discovered, and whilst others were stripped of their lives, he was taken to a seperate area of the camp. An area of sterile buildings and bright white lights, where something happened, and Till Lindmann stopped existing, and Herr Lindmann started to exist. Brainwashed, mind controlled, call it what you will, but he was a puppet to Germany and to his stand, something that has only recently changed.
Other:
Stand Name: 「(Don't Fear) The Reaper」, often just 'The Reaper' or even 'Reaper' for short.
Stand Parameters: A B C B A B
Stand Description: (Don't Fear) The Reaper appears as a tall, relatively thin yet still powerfully muscled figure. It wears a thick cloak that mimics the appearance of Till's greatcoat, but undearneath this has a distinctly skeletal look to it, its muscles tight against its skin, and the sinew and bone visible in places. Most notable however is that as of recently its hands have changed from their natural colour into a deep crimson, something that it did not have before.
Unusually for a stand, (Don't Fear) The Reaper is fully anthropomorphic- it expresses a personality, will and desires of its own, none of which are pleasant. Reaper represents the worst of Till; his bottled up rage, fury and terror, and were he not in full control of his mind, would doubtless use the opportunity to freely indulge in any manner of bloodthirsty delights. Till must act as his stand's conscience, but the rewards for doing so are a close-ranged powerhouse fully dedicated to its own (and thus, Till's,) preservation.
Power Description: Besides being a formidable brawler, (Don't Fear) The Reaper also boasts a peculiar ability- it can make anything sharp. This ranges from the expected (dull blades,) to the understandable but less logical, (the edge of a coat,) to things that physically cannot be sharp, such as water and sunbeams. Beyond this though, Reaper also has the unusual ability to make other things 'sharp' too; after all, language is a funny thing, and wouldn't it be a shame if that tank suddenly veered widely off course with a sharp turn?